Hazily Remembered Games With Only the Vaguest Notion of What They Were

OK, here's one I remember playing on my cousin's Commode 64;

You play as a bear, picking up white pellets. You needed to pick up all pellets in each level to progress.
The view was 3/4 isometric.

I really wish there was more.

Crystal Castles maybe, although I don't remember the pellets being white, thought they were red/black depending on the level. Was very addictive!

It was Crystal Castles but depending on what platform you played on the colors of the levels, bear and pellets would change.

Swords and Serpents (mentioned above) was an amazing Intellivision game, though I never figured out how to beat that dragon at the end. From what I remember the game just sort of stopped. Imagic games were definitely top notch: Atlantis, Beauty and the Beast, White water... All solid games

Following some links on Swords and Serpents apparently there is no ending to the game. You can basically just get into the dragon's chamber and see the programmers initials. There were a few reasons given: ran out of cartridge space or time crunch released it unfinished.

Tyops wrote:

As best I can remember it was a 2D side-scrolling metroid-vania (or what that would have been at the time).

I know you got another answer, but that could also be Aztec. But I don't remember buying anything, so this might be wrong:

Wink_and_the_Gun wrote:

IMAGE(http://www.mobygames.com/images/shots/l/43186-ali-baba-and-the-forty-thieves-apple-ii-screenshot-title-screen.gif)

Great. Now I can't get Beastie Boys out of my head.

Hobbes2099 wrote:
Alz wrote:

This sounds like either Venture:

IMAGE(http://3.bp.blogspot.com/-P5Ypo1MmidQ/UDpzGGSC7HI/AAAAAAAAChI/5epI6Mc4hl0/s1600/venture-article2-atariteca.jpg)

OMG!!!

That thing was sleeping in the back of my brain!!! The hours --HOURS-- I spent on that game...

Yup. I loved that game so much.

It's one of those retro classics that never quite made it to prime time for modern audiences to enyoy (think Pac-Man, Donkey Kong, Galaga, etc.). I think the fact that it's remained buried in the past makes it even more potent touchstone to my youth and the overall feel of the gaming scene back then.

Gremlin wrote:

It reminds me strongly of a DOS game we had, with I think EGA graphics? All yellow and red on black. It had a mode where you walked a dinosaur through a series of screens from left to right, avoiding predators, and a dinosaur assembly/coloring book mode where you could print off pictures of dinosaurs. I remember that there was a certificate you could print off if you managed to walk a dinosaur through enough eons.

OK, I thought I remembered what this one was called, but my searches are drawing a blank. Anyone have any idea?

KaterinLHC wrote:

This thread rocks.

When I was a little girl, I remember playing a game about dinosaurs on my dad's Tandy (probably 1987-88ish). You went back in time to various eras like the Triassic and the Jurassic, and had to answer questions or solve puzzles or otherwise Do Something involving knowledge about which dinosaurs lived in what eras, etc. Graphics were rudimentary, at best, but they did exist; and the game was probably geared for kids, though IIRC it went pretty deep dive into the dinosaur facts. Any thoughts?

So, here are some screenshots from Dyno-Quest for the Apple II:
IMAGE(http://i.imgur.com/spkAIOv.png)
IMAGE(http://i.imgur.com/r6YIal2.png)
IMAGE(http://i.imgur.com/jNdWoaC.png)

Gremlin wrote:
Gremlin wrote:

It reminds me strongly of a DOS game we had, with I think EGA graphics? All yellow and red on black. It had a mode where you walked a dinosaur through a series of screens from left to right, avoiding predators, and a dinosaur assembly/coloring book mode where you could print off pictures of dinosaurs. I remember that there was a certificate you could print off if you managed to walk a dinosaur through enough eons.

OK, I thought I remembered what this one was called, but my searches are drawing a blank. Anyone have any idea?

Was it Designasaurus?

I had the Commodore 64 version!

misplacedbravado wrote:
Gremlin wrote:
Gremlin wrote:

It reminds me strongly of a DOS game we had, with I think EGA graphics? All yellow and red on black. It had a mode where you walked a dinosaur through a series of screens from left to right, avoiding predators, and a dinosaur assembly/coloring book mode where you could print off pictures of dinosaurs. I remember that there was a certificate you could print off if you managed to walk a dinosaur through enough eons.

OK, I thought I remembered what this one was called, but my searches are drawing a blank. Anyone have any idea?

Was it Designasaurus?

I had the Commodore 64 version! :D

That's the one!

Malor wrote:
Tyops wrote:

As best I can remember it was a 2D side-scrolling metroid-vania (or what that would have been at the time).

I know you got another answer, but that could also be Aztec. But I don't remember buying anything, so this might be wrong:

Oh man, Aztec. That game had the coolest looking monsters I had ever seen in a game, especially the biped dinosaur and the plant octopus. We had a black/green monitor, so I've never seen it in color til now. Great game, haven't thought about it in decades.

I don't recognize the first two screens, but this one

Gremlin wrote:

IMAGE(http://i.imgur.com/jNdWoaC.png)

That just feels so familiar. I think this is the right game! Thanks, y'all are the BEST.

I have an odd one. Commodore 64, so probably mid to late 80's. Side scrolling game with a robot as the hero. It had a really cool(from what I remember) soundtrack as you played the game, techno/Rock-ish. Can't for the life of me remember anything about the game play other than I think the robot bobbed or was on a wheel mount as it moved.

A top-down, open-world, tile-based RPG on the Commodore 64. It felt like a low-rent, earthier Ultima 4.

I think it was quite yellow.

My weapon was "rope and hooks".

Jarpy wrote:

A top-down, open-world, tile-based RPG on the Commodore 64. It felt like a low-rent, earthier Ultima 4.

