The Legend of Zelda: Breath of The Wild Catch All

I worry it won't have 4ks resomolutions or the hdrs and therefore will be bad.

I looked at that and thought "that must be a Polygon link" and instinctively hit the back button. I went back into the thread to confirm after thinking a few seconds and... yup. They really need to work on that. Good grief.

I kind of liked it. It was fun to roll the image of BoTW over Zelda and see how locations which I imagined years ago look now (or at least similar locations)

farley3k wrote:

I kind of liked it. It was fun to roll the image of BoTW over Zelda and see how locations which I imagined years ago look now (or at least similar locations)

Well, that's good that the article seems to have some value. The headline needs work, though.

tuffalobuffalo wrote:
farley3k wrote:

I kind of liked it. It was fun to roll the image of BoTW over Zelda and see how locations which I imagined years ago look now (or at least similar locations)

Well, that's good that the article seems to have some value. The headline needs work, though. :)

It's a Polygon article that actually had some depth. I had the same reaction as you until I went and read the article.

I'm playing through Twilight Princess HD right now, and I'm surprised how complex the dungeons are compared to Wind Waker and Skyward Sword. I actually hope Breath of the Wild has some really big, complex dungeons like Twilight Princess.

I want them to be less complex. I play Zelda games to feel awesome, not like a simpleton

tuffalobuffalo wrote:

I'm playing through Twilight Princess HD right now, and I'm surprised how complex the dungeons are compared to Wind Waker and Skyward Sword. I actually hope Breath of the Wild has some really big, complex dungeons like Twilight Princess.

Curiously, a number of the dungeons in Twilight Princess are very likely dungeons from Wind Waker that weren't finished in time for that game's release. No one knows for sure which ones or how many, but it's well-known that Wind Waker had a few dungeons removed before launch and that those dungeons were used in another game. Twilight Princess is the likely culprit since it has so many.

Blind_Evil wrote:

I want them to be less complex. I play Zelda games to feel awesome, not like a simpleton :P

Well, I would bet that they'll be on the level of complexity of Skyward Sword which is very manageable. I just kind of hope there are a couple that have that overwhelming scale where you can't quite get a sense of how big the dungeon really is until you've poked around it for a couple hours. I'm doing the Lake Hylia temple in TP right now, and it's huge.

ClockworkHouse wrote:
tuffalobuffalo wrote:

I'm playing through Twilight Princess HD right now, and I'm surprised how complex the dungeons are compared to Wind Waker and Skyward Sword. I actually hope Breath of the Wild has some really big, complex dungeons like Twilight Princess.

Curiously, a number of the dungeons in Twilight Princess are very likely dungeons from Wind Waker that weren't finished in time for that game's release. No one knows for sure which ones or how many, but it's well-known that Wind Waker had a few dungeons removed before launch and that those dungeons were used in another game. Twilight Princess is the likely culprit since it has so many.

I'd be really curious which dungeons they are.

I had a weird dream last night. I was working for Nintendo and they were having some sort of book sale/game clearance type sale, and I was supper excited that I found 2 copies of the new Zelda: Breath of the Wild for only $10, months before the release date. Only one problem, the only copies I could find were for the GameCube and for the DS.

Spoiler:

I still bought them

Why wouldn't you? I still have both those systems! You can send them to me in a dream tonight if you don't have them.

farley3k wrote:

Why wouldn't you? I still have both those systems! You can send them to me in a dream tonight if you don't have them.

We have 2 Gamecubes and 2 DS lites in the house. One gamecube the purple one has a component out (sadly not the black one) and I have the official cables.

BotW release date rumor:

Spoiler:

June 2017

sigh...

Oh! I guessed predicted had my sources tell me June 2017, so when do the interwebz put my name up in lights as a credible source? I'll have another go. Mother 3!

On a serious note. I'd be content with that. I should be able to see out Mario during the wait.

Well, gamestop has come out and said March 2017. So, you know, nobody knows.

Well, I'm plowing through Twilight Princess HD. Came across this:

IMAGE(https://d3esbfg30x759i.cloudfront.net/ss/WVW69j17syQn8bjvdF)

Damn it. I feel like I'm being taunted.

Grrr... It looks so good.

All this trailer did was make me worried about framerate, looks really dodgy in a couple of places even in video. Hopefully it won't be too bad in the actual game.

nako wrote:

All this trailer did was make me worried about framerate, looks really dodgy in a couple of places even in video. Hopefully it won't be too bad in the actual game.

Well it's the Wii U version being shown and I assume they haven't really done a ton of optimization yet since we still don't have an actual release window (other than after Switch launch).

shoptroll wrote:
nako wrote:

All this trailer did was make me worried about framerate, looks really dodgy in a couple of places even in video. Hopefully it won't be too bad in the actual game.

Well it's the Wii U version being shown and I assume they haven't really done a ton of optimization yet since we still don't have an actual release window (other than after Switch launch).

I struggle to buy that explanation tbh. If you can't make a trailer look good you're probably in trouble overall.

Did anyone watch the gameplay demo from the awards show?

///

Quick video from GameXplain:

garion333 wrote:

I struggle to buy that explanation tbh. If you can't make a trailer look good you're probably in trouble overall.

On the other hand, I appreciate them being willing to show something that's not completely doctored up.

garion333 wrote:

Did anyone watch the gameplay demo from the awards show?

Isn't that what we're talking about? It looked like Wii U was running at about 30 FPS.

*goes and finds trailer*

Ok now I see what we're talking about. Based on the gameplay video it looks like there might be some slowing down of the action for dramatic moments? Maybe that's what was going on in the trailer? The most noticeable framerate dip was during the giant laser beam...

The Rito are BACK!

Zelda: Breath of the Wild Discussion - Game Awards Life in the Ruins Trailer & Demo Reaction

I didn't even notice framerate issues in the video, so I'm probably good to go on the game as a whole.

Yeah I wasn't bothered by frame rates. And we just kind of assume it would be better on the Switch but without any gameplay from that console who knows. Perhaps both systems will have the issue.

There was definitely some obvious hitching near the water but what game doesn't have that?!?

I'm not a fan of the filter over everything. It may help to obscure bad stuff or whatever they're using it for but I much prefer a crisp, clean image. All that means is I'll be waiting for some Switch footage.

Is Zelda: Breath of the Wild's Frame Rate Smoother on Switch? FPS Comparison (Switch Vs. Wii U)
*for the life of me I can't see these drops they talking about.

farley3k wrote:

Is Zelda: Breath of the Wild's Frame Rate Smoother on Switch? FPS Comparison (Switch Vs. Wii U)
*for the life of me I can't see these drops they talking about.

You are better off in life not knowing / caring. Will it effect how well you perform in certain high intensity situations? Almost definitely. But the game will still be playable with dropped frames. I have one instance in my life of going from less than 60 to a locked 60 fps where it made a significant impact in how the game felt like it moved. But that was after probably 200 prior hours in the game. I actively ignore looking for stuff like that and my enjoyment of games on Nintendo's hardware (and my PC's that go 5+ years between replacement) has greatly benefited.