Hellblade Catch-All

Thanks, I might just play it with a guide to not get annoyed. I haven't touched it since but will probably give it a go again eventually.

Okay, made it back after deciding I better bring the main Witcher 3 across the finish. I'm really, really, really digging what this game is doing.

I pushed through quite a bit more. The story telling is just getting better and better but the combat is very samey and the puzzles are very hit or miss. The first time you go across that bridge though. Pretty cool.

Spoiler:

The voice reminded me of Liam Neeson in A Monster Calls

The combat is very not a high point of the game, and also not the point of the game, at least for non-boss encounters. Don't feel bad at all for dropping the difficulty to easy.

Having the screen go incredibly dark, blurring your vision, then basically having a short count down timer to death is so much fun. I can't believe some of this stuff made it through play testing.

I guess I'm in the minority in that I usually really enjoyed the combat.

The fight against Valravn, when I didn't really have a handle on the combat and was "near death" over and over again (but amazingly never actually died) was one of my most epic gaming moments to date.

I recall dying a few times, but not with all the boss battles. If anything, the combat was the easiest part of the game; some of the puzzles required a little too much precision, in hindsight. The final battle took me a bit to figure out, but in general the combat, if one is patient and doesn't flail all out, is manageable.

Just finished.

Regarding the combat: It wasn't hard, just boring. Everyone but the shield guys could be beaten by rolling and heavy attack. Multiple enemies were annoying because the aggresive autofocus didn't let it flow the way I wanted to. Battles were made harder by smaller arenas and more enemies not complicated patterns.

After beating it I feel very much this:

Jonman wrote:

My opinion on the game is that it's a bad game that rides on the coattails of its presentation, which is downright spectacular. Whether that's enough to carry you through or not is up to you.

It was spectacular enough to carry me through. The spots where the music would kick in, with certain voices, while Senua was confronted by "unbeatable" foes was quite an experience.

I'm on the side of the combat being good even if it's not entirely deep. Yeah, all you really need is to roll and slash, but returning a second time and learning the timing to parry blows I found it a lot more enjoyable, fast-paced, and rewarding. In fact, as AUs_TBirD mentions, my first playthrough I had a really tough time with Valraven. Second time, knowing when to parry and deflect those knives back, I felt like a real warrior able to take anything the game threw at me.

So put me on the side of the combat being pretty solid. Far better than that... stealth? segment.

Thanks to the generosity of AUs_TBirD, I got to play Hellblade this past week.

Overall, I'm glad I got to play it. It was a different experience than most games.

The story itself was pretty good. It wasn't complex, but the way the story was delivered was great. The voices in her head, the internal struggle, the emotion was all well done. The environments were attractive for the most part, and very atmospheric. The story bits that were available at the symbols were interesting too. My only complaint was that I sometimes would miss some dialog because it was drowned out by other sound, or they rattled off some detail that I didn't catch.It didn't really effect my enjoyment of the story at large though.

The puzzles were fun too and weren't too tough, but not so easy where I just felt like I was going through the motions. A couple of them I needed to spend some extra time on because I didn't see something I probably should have. Luckily they weren't too spread out.

Count me as someone who liked the combat, except there were 2 or 3 encounters that went on for too long. The system was simple, but I needed to pay attention to positioning and not spamming attacks too quickly. I liked the way the stamina was handled - without an on screen meter. I could just feel her sword attacks slowing down if I went too crazy. I never learned to parry and just dodged my way out of bad situations. I did die a handful of times. The game was pretty generous about letting her get back up on the brink of death.

Sometimes the game would drift a little to far towards walking simulator, but it typically didn't last too long.

This wasn't GOTY material for me, but very much worth playing. The documentary under extras was an interesting look behind the scenes and a nice way to wrap up my play through.

So I'm not reading anything, because I don't want to spoil myself, but I'm tagging in after playing about an hour and a half - two hours for the first time tonight, and I'm blown away. This game is gorgeous, the sound design is A-MA-ZING, the character animations are just freaking cuckoo and just... wow. I struggled a little bit with a puzzle, but that's probably because it's midnight.
Anywho, I'll catch up and report back when I've made more progress. But I can see what people see in it.

Eleima wrote:

So I'm not reading anything, because I don't want to spoil myself, but I'm tagging in after playing about an hour and a half - two hours for the first time tonight, and I'm blown away. This game is gorgeous, the sound design is A-MA-ZING, the character animations are just freaking cuckoo and just... wow. I struggled a little bit with a puzzle, but that's probably because it's midnight.
Anywho, I'll catch up and report back when I've made more progress. But I can see what people see in it.

I really loved it . Please keep us updated on your progress!

I finished it tonight! