Duke Personem

April 3 – April 9

Section: 

IMAGE(https://www.gamerswithjobs.com/files/pictures/picture-115548-1442495785.png)   Demyx

I was first introduced to the Persona series by my boyfriend (note: that would be shoptroll), who was playing through Persona 4. It was one of those moments where you learn something exists and you wonder why you had never known of it before, because it’s so clearly meant for you. A Japanese role-playing game with engaging turn-based combat, a memorable soundtrack, visual-novel-esque conversation mechanics, dripping with unique style? I knew immediately I had to play it, and play it I did, and then got a Vita so I could play Persona 4 Golden, and then went back to play Persona 3 FES, and then, after all that, waited impatiently for the next game in the franchise, Persona 5.

Finally, after numerous delays, Persona 5 is here and it looks spectacular. What other game series can put scenes of nothing but clicking through menus in a hype trailer, because the menus are genuinely just that stylish? I can’t wait to spend another 100+ hours with a new gang of supernatural Japanese high schoolers, splitting my time between battling through monster-filled dungeons, studying for tests, and inexplicably going to the movies with my cat. I’m even looking forward to the feeling I get at the end, the mixture of satisfaction of beating a great game and sadness at leaving behind a cast and a world I came to love. At least until New Game Plus, that is.

IMAGE(https://www.gamerswithjobs.com/files/pictures/picture-114588-1485301787.jpg)   Shoptroll

I don’t have much to add to that. Shortly after I finished college, I was introduced to the series by way of Leigh Alexander’s final entry in a 3-part series over at Destructoid, which convinced me to take a risk on the upcoming Persona 3. 8 years later I finally started the sequel, Persona 4, and introduced my long-time girlfriend (note: that would be Demyx) to this crazy series. And now here we are, 10 years after my first foray into the series, ready to experience the latest entry together. I couldn’t be happier.

Also that trailer was really something special. Go watch it if you haven’t seen it yet. That music. Those menus. So good.

IMAGE(https://www.gamerswithjobs.com/files/pictures/picture-111373-1483294321.jpg)   Chris "C" Cesarano

I was always one of the few that thought Bulletstorm was a fine game, but the repetitive nature of kicking people into spikes, and the over-emphasis on shooting a man's Shai-Hulud, made it for me a much less interesting AAA version of MadWorld on the Wii. (Both of which voiced Steve Blum as the protagonist, now that I think about it. I don't know why anyone thinks that man's "Tough Guy" voice sounds convincing.)

Still, it's most certainly the only good thing on Gearbox's resumé a lovely game that I hope everyone who buys it will enjoy. [Editor's Note: Let's do our best to avoid another Goosebumps disaster, alright?] Everyone's free to enjoy what they like, but it's rare that I enjoy Gearbox's work.

Otherwise it's largely looking to be the week of downloadables. Dead Rising 4 gets some new DLC where protagonist Frank is a zombie, Shovel Knight: Spectre of Torment ends its exclusivity on Nintendo Switch, and Watch Dogs 2 presumably comes with a content pack filled with new breeds of doggos for you to be watching. [Editor's Note: They're good dogs, Chres.]

As your front-page Japanophile, however, I am obviously most interested in Persona 5, particularly after my introduction to the Shin Megami style of game with Tokyo Mirage Sessions #FE last summer. That gets my nod for pick of the week.

IMAGE(https://www.gamerswithjobs.com/files/pictures/pictures/picture-13445.jpg)   Felix “On and on, south of Heaven” Threepaper

For those of you who aren’t that psyched for Persona 5, the pickings are a little slimmer.

In the latest Dead Rising 4 DLC, you play as a zombie, racing to find a cure. Sounds like the return of the series’ controversial timer system.

David Jaffe’s latest (you may remember him from such classics as God of War) is Drawn to Death, a multiplayer shooter with a “high school kid’s twisted notebook doodles” aesthetic. Interesting premise, but I wonder if the cheap-looking art style will also play cheap.

Those of you in the Game King’s court will just be happy with yet another Europa Universalis IV expansion: Mandate of Heaven. This one adds new mechanics for China, Korea and Japan, as well as a bunch of tweaks, especially to diplomacy. Soon EUIV will just model the whole world and be the perfect visual companion to those long history podcasts we all love. My pick for the week.

IMAGE(https://www.gamerswithjobs.com/files/pictures/pictures/picture-5877.jpg)   Greg "Doubtingthomas396" Decker

Rest in Peace, PS3. November 11th 2006 – April 4th 2017. I know the time of death, because historically the latest Persona game signifies the death of the previous Sony platform.

Speaking of old franchises, my game of the week is Bulletstorm: Full Clip Edition. Uprezzed graphics? No more GFWL? The ability to play through the entire campaign as Duke Nukem, complete with voicework by John St. John? I haven’t been this excited for a preorder since, well, Duke Nukem Forever.

I’m not even going to write anything else about it. I’m just going to sit and refresh my Steam client until it says I can start the download. I may just have to call in sick to work.

See you next week!

IMAGE(https://www.gamerswithjobs.com/files/pictures/pictures/picture-1395.jpg)   Colleen “momgamer” Hannon

I’m still in the process of cleaning up the Andromeda galaxy, but this week’s releases made me realize I need to bring my head home for a moment and check out what’s going on.

Persona 5 is also very high on my list. I loved Persona 4 and beat it to peanut butter. When the sequel was first announced, I was kind of Persona’d out, but they sold me at the main character’s transformation into a karasu tengu in the intriguing first trailer. The more mythological connections implied in the trailer look like this is going an interesting direction. Besides, I don’t know who I was kidding; I’ll buy anything Atlus puts out.

That said, I also saw that the remastered PaRappa the Rapper hits PS4 this week. The original still gets play at my house (thanks to my valiant efforts to get and keep a backwards-compatible PS3), but that disc is getting long in the tooth, and before it dies I want a replacement.

Sing it with me: “Kick, punch, it’s all in the mind. … ”

Persona 5 ended up on my budget in two weeks out, so until that gets here I guess I’ll be taking tutelage from Master Onion as I continue to establish a home for the peoples of the Andromeda Initiative.

This week:

PC

  • 1166
  • A Gummy's Life
  • Arcane RERaise
  • Bloody Trapland 2: Curiosity
  • Bulletstorm: Full Clip Edition
  • Catch a Lover
  • Cryptocracy April 10th
  • Dead Rising 4: Frank Rising
  • Domina
  • Edengrad
  • Europa Universalis IV: Mandate of Heaven
  • Evolution Pinball VR: The Summoning moved to VR sections
  • Farm World
  • Feral Fury
  • Galactic Keep
  • Glorch's Great Escape: Walking is for Chumps
  • Idle Evolution
  • Missile Cards
  • One Hit KO
  • Paradigm
  • Radiant Crusade moved to VR sections
  • Roots of Insanity
  • Shardbound
  • Shovel Knight: Specter of Torment
  • Slime-san
  • Sniper: Ghost Warrior 3
  • SoulSaverOnline
  • Spaceship Looter
  • Survivalizm: The Animal Simulator
  • The Quest for Achievements
  • The Secret Order 5: The Buried Kingdom
  • Use Your Words
  • Win That War!

PS4

  • Air Conflicts: Secret Wars
  • ArmaGallant: Decks of Destiny
  • Blackwood Crossing
  • Bulletstorm: Full Clip Edition
  • Drawn to Death
  • LEGO City Undercover
  • Mortal Blitz
  • PaRappa the Rapper
  • Persona 5
  • Plutobi: The Dwarf Planet Tales
  • Sniper: Ghost Warrior 3
  • Use Your Words
  • Virry VR
  • Watch Dogs 2: No Compromise

Xbox One

  • Blackwood Crossing
  • Bulletstorm: Full Clip Edition
  • Dead Rising 4: Frank Rising
  • LEGO City Undercover
  • Sniper: Ghost Warrior 3
  • Talent Not Included

Switch

  • Graceful Explosion Machine
  • LEGO City Undercover

Wii U

  • Sniper: Ghost Warrior 3

PS3

  • Persona 5

3DS

Vita

RIFT

  • Evolution Pinball VR: The Summoning moved down from PC list
  • Forestry
  • Trickshot
  • Radiant Crusade moved down from PC list

Vive

  • Evolution Pinball VR: The Summoning moved down from PC list
  • Forestry
  • Trickshot
  • Radiant Crusade moved down from PC list
  • Vee Rethak: Deep Under The Mountain

Comments

LEGO City Undercover is a great Lego game. I'm so glad they reworked it so it'll play on systems other than the Wii U.

But Persona 5 for me. It's been a long, long wait.

Well, I don't have any time to play it now, but I bought Persona 5 because Persona. I look forward to playing it someday.

garion333 wrote:

LEGO City Undercover is a great Lego game. I'm so glad they reworked it so it'll play on systems other than the Wii U.

My almost four year old asks to watch the trailer whenever we go to Target and walk by the "demo" station for the Nintendo Switch. I think that I am going to cave and get the PS4 version.

You know, I look at Duke Nukem now and realize he is literally the mascot for everything wrong with "gamer" culture today.

Stellaris: Utopia for me this week.

Can't wait.

Persona 5 for sure... later this year, though.

Reaper81 wrote:

You know, I look at Duke Nukem now and realize he is literally the mascot for everything wrong with "gamer" culture today.

Eh, maybe? I mean, his over-the-top machismo is nothing like the various stoic and silent protagonists plastered on the cases of games with either their backs facing you or somberly walking forwards with eyes cast downwards. Or consider the popularity of Dishonored, where it's a dude in a cloak with a mask.

Regardless of how MRA's and GamerGaters shout and flail, even their tastes aren't reflected by a character like Duke Nukem.

The biggest problem with the Duke is that no one stopped to think his over-the-top personality could actually make him the butt of his own joke. Matt Hazard tried, but they were too busy being a crap game on top of having a really bad sense of humor.

In the end, Duke is just Duke. He belongs in the same time capsule as films like Commando, a novelty to get drunk and laugh at and be glad we've moved beyond at this point.

ccesarano wrote:
Reaper81 wrote:

You know, I look at Duke Nukem now and realize he is literally the mascot for everything wrong with "gamer" culture today.

Eh, maybe? I mean, his over-the-top machismo is nothing like the various stoic and silent protagonists plastered on the cases of games with either their backs facing you or somberly walking forwards with eyes cast downwards. Or consider the popularity of Dishonored, where it's a dude in a cloak with a mask.

Regardless of how MRA's and GamerGaters shout and flail, even their tastes aren't reflected by a character like Duke Nukem.

The biggest problem with the Duke is that no one stopped to think his over-the-top personality could actually make him the butt of his own joke. Matt Hazard tried, but they were too busy being a crap game on top of having a really bad sense of humor.

In the end, Duke is just Duke. He belongs in the same time capsule as films like Commando, a novelty to get drunk and laugh at and be glad we've moved beyond at this point.

Commando is a damn fine movie, and I won't hear another said word against it!

Sorry. My latent Alyssa Milano crush got the better of me.

The thing that always bothers me about these sorts of arguments is that they ignore the possibility that the entertainment industry is big enough to accommodate everyone. I happen to like Duke Nukem, and lo and behold there's a game that features him coming out this week! Hooray!

Other people don't, and lo and behold there are dozens and dozens of games that don't feature him. Hooray!

I've never understood why the existence of A Game that a person doesn't like signifies the Death of the Industry for people who don't like that game. There are markets for Duke Nukem, farming simulators, grand strategy games and Japanese visual romance novels, but just because they're all games doesn't mean that all gamers need to care about all of them. Play what you want to play, don't play what you don't want to play. Time you waste judging other people for liking genres you don't like is time you're not playing genres you like.

The biggest problem with the Duke is that no one stopped to think his over-the-top personality could actually make him the butt of his own joke.

Isn't Duke Nukem basically the Last Action Hero? Meaning, he's meant to be over the top?

garion333 wrote:
The biggest problem with the Duke is that no one stopped to think his over-the-top personality could actually make him the butt of his own joke.

Isn't Duke Nukem basically the Last Action Hero? Meaning, he's meant to be over the top?

That's always been my understanding.

Maybe? My understanding was that 3D Realms – or perhaps more accurately George Brou-ha-ha-ha – believed that turning Duke Nukem up to 11 legitimately made him more awesome. There's nothing self-aware about saying "battle armor is for pussies" only to be ripping off the genre conventions established by the game you're mocking. What Doom does with the space marine is a much, much better execution of the same ideas 3D Realms wanted to go for, which is to eschew the self-serious nature of shooters and feature a bad ass protagonist like the old days that has no time for your sanctimonious plot drivel (until the game stops you and forces you to listen to some person's monologue, because even id evidently can't get this right).

Last Action Hero was a reaction to the state of action films in the early 90's. Movies that weren't intended for kids, but kids were seeing, what these kids were absorbing from these films and the demand to make these films more kid friendly. It was also a condemnation of Hollywood's approach to sequels and a reflection on the toll of violence. While the vehicle for the story – magic golden ticket warps you into the movie and vice versa – is utterly absurd and they got a pretty sh*tty actor to play the kid, it knows when to be self-aware tongue-in-cheek comedy/parody and when to be serious. I can't help but think a better actor for the kid would have helped sell the film better, but eh, it's not like the kid in Terminator 2 is much better (and is actually a perfect example of what Last Action Hero was a response to).

Duke Nukem has never been that intelligent a creation. Which is fine, and I do not begrudge Greg for enjoying the character and being glad to see him. I think putting him into Bulletstorm with new dialogue is actually a stroke of genius. And Greg is right. There's plenty out there for everyone, big audience or small. But I wouldn't be the pretentious asshole of the group if I weren't in some way judging the character by his artistic merit and pointing out where he fails to be taken seriously even as parody or comedy.

