GWJ Conference Call Episode 532

Super Hot VR, Shadow Tactics: Blades of the Shogun, Super Mario Run, I Expect You to Die, Hitman Christmas Mission, GWJCC's Top 10 Games 2016 Part One, Your Emails and More!

Click here to download!

This week Shawn, Julian, Elysium and Allen kick off the first half of our top games of 2016!

To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind.

  • Subscribe with iTunes
  • Subscribe with RSS
  • Subscribe with Yahoo!
Download the official apps
  • Download the GWJ Conference Call app for Android
  • Download the GWJ Conference Call app for Android

Show credits

Music credits: 

Like Swimming - Broke for Free - http://brokeforfree.com/ - 26:48

Sidewalk Chalk - Broke for Free - http://brokeforfree.com/ - 54:25

Comments

00:02:38 Super Mario Run
00:07:22 Hitman: Christmas Mission
00:11:11 Shadow Tactics: Blades of the Shogun
00:11:51 SUPERHOT VR
00:19:24 I Expect You to Die (VR)
00:25:33 Diablo III
00:26:48 Top 10 Games of 2016 (Part One)
00:54:25 Your Emails

I haven't finished the episode yet, but I agree with Elysium: Seventh is criminally low for Doom. And the fact that it only barely beats

Spoiler:

Pokemon Go

Paints a much grimmer picture of the state of the industry in 2016 than is actually the case. This has been a phenomenal year for gaming.

I don't have enough time to write my usual verbosity, so I'll keep it short.

I'm a curmudgeonly curmudgeon with ideas of what makes a game what it is, but if we're going to talk possibility spaces and include VR and Wii in the equation then real world aspects of Pokemon Go can sufficiently be viewed itself as gameplay.

Just gameplay that puts you at personal risk of getting hit by a car or mugged while streaming on Twitch or discovering a dead body.

As for Doom, all I have to say to the game king is now you know how it feels to be a fan of Japanese games listening to the podcast. Mwa ha ha ha ha!

ccesarano wrote:

I don't have enough time to write my usual verbosity, so I'll keep it short.

I'm a curmudgeonly curmudgeon with ideas of what makes a game what it is, but if we're going to talk possibility spaces and include VR and Wii in the equation then real world aspects of Pokemon Go can sufficiently be viewed itself as gameplay.

Just gameplay that puts you at personal risk of getting hit by a car or mugged while streaming on Twitch or discovering a dead body.

As for Doom, all I have to say to the game king is now you know how it feels to be a fan of Japanese games listening to the podcast. Mwa ha ha ha ha!

As a fan of Japanese games, and of the industry's bastard children in general, I already knew!

I deserve this.

Guys, guys, guys.

Of course your scoring system threw up some oddities. 6 people picking 10 items out of, say, a hundred contenders, is obviously going to result in a lot of single-vote getting items. Which means that pretty much any game that two middling votes jumps to the top 10.

I'd like to make a suggestion - how would you like to crowdsource out the scoring system for next year's CC GOTY show to the community? There's a lot of mathy folk out here, and I'm sure we could pull something together that would make a lot more sense?

Not that I don't enjoy listening to you complain about the results from your own poll, of course.

Well Jonman, that would suggest planning more than a day before the show. We're not superheroes.

FWIW,

I also don't like the system. It seemed that there was quite a bit of people's favorite games getting poo-pooed, which is worse considering two of the voters weren't present to talk about their games. I go to Giant Bomb at this time of year to hear people tearing down awesome games, I would like a bit more positivity from the CC.

We need more of the spirit of Jeff "I love loving things" Cannata.

Again, just my two cents.

A) Let's stop using the word "system." We're just a handful of people talking about games we loved this year. It's really not a big deal if it isn't mathematically accurate.

B) Amanda and I talk about our picks in the next episode, including Pokemon Go.

C) Dude we're positive af. We're way more positive than anyone else. Cannata only thinks he's positive, but we can take him any day of the week in a "puppy dogs and rainbows" contest. POSITIVE! *aggressive growl*

D) Sorry my positivity got out of control. Whew.

I find calls for more positivity a bit restrictive in what they actually suggest. Frankly, forcing myself to not offer views or opinions unless they're "positive" sounds horribly drab. We like plenty of stuff and we also like busting on each other sometimes. That's called friendship. Positive has no context if you don't know where a person's negative is too.

Our pal Jeff is positive but he has plenty of negative things to say about the media he consumes. He's certainly not shy about going negative in his politics on Twitter.

I know it's not always fun listening to someone bag on a genre or game you like but we're friends talking and offering our authentic reactions. It's not always going to be a love-fest, especially if it means I get to razz Cory.

Certis wrote:

It's not always going to be a love-fest, especially if it means I get to razz Cory.

IMAGE(https://media0.giphy.com/media/Z2UvoBxaABE3e/200_s.gif)

I want to add that despite my comment on the Japanese games thing that I do genuinely find amusement in your reactions. It's an interesting experience being an outlier in the community's general tastes in things, and I think the conference crew's tastes are much more reflective of the community as a whole, but hearing Amanda and Sean's confusion over aspects of FFXV was greatly amusing.

I think the difference is nothing is mean-spirited in the conference call. I've heard people be mean-spirited. I've heard enough cynical criticisms where it sounds like there's nothing good anymore and all things are trash. If the podcast was that, I'd stop listening.

I enjoyed the episode and look forward to the next.

I ranked the debate over DOOM's ranking at number 6 on my all time GWJ Conference Call's funniest moments.

Rat Boy wrote:

I ranked the debate over DOOM's ranking at number 6 on my all time GWJ Conference Call's funniest moments.

That's criminally low!

I love how you all have done this, it's a hilarious mess.

Almost as hilarious as Shaun's inability to say 'quadrilateral' and 'higgledy.'

doubtingthomas396 wrote:
Rat Boy wrote:

I ranked the debate over DOOM's ranking at number 6 on my all time GWJ Conference Call's funniest moments.

That's criminally low!

Maybe, but it was certainly no Elk Hunt.

THe OLD system was "we each talk about our top ten" which ended up being a weird free for all of "My number 4 is overwatch too which we already talked about." So this was an attempt to try and come up with JUST ten to talk about, and then we could get into some off the also rans. I think it worked reasonably well.

I enjoyed the discussion so far.

I also think it's worth noting that it's not "tearing a game down" to say it's "only" the seventh best game of the entire year. Honest discussion of the flaws in great games is something that's usually missing most of the rest of the year, and frankly these discussions help me make purchasing decisions.

This is one of the reasons I look forward the Giant Bomb top ten discussions every year. Being a person who doesn't care about spoilers, I can listen to brutally honest commentary on games that, for the rest of the year, had nothing but praise heaped upon them. It's a great balance to coverage, and it gives me good insight into whether I'll like a game or not.

Certis, I was just teasing you. I am pretty sure you are not a jerk.

Also, thanks for answering the question!

I did the exact same thing you did at that section in SuperHotVR,

Spoiler:

but realized afterwards we just made it harder on ourselves because you only need to dodge once and then a pyramid will appear to teleport you behind them.

bookoo327 wrote:

I did the exact same thing you did at that section in SuperHotVR,

Spoiler:

but realized afterwards we just made it harder on ourselves because you only need to dodge once and then a pyramid will appear to teleport you behind them.

BORING. Go hard or go home I say.