Pokemon Go ARG by Niantic (a Google company)

I've figured out that if I take a screenshot of a Pokemon it locks up the app on my phone. Discovered when I found this guy in my office at home.

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When it happens I can't get off this screen, use a Pokeball or anything. I have to force quit the app.

In other news, Pokemon Go is now installed on over 5% of all Android phones

Supposedly downloading the offline map in Google Maps for the area you're in will reduce the battery drain. I think the reasoning is that you won't have to download the map data for surrounding area when you start the app, just the GPS data for where you are on it. I downloaded mine last night, but haven't seen a noticeable improvement so far today.

Also if there's any correlation between height & weight (XL & XS) and CP or HP, no one's been able to definitively figure it out yet.

So far it seems like the app is far more stable on my Wife's HTC than it is on my LG. I get the "game stops responding to all button presses but keeps playing in the background" that someone mentioned recently may be related to the battery saver mode recently ridiculously often, but she's only gotten it twice or so.

Stengah wrote:

There are GPS spoofers people can use too, though they'll likely be banned for it.

I've never had to reenter my password when reopening the app (other than sometimes having to hit "Sign in with Google")... I think there's a setting in your Google account under the authentication stuff that lets it "remember" a device.

Are you on Android? All of the password complaining has been (I think) from iOS people. I suspect that Google's login service doesn't work as smoothly on iOS, which probably went from something no one ever noticed to something they have had 10,000 complaints about in the last week, so hopefully it's fixed soon, because having to type your password every time sounds incredibly frustrating. Just the server and app issues are about to have me skip a week.

IMAGE(https://scontent-mia1-1.xx.fbcdn.net/v/t1.0-9/13615099_1339648646062478_4542416960000929911_n.jpg?oh=f07edcd2acaa0f4e0f5e6893f0596642&oe=57F6830B)

Yonder wrote:

So far it seems like the app is far more stable on my Wife's HTC than it is on my LG. I get the "game stops responding to all button presses but keeps playing in the background" that someone mentioned recently may be related to the battery saver mode recently ridiculously often, but she's only gotten it twice or so.

I get it occasionally on my LG3, and my completely untested suspicion is that it's related to the GPS. I've been able to get it to respond again just by minimizing and reopening it instead of quitting and restarting the app (which tends to wipe out the list of Pokemon in the tracker), and it usually pops up with a "No GPS Signal Found" for a few seconds once it's working again.

Yonder wrote:
Stengah wrote:

There are GPS spoofers people can use too, though they'll likely be banned for it.

I've never had to reenter my password when reopening the app (other than sometimes having to hit "Sign in with Google")... I think there's a setting in your Google account under the authentication stuff that lets it "remember" a device.

Are you on Android? All of the password complaining has been (I think) from iOS people. I suspect that Google's login service doesn't work as smoothly on iOS, which probably went from something no one ever noticed to something they have had 10,000 complaints about in the last week, so hopefully it's fixed soon, because having to type your password every time sounds incredibly frustrating. Just the server and app issues are about to have me skip a week.

Yep, on Android, which certainly could explain it.

How do you snapshot the screen while in the game?

While in AR mode (throwing balls at Pokemon with the camera active) there's a camera icon in the bottom right. Click on that and you'll bring up a camera interface that lets you take pictures. Once you get your picture, there's a "back" button on the bottom left of the screen that will let you go back to try to capture the Pokemon.

Edit - You could also try your phone's screenshot function, which is usually holding the power and one of the volume buttons at the same time for a few seconds. Be very certain that you know the right volume button for that though, holding the power and the other volume button for 5 seconds is usually how you trigger a hard reset.

Played a bit this weekend with my wife. I thought it was fun, but she is hooked. She's a teacher that is off for the summer so I predict she's going to pull way ahead of me real soon!

Well, my partner and I walked around 27k steps this weekend looking for poke mans. She's not really into video games much beyond the Sims and playing PC Catan. We also saw a ton of other folk walking around playing and even talked shop with a few. Pretty much a resounding success for me.

Edit: It should be noted that my partner doesn't have a smart phone so we were pretty much handing mine back and forth and working as a team. It was super awesome!

I'm in Thousand Trails Orlando, which is a HUGE campground with 800+ RV sites. There are no gyms within miles, and only one stop up by the office. I'm hoping that submitting locations in Ingress will eventually get them over to Pokemon GO. Lots of kids and adults here are taking daily walks now.

I'm new to Pokemon and I'm unclear with this game if I am supposed to keep all two or three evolutions of a Pokemon.

For instance, I have a Pidgey, Pidgeotto, and Pidegeot. Do I keep them all and level them without evolving the lesser two? Right now, Pidgey is a higher CP than the others.

