No Man's Sky Catch-All 2.0

Mixolyde wrote:

I am actually of two minds about this expedition in particular. It does not do a good job of introducing you to many of the game's mechanics like some earlier expeditions, or a normal game. A normal game starts with a lot of quests for early mining, crafting, installing studf in your ship and multi tool, and other things, but the expedition only provides help for the freighter stuff, and kind of assumes you know the basics already.

So, it depends on your tolerance for looking up stuff online or in the game's help system. All of the early game quests should become available when you convert to a normal save, but in the meantime you may flounder a bit or not know what you are missing.

Then again, you can get a lot of help here, or PM me, or ask questions in a bunch of Discord servers.

I've got to the point in a "normal" campaign where I've unlocked my own Freighter. This seems to me to the eminently sensible way to traverse the galaxy by taking your own base with you. IT would always seem to me - admittedly by what I've seen on YouTube and Twitch streams - that it wouldn't be a bad place to start mucking about in the expedition.

That said there does appear to be plenty of time to finish the expedition, so maybe I'll wait a little longer.

If you've unlocked the freighter in a regular game, you are probably fine in the expedition. I recommend unlocking the personal refiner and learning the di-hydrogen trick ASAP in both modes. Big help with frigates.

Mixolyde wrote:

I recommend unlocking the personal refiner and learning the di-hydrogen trick ASAP in both modes. Big help with frigates.

And what is this trick?

WizKid wrote:
Mixolyde wrote:

I recommend unlocking the personal refiner and learning the di-hydrogen trick ASAP in both modes. Big help with frigates.

And what is this trick?

Spoiler:

You can get unlimited di-hydrogen by converting 30 to 1 jelly, then converting 1 jelly to 50 di-hydrogen. Repeat forever as long as you have carbon to power the refiner.

So, I'm playing through the polestar expedition and my freighter appears to get impatient with me and start building rooms by itself. They are ticking off the achievements and all that, and don't appear to be costing me any resources, which is sort of nice. However, the problem is they are often stuck out in the base building "area" completely disconnected to the rest of my freighter, often with no doors to be able to access them.

I'm wasting a lot of time and resources trying to connect them all up (often miles from where they'd be useful) and I can't work out if it's a bug or if other players are coming on to my ship and trolling me. Can people do that?

It's very confusing!

That is super weird, and I have not heard of it. You could just delete those pieces and get a refund on the parts and then rebuild it closer to you main section.

Yeah, I haven’t run into that issue.

Didn't happen to me but I heard about it happening to people. I think it's a multiplayer bug with editing freighters for different people in the system, but I'm not sure. It doesn't seem to happen when you're alone. Might be a good idea to turn off multiplayer in the expedition regardless.

BuzzW wrote:

Didn't happen to me but I heard about it happening to people. I think it's a multiplayer bug with editing freighters for different people in the system, but I'm not sure. It doesn't seem to happen when you're alone. Might be a good idea to turn off multiplayer in the expedition regardless.

Can you do that? I had no idea! I was going to delete and restart until the game pointed out you lose all your resources. I’ll figure out how to delete the extra rooms and try again.

So - I completed the Polestar expedition and thoroughly enjoyed the experience, although now I've gone back to my original game I can see just how much they give you on a plate doing it. Having said that, the whole "freighter building rooms by itself" phenomenon - clearly a multiplayer bug as I fixed it by turning MP off - but not before I'd dismantled so many rooms I was swimming in returned resources I'd never used in the first place, which made the whole thing a lot easier.

Now I'm doing all sorts - a fledgling freighter I'm pottering around the galaxy in, a settlement that I'm trying to revive (man does that feel like it could do with more work) and generally trying to make money were I can. I don't seem to be getting anywhere much with "better ships" though - I traded and S class explorer ship (limited slots) for a C class fighter (with many more slots) because it seemed a good idea. Since then I've had nothing better, and I'm only just beginning to understand the differences between classes. They really could do with explaining that all a lot better.

Unfortunately it's still got a lot of janky parts - I'm stuck trying to sort out my settlement because the next thing I need to investigate has spawned under a volcano - I can't anywhere near it. That I'm 100% certain is a bug because you can't tunnel through volcanos - the game won't let you. I tried flying to the top and seeing if I could fly down the caldera - video game logic and all that - but nope, It appears to be completely blocked off. I'm not sure I'm willing to lose an hours gameplay because of it - the last manual save I made.

I think you can use navigation charts to find a new settlement on another planet, but that would probably reset your settlement progress.

Nice big list of Tips and Tricks for new players here.

The latest patch - 3.99 - has broken the anomaly unfortunately. It’s laggy as hell and no other players will spawn in your instance. The lagging alone has made me avoid it.

‘Farming’ freighter salvage modules is a real chore. I’m not sure it serves the game well making it quite so random to be honest. Especially if you are exploring deserted freighters.

And things spawning in terrain you can’t mine. I’ve had this happen so many times. You would have thought they’d think this through better.

Sorbicol wrote:

The latest patch - 3.99 - has broken the anomaly unfortunately. It’s laggy as hell and no other players will spawn in your instance. The lagging alone has made me avoid it.

‘Farming’ freighter salvage modules is a real chore. I’m not sure it serves the game well making it quite so random to be honest. Especially if you are exploring deserted freighters.

And things spawning in terrain you can’t mine. I’ve had this happen so many times. You would have thought they’d think this through better.

I ran into a bunch of invisible objects on planets too. I was having fun jumping back in, but I think I'll hold off a bit.

