Civilization VI

The AI takes your gold stockpile into account when deciding to declare war. If you have a lot of gold in your bank, it's going to be a little shy about going to war with you, even if your standing army isn't that great.

It seems CIV VI is broken with a gold bug again:

While I enjoyed the subject matter and seeing how it's done... I found that video *incredibly* difficult to sit though....

I couldn't make it past the first thirty seconds, anybody care to summarize the exploit?

Basically. Once you get to Industrialisation and reveal coal, the AI is useless and you can trade for infinite money. You offer them 1 coal (now that you sell numbers of resources, rather than just access to that resource, as it was pre-Gathering Storm). They'll offer you 1 gold for 1 coal, but if you say no and ask that they make a better offer, it'll switch to 15g up front, and 5 g per turn. Fine.... however, once you've sold them all your coal. you can then buy it back from them for much cheaper, say, 1 gold and 1 gold per turn. after buying it all back, you can then sell it back to them again for the original 15g/5gpt cost.... forever.

You can also trade with things you don't even have access to yourself. Buy 1 Uranium from Civ1 and then sell that Uranium to Civ2 for considerably more, etc

He also demonstrated that with Mali, a militaristic City State, Encampment, Military Academy, Democracy and a couple of Civic cards, you can wangle the discount on literally any unit to be 100% discount. Buy as many cavalry as you want, for 0 gold, Army of Tanks, you name it.

Exploits, meh... In a game which is almost exclusively single player you are actually only exploiting yourself.

I mean, using a cheat is easier and I don’t really see the difference.

What’s the absolute worst things that happen with global warming at the absolute worst levels of CO2 production?

Not much imo. A few coast tiles lost, if you dont manage to protect them in time, and more frequent storms. I wish they’d gone further with it, if you completely fail.

The gold exploit can be used in Multiplayer, too... but I guess that only impacts you if you don't know/trust the person you are playing with/against..

Shadout wrote:

Not much imo. A few coast tiles lost, if you dont manage to protect them in time, and more frequent storms. I wish they’d gone further with it, if you completely fail.

I hope someone makes a mod that pushes it to 11.

I once set up Civ 1 to play itself (parked my 1st settler in an inaccessible tundra square, hit sleep, then physically taped the enter key down) and the nightmarish flooded nuked landscape of the year 4000 AD was really interesting. I was hoping for that.

Oh I skipped through it too! Only watched it because the title of the video reminded me of the horsemen economy bug.

I agree it defeats the purpose of the game but game breaking is really interesting in itself for how people can break a game. Also this is really only an exploit you could realistically use against AI.

Meanwhile I was handed an extremely humiliating King defeat as Catherine a few nights ago. Started stuck between Congo and Sumeria in close proximity, I did my usual settler boom and forward settled the best spots, so did they. Was even trading luxuries so thought they wouldn't DOW me but got caught in a pincer war in the BCs with Kongo rushing me with Warriors and Archers. Barely staved off two waves of units then entered peace trading for one of their cities. Sumeria then sent his war carts and I barely fended him off and reached peace at a relative stalemate. Neither of them dealt with barbarians so I had to fend those off too. Of course I'd been using production capacity on units and fell behind the science rush. Kongo had beelined for replaceable parts, cranked out 4 crossbowmen and their UUs then DOW'd me. Meanwhile my warrior and archer units were still on the Sumerian front having to heal up before withdrawing back to my capital. But even if they were available they were meaningless in front of Kongo's crossbowmen army. He'd marched the crossbowmen straight to my capital and ancient walls couldn't hold out long enough to be able to sue for peace. I was traumatised so badly I haven't loaded the game back up in a while LOL.

I think I now have ADHD from watching the first two minutes of that video.

Haven't played much since release, even though I liked it. One thing I was hoping for, was some good patching to adjust the various issues that either popped up, or have been there for a long time, since a new expansion might give them reason to care more.
Here we go:

Sounds like some good changes.
More tiles can be flooded due to global warming. And more frequent storms. AND if you do nothing to stop climate change, it starts to reduce yields from floods etc. 3x Yeah! Climate change always felt very weak. It might probably need a bit more still, maybe have a setting directly affecting how crazy things get.

On the opposite end, military does not cause as much global warming, which is probably a needed change. There was not really any way to build military without emission going wild.
Maaru nerfed. Probably needed. No buff to Eleanor of Aquitane sadly, such a different and fun playstyle, but quite weak.

Better deals AI! You will believe it when you see it! Maybe.
Better barbarian distribution. That is potentially a huge fix, especially since it seemed even worse in the new expansion.
Map search? That is pretty smart.

On the negative side, doesn't sound like there are substantial changes to old features. Nor anything about the world congress.

Is there any way to legally buy Civ I today and get it to work on Windows 7?

jrralls wrote:

Is there any way to legally buy Civ I today and get it to work on Windows 7?

Basically, no. You can get it via eBay, or take a look at abandonware sites at your own risk, but you'll have to figure out how to get it to run.

Both Civ 1 and 2 are heavily voted to be added to GoG though. You never know......

jrralls wrote:

Is there any way to legally buy Civ I today and get it to work on Windows 7?

Dude, a quick google search reveals tons of options to play Civ 1 in a variety of ways (browser, dosbox, etc.). Just try one!

A quick Google shows me that FreeCiv is still around. It's an open-source Civ clone that takes its inspiration/mechanics from the first two games.

TrashiDawa wrote:
jrralls wrote:

Is there any way to legally buy Civ I today and get it to work on Windows 7?

Dude, a quick google search reveals tons of options to play Civ 1 in a variety of ways (browser, dosbox, etc.). Just try one!

As far as I can tell, those are all piracy. My question was “legally.”

I wonder what would happen if you asked a Firaxis publicist this question? I presume they hold the rights to the series?

Robear wrote:

I wonder what would happen if you asked a Firaxis publicist this question? I presume they hold the rights to the series?

I’d say there are about 50% odds you’d get a plug for Civilization VI on the Nintendo Switch.

jrralls wrote:
TrashiDawa wrote:
jrralls wrote:

Is there any way to legally buy Civ I today and get it to work on Windows 7?

Dude, a quick google search reveals tons of options to play Civ 1 in a variety of ways (browser, dosbox, etc.). Just try one!

As far as I can tell, those are all piracy. My question was “legally.”

Maybe. Hard to play abandonware like you want to if you're taking a Lawful Neutral approach to it however.

Godspeed!

jrralls wrote:
TrashiDawa wrote:
jrralls wrote:

Is there any way to legally buy Civ I today and get it to work on Windows 7?

Dude, a quick google search reveals tons of options to play Civ 1 in a variety of ways (browser, dosbox, etc.). Just try one!

As far as I can tell, those are all piracy. My question was “legally.”

Playing DOS games via browser through Archive.org is not piracy. They have an exemption from the US Copyright Office to host this software and other software that falls under: "Computer programs and video games distributed in formats that have become obsolete and which require the original media or hardware as a condition of access". (The software is not made available to download, only to play via the website)

Archive.org is one of the finest and most important websites on the Internet. Pass it on.

*Legion* wrote:

Playing DOS games via browser through Archive.org is not piracy.

They don't have Civ, though.

They do but it's actually in a different collection.

Civ 1 DOS

Civ 1 Windows 3.1