General VR Catch-All

I have the Kiwi design battery strap and do not have buzzing.

I don't have anything but the Q3 and no battery buzz.

I recently did the same "what do I need to do wireless PCVR in a different room" thing myself. From all the reading I did, it sounds like Wifi 6 is the critical bit. 6e is nice, but the benefit seems to be that you're using channels that are less congested right now, so that can help, but the speed you're getting is basically the same as with Wifi 6. I'm in a pretty rural area, and the wifi bands aren't all that cluttered, so I went with a sub-$100 Asus Wfif 6 router, and it's been good for me. The other things need to be in place, like the PC wired directly to the network, the router being set up as an AP with a separate SSID, nothing else attached to that network except for the headset.

I do need to print out a clip or something to hook a battery pack to the headband. I don't regularly get to play for extended time, but I've definitely run the battery dry before I was really ready to finish a couple times, and it'd be nice to not have to stop. Apparently Puzzling Places in passthrough mode is surprisingly hard on battery life!

So I ended up ordering the Quest 3. This will be my first VR headset so looking forward to it. Also ordered some prescription lenses so won't have everything set up till those come in.

For software is there a major difference between running a game natively vs Virtual Desktop - provided you have the bandwidth?

I'm looking at the Walking Dead games, which you can buy directly from the Meta store. But I can also get those games from Steam - at a nice discount. Would there be a difference between the two running natively via the headset vs Virtual Desktop?

You don’t even need virtual desktop anymore. Steam recently released a steam link application. Works flawlessly. Virtual desktop has a few extra features/tweaks in comparison. Some require a robust video card.

I’d go with steam version of games. Cheaper, there’s usually at least 1 VR steam sale a year, and you have more control over resolutions and settings.

It's definitely worth trying both Steam Link streaming and Air Link options. I did, but then wound up picking up Virtual Desktop anyway. For whatever reason, when I use Steam Link streaming, the resolution seems a lot lower than Air Link or Virtual Desktop. I've been reading that Steam Link uses a forced foveated rendering thing that can look bad, but my experience is that it's kind of all over blurrier. The main reason I got VD was that I wanted to be able to pair a bluetooth Xbox controller to the headset and have it pass that along to the host PC for games that don't handle the Touch controllers well. Steam Link and Air Link don't seem to let you do that, but VD does. Also, I had the 25% off referral code, plus Meta gave me $5 in credit so I got it for $10.

It seems like the difference between the native version and PC version of a game is down to the game itself. Some run basically the same on PC as native, but most will run at a higher resolution for framerate on PC. Down side is that you can't take it out of the house and play it. I've got most of my games on PC for price, and in case I ever get a non-Quest headset, but I've got some native games too.

Make sure you use someone's referral code before you set up your Quest so you get your free $30 in app credit. There's a few linked upthread, but here's mine if you don't feel like scrolling back.

So now that the PS VR2 is getting a PC adapter, would you recommend it to someone who hasn't kept up with VR since getting a PSVR 1 years ago to experiment with VR in a cost-effective (though low res) way?

Is there a major drawback to using PSVR2 to play PC VR games vs other, similarly priced sets?

From the Playstation 5 thread:

mrwynd wrote:

For the dozens of us who bought a PSVR2 - the PC adapter is coming August 7th!

https://blog.playstation.com/2024/06...

PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC. However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.***

Short answer - until it gets into users hands for thorough roadtesting, we don't know yet.

I think a Quest3 is still the better purchase simply because cable free makes such a difference.

Edit to add- I also question how long Sony is going to keep/support the headset. It was a pretty abysmal failure. A cable for the pc is, for the most part, only going to be used by those that already have a headset. It’s not going to drive the adoption numbers they need and want.

My vote would also be for the Quest 3, if you can hold your nose over the Meta-ness of it.

Thanks for the replies everyone. I had actually not processed that PSVR2 is wired, even though the pic of the adapter clearly shows cables in and out.

Tasty Pudding wrote:

My vote would also be for the Quest 3, if you can hold your nose over the Meta-ness of it.

That's actually something I'm having trouble with.

If the Playstation VR didn't lose a ton of features with the PC it would be way more appealing. The Quest 3 is a really nice piece of tech and you might find yourself playing many standalone native games too. No reason to play games like Beat Saber through the PC when you can bring it to any room in the house.

And Steam plays very well with the Quest3. It's seamless and there are frequent VR sales on steam.

Just FYI for wireless you will need a decent home network setup.

I was lucky and my AT&T router sends out a decent wireless signal for when I'm playing PCRV games. But that's not going to be the case with everyone and made need to invest in an access point router - heck I might invest in one at some point just to get slightly better performance at times.

But yes, I also recommend Quest 3. Just amazing piece of technology and having wireless everything is fantastic.

For wireless, you can buy a dedicated router for pretty cheap if you need to, I did that and it gave me way better speeds.

Well, I was leaning towards the Quest 3 following the discussion here (thanks everyone!), but apparently there is a Valve Index 2 in the works, with a release possibly still this year...

Guess I'm just gonna be patient until end of the year and then see what option looks best.

Has there been any substantive information on an Index 2?

AUs_TBirD wrote:

Well, I was leaning towards the Quest 3 following the discussion here (thanks everyone!), but apparently there is a Valve Index 2 in the works, with a release possibly still this year...

Guess I'm just gonna be patient until end of the year and then see what option looks best.

I wouldn't hold your breath on that. It's just online rumor at this point (that started over a year ago now). If/when it does come out you can be sure it will charge a premium.

