Total War: Warhammer

I've really been enjoying it this weekend. My brother and I started as 2 Empire factions and are working on unifying the provinces while getting the crash course in how to play. Like, after a 5 hour session yesterday, this morning we figured out Stances. That makes a pretty huge difference.

Simultaneous turns and getting to borrow some troops to control in a battle I otherwise wouldnt have a role in is a perfect solution to what would otherwise be a whole lot of waiting around.

Yeah, the sharing units is great for multiplayer. The friend I play a lot with, we usually give the non-participating player the cavalry units, since they are much more effective if they can be micromanaged (cycle charging and such). Simultaneous turns was a huge boon for the series, since there were times you could be waiting several minutes for your turn if your co-op partner had a lot to do.

My friend and I are getting towards the end of our Warriors of Chaos IE game (Sigvald and Valkia tag team). Been a ton of fun razing the land and subjugating the mortal races. We got the Dwarf end game scenario, which has been a little rough since WoC lacks good armor piercing damage outside their gifted units.

One issue we're having is being able to understand when our armies will get any backup. It seems like we can have 2 armies and a garrison very nearby, take a 3rd army to initiate an attack right in that mess and end up with 0 backup. Any ideas?

polypusher wrote:

One issue we're having is being able to understand when our armies will get any backup. It seems like we can have 2 armies and a garrison very nearby, take a 3rd army to initiate an attack right in that mess and end up with 0 backup. Any ideas?

Most lords can get a skill called Lightning Strike which stops reinforcements from happening. Maybe the enemy has it?

If you have an army selected then hover over an enemy, you will see yellow lines drawn between nearby armies who will reinforce for the battle. If the map is really messy, they are hard to see sometimes. In general, the ranges are really short, you have to be hugging an army or city's "zone of control" to reinforce.

Lightning Strike only works on offense.

Is it just me or has immortal empires gotten way harder than Warhammer 2? Started a Skarsnik game and suddenly I'm going up against 2-3 enemies at once, each of which has better elite troops than I'm even able to build at this point.

jdzappa wrote:

Is it just me or has immortal empires gotten way harder than Warhammer 2? Started a Skarsnik game and suddenly I'm going up against 2-3 enemies at once, each of which has better elite troops than I'm even able to build at this point.

It's definitely harder. Have you seen Festus start?

NathanialG wrote:
jdzappa wrote:

Is it just me or has immortal empires gotten way harder than Warhammer 2? Started a Skarsnik game and suddenly I'm going up against 2-3 enemies at once, each of which has better elite troops than I'm even able to build at this point.

It's definitely harder. Have you seen Festus start?

Yeah, I got my butt kicked as Festus and decided to switch to greenskins.

jdzappa wrote:

Is it just me or has immortal empires gotten way harder than Warhammer 2? Started a Skarsnik game and suddenly I'm going up against 2-3 enemies at once, each of which has better elite troops than I'm even able to build at this point.

Honestly, for me I swear there's something funky with the difficulty in Immortal Empires. I play on Normal (because I suck) and not only is it harder than Mortal Empires in TWW2, it's harder than the regular campaign in TWW3! I end up dogpiled by multiple other factions no matter what I do, much moreso than in those other games/campaigns.

I don't know if it's intentional or a problem emerging from the sheer complexity of processing all these factions in this great huge gameworld every turn (and honestly, I am genuinely very impressed at the speed it processes turns when there are 200+ factions to churn through on the AI's part). Hopefully it's something that gets adjusted, because in all other respects Normal is the right difficulty for me, it's just frustrating that I wind up at war with a minimum of 2-3 other factions in short order no matter who I have tried playing, and getting piled under more enemies than I can afford armies to fend off.

I was looking up something about the game yesterday and one of the search autocomplete options was 'total war warhammer difficulty bug'. Apparently there's pretty strong suspicion there is or was a bug with normal difficulty where AI is far more aggressive than hard.

That matches my experience with Chaos and Empire but I've felt like my Brettonian try feels about right as far as AI aggression (declaring war specifically) goes.

Today I had a hugely epic fight as Bretonia vs the Tomb Kings. Both sides has 2 Lords and the tomb kings had a big garrison. Total real battle time was under 10 minutes but I spent over an hour on the battle making all the right moves to go from an autocalc Close Defeat to Heroic Victory. Felt great!

Bretonian knights have a wedge formation that increases their mass. I was able to crash through sometimes three whole lines of units with that. Insane. I feel like every faction is OP in its own way and that's a great way to handle balance.

Bretonia is a faction I haven't played much yet. Will have to change that and give them a try! Cavalry!!

Checking back into this thread

I've upgraded my PC and figured it was time to get into Total War: Warhammer 3. Put a huge amount of time into TW:W2 (250 hours) and have almost all of the DLC so...Exciting to have it all in one place now. I played for about 2 hours when it first launched on Gamepass but it didn't stick with me; performance problems, difficulty getting into the new races etc. I was reading a lot of complaints, too, and figured I'd just wait it out for some patches and a hardware upgrade.

So I'm back at it at 1440p with a 3060ti and much better processor, battles run so smoothly and look gorgeous! I haven't tried a campaign yet as I've been too busy to really into learning/re-learning how everything works. I guess that will be the true test of my PC's performance.

How are you all feeling about the game now? Seems like a lot of people got back in with Immortal Empires. Since I'm obsessed with goblins in the tabletop game, I'm pretty excited to finally have a crack at them in Total War. It was super cool seeing a bunch of the minis I've painted represented in the game!

IMAGE(https://pbs.twimg.com/media/FmlyrQeaAAEDOU2?format=jpg&name=large)

I'm VERY excited to play around with Nurgle as I play some Deathguard in 40k, plus tanky and poison classes in games are big favourites of mine, I'm just a little nervous about the weird cyclical building stuff. I already get a bit overwhelmed with campaign map tactics, so that looks a bit much!

Anything to look out for with the new factions and campaign? Starting tips?

The Greenskins are really fun and you can collect'em all by defeating the different Lords. Then you can run themed armies for each one. Black Orcs with Grimgor, Night Goblins with Skarsnik, Savage Orcs with the savage orc shaman guy.