Look Who's Dishonored Too - Catch-All

Shadout wrote:
pyxistyx wrote:

As the name suggests, it also very neatly ties up the outstanding plot threads with the Outsider, Daud and Billie in a reasonably satisfying way. And WITHOUT a stupid boss battle, which is always a pleasant discovery.

Stuff like that should be on the box.
"This game features no stupid end boss battle" would immediately raise my interest for most games.

Really liked Dishonored 2. Will surely pick this one up at some point.

Good, I'm not the only one who dislikes end boss battles!

There's going to be a awful lot of awkward silences in the morning briefing tomorrow at the guardhouse..

IMAGE(https://steamuserimages-a.akamaihd.net/ugc/934928288650652468/83A65643CFB0F8F83F4BCB7B8DF2645F600A3B21/)

An awful lot...

IMAGE(https://steamuserimages-a.akamaihd.net/ugc/934928288650653091/08A67043B407EFE0FE8B8A09BFEEB20F30234B4D/)

I just want to know why, despite zeros everywhere, I didn't max out the stealth graph?

If I recall right, suspicions (the white lightning bolt that fills up) count against the stealth graph but don't count against detections.

Hm. Interesting. You'd think I'd have caught that before the third game, but OK. That could explain it.

Death of the Outsider really hammers home how much I don't really want to accumulate upgrade bits to fill out upgrade trees anymore. Emily/Corvos upgrade menus are boring and unnecessary. Would the game get too easy if you just had all the powers? It's already easy, so I think I'd just end up with more Home Alone hijink options to mess with.

Having Billie's abilities present completely from the (near) beginning makes makes for a more fun game.

That depends, Danjo, what difficulty are you playing on? Because it gets trickier as you go up, they change their patrol routes and detect you a lot faster.

Ya but the parry-decapitate-heel-toe-heel-toe still works. I'd like to be sneaky, but I'd also like to not save-scum.
When they see me there's the question: What's more valuable; their virtual lives or my time (loading)? I put their heads in the nearest bin.

Makes me think some of the guards in Splinter Cell had it right when they saw the spooky techno ninja. "Maybe it was nothing."

Danjo Olivaw wrote:

Death of the Outsider really hammers home how much I don't really want to accumulate upgrade bits to fill out upgrade trees anymore. Emily/Corvos upgrade menus are boring and unnecessary. Would the game get too easy if you just had all the powers? It's already easy, so I think I'd just end up with more Home Alone hijink options to mess with.

Having Billie's abilities present completely from the (near) beginning makes makes for a more fun game.

New Game + in Dishonored 2 lets you mix and match powers, and starts you with all the Runes from your last playthrough, and they're cumulative across playthroughs. After my ghost and murder runs, had access to every one of Corvo's and Emily's powers, and like 47 Runes at the start. Insanely easy and overpowered.

I don't mind getting upgrades for abilities throughout the game (like linking three targets instead of two), but I do wish the basic palate of abilities were available from the start. That was one of the things about "The Knife of Dunwall" that helped me get into the series in the first place.

Anyone had issues with Death of the Outsider not launching. Screen turns black and then nothing helps other than resetting the PC.
Arkane seems to acknowledge the issue back at release, but then claim to have patched it immediately.
Feels like I was magically transferred to the 90s PC gaming or something.

Danjo Olivaw wrote:

Makes me think some of the guards in Splinter Cell had it right when they saw the spooky techno ninja. "Maybe it was nothing."