I think it started over two years ago. I too am waiting for a Valve Index 2, as I really don't want to by anything from Meta. I am patient though, so hopefully something eventually will come. Some are thinking Valve is going to use a Stream Deck to let us run games locally on the headset without needing to tether, or maybe only tether for power.

If this is good I'll have to try it, but being a game based on a show... Who knows.

The show is really good...

AUs_TBirD wrote:

So now that the PS VR2 is getting a PC adapter, would you recommend it to someone who hasn't kept up with VR since getting a PSVR 1 years ago to experiment with VR in a cost-effective (though low res) way?

Is there a major drawback to using PSVR2 to play PC VR games vs other, similarly priced sets?

From the Playstation 5 thread:

mrwynd wrote:

For the dozens of us who bought a PSVR2 - the PC adapter is coming August 7th!

https://blog.playstation.com/2024/06...

PS VR2 was designed from the ground up specifically for PS5 – so you’ll notice that some key features, like HDR, headset feedback, eye tracking, adaptive triggers, and haptic feedback (other than rumble), are not available when playing on PC. However, other high-fidelity and sensory immersion features of PS VR2 are supported, including 4K visuals (2000 x 2040 per eye), 110-degree field of view, finger touch detection, and see-through view, as well as foveated rendering (without eye tracking) and 3D Audio in supported games.***

I have had my PSVR2 for almost a year now. It's my first VR headset though I have tried some other models at friends houses.

I think the PSVR2 is great if you also have a PS5. Gran Turismo is something special in VR as well as the Resident Evil games. If you are going for PC only I'm not sure it's the one you want to buy. Here's my pros and cons after trying the Quest 3:

PSVR2 has better colors and the HDR is excellent, eye tracking is excellent, more feedback on the headset and controllers. The eye tracking and feedback improvements are limited to PS5 though, these features have been announced as not available on PC. Walkabout Golf is one of my favorites. I've played it on multiple VR headsets and in this game the PSVR2 on PS5 has the best feel. It's not a large difference but there's more nuanced feedback than the Quest 3.

The lenses of the PSVR2 allow for a larger FOV but a smaller "window" of a clear picture. You have to put them on and find the "sweet spot" to get the perfectly clear picture. I purchased the "Globular Cluster" strap modification which greatly improves comfort and keeping that sweet spot where you want it. There's a small number of exclusives to PSVR2 but again that's only if you're on PS5.

The PSVR2's controllers aren't available separate from the headset so there's no way to buy a replacement outside of their warranty. If your system is out of warranty you can send it in and pay for a repair or replacement but that process is lengthy. Also the battery life of the controllers is not great.

Quest 3 is more comfortable with the built in strap and it's easier to adjust for a clear picture. Right now there's more apps available by a long shot both from their store and PCVR. I don't know the numbers but Quest 3 benefits from a large app support library outside of games and some are patched well for PCVR and some just aren't.

So in short if you're going PC only Quest 3 is probably the best buy. We won't know more until the PC adapter for PSVR2 is in our hands. I plan on buying one as soon as I can.

mrwynd wrote:

I think the PSVR2 is great if you also have a PS5. Gran Turismo is something special in VR as well as the Resident Evil games.

Can you tell me more about this, especially with Gran Turismo? I already have a VR headset for my PC (HP Reverb) but driving in Gran Turismo is just plain better than every other game I've tried. I have a wheel and pedals too. It's hard to justify buying an entire new headset just for one driving game, but if it's truly special, maybe the next time a good sale comes along I'll bite the bullet. I tried Assetto Corsa in VR on my PC and it's not great. The UI definitely wasn't made for VR and it's just hard to do much of anything with the headset on, including driving.

Has anyone here tried the VR Horizon game, Call of the Mountain? If that's any good at least it's another game to check out.

d4m0 wrote:
mrwynd wrote:

I think the PSVR2 is great if you also have a PS5. Gran Turismo is something special in VR as well as the Resident Evil games.

Can you tell me more about this, especially with Gran Turismo? I already have a VR headset for my PC (HP Reverb) but driving in Gran Turismo is just plain better than every other game I've tried. I have a wheel and pedals too. It's hard to justify buying an entire new headset just for one driving game, but if it's truly special, maybe the next time a good sale comes along I'll bite the bullet. I tried Assetto Corsa in VR on my PC and it's not great. The UI definitely wasn't made for VR and it's just hard to do much of anything with the headset on, including driving.

Before you go chasing a second headset, use the one you've already got (assuming your wheel and pedals will work on PC).

Have at go at Automobilista 2, which does an excellent job in VR. Or Race Room Racing Experience, which you can try for free (with only a handful of free cars and tracks before you get into a-la-carte content). Dirt Rally 2.0 is cheap as chips these days and is amaaaazing in VR.

For the record, I had a similar experience with Asseto Corsa in VR, just want to let you know that there's spectacular VR racing available to you already.

Jonman, thanks for the recommendations! It sounds like I chose poorly with Assetto Corsa. I'll try out Automobilista 2 for sure this weekend and see how it goes. $40 is a hell of a lot less than $450. I knew there had to be a better VR driving experience somewhere on PC.

Double-posting to say Automobilista 2 is pretty good, great in VR, and definitely better than Assetto Corsa. It took a fair amount of settings tweaking to get things how I liked them, but now racing in it feels right on. I even managed to win a couple (slower car) races! I'll definitely be playing a lot more of this one.

I do wish it had the kind of progression system, pre-set up races, and available cars of Gran Turismo 7, but at least this is finally some good quality VR sim racing. The progression system especially would be great. I really like the process of starting out with a sh*tbox car, doing some slow races to build up cash, and having that sense of accomplishment over time, eventually getting up to the super-tuned race cars.