Let it Die, Steep, Final Fantasy XV, Ultimate General Civil War, Division Survival Mod, Good Bundle Games, Your Emails and More!
This week Sean Sands, Shawn, Amanda and Cory talk multiplayer elements crashing single player games and more!
To contact us, email [email protected]! Send us your thoughts on the show, pressing issues you want to talk about or whatever else is on your mind.
Sponsors:
Links:
Let it Die
Final Fantasy XV
Ultimate General Civil War
The Division: Survival DLC
Steep
Thread of The Week:
Weekly Co-op Gaming! - astralplaydoh
Music credits:
Melt - Broke for Free - http://brokeforfree.com/ - 58:32
Comments
(There's some after credits stuff.)
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
So now I'm curious. What is the recipe for the "perfect" Game King martini?
Gin and way too much tonic. Then too much gin and you ran out of tonic oh well.
“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ― Howard Thurman
00:02:12 Let it Die
00:08:24 Ultimate General: Civil War
00:15:24 Steep
00:28:54 The Division
00:38:55 Final Fantasy XV
00:50:52 A Good Bundle
00:54:58 Pokemon
00:58:32 Your Emails
This week's episode brought to you by peyote.
I wish you guys would stop encouraging him.
EvilHomer3k wrote:You are an evil, evil person.
Baron Of Hell wrote:YOU VILLAIN!
Outtakes! The once-in-50-episodes outtakes are why I always listen to the closing music.
For the email of what is different now than at the beginning, I was wondering how are the audience numbers? Are they growing or pretty steady compared to say episode 50 like 9 years ago?
I feel like there should be a Marvel Movie warning on this podcast: Stay to the end, see an important plot element.
PSN: UpToIsomorphism
oilypenguin: That is a terrible joke and I'd ask you to be ashamed of yourself but you've been around here long enough that I know you'll be proud of it.
detroit20: UptoIsomorphism has it right.
Regarding FFXV and the travel:
You can actually drive like crap, because I did it. I introduced the Regalia to a guard rail when I tried making a left too late.
In addition, returning to a spot on the map, particularly parking spots, allows for fast travel. It's less time in most cases, though the loading screen is boring compared to how gorgeous the game is.
And in regards to side quests: I agree and disagree in terms of the Chocobo thing. Basically the same person will give you five similar side quests, but they go further and further and higher in level so it's supposed to be side quests you return to later.
Of course, if you're ignoring the story like me it doesn't matter because you're 15-20 levels higher than the recommended anyway.
I'll save other thoughts on what's pulling me into the game's loop in the game thread.
Though keeping on topic: in terms of Smell-O-Vision, FFXV. Sure, you'd get sh*tty farm smell of Chocobos and Pseudo-Banthas (Garulas? Garulas), but just the spring smell of Duscae and good God the food.
It'd be fun.
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Couple of thoughts on smell-o-vision.
Shadow of Mordor? Euwwwwww.
However, Amanda's mention of Cooking Mama was a good point. That's a game in which smell could be a game mechanic. How do you know when the garlic is cooked? Your nose tells you!
Or, what about it as a gaming prosthesis for blind gamers?
It's still a terrible idea, but it's at least a terrible idea with some valid use cases.
You've never known true joy until you've shaken a lich stick at someone.
Great thoughts on FFXV, but honestly, found Corey's "poo-pooing" of it a bit of a distraction. Same with Pokemon. It may not be "cool" too play those games unlike some other AAA or indie titles, but I got the impression it was cooler to make fun of them.
Or more likely, I listened to the podcast much too early in the morning while I was running and misread his tone.
As for smell-o-vision, anybody else think Journey? That desert scent, it isn't a good smell, but not a bad smell either. It's like going into a forest, it's just a smell, but really immersive I would imagine.
For the smell-o-vision part, all I could think about is the many many games that have sewer sections.