Fire Emblem Catch All

Blind_Evil wrote:

Who is sword waifu?

Jonman wrote:

Who isn't?

Catherine is Sword Waifu. Sorry, I'm weebing it up because she and Shamir both hit all the right buttons for me and therefore achieve "waifu" status, of which I am half-joking (because, really, I'm a sad and lonely pathetic excuse for a man).

Regardless, she's got the Thunderblade so she's a good get either way.

Dr.Incurable wrote:

So just beat the game on Blue Lions. All of my units were at or above level 50 but I only had 5 units survive the battle. I’m on casual mode but I was still surprised. Haven’t encountered max level as my two highest were 55 or 56, but that level is one of the hardest in the series given level disparity. I was about 5 levels above the suggested level for the fight but still. Wow. Only 21 chapters, has to be among the shortest games in the series.

I don't know if I've played a Fire Emblem yet that didn't result in casualties on the final boss. Granted, I've only played Awakening, Fates (all three campaigns), and Echoes before this, but it seems pretty standard to me for the final boss to be so hard you lose some units.

Are you locked to 10 units per battle throughout the whole game? Or do you gradually unlock the ability to put more onto the field as time progresses?

ccesarano wrote:

I don't know if I've played a Fire Emblem yet that didn't result in casualties on the final boss. Granted, I've only played Awakening, Fates (all three campaigns), and Echoes before this, but it seems pretty standard to me for the final boss to be so hard you lose some units.

Are you locked to 10 units per battle throughout the whole game? Or do you gradually unlock the ability to put more onto the field as time progresses?

Final battle was 12. I had 7 magic users and 5 physical fighters. Due to some bullsh*t

Spoiler:

enemies completely immune to magic until their shield is broken

I lost a lot of people in the first 3 turns. But yeah you’re usually restricted to 10. I also made the mistake of making some units (like Felix) go jack of all trades and he ended up unable to damage anything reliably. I would say that specialization is a great way of doing things in this game. I think having 3 healers who can use fortify or warp, two offensive mages one who can use dark magic like Lysithea, and 2 mounted/fliers and the rest some kind of physical would be ideal, atleast for my play style. Though I haven’t experimented with fliers or armored units. Cyril should absolutely be recruited as early as possible. He has an additional 20% for each stat to level up every time he does so. At level 50 his strength/dex/speed was in the 40s and defense in the 30s. If you have him specialize in gauntlets and go war master you’re looking at 4 attacks with around 50% Crit.

ccesarano wrote:

I don't know if I've played a Fire Emblem yet that didn't result in casualties on the final boss. Granted, I've only played Awakening, Fates (all three campaigns), and Echoes before this, but it seems pretty standard to me for the final boss to be so hard you lose some units.

Path of Radiance and Radiant Dawn are like this, too!

LastSurprise wrote:
ccesarano wrote:

I don't know if I've played a Fire Emblem yet that didn't result in casualties on the final boss. Granted, I've only played Awakening, Fates (all three campaigns), and Echoes before this, but it seems pretty standard to me for the final boss to be so hard you lose some units.

Path of Radiance and Radiant Dawn are like this, too!

Same with Fire Emblem Advance. Nergal was rough, but that dragon was worse, especially on hector hard mode.

ccesarano wrote:

[

Catherine is Sword Waifu. Sorry, I'm weebing it up because she and Shamir both hit all the right buttons for me and therefore achieve "waifu" status, of which I am half-joking (because, really, I'm a sad and lonely pathetic excuse for a man).

Regardless, she's got the Thunderblade so she's a good get either way.

Thought she was already married to the church?

Yeah I've recruited Shamir now and she's awesome. Already in an advanced level 20 class at level 11, that's handy. But that puts my team at 11 units so someone is getting left out of each battle now.

Progress is slow for me. I had to redo ch 6 battle after I accidentally killed the last enemy before opening one of the chests. Weird mission goals there and I just wasn't paying attention.

Glad I did though as that chest had a lightning sword in it.

And got another team member now apparently so someone else has to sit out. When do I get another adjutant slot?

