Fire Emblem Catch All

I just got trounced by someone in intermediate running Marth, Ryoma and Takumi plus a staff user I can't recall. That's a tough lineup to beat, it broke my 5 streak at intermediate; there goes my chain bonus ; ;

ahrezmendi wrote:

I'm playing around with an all flyer team.

I don't have a single flyer. Didn't have one before I rerolled either.

6 or 7 total rolls, a few dozen characters.

My secondary account rolled Subaki and he managed to roll absurd defensive stats (22 Def at LV16). He is rather tanky for a flyer. But flyers are so easily countered by archers that I tend to hold them back tactically for too long and by then other front liners have taken too much focus fire.

Stele wrote:
ahrezmendi wrote:

I'm playing around with an all flyer team.

I don't have a single flyer. Didn't have one before I rerolled either.

6 or 7 total rolls, a few dozen characters.

I don't have any Troubadours, and I'm up to at least 15 draws. RNG amirite?

Bfgp wrote:

My secondary account rolled Subaki and he managed to roll absurd defensive stats (22 Def at LV16). He is rather tanky for a flyer. But flyers are so easily countered by archers that I tend to hold them back tactically for too long and by then other front liners have taken too much focus fire.

Since you're playing the mainline games too, you'll soon get a feel for how to get flyers in on archers. It takes care, but it can be done.

Or you can run a Ninja. They rip archers to shreds.

I'm definitely liking it so far. Probably helps that I lucked into a few 5*s.

I rerolled maybe 5 or 6 times, going until I got at least one 5*. I lucked out and got at least 2, maybe 3. I can't remember if the third one was that initial roll or right after that. Anyway, I started with Roy, Fae, and Abel, with a 4* Donnel. Donnel's proving not so great at this point, but Abel is awesome. 2 attacks when starting combat, and often 4 against red units.

Otherwise, I've been trying to plow through the story to get orbs, and take advantage of the training discount while it's there. I'm almost through Hard, and probably have 1 or 2 more good pulls before the orbs slow up during Lunatic.

For my pulls, they've pretty much been unremarkable, until getting a 5* Lucina today. Have a handful of other 4* units. Biggest weakness for me is lack of ranged units, and no green other than Fae. A 4* Raigh (red) is about it, and seems pretty mediocre.

I'd say my goals until they change up the banners / add more units is to try to pull a 5* Robin and Takumi. Probably won't happen, but, it's someplace to focus.

Till today I'd mostly been pulling Reds and Blues from the Heroes banner, hoping for Lucina and Robin. Not usually taking all 5. Did anyone else do that, or are people mostly doing full pulls of 5? I figured even if I wasn't getting as big of a discount, I was increasing my odds of getting the units I actually wanted.

Like it so far. Though I haven't hit the inevitable wall yet.

I've been pulling all 5 every time. I may stop doing that, but haven't decided yet.

ahrezmendi wrote:

I've been pulling all 5 every time. I may stop doing that, but haven't decided yet.

Yeah gems seemed at a premium. I figure until I have a full team of 5* there's no point in being choosy.

Exactly. There are also strong characters in every color, so only drawing specific colors will harm your army in the long run.

Case in point, Merric. I never would have gotten him if I had skipped green, and he's incredibly strong. Like I might find a way to slot him into my main roster strong, and I only have a rank 4.

Yeah, I see the advantages both ways. I can definitely see where I'm lacking in Green and range/neutral.

But I got pretty lucky and have a decent main team now. I might use some more trying to get Robin from the Heroes banner, and Takumi from the other one. Otherwise I'll probably horde them until the next banner. Seems like the next banner would have to have seem Green focused characters, since their aren't any now?

Need to work on leveling my main team now. When's the discounted Training Tower end? That's gonna be rough when that doubles in stamina cost.

14th according to the notice. It's what I'm spending all my potions on, especially now that you get a badge with every completion.

That Fire Emblem poll finally finished.

Tweet with results photos

Lyn is the winner.

Does this mean we all get a free Lyn? Please, Nintendo?

ahrezmendi wrote:

Does this mean we all get a free Lyn? Please, Nintendo?

I already have one... also aren't we all getting 10k feathers too?

Oh the follow up tweet says that Ike, Lyn, Roy, and Lucina will all get special versions for being top 2 of each gender.

That seems fair, since both Lyn and Lucina got more votes than Ike.

manta173 wrote:
ahrezmendi wrote:

Does this mean we all get a free Lyn? Please, Nintendo?

I already have one... also aren't we all getting 10k feathers too?

Get out.

Well.. Just needed a few gems to summon. Did a couple hard nodes. Full 20 summon... All 5 were 3*.

First time that's happened to me in original set or after reroll. Damn.

Guess my 5* chance is up to almost 8% now. Maybe in another few days...

Stele wrote:

That Fire Emblem poll finally finished.

Tweet with results photos

Lyn is the winner.

So, I've never played Lyn's game. Why is she so popular? Just curious.

Do you guys concentrate on upgrading your Castle fully first or on summoning?

I've done the first three castle upgrades, right away as they were pretty cheap. Haven't done the other two yet though.

vlox_km wrote:

I've done the first three castle upgrades, right away as they were pretty cheap. Haven't done the other two yet though.

That's where I'm at. The final two are basically a full 5 summon. Hard to find the orbs.

I have somewhere around 5-8 five star units, and about 40 some silver, and 3 bronze (I sent most of my bronze units home for feathers) but I only have 1 armored (if I kept her, I'm not sure if I did.) I have only opened 2 armored units at all, and I've finished the campaign on normal and hard mode, and am working on Lunatic, world 7 or 8. My units are in the mid 30s and I am not sure if I even need one at this point. Today I opened a five star flier (one of the Whitewings, Palla I think, and Roy) 2 Silvers and a bronze.

steinkrug wrote:

So, I've never played Lyn's game. Why is she so popular? Just curious.

She's a BAMF. She's also one of the protagonists from the first Fire Emblem game to get officially released outside Japan, so to a lot of people she was their introduction to the series. And she's way, way cooler than Eliwood or Hector.

Hedinn wrote:

Do you guys concentrate on upgrading your Castle fully first or on summoning?

I fully upgraded my castle after I did a few more summons. It's definitely worth it, especially if you've lucked into a full team of 5* characters early on. Levels 30 through 40 take a lot of XP.

So this is the average team I face in Intermediate Arena:

IMAGE(http://i.imgur.com/48IKC8X.png)

I beat that team with 1 hp left. I'll let you all guess how many of those enemies are not 5*.

Spoiler:

Hint: 1

Another question then

What do you guys do with the 1* and 2* heroes you get from the Special maps? Today I've got Cecilia from it. She's supposedly potentially good, once upgraded, but should I really bother leveling up a 2* hero?

Or would my time (and stamina) be better spent pushing through the story with my main team to get orbs and, hopefully, summon 4* and 5* heroes?

I've got a bunch of 1* and 2* heroes now and was wondering if I should just send them home for feathers. The same question really also applies to a bunch of 3* (tier B mostly, according to the wiki) heroes.

I would spend your time and stamina on the story for now, but I also would not send the heroes away for feathers. The cost to get a hero up to 4* is not huge, especially not now that there are arena quests rewarding 1k feathers each.

My approach to games like this is to first get a large batch of resources (in this case, heroes) to use. That means orbs, orbs, orbs. Push through Normal/Hard/Lunatic to get all those, complete quests to get those. Eventually that river dries up though, and you're left with fewer orbs but a lot of promotion resources. That's when you can pick the heroes you want to power up, and start powering them up.

I also wouldn't put any stock in the tier lists. People consider Takumi to be S-tier, but last night I beat 3 Takumi teams in a row with my group of misfits. Play who you want to play, all the heroes are good in their own way.

Thank you for your quick reply!

ahrezmendi wrote:

I also wouldn't put any stock in the tier lists. People consider Takumi to be S-tier, but last night I beat 3 Takumi teams in a row with my group of misfits. Play who you want to play, all the heroes are good in their own way.

Since I've never played any FE games, It's hard to determine which of my 20+ lvl 1 heroes have any potential, especially when they are 2-3* and have lots of their skills locked. That's why I've been using that tier list as a tool to shortlist my heroes.

You can view the skills from each hero's detail page, even the ones they don't earn until 4/5*.

Hedinn wrote:

Thank you for your quick reply!

ahrezmendi wrote:

I also wouldn't put any stock in the tier lists. People consider Takumi to be S-tier, but last night I beat 3 Takumi teams in a row with my group of misfits. Play who you want to play, all the heroes are good in their own way.

Since I've never played any FE games, It's hard to determine which of my 20+ lvl 1 heroes have any potential, especially when they are 2-3* and have lots of their skills locked. That's why I've been using that tier list as a tool to shortlist my heroes.

I suggest making liberal use of what Stele pointed out, it's what I do before constructing any team.

Generally speaking, you want a team with one of each element. The core Fire Emblem system is the weapon triangle, that's why the game always has it up in the lower right corner during battle. So having the counter to every weapon type gives you the most flexibility. This means a core team of Red, Green, Blue, and Black (colorless). That will take you very, very far. For story missions you can throw together specific counter teams if you like, since those show you what you're going up against. You don't have that luxury in Arena, so be sure to keep your core 4 leveled.

I won't go into details about each unit type, there are wikis which have all that information for all the games and Heroes takes directly from those games more or less. Here are my own personal suggestions:

1 - If you have a Ninja (shuriken icon, colorless), use them. Ninjas are ranged multi-purpose units, you can think of them as archers with benefits. Some are anti-infantry (Kagero), others will heal your team every time they attack (Felicia). Their main benefit is they apply def/res debuffs after attacking, so you can use them to soften up a tougher unit before hitting it with your main damage. A ninja, when used well, can mean the difference between clearing a mission with all 4 alive, and failing entirely.

2 - Have both melee and casters. Casters generally have low defense, but a good melee unit will have both defense and resistance. In core FE games casters are great, but the reduced team size of this game shifts the power greatly in the favor of melee units. It's really easy to kite a caster to where they have to expose themselves, then you rush in on them. However, casters excel at taking down armor units. You may not always know if you're facing an armor unit, but it's handy to have a caster on reserve for when you do (e.g. if you see an Arena team helmed by Sheena or Gunter). Some casters also get AoE, and if you luck into them (e.g. Merric) then they can be very strong.

3 - Don't worry about healers. I see a lot of teams running healers, and I think they're a liability. This is a unit that is critical in core FE games where you're a small army facing a huge army, but this game doesn't work that way. This game favors fast, hard hitting units that can give you a numbers advantage quickly. Being able to take out 2 of their units in one turn is far more valuable than being able to heal one of your units.

Got my 10k free feathers. Very nice but doesn't change how broken 20k feathers to promote a 4* really is in time sink terms.

I've given up on intermediate for now, not going to try again until I can field more 5* units.

On a slightly humorous note, contrary to most people complaining FEH maps are too small, I'm playing Birthright and getting a sense of agoraphobia as there's a lot more threat range to consider.

So I was wondering if a discussion of the setting and lore of Fire Emblem would constitute it's own thread, or if it would fit in here? A friend and I started discussing Fire Emblem lore when we learned the other played it (as no one else we knew actually played, this was before Awakening came out) and while I feel I understand his beliefs, I was curious about ya'll? Such topics as if there is one world that is connecting the games I.E. one continent per game or series of games depending on if it's generational, such as the Roy/Eliwood's games, or if it's different worlds that are connected in some way, such as Path of Radiance/Radiant Dawn and Fire Emblem, Mystery of the Emblem, Awakening etc. Whether or not the games take place on the same timescale. Would anyone even be interested in that conversation?

I've been doing Intermediate since today. Helps with those quests too. Though I still lose the occasional one.

I went ahead and upgraded my castle the rest of the way too. Instead of my pulling some more toons. Might end up saving my orbs for the next banner.