I think it was quite yellow.

My weapon was "rope and hooks".

Questron, maybe?

Skippy1997 wrote:

I have an odd one. Commodore 64, so probably mid to late 80's. Side scrolling game with a robot as the hero. It had a really cool(from what I remember) soundtrack as you played the game, techno/Rock-ish. Can't for the life of me remember anything about the game play other than I think the robot bobbed or was on a wheel mount as it moved.

Drol possibly?

https://www.youtube.com/watch?v=hl9z...

lactose wrote:
Skippy1997 wrote:

I have an odd one. Commodore 64, so probably mid to late 80's. Side scrolling game with a robot as the hero. It had a really cool(from what I remember) soundtrack as you played the game, techno/Rock-ish. Can't for the life of me remember anything about the game play other than I think the robot bobbed or was on a wheel mount as it moved.

Drol possibly?

https://www.youtube.com/watch?v=hl9z...

No, the robot had more of a glide/roll/Bob movement motion. I can't remember the enemies nor if the robot shot anything. Sorry for the vagueness.

Jarpy wrote:

A top-down, open-world, tile-based RPG on the Commodore 64. It felt like a low-rent, earthier Ultima 4.

I think it was quite yellow.

My weapon was "rope and hooks".

Just a stab in the dark....the Phantasie series perhaps?

The Phantasie series absolutely rocks. I loved the dungeon exploration. It was like a puzzle maze with a fog of war. Absolutely brilliant for its time.
Plus it had back row and front row combat so it was very tactical. Some characters could not attack back row enemies until the enemy occupying the front row was defeated. It was basically a precursor to CCG's like Hearthstone.
https://www.youtube.com/watch?v=ZBfY...
This game needs, nay demands a reboot

This isn't a question, but it might spark some memories. I came across a blog called the Obscuritory, which explores truly obscure games and software. 90% of which I've never heard of, and 10% were instant recognition of something I'd totally forgotten.

Gremlin wrote:

This isn't a question, but it might spark some memories. I came across a blog called the Obscuritory, which explores truly obscure games and software. 90% of which I've never heard of, and 10% were instant recognition of something I'd totally forgotten.

I think I played 2 games mentioned and maybe heard of 2 or 3 more. I guess I've played a lot of games, but not many obscure ones.

I think I recognized 3 games total, Frogger included...

I wonder how much overlap there is between the games we recognize?

I've heard of Majestic; seen ads/boxes/reviews for Life & Death, Crystal Caves, and Frogger; I've played Big Rig, or at least it's TRUCKER.BAS predecessor; Dinosaur Predators (they also had a modern mammals game); Myst (didn't finish); SimTower (demo); and Wrath of the Gods (demo). I also knew about the unreleased/discontinued Maxis games, mostly through a combination of academia (SimRefinery gets a mention in serious games histories) and following Maxis way too closely (I must have read all the stuff they put out about SimsVille and SimMars).

Gremlin wrote:

This isn't a question, but it might spark some memories. I came across a blog called the Obscuritory, which explores truly obscure games and software. 90% of which I've never heard of, and 10% were instant recognition of something I'd totally forgotten.

Oh man, I love this thread! I think there were 2 or 3 games I had heard of on the Obscuritory, but one of them I hadn't thought of in ages - The Journeyman Project. That came pre-installed with our first Win95 Packard Bell (along with some really awesome Packard Bell software that overlayed Win95, so you navigated through a virtual house instead of a normal desktop). My brother and I played so much Journeyman Project. I can't remember if it was any good or not, or any part of the story, but man, looking at those screenshots really takes me back to the mid-90s, playing on our family PC in the kitchen.

Makes me think of the old DOS games I played on my grandma's computer or in the computer lab at school - Castle Adventure, Star Goose, and Gapper.
IMAGE(http://pt.pcgamesabandonware.com/mod/upload/pc_it/images/09/43/a2/b8/5b/e5/f1/82/bc/d9/7c/ee/9b/ee/bd/5f/castle.gif)

IMAGE(http://www.abandonia.com/files/games/246/Star%20Goose_4.png)

IMAGE(http://www.myabandonware.com/media/screenshots/g/gapper-1sr/gapper_5.png)
Gapper was fun because the speed of the game was directly tied to the clock speed of the CPU, so it became completely unplayable as computers got upgraded.

Oh man, Aldo. What a s*** game that I clung on to because I had little else. Impressed that it was from a father and son team though.

misplacedbravado wrote:

Questron, maybe?

I think that has to be it. Nice work!

It looks even more like an Ultima game than I remembered.

Time to grab a C64 emulator for confirmation and strange nostalgia feels.

EDIT: Mermaidpirate, I think you oughta' see this.

Jarpy, you should probably see this.

I don't know where to look for this, because it wasn't really a game. Due to persistent requests, my parents got me an Apple IIe "game" for Christmas one year, and it was set in the future on a space station. I had thought the game's introduction was extremely long, until it dawned on me that I wasn't playing an actual game, this was a story that unfolded by reading the log entries of various crew members who had vanished. The guy at the software store told my parents it was educational and fun, so they ignored my hints for an Ultima game and got me that instead.

Setting aside my bitterness, I plodded on with it. You could go to different areas on the space station and read log entries. Then an alarm would go off at another section, so you'd travel there and read some more. There were basic graphics representing the station's various rooms. Eventually the fate of the space station was revealed, but I didn't bother to finish it.

Anybody have a clue what this was?

Jarpy wrote:

Mermaidpirate, I think you oughta' see this.

Hyetal wrote:

Jarpy, you should probably see this.

Whoops! Frightfully embarrassing.

In my defence, I searched all the "choose your tag" threads, but neglected to search the "choose yar tag" threads.