So there seems to be a Russian competitor to The Division coming out next year.
Hardcore online action RPG/Simulator in a contemporary Russian setting. In Escape from Tarkov, everything hinges on the player and their ability to adapt, survive and overcome any obstruction.
Story-oriented game advancement with unique quest elaboration. By completing missions and tasks, players not only learn the history of the Tarkov conflict, but also increase their chances to survive and escape the hot zone.
Next-level realism. Escape from Tarkov is a combat simulator that includes a multitude of hazardous influences. Player actions are influenced by numerous factors, from character’s injuries and physical state to environmental effects.
Absolute freedom of actions and character control. the game employs 100% realistic ballistics, a full procedural effect system, absolute control of movement, interaction with environment, stealth actions and more. Escape from Tarkov also employs advanced system weapon handling and customization.
Unique skills and character progress system. The character receives different types of experience depending on what they are doing. The player can improve more than 100 skills that are separated into 4 types: physical, cognitive, combat and practical.
Individual game progress and choice of tactics. Raids on enemy bases, stealth operations, cooperative missions, trading, exploring, collecting resources, radio communications – in Tarkov, every player finds something for themselves.
AI-controlled economy influenced by players. The character can barter useful resources, engage in auction activities or open their own business with subordinates and systems.
Multitude of offline activities. Healing, trading, spying, weapons improvement and customization, management of loot stashes, researches, etc.
Escape from Tarkov is planning for a closed beta test in early 2016.
There's a lot being written about what it can and will do, but have to wait till next year to see if they can back it up.
Sign up for beta here:
Sounds good. Sounds like it will be more sandboxy than "Division" which can go either way for me.
My experience with most Russian developed competitive shooters has generally consisted of people warping all over the map with aimbots sniping me from 3 miles away while bunny hopping.
Picked up a standard edition preorder today. www.twitch.tv/lirik is currently streaming the alpha. Looks good.
The open world wandering simulator...
So frustrating or exhilarating kinds of ambushes? Basically, did the other players take you by surprise in a way that made sense or seemed to be because of odd game design?
Which package were you lucky enough to get into the Alpha with or did you go all in for 100%? The game looks really good from the streams I've watched but it seems like you have a very short life expectancy even in PVE. Do you still keep your items when you die or have they patched that out?
I had not heard of this game until last night but then continued to do like 2-3 hours of research watching video's.
This thing looks like a mix of Dayz/Division/H1Z1 in all the correct ways. I understand frustration if server performance got bad with adding people but that is also the point of Alpha so it does not worry me. This is certainly growing on my radar.