Modded Minecraft Multiplayer Server

Quintin_Stone wrote:

From what I remember, they do. They don't drop a lot of shards though, in my experience.

It's not a lot, no, but if you can grow a giant redwood or sequoia and harvest it quickly enough, they add up reasonably well.

Still, a fully hands-off automated solution would be better, even if it is just as random and low-output.

Quintin_Stone wrote:

The Industrial Foregoing laser base with light blue lenses will produce prosperity ore. The Orechid apparently does not. Not sure about the atomic reconstructor, I'll set up a test.

The reconstructor does not create prosperity ore. The laser base/drills do create prosperity ore with light blue lenses... along with a bunch of other ores.

Hey!
I'm interested in joining the MC Eternal server, got that modded Minecraft craving again

Username is Azapan.

Thanks, hope to see you inside soon!

You've been whitelisted. Welcome!

Anyone who has defeated a Twilight Lich like to help me do the same?

mastrude wrote:

Anyone who has defeated a Twilight Lich like to help me do the same?

Wait until he throws an ender pearl at you, then knock it back at him. Do that a few times to whittle his shields down, then you can go in for the kill. Also note that there are two fake liches that spawn at the same time; don't waste your time, like I did for an hour, trying to kill a fake lich; if it doesn't take damage/shields don't fall, it's a fake lich.

I'm offline for the foreseeable future. f*cking google fiber crews came in and tore up the neighborhood, knocking out and cable and internet (AT&T).

Don't y'all have DigSafe down there? Sheesh!

Seriously though. sorry to hear. This is definitely not the time to be without connectivity.

Update: connecting to my phone's hotspot via USB. Probably be limited in what I can do.

For anyone doing Thaumcraft, Oddrune pointed me to a useful mod that's not in the pack but you can add client-side:

Thaumic JEI

It fixes the Thaumic recipes in JEI, shows Vis use, and lets you apply recipes to the arcane workbench.

Quintin_Stone wrote:

For anyone doing Thaumcraft, Oddrune pointed me to a useful mod that's not in the pack but you can add client-side:

Thaumic JEI

It fixes the Thaumic recipes in JEI, shows Vis use, and lets you apply recipes to the arcane workbench.

Sounds good! Excellent

C or Merphle, the other night C did an inventory restore for me. I emptied my inventory, but sadly forgot to take of the Resonant Armored Jetpack I had just painstakingly built. It was written over. Would one of you please give Roger the lost result of ALL THAT WORK? Thank you in advance. I think it will show up in inventory and I don't have to remove my old chest armor.

[Suppressed - Too piqueish. (sp?)]

Comrades!

My seed improvement procedure was very slow. I can't quite understand either Crypto's or Lem's versions, so I wrote a doc which I could understand. It's on the Internet at

https://drive.google.com/file/d/1x5F....
Google Docs
Seed Improvement Procedure.docx

Would you please check it out?

I think you have it backwards. You want single sticks on UDLR and double sticks on C - the idea is the UDLR will cross pollinate to form a single (MUCH) better plant in C, which you then use clippers to make 4x of and replant in UDLR, and then repeat the cycle. At least that's how I did it in prior Agricraft packs.

mastrude wrote:

Would you please check it out?

1. Put single sticks on C. Plant your best seed there. Water until
it’s mature.
2. Put double sticks on L, R, U, D.
3. Water all until at least 3 peripheral cells have sprouted. Now
you have your original seed and 3 or 4 clones.

This is slower than it could be, in my experience.
1. Put down 1 crop stick at U. Plant your best seed in it. Water it.
2. When it grows a few stages, use the AgriCraft clippers to make 3 clippings from your sprout. Plant those clippings in crop sticks at L, D, & R.

(Now for Strength 1 seeds your clippings will often fail to take root the first time. Just water and take more clippings until all 4 spots have sprouts. As you improve your seeds, clippings will fail less often. Strength 10 clippings always plant successfully. In my experience, this is faster than waiting for crops to spread to nearby double sticks.)

3. Then water all to maturity and put double crop sticks on C.

Following is how I perfect seeds in a strategy that works well for me.

4. Water until C sprouts. If it's not a weed, break it and put the new seed in the Analyzer.

5. Instead of standing around while the analyzer is working, put another double crop stick on C and water. When C sprouts, break it and return to the analyzer.

6. Take out the first new seed which should now be analyzed. Pop the 2nd new seed into the analyzer.

7. Return to your crop sticks. Break them all and toss the old seeds in the trash (there will be 4 of them and they'll be identical).

8. Go back to the analyzer and wait for it to finish analyzing the 2nd seed. Compare the 1st new seed to the 2nd new seed. If either is 10/10/10, your work is done. If one is obviously better than the other, toss the poorer seed in the trash. If both have improvements in different aspects, you can plant both or choose one and toss the other.

9. Go back to step 1 with your new seed.

merphle wrote:

I think you have it backwards. You want single sticks on UDLR and double sticks on C - the idea is the UDLR will cross pollinate to form a single (MUCH) better plant in C, which you then use clippers to make 4x of and replant in UDLR, and then repeat the cycle. At least that's how I did it in prior Agricraft packs.

I'm sure we're on the same page. First take your best seed and make 2 or 3 clones. Then plant all on the periphery to cross them into C. Then clone C and repeat.

I wasn't aware of the clippers. That will speed things up.

There is an unstated assumption, that three or four candidates for parenthood (in L, R, U, C) will produce on average a better child in C than just two candidates. Do you know that to be true? I had assumed that two parents would be selected at random to cross.

Also, you said "much better". I haven't been finding that to be true, rather a little better or not at all.