Stele wrote:

Progress is slow for me. I had to redo ch 6 battle after I accidentally killed the last enemy before opening one of the chests. Weird mission goals there and I just wasn't paying attention.

Glad I did though as that chest had a lightning sword in it.

And got another team member now apparently so someone else has to sit out. When do I get another adjutant slot?

Somewhere around B or B+ then one more at like A or something, iirc.

So you can only have three total pair-ups? Huh. At first I thought Adjutants were a great way to keep unit pairing in without sacrificing number of units on field, but that just makes me feel like I'm bound to just stop using certain people.

Oh well. They're all over-leveled so I guess there's no problem swapping 'em around.

Dr.Incurable wrote:

Only 21 chapters, has to be among the shortest games in the series.

Not necessarily. It kinda depends on how you count them. “Awakening” has 25 chapters (27 if you count the first two missions). 3 Houses should have about 40 if you count the 12 first chapters plus the route of every different house? Granted, I have only finished the Black Eagles, but the other routes seem to be vastly different from what I have understand from the media coverage.

By the way, this is definitely my favourite Fire Emblem game so far. Although I have a lot of conflicting thoughts about the way how teaching is presented in this game (Basically, its message is that you should constantly bribe your students, send them flowers for their birthday — or preferably have tea time with them where you sometimes talk about really awkward topics? Oh, and hitting on them is kinda cool as well? I find that pretty creepy.), the characters are fleshed out and the battles are much more varied than I remember. Still, I would have liked some FF:Tactics-like terrain. But, having said that, it has been quite a while since I’ve played so much over such a short period of time. 40 hours in 7 days is rather unusual for me nowadays.

It might be a low number of chapters but I’m at 23 hours played in Chapter 7. If I’m remembering correctly I finish most of these games by the 30-35 hour mark. There’s more to do.

Edit: indeed, HLTB shows Awakening and Path of Radiance around 31-32 hours. I’d be surprised if I get through this save under 45 hours.

I'm behind the pace of a chapter a day. Looks like this could take me 3-4 weeks if I don't get any quicker

Yeah I'm over 20-some hours on Chapter 7 as well. This is definitely a longer game than its predecessors.

I also managed to recruit Shamir to my team, it turns out.

Honestly I have been growing to really like so many of the characters in this game. I feel like I want to just play it again and again, even though I haven't beaten it the once. This might be my favorite game on the system so far.

First run through is long. I was around the 25 hour mark at chapter 12 IIRC, second run through I was at chapter 17 or so at the same mark. Keep in mind my first run thru was reset at chapter 12 on black eagles. I realized I was getting too much story stuff. It is quite short the second time you go through, even though you're doing the same things.

Wow, folks were not kidding that the text was too tiny in hand held mode. I had to get my readers so I could play it for awhile why my wife watch the TV and I actually gave up after a bit because even then it was a pain to read.

I find it a bit unbelievable they did a lot of Q&A in hand held because it is really horrible.

Oddly enough I found the text far easier to read in handheld than in docked, so I guess I'm backwards boy.

So I picked this up yesterday as a gift for finishing my first semester back in grad school having not been in school for 15 years. I did a lot of research before purchasing (reading reviews, watching videos, etc). And I got a basic understand of the gameplay loop from that. I played a few hours last night. I think I’m in chapter 2? I just did my first real battle at the end of the first full month. While I get the basics and I have been reading through the tutorials and the in game guides more than I usually do, there is a lot that is confusing. Does anyone have a link to a good guide to explain all the meters and bonds and class ranks and what not. I’m not looking to min/max but I would like to be able to use the systems to mold my team efficiently.

Also I went golden deer.

ccesarano wrote:

Oddly enough I found the text far easier to read in handheld than in docked, so I guess I'm backwards boy.

Near sighted vs far sighted.

IUMogg wrote:

Also I went golden deer.

Finally! I thought I was all alone, but the other houses just seemed so insufferable.

garion333 wrote:
ccesarano wrote:

Oddly enough I found the text far easier to read in handheld than in docked, so I guess I'm backwards boy.

Near sighted vs far sighted.