Once you've either captured or evolved them, they're in your pokedex forever. Weather you want to have a "live" version or not is purely up to personal preference. Some people like to actually "catch em all", some are satisfied with just having the pokedex entry.

I reinstalled to see what all the fuss is about, but now I can't get the Pokemon Trainer Club to authenticate my login. Their servers are getting completely crushed.

You've got a starting capacity of 250 pokemon, so unless you really want the single extra candy turning them gets you, you can keep them while everyone else scrambles to figure out how to min/max the game.
CP & HP max out at different levels for the same type of Pokemon, though the differences reported so far haven't been very large. The anecdata so far suggests that powering up then evolving is better than evolving then powering up, and I think it was said at one point that manually evolved pokemon tend to be more powerful than ones that are caught at a higher evolution stage.

In this game, as opposed to the "real" game, there can be value to the lower versions. If you catch a Pidgey who is significantly stronger than your Pidgeot was when he was a Pidgey then the new Pidgey will be a stronger Pidgeot.

It will cost a lot of candy to get that new Pidgey to be a Pidgeot, but no Stardust, while Powering Up your Pidgeot further may take a lot of Stardust.

Also, the Pokemon have different potentials. My wife just caught a Zubat that was about 2/3 of his bar, when she evolved it to a Golbat it was significantly stronger than my Golbat that was at 4/5 of his bar. I don't know if this is because Pokemon have randomly varying potentials, because evolved pokemon have higher potentials than Wilds, or both.

Yonder wrote:

In this game, as opposed to the "real" game, there can be value to the lower versions. If you catch a Pidgey who is significantly stronger than your Pidgeot was when he was a Pidgey then the new Pidgey will be a stronger Pidgeot.

This is true in the handheld games as well.

tanstaafl wrote:

I've figured out that if I take a screenshot of a Pokemon it locks up the app on my phone. Discovered when I found this guy in my office at home.

Are you able to use the in game photo? I don't see the icon in your screenshot, which seems odd.

So, no matter what, I should keep trying to evolve them if possible?

Only if they are legitimately better. And after a while it looks like you'll leave the old species behind. Probably the first thing this will be true for is Rattata's, with Caterprie and Weedle's a bit behind. You'll get to the point where even the strongest of the strongest Raticates won't be able to keep up with the main parts of your roster.

You may still want to catch them for the 100 stardust, but the Pokemon itself and it's 3/4 candy will be pretty useless to you.

Experience is experience. You'll always want that.

Walked ~1.5k over lunch and hatched a Meowth! w00t w00t!

Nintendo's stock value is up over $11B since the game started. It's been installed on about as many phones as Twitter, but average use is 43 minutes a day, which higher than Twitter.

Oh, and my son's been a watching a Pinsir that has been running around the field behind our house. We've been hunting it since yesterday. Just after he started a game of Overwatch, I checked again and it appeared inside our house. I grabbed it, to his frustration. Tough to catch - it broke free once, took me 3 balls - but it's about 60% on the bar and by far my most powerful pokemon yet. Almost factor of 3x cp over my next best. And that's unmodified.

What does the bar percentage mean?

It's the percentage of the Pokemon's potential that it has reached. A pokemon at 50% bar can only become twice as strong as it is right now (ignoring Evolution). As you begin leveling up you start to catch see pokemon with higher and higher potentials (you'll see that some of your newer pokemon are higher CP, but lower % bar than your previous catches).

Yonder wrote:

It's the percentage of the Pokemon's potential that it has reached. A pokemon at 50% bar can only become twice as strong as it is right now (ignoring Evolution). As you begin leveling up you start to catch see pokemon with higher and higher potentials (you'll see that some of your newer pokemon are higher CP, but lower % bar than your previous catches).

I see, so is it better to evolve one that has more "potential" left then? Does it carry over?

Yes it does, a 70% potential Pidgey appears to create a 70% potential Pidgeotto.

Servers seem to be pretty stable (knock on wood), which is great since I have a pokestop right in my office and people have been dropping the Lure module pretty much all morning.

Carlbear95 wrote:

Servers seem to be pretty stable (knock on wood), which is great since I have a pokestop right in my office and people have been dropping the Lure module pretty much all morning.

Now if they can only push out a fix for power saving mode locking up or the game freezing during the capturing animation.

Stengah wrote:
Carlbear95 wrote:

Servers seem to be pretty stable (knock on wood), which is great since I have a pokestop right in my office and people have been dropping the Lure module pretty much all morning.

Now if they can only push out a fix for power saving mode locking up or the game freezing during the capturing animation.

/fistbump