Another possible improvement is C's procedure, which uses no testing and moves C to the peripheral positions in rotation. I'll think some more about that.

mastrude wrote:
merphle wrote:

I think you have it backwards. You want single sticks on UDLR and double sticks on C - the idea is the UDLR will cross pollinate to form a single (MUCH) better plant in C, which you then use clippers to make 4x of and replant in UDLR, and then repeat the cycle. At least that's how I did it in prior Agricraft packs.

I'm sure we're on the same page. First take your best seed and make 2 or 3 clones. Then plant all on the periphery to cross them into C. Then clone C and repeat.

I wasn't aware of the clippers. That will speed things up.

There is an unstated assumption, that three or four candidates for parenthood (in L, R, U, C) will produce on average a better child in C than just two candidates. Do you know that to be true? I had assumed that two parents would be selected at random to cross.

I don't have the facts to back it up, but from empirical testing, it definitely feels like the children grow to 10/10/10 much quicker when using four best-of-breed crops surrounding.

... and another thing:

There are lots of items we need, but we don't need stacks and stacks of them. An example is the mystical flower. I think a few stacks will last us until we turn the lights out. There's no point in improving them to 10-10-10 versions. I will make A/C seeds and I'd like to put them into the beast as is. Comments?

I have removed the seed you put in for the Mystical Flower, since it was spreading and clogging up the farm. We're not putting em to 10-10-10 because we "need" to, it's cause we can.

Crypto wrote:

I have removed the seed you put in for the Mystical Flower, since it was spreading and clogging up the farm. We're not putting em to 10-10-10 because we "need" to, it's cause we can.

Fine, but then what did you do with it? I'd like it back. I suppose if it spreads spontaneously it needs to go into a cloche, to keep it contained. Lem, want to help me rebuild the cloche farm? Unless, C, you or someone else wants to improve the seed?

We "can" do a lot of things, but some of them are more useful than others, wouldn't you agree?

BTW, I've been searching for evidence that trying to cross four seeds produces better offspring than just two. So far, I haven't found any.

Do not rebuild the cloche farm. Any seed planted in the main farm should be placed on cropsticks. That will prevent it from making seeds and being replanted.

It really doesn't take that long to make 10-10-10 seeds if you use a mystcraft watering can and put Growth Accelerators under where you are doing it.

The Seeds for the dye plants i moved to the AE system at Spawn.

Crypto wrote:

Do not rebuild the cloche farm. Any seed planted in the main farm should be placed on cropsticks. That will prevent it from making seeds and being replanted.

Yes sir.

Crypto wrote:

It really doesn't take that long to make 10-10-10 seeds if you use a mystcraft watering can and put Growth Accelerators under where you are doing it.

The Seeds for the dye plants i moved to the AE system at Spawn.

BTW, I've been hunting for the True Science of whether trying to cross 4 parents produces superior offspring. It seems to me that it might be a little faster, but whether the offspring is much better depends entirely on the algorithm the mod uses.

[NOTE:] According to web articles for A/C it is true.

Cool Stuff

Since I recently bought a ray tracing graphics card with a nVidia RTX2060 Super processor, I was interested to hear nVidia's, Microsoft's and Mojang's announcement of a new ray-tracing video system for Minecraft for Windows 10 (i.e. the non-Java edition.) If you've heard about this, you might know that reviews have been ecstatic. I have it working. Here's a demo from nVidia: https://www.youtube.com/watch?v=wUCR.... Here's an image example: https://www.windowscentral.com/sites...

This was my favorite article: https://arstechnica.com/gaming/2020/....

Ray tracing tech is not cheap. RTX cards sell for between $400 and $800. Mine is a bottom-end card. I'm not unhappy I didn't spend more. Please post what you think!

[EDIT] I had some difficulty getting a ray tracable world going, but here is the empty world I finally succeeded with. I think this is [expletive] amazing. https://imgur.com/nNltvwX. An image I screenscraped from one of the sample worlds shows the richness of the tech: https://imgur.com/yqxp1pA

In fact these are a little TOO rich for my comfort. I'll want to tone these images down a bit, or at least get used to them.

MC.Eternal server has been upgraded to version 1.3.5.3

...and that Raytracing-enabled Minecraft article caused me to order a new graphics card. I hope you're happy.

merphle wrote:

MC.Eternal server has been upgraded to version 1.3.5.3

...and that Raytracing-enabled Minecraft article caused me to order a new graphics card. I hope you're happy.

I did say one didn't have to do it right now. I recommended waiting till the Java edition supported it, which I think will be 2 or 3 years. Cancel your order?

I've been experimenting again with OptiFine. I haven't been able to make it run with the modpacks we use, or even Direwolf20.

.

mastrude wrote:
merphle wrote:

...and that Raytracing-enabled Minecraft article caused me to order a new graphics card. I hope you're happy.

I did say one didn't have to do it right now. I recommended waiting till the Java edition supported it, which I think will be 2 or 3 years. Cancel your order?

Too late, already shipped. I was overdue for an upgrade, anyway -- looking forward to 1440p gaming. And there are a handful of other games that are RTX-enabled that I expect I'll greatly enjoy.

I just hope this doesn't also cause me to "need" to upgrade my CPU/motherboard as well.

Can anyone give me the tl;dr on Minecraft versions? Is the Java version the main one where new features happen, or are they all equivalent feature-wise, or what?

fenomas wrote:

Can anyone give me the tl;dr on Minecraft versions? Is the Java version the main one where new features happen, or are they all equivalent feature-wise, or what?

The Java version is the main one. The others have fewer features. However the Windows version is the one in which ray tracing has been provisionally implemented.