Here is your home for all things VR: hardware, software, peripherals, tools, even development if you're so inclined.
VR reaches consumers for the first time this year and I expect it to be the start of something big. Right now we're about 1-2 months from seeing the headsets start to arrive in customers' hands.
Sadly I think Year 1 will be more about interesting experiences and demos than full VR games but we'll learn a lot about what the hardware and software can and cannot do.
Interested in testing your PC for VR-ability? Steam has an app for that. http://store.steampowered.com/app/32... It's built for Steam VR but has similar requirements for the other major headsets.
Some VR Resources:
Detailed product review of the Oculus Rift
Oculus Launch Lineup Trailer: