NieR Automata (aka Nieronetta) Catch-All

Good video that explains why I kind of disliked 8-4 Play for the localization here and don't trust them as a localization company anymore, though for a more chill response: why I want more companies to localize games like SEGA localized Judgment.

Got Ending B last night and made some headway into what I believe is the path to C. Things get much more interesting now and I'm enjoying the different-yet-similar beats. I think I may get through what remains of the game for me this coming weekend.

This is really cool! There is no way I'm getting to a point of playing FF XIV again, but I'll have to YouTube some stuff at some point.

When that orchestral "Weight of the World" kicks in:

IMAGE(https://gifimage.net/wp-content/uploads/2017/10/matthew-mcconaughey-crying-gif-7.gif)

Just got back from the concert. It was awesome. Now I know a tiny bit about the first NieR game.

Agathos wrote:

Just got back from the concert. It was awesome. Now I know a tiny bit about the first NieR game.

Ohhhhh! So jealous! So jealous.

SINoAlice is out. Even though it's a mobile gatcha game, it's worth checking out for the snarky Yoko Taro writing and Keiichi Okabe music. I'm not going to spend any money on it, but I'll see how far I can get without doing so. The music is great.

I'm actually about ready to replay NieR: Automata, but I'm waiting for it to go on sale on Steam so that I can play it on my PC this time. I'm curious if there are any mods to make the game look a little better.

Oh sweet, looks like there are at least some texture mods you can play around with. Definitely going to be doing that at some point!

I got the notice last night on SINoAlice, but didn't install since I just started in on Romancing Saga's gacha.

Edit: Aaaaand I'm now "Downloading Desire".

Oh man! Patrick Klepek got a little interview with Yoko Taro and friends! it's actually a really fun and very silly read.

Taro: "As long as I have beer, everything is fine."

I'm actually still digging into that mobile game. It's got enough systems going on to keep my attention. So far, there's no challenge, though. You just steamroll through all the enemies. I dunno if you get to a point where that changes. I joined some random guild to check out guild vs. guild battles at some point in the Colosseum.

Well, if it's like every other gacha out there's the moment the challenge comes is the moment you either:

Grind out new levels of weapons/armor/characters/etc over the long haul, while engaging in the meta

Pay for them

That's generally where they all end up, sadly.

Yeah the review I read said the gameplay was pretty boring and it was only the Taro stuff that was keeping them playing.

I hit the pay wall. Will do the coloseum thing with the guild today but will probably uninstall later today. It was a fun thing to see and worth checking out for the music.

Even if it's just a gatcha game, I'll check it out.

tuffalobuffalo wrote:

Even if it's just a gatcha game, I'll check it out.

Hm. I want to, but I just don't care for mobile games very much.

It just makes me want the new version of Replicant to come out!

Nier Christmas Eve livestream announced.

Gonna be at 4:30am ET so it'll be finished by time any of us in the West are awake, I imagine.

As posted in the Secret Stan thread, I was just gifted the NieR: Automata World Guide Volume 2. It is gorgeous! There is a bunch of art, a strategy guide, and lots of text from the game, such as all the weapon stories. At the end there are many messages from the production staff, such as this:

Keiichi Okabe, Music Director and Composer wrote:

I put my all into creating music that would make the world of NieR: Automata that much more wonderful and profound. Honestly, I'll be pleased if people just like my music, but if listening to it moves you, I'll be even happier. I hope from the bottom of my heart that all of you that waited this long enjoy it.

Reinstalling now.

Shoot! I guess I need to get that.

The music really is wonderful, still a mainstay of my playlist (if you like it might want to checkout the soundtrack to AION, very similar feel).

I'm trying to get into this game, but am struggling a bit. I'm close to 4 hours in, and in what felt like main story missions, I defeated a human-ish creature in the desert and a robot creature in an amusement park. I visited a nearby robot village and returned to the little resistance base and picked up a bunch of little quests along the way but they all seem like side quests? And I'm having a really hard time traversing the world--it's slow going, and I find the map confusing to the point of uselessness. And I don't understand the combat either. I find the story interesting, but I'm flailing about now because I can't figure out where the story track is.

Last night I played for a half hour just trying to find somewhere to go and then I fell down a cliff into a little canyon area under a bridge that had a lot of enemies that were much higher level than me, I ran away from them and eventually found an elevator that took me up higher but not all the way out of the canyon, but I could jump up some rocks to get almost out of it but then the only way further up was a long jump past a waterfall that I tried to jump through but instead fell all the way back to the bottom and I did that whole sequence a second time before falling again and I just couldn't keep going.

Help! What do I do? Maybe the answer is this is just not for me, but I'd really like to see more of the story before I decide that. Any idea of how to trigger the next story quest? Am I missing something about traversal--is there fast travel?? Does anyone have a particularly good guide to recommend?

mrlogical wrote:

Help! What do I do? Maybe the answer is this is just not for me, but I'd really like to see more of the story before I decide that. Any idea of how to trigger the next story quest? Am I missing something about traversal--is there fast travel?? Does anyone have a particularly good guide to recommend?

