Escape from Tarkov - Catch All

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So there seems to be a Russian competitor to The Division coming out next year.

From gamespot:

Hardcore online action RPG/Simulator in a contemporary Russian setting. In Escape from Tarkov, everything hinges on the player and their ability to adapt, survive and overcome any obstruction.

Story-oriented game advancement with unique quest elaboration. By completing missions and tasks, players not only learn the history of the Tarkov conflict, but also increase their chances to survive and escape the hot zone.

Next-level realism. Escape from Tarkov is a combat simulator that includes a multitude of hazardous influences. Player actions are influenced by numerous factors, from character’s injuries and physical state to environmental effects.

Absolute freedom of actions and character control. the game employs 100% realistic ballistics, a full procedural effect system, absolute control of movement, interaction with environment, stealth actions and more. Escape from Tarkov also employs advanced system weapon handling and customization.

Unique skills and character progress system. The character receives different types of experience depending on what they are doing. The player can improve more than 100 skills that are separated into 4 types: physical, cognitive, combat and practical.

Individual game progress and choice of tactics. Raids on enemy bases, stealth operations, cooperative missions, trading, exploring, collecting resources, radio communications – in Tarkov, every player finds something for themselves.

AI-controlled economy influenced by players. The character can barter useful resources, engage in auction activities or open their own business with subordinates and systems.

Multitude of offline activities. Healing, trading, spying, weapons improvement and customization, management of loot stashes, researches, etc.

Escape from Tarkov is planning for a closed beta test in early 2016.

There's a lot being written about what it can and will do, but have to wait till next year to see if they can back it up.

Sign up for beta here:
http://www.escapefromtarkov.com/

Sounds good. Sounds like it will be more sandboxy than "Division" which can go either way for me.

Looting and weapon mods.

This looks a lot like the same engine that is used by Survarium. (f2p in case folks want to take a peak)

My experience with most Russian developed competitive shooters has generally consisted of people warping all over the map with aimbots sniping me from 3 miles away while bunny hopping.

Kehama wrote:

My experience with most Russian developed competitive shooters has generally consisted of people warping all over the map with aimbots sniping me from 3 miles away while bunny hopping.

That wasnt my experience with Survarium and hopefully not for this .

Preorders for this just went up. From what i can tell this is a Guild Wars like option. Pay once and have cash shop to buy extra inventory spots and things like that.

http://www.escapefromtarkov.com/preo...

JackFrags puts together all the info i've been trying to scrounge together.

New demo of live game play tomorrow at 2pm EST

https://www.youtube.com/c/battlestat...

The demo starts at 4:40

Just got this as an email.

We have conducted an ultimate analysis of the much-anticipated alpha testing launch of Escape from Tarkov and are now ready to disclose its date.

The most important point of the early testing is the solid base that will be added to the game in the coming days and will make it to the Alpha - and, ultimately, serve as a steady foundation to Escape from Tarkov.

Opening access to whatever we have now, "as is", in our opinion, does not serve any purpose. Alpha testing should not only polish the project and add content, but thoroughly balance and flesh out the details of game mechanics.

This is why we have formed a perfectly clear vision of what alpha testing should include - the version of the game where we could solve all of these tasks together!

We hereby announce the start of Escape from Tarkov alpha testing for August 4.

Thank you for your continued support!

In the time remaining to the launch of the tests we are going to reveal several new game features in form of videos or streams, so stay tuned!

I've still not been able to get into the alpha. For whatever reason my CC doesn't on their site. My CC company says it's done on their end. I get charged but they immediately refund the amount back.

Picked up a standard edition preorder today. www.twitch.tv/lirik is currently streaming the alpha. Looks good.

The open world wandering simulator...

Also the preorder options are now 20% and they accept PayPal so i now bought in! Yay!

So i think my neighbor may be ready to call in a noise complaint on me when i play this.

I screamed/yelled out so many times from getting surprised and blasted into oblivion.

They have 3 relatively small map sections up and have pve setting to help gather gear and pvp setting to add humans along side the AI.

Gun handling is exceptional for an alpha version, but on one map because of the closed in areas a shotgun is overwhelming the best option.

So frustrating or exhilarating kinds of ambushes? Basically, did the other players take you by surprise in a way that made sense or seemed to be because of odd game design?

exhilarating. Primarily it's due to me learning the maps and not knowing the lines of fire. It's also part of the way the game is set up. When play against AI or players there's a sense of suspense. Sound is crucial. You cant go running down a road and expect to not get picked off. They can hear you and will move in to engage. It can also be used to set up traps. Which is where some of the yelling comes from.

Hopefully they'll release another patch to fix things, but they opened up the servers to more people and right now the game is unplayable. That's IF you actually can connect.

Which package were you lucky enough to get into the Alpha with or did you go all in for 100%? The game looks really good from the streams I've watched but it seems like you have a very short life expectancy even in PVE. Do you still keep your items when you die or have they patched that out?

Salvation wrote:

Which package were you lucky enough to get into the Alpha with or did you go all in for 100%? The game looks really good from the streams I've watched but it seems like you have a very short life expectancy even in PVE. Do you still keep your items when you die or have they patched that out?

I did the Prepare for Escape edition, but it was on sale when i grabbed it. I did get into the Alpha instantly even though it said there was a 75% chance for that tier.

TTK is very low. Headshots are instant kill. When in PvP mode you lose all of your gear you go in with.

Not sure about recent patches. I was so pissed off with the server performance and with new games out i've not been back in a month. They had just doubled their testing population and their servers did not like it at all.

I had not heard of this game until last night but then continued to do like 2-3 hours of research watching video's.

This thing looks like a mix of Dayz/Division/H1Z1 in all the correct ways. I understand frustration if server performance got bad with adding people but that is also the point of Alpha so it does not worry me. This is certainly growing on my radar.

I'm waiting for an email from them saying they implemented a new patch. Not counting the server issues this is as you described it. All the best of those games with all the intense gut wrenching feelings they induce!

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