Unless I’m misunderstanding what you’re saying, I don’t think this explains it. I was just recently diagnosed with having some trouble with my long range vision. I now wear glasses when I drive or late in the day.

Up close, though, everything is crystal clear. Except this game in handheld mode, though. Lol

IUMogg wrote:

Does anyone have a link to a good guide to explain all the meters and bonds and class ranks and what not. I’m not looking to min/max but I would like to be able to use the systems to mold my team efficiently.
.

I found this Gamespot guide helpful

DSGamer wrote:
garion333 wrote:
ccesarano wrote:

Oddly enough I found the text far easier to read in handheld than in docked, so I guess I'm backwards boy.

Near sighted vs far sighted.

Unless I’m misunderstanding what you’re saying, I don’t think this explains it. I was just recently diagnosed with having some trouble with my long range vision. I now wear glasses when I drive or late in the day.

Up close, though, everything is crystal clear. Except this game in handheld mode, though. Lol

Maybe you're the backwards person!

I don't like the text in handheld either and I'm near sighted, but farley is far sighted so naturally he's struggling with the text in handheld.

I don't know what Chris's prescription is for, but my guess is he's near sighted.

garion333 wrote:
DSGamer wrote:
garion333 wrote:
ccesarano wrote:

Oddly enough I found the text far easier to read in handheld than in docked, so I guess I'm backwards boy.

Near sighted vs far sighted.

Unless I’m misunderstanding what you’re saying, I don’t think this explains it. I was just recently diagnosed with having some trouble with my long range vision. I now wear glasses when I drive or late in the day.

Up close, though, everything is crystal clear. Except this game in handheld mode, though. Lol

Maybe you're the backwards person!

I don't like the text in handheld either and I'm near sighted, but farley is far sighted so naturally he's struggling with the text in handheld.

I don't know what Chris's prescription is for, but my guess is he's near sighted.

Ah. Near sighted *and* wearing glasses would make some sense.

I'm near-sighted, but I've played both with glasses on and while laying down with my tablet-arm-grabber thingy, which I keep close enough that I can go without glasses. But given that it's just inches from my face, font-size isn't really going to be much of an issue regardless.

Just picked up three houses and started playing. Never played one of these before and have barely played a tactics game in general. I'm overwhelmed with systems and stats and have no idea what I'm doing. What a blast!

I've still never seen the game on my TV. Maybe if my wife goes to visit her parents sometime next month...

garion333 wrote:
IUMogg wrote:

Also I went golden deer.

Finally! I thought I was all alone, but the other houses just seemed so insufferable.

I also went Golden Deer, though I was tempted by the Black Eagles. Maybe for my second time through.

This is my first FE game and I'm absolutely loving it. So much so that I think I'll have to go back and play some of the older games after this.

Anyway, I feel like I've got a pretty good handle on most things at this point, but do still have a few questions:

1. How often do people explore the monastery on their day off? This past month I did it twice and the second time there were no notifications that anyone wanted to talk to me and I didn't find any items laying around that I could pick up. Is exploring basically a once-per-month thing? If so, what's the preferred thing to do on other free days?

2. Classes -- I've got a character who is eligible to take an intermediate exam, but I just upgraded him to the beginner class. The general recommendation is to stay in the current class until I've maxed it out, right?

3. Should I be dining/doing other activities with people from other houses? The first few months I just did people from my house in order to get full motivation for enough people to teach. Now I've got enough points to spend that I could start to spread it around if there's a benefit there (ups support between me and them, thus easier to recruit?).

4. Speaking of -- is there a way for me to see info on people from other houses? I'd like to add a healer from one of the other houses (battle assistance, not recruitment at this point) to come along and provide support, but have no idea which of these characters fits what I'm looking for.

As for text -- I've played a bit of both and only found the text too small in handheld when I started to get pretty tired. Other than that I've found it fine, though I wouldn't complain about an increase. On the TV it's been perfect.

billt721 wrote:

1. How often do people explore the monastery on their day off? This past month I did it twice and the second time there were no notifications that anyone wanted to talk to me and I didn't find any items laying around that I could pick up. Is exploring basically a once-per-month thing? If so, what's the preferred thing to do on other free days?

