You start out knowing nothing. You, a lone ruler astride a horse with a sack full of coin, stroll into a new land filled with trees, animals, and tent-dwelling wild men. The bare interface leads you to a campfire, gives you some simple instructions on how to spend your coins, and promptly leaves you on the spot. Left with nothing better to do, you watch your hunter shoot a few rabbits as the sun slowly sets east. Night comes, and that unease you've been feeling all day turns to horror as a goblin rushes into your camp.
Certis's playthrough sold me the game within the first five minutes. From then on, it's a series of trials and errors as I slowly learned the game's mechanics and adjusted my approach. My recommendation: If the presentation grabs you within the first few minutes, stop watching and get the game.