GWJ RPGs

Orbital Decay – Episode 4

Welcome to Orbital Decay, an episodic collaborative storytelling RPG made possible by our Patreon subscribers! Join Game Master Michael Zenke as he takes Sean Sands, Shawn Andrich, Karla Andrich and Rob Daviau into a mysterious sci-fi adventure where our heroes don't know who they are, where they are or why they've emerged from their damaged cryo pods in the first place. This week Pipe, Eighty Eight, Cat and Jin enter the Hydroponics building looking for answers and they get a whole lotta trouble instead.

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Show credits

Sponsors: 

Production by Julian Murdoch

Music credits: 

Intro by Julian "rabbit" Murdoch

Comments

Finished up this afternoon, wonderful!

Does Uncharted Worlds have a move that's similar to Assess the Situation, or Discern Realities? An investigation/examination move? It seems like you'd want to work something like that in when you can. Otherwise it seems like Moves are only being used for combat and Interface. Which isn't necessarily a bad thing, if you like it that way. Just thought I'd offer an observation.

Hey, great question.

Uncharted Worlds has Assess, for sure, but I have to be honest in saying I tend not to find that super compelling in terms of RPG experience? I'm also a huge fan of the GUMSHOE games by Pelgrane, and their attitude of 'assumed competence' is something I now tend to use by default.

Except in situations where I think it'd be interesting if their assessment was wrong, we're probably not going to be doing a lot of assessment rolls in Orbital Decay.

<3

Cool. Thanks for the thoughts.

One thing I have found interesting about this podcast (audioplay?) is that I find I connect more and more with the archetypes that are less like me.

For instance having been a military guy, I find that I approach situations fundamentally different than 88 would and thus struggle to connect with that character. This is not a judgment on Mr. Daviau's tactical prowess, I just have a different approach.

I'm just enjoying being all the way on the outside. Everyone is so weird and interesting ...