I only explore once per month. Now it's reaching the point where the remaining weeks are a toss-up between Battle, Rest, and Seminars, and I feel like there's too many battles and not enough points to do the battles with. I would like to rest more, but I feel like Seminars are ultimately more beneficial since they can help Byleth as well... even though Rest increases motivation and I can now instruct what, six students? I feel like that's where you get points too easily. Trying to keep enough students motivated regularly while using all those instruction points is crazy.

2. Classes -- I've got a character who is eligible to take an intermediate exam, but I just upgraded him to the beginner class. The general recommendation is to stay in the current class until I've maxed it out, right?

Yes, best to max the class out first.

3. Should I be dining/doing other activities with people from other houses? The first few months I just did people from my house in order to get full motivation for enough people to teach. Now I've got enough points to spend that I could start to spread it around if there's a benefit there (ups support between me and them, thus easier to recruit?).

I try and make a mixture of it depending on the activity and the state of my students. I don't do any activities until I've returned all lost items and such, as then I have a better idea of who in my house needs motivation. In the end, I'm starting to focus more on students from other houses since my students are broken enough as is (Dedue is a Death Machine I swear to God). So I'd maybe mix one student from your house with a student from outside, or focus on students beyond your house. I wouldn't focus entirely on your own house save for when you cook with a student, as that's most beneficial for motivation, I think. And, of course, the stat bonus you get for the month.

4. Speaking of -- is there a way for me to see info on people from other houses? I'd like to add a healer from one of the other houses (battle assistance, not recruitment at this point) to come along and provide support, but have no idea which of these characters fits what I'm looking for.

From what I can tell, there's nothing as thorough as the Roster notes you have on anyone in your own house. Which stinks, because it would probably help with some of the Lost Items.


For a question of my own, does anyone know why you can't invite certain people to Tea Time? I feel like this point might have been brought up already, but I'll click "Tea Time" and it'll tell me that student can't make it. I have no clue what determines it.

ccesarano wrote:
4. Speaking of -- is there a way for me to see info on people from other houses? I'd like to add a healer from one of the other houses (battle assistance, not recruitment at this point) to come along and provide support, but have no idea which of these characters fits what I'm looking for.

From what I can tell, there's nothing as thorough as the Roster notes you have on anyone in your own house. Which stinks, because it would probably help with some of the Lost Items.


For a question of my own, does anyone know why you can't invite certain people to Tea Time? I feel like this point might have been brought up already, but I'll click "Tea Time" and it'll tell me that student can't make it. I have no clue what determines it.

So at the beginning of the game when you first get a chance to run around and meet people before choosing a house, if you open the roster you can see all members of all houses. You can't see other characters -- ie, teachers, etc -- but if you you want a way to reference the details (at least, the starting details) of characters from all houses, you could keep a save in that location to load up and check.

1. Once a month for most things. But you can still do a second round of food, fishing, training, tea time, choir practice... Depends what you need.

2. Usually max first but depends on the class. Can always max the intermediate one first and go back later for beginner. Depends what you're gaining vs giving up.

3. If you want to recruit, yes. Getting other house members to support B bypasses the stat requirements to recruit them. So if you want to recruit a Pegasus Knight but don't want to bother training yourself on flying then this is the only way. Gifts, lost items, and tea will only get you so far.

4. As mentioned it was there in the beginning of the game but not anymore. I have to refer to outside sources. This IGN what house to choose guide has a basic chart of house members and marks strengths and if you can recruit them.

At the same time, you can also get a sense of what someone would be good at by asking to recruit them. If Faith is one of the stats they want the professor to improve on, they'd likely make a good healer. Same goes for those that like Heavy Armor and such.

bigred wrote:

Just picked up three houses and started playing. Never played one of these before and have barely played a tactics game in general. I'm overwhelmed with systems and stats and have no idea what I'm doing. What a blast!

I've played tons of FE games and I too am overwhelmed with systems and stats. Lots of new stuff going on in this one!