....and now I'm kind of chuckling because I realized Duke and Last Action Hero happen to share one good thing: Megadeth.

The open question of whether Duke or Hazzard were originally intended as satire I think just drives home that no matter how over the top things are, there will always be some who give it a straight reading.

That actually reminds me of something I read recently about the way communities transition from at first making inside, tongue-in-cheek jokes about things into eventually being full of people who honestly believe those things. I guess a Kotaku In Action subreddit's founder claimed that basically happened there. I guess the emerging hypothesis is that satire that's presented too coyly ends up attracting actual believers of ideas which it satirizes, at which point it becomes unclear whether it's a joke anymore. Nothing against the Duke, of course, but something I've been thinking about, and that reminds me of my experience with early-aughts Comedy Central.

wordsmythe wrote:

The open question of whether Duke or Hazzard were originally intended as satire I think just drives home that no matter how over the top things are, there will always be some who give it a straight reading.

That actually reminds me of something I read recently about the way communities transition from at first making inside, tongue-in-cheek jokes about things into eventually being full of people who honestly believe those things. I guess a Kotaku In Action subreddit's founder claimed that basically happened there. I guess the emerging hypothesis is that satire that's presented too coyly ends up attracting actual believers of ideas which it satirizes, at which point it becomes unclear whether it's a joke anymore. Nothing against the Duke, of course, but something I've been thinking about, and that reminds me of my experience with early-aughts Comedy Central.

I'm not entirely sure why this is a problem. If 3D Realms meant Duke Nukem unironically or not, or whether other people are enjoying it as such, is no skin off my nose. I enjoy the games I enjoy on my terms. It doesn't matter to me what other people think or why they like it or not.

I've been here long enough to know that authorial intent doesn't matter. The intent fabricated by other fans matters even less.

If I wasn't currently tied up with Breath of the Wild I would totally pick up Bulletstorm Full Clip Edition for when I get to the point where I want to start avoiding Persona 5 spoilers while Demyx plays. Hopefully this version doesn't run like poo on a modern machine and the multiplayer actually works!

Everyone's free to enjoy what they like, but it's rare that I enjoy Gearbox's work.

That's because it's People Can Fly not Gearbox

doubtingthomas396 wrote:
wordsmythe wrote:

The open question of whether Duke or Hazzard were originally intended as satire I think just drives home that no matter how over the top things are, there will always be some who give it a straight reading.

That actually reminds me of something I read recently about the way communities transition from at first making inside, tongue-in-cheek jokes about things into eventually being full of people who honestly believe those things. I guess a Kotaku In Action subreddit's founder claimed that basically happened there. I guess the emerging hypothesis is that satire that's presented too coyly ends up attracting actual believers of ideas which it satirizes, at which point it becomes unclear whether it's a joke anymore. Nothing against the Duke, of course, but something I've been thinking about, and that reminds me of my experience with early-aughts Comedy Central.

I'm not entirely sure why this is a problem. If 3D Realms meant Duke Nukem unironically or not, or whether other people are enjoying it as such, is no skin off my nose. I enjoy the games I enjoy on my terms. It doesn't matter to me what other people think or why they like it or not.

I've been here long enough to know that authorial intent doesn't matter. The intent fabricated by other fans matters even less.

I'm not sure it really is much of a problem in terms of your own enjoyment. If you were a community manager for a Duke fansite, that might be another matter.

shoptroll wrote:
Everyone's free to enjoy what they like, but it's rare that I enjoy Gearbox's work.

That's because it's People Can Fly not Gearbox :-P

Yeah I considered having a whole thing in there about how maybe Gearbox can sink even lower ethically and outright steal the code for Bulletstorm's mechanics so that Borderlands 3 can just maybe actually have good shooting mechanics for a change.

But that would be mean and we're trying to avoid another Goosebumps fiasco.

Aaron D. wrote:

Stellaris: Utopia for me this week.

Can't wait.

Me too. Also more EU4!

Although why an EU4 expansion makes the list and a Stellaris one doesn't I cannot grok.

OOOh, I like the new layout with the avatars for each writer! Very nice.
Somewhat tempted by Bulletstorm: Full Clip Edition, we'll see. It's Bulletstorm, 'nuff said.
Also, *high five* Demyx.

Eleima wrote:

Also, *high five* Demyx.

*high five*

Persona 5 is indeed great, who knew?

ccesarano wrote:

....and now I'm kind of chuckling because I realized Duke and Last Action Hero happen to share one good thing: Megadeth. ;)

I'm sorry, but this can't go unanswered.