I left my ship on a planet, wandered, off, got told I was out of fuel (which I don't think was the case), and, when I went back, my ship was underneath a mountain of some sort I couldn't dig through. I had to call in a different ship. Was weird.

With frigate modules, it would be nice if there was a better way to scan the contents of a freighter fleet's cargo containers rather than pointing at each individual one. I've gotten a bunch jumping into pirate systems and just, well, pirating, but it takes forever to find each one.

Frigate modules are the worst for sure. Just in case, there are two more ways to get them, which I find to be a bit more fun. First with Derelict Freighter, you can get a receiver from the anomaly once a week or by them in the space stations. Best run I got 3 in one freighter, but some people had better luck and ended up with 10 or more.
The other options is via crashed freighters. You can get those via distress signals. Is not 100% sure you will get a salvage module but I usually get 1 on those.

I loaded this up for the first time in a while and immediately started hitting weird bugs with enemy ships being stuck inside capital ships, waypoints that end without the building or destination present, and planetary waypoints floating in space. I wasn't able to complete a single objective in the hour or so I played.

Reading above, seems like maybe the latest patch broke some things? I hope the game isn't normally this broken.

Orphu wrote:

I loaded this up for the first time in a while and immediately started hitting weird bugs with enemy ships being stuck inside capital ships, waypoints that end without the building or destination present, and planetary waypoints floating in space. I wasn't able to complete a single objective in the hour or so I played.

Reading above, seems like maybe the latest patch broke some things? I hope the game isn't normally this broken.

I bought this game on the 3rd August. I’m currently at about 80 hours played….. it’s been great up until the latest patch and even then it’s only a few things that are broken.

So I logged into the game for the first time in literal years, and discovered three things:

1. I forgot where I parked my ship. Fortunately, it was right behind me, but before I turned around I briefly contemplated the idea that it could be anywhere in the galaxy.

2. The inside of my second freighter is weirdly messed up and broken. I presume one of the past updates broke it. There's probably some way to fix it or redesign the interior but I don't usually go there in person anyway.

3. I found looking at the game to be weirdly disorienting. I don't know if it is the field of view, or the camera angle, or the motion blur, or what, but I seem to have difficulty looking at the screen for too long. This doesn't happen with any other game I can think of, so I don't know what is going on or if there's a way to fix it.

The first two issues aren't important, but the last one is keeping me from playing the game as much as I was intending. Anyone else experience anything like this?

I get motion sickness after 45 minutes or so. Chewing candied ginger helps. Maybe mess with the FoV settings, or even the resolution?

The game definitely could use some more settings for FoV and zoom.

Gremlin wrote:

3. I found looking at the game to be weirdly disorienting. I don't know if it is the field of view, or the camera angle, or the motion blur, or what, but I seem to have difficulty looking at the screen for too long. This doesn't happen with any other game I can think of, so I don't know what is going on or if there's a way to fix it.

This is the first "modern" game I've bought that really really makes my 9 year old, 4th gen i5 CPU chug. Planet features not rendering until I've landed is common as is FPS drops and stuttering.

Conversely, that is probably helping my motion sickness. When games are too smooth I turn green fairly quickly if I can muck about with FoV settings. Doom was a nightmare for that.

The latest patch has turned my Xbox one port into a damn slide show, it was great before that. Haven't tested the PS4 version, yet, which was usually a hair smoother.

If someone is tired of the frigate modules there is an exploit to get all you want. Put it on spoilers just in case.

Spoiler:

Put portal refiner in a flat surface, add a number of frigate modules to the refiner and then place more portal refiners on top of the one you already placed. When I said on top I mean kind of inside, like build one inside another. Then, pick all the refiners. What it does is duplicate the amount of items in the first one (your frigate modules) for each portal refiner on top of that one. So, if I put 2 frigate modules in the first one and build 5 more "inside" the first one, I got 10 extra frigate modules when I pick them all.

Twitch drops for NMS are a thing again, over the next 5 days you can score lots of in game items including A class ships and multi tools. After getting the drop, and linking your profile with Twitch, you can claim the items on any character. Items stay linked to your profile and can be claimed repeatedly but only once per character. Not sure how I feel about the new changes to the game, I think I’ll wait a while til they work out the kinks before playing again. Or at least until the next expedition.

I don't particularly like what they did with inventory. At least, not what they did to undo tons of time and energy on existing saves. Going back to drop pod hunting is a PITA, even without the tech module nerf.

That’s my initial reaction too.

I want to finally get to this on my backlog on PS5. Is there a good start guide? I tried to get going months ago and was left dying constantly on the tutorial planet having no clue what to do.

Yes I know I can google but there are an even more confusing amount of starter guides? So looking for anyone to help shepherd me here?

Hobear wrote:

I want to finally get to this on my backlog on PS5. Is there a good start guide? I tried to get going months ago and was left dying constantly on the tutorial planet having no clue what to do.

Yes I know I can google but there are an even more confusing amount of starter guides? So looking for anyone to help shepherd me here?

I learned a ton from Jason when I was trying to get into this game, try this one:

jonnypolite wrote:
Hobear wrote:

I want to finally get to this on my backlog on PS5. Is there a good start guide? I tried to get going months ago and was left dying constantly on the tutorial planet having no clue what to do.

Yes I know I can google but there are an even more confusing amount of starter guides? So looking for anyone to help shepherd me here?

I learned a ton from Jason when I was trying to get into this game, try this one:

Thank ye kindly!