It's been a while, but I'll help as much as I can...

I don't know if there are any "particularly" good guides, I always start with GameFAQs, and there seems to be a serviceable one there.

If you've done what I think, there's a boss at the amusement park, which you need to defeat. After that: "Check out the corpses of the androids for a little talk, then it's time to head outside. As you reach the parlor 2B and 9S talk... Now go down the stairs and head outside (there's a hallway behind the stairs but it's a dead end for now). You'll find a Small Flyer out here that starts talking to you. It wants us to [spoiler]... Accept..."

Regarding fast travel:

Spoiler:

Yes, there is fast travel but it unlocks later in the game. I think it’s soon after you fight a story boss in an underground area.

Thanks for the tips. beeporama, I was a little further along than you guessed, but that guide you linked to helped sort me out. Is there anything in the quest log that identifies main quests vs side quests? Anyway I brought the robot in the village a can of oil and things happened. I still struggled against the maps and the layout of the environment but I just unlocked fast travel, so I hope that'll help!

Okay, I think I have gotten to where I will be able to complete at least the first full playthrough of this game. I lowered the difficulty and set up all the autocombat stuff, which helps a lot. I'm not sure if my challenges with the combat system were a matter of basic understanding (perhaps having completed the intro a year ago and just coming back to it now, I've forgotten some important elements?), or if I struggled with the combat because I just need to "get good", or if I understood it and was reasonably competent at it but just didn't like it. Whatever the case, now I don't have to think about it.

I'm also largely ignoring the side quests now. At least some of the ones I've done have had fun bits of writing, but I've done others that were just not worth the effort. I tried one last night that was leading some folks on a parade, because I just stumbled on it and thought it sounded funny, but it turned out to be an escort quest that, even with easy combat, I still managed to fail, so, eh, I don't need to bother with that stuff. I just finished a sequence with an aircraft carrier and am now in search of a missing person, and the table of contents on the walkthrough I pulled up suggests I'm pretty close to the end of route A. I know in very broad strokes what a route B playthrough will entail (which character it involves and general sentiment about that character) but I'm curious to learn the specifics and to see what the subsequent playthroughs end up being.

mrlogical wrote:

I'm also largely ignoring the side quests now. At least some of the ones I've done have had fun bits of writing, but I've done others that were just not worth the effort. I tried one last night that was leading some folks on a parade, because I just stumbled on it and thought it sounded funny, but it turned out to be an escort quest that, even with easy combat, I still managed to fail, so, eh, I don't need to bother with that stuff. I just finished a sequence with an aircraft carrier and am now in search of a missing person, and the table of contents on the walkthrough I pulled up suggests I'm pretty close to the end of route A. I know in very broad strokes what a route B playthrough will entail (which character it involves and general sentiment about that character) but I'm curious to learn the specifics and to see what the subsequent playthroughs end up being.

I remember in my first playthough, I bogged way down doing sidequests pretty early in the game to the point where it annoyed me a bit. This gets solved later as 1) once you have fast travel and more possible locations, and 2) you get better chips which allow for better movement/dodge distance, which makes traversal MUCH faster. And everything you have in terms of weapons/chips/levels carries over to route B, so putting a bunch of sidequests off is until you can do everything faster is a reasonable choice anyway. They can be hit or miss, but the good ones are really good.

Also, you get access to the parade sidequest WAY before you're actually strong enough to beat it. Save it for much later in the game.

I just started Nier Automata a week or so ago. I am not sure how I feel so far. I struggled through the opening section, frustrated that I couldn't save. It is a period of time that seems to take at least 20 minutes or so, only to die without an option to save. I knocked the difficulty down and have made it further in.

The map is kind of frustrating and I wasn't sure what I was expecting, but I wasn't expecting such a dreary, grey-brown open world game. I have passed the amusement park section and am going about doing odds and ends it seems.

Garth wrote:

I just started Nier Automata a week or so ago. I am not sure how I feel so far. I struggled through the opening section, frustrated that I couldn't save. It is a period of time that seems to take at least 20 minutes or so, only to die without an option to save. I knocked the difficulty down and have made it further in.

The map is kind of frustrating and I wasn't sure what I was expecting, but I wasn't expecting such a dreary, grey-brown open world game. I have passed the amusement park section and am going about doing odds and ends it seems.

Stick with it! It starts out a little slow once you get through the opening...

tuffalobuffalo wrote:
Garth wrote:

I just started Nier Automata a week or so ago. I am not sure how I feel so far. I struggled through the opening section, frustrated that I couldn't save. It is a period of time that seems to take at least 20 minutes or so, only to die without an option to save. I knocked the difficulty down and have made it further in.

The map is kind of frustrating and I wasn't sure what I was expecting, but I wasn't expecting such a dreary, grey-brown open world game. I have passed the amusement park section and am going about doing odds and ends it seems.

Stick with it! It starts out a little slow once you get through the opening...

I shall. I am liking it well enough and feel like I just need to push through. I didn't mean to give the impression that I really disliked it. I am just at an in-between part where I am still waiting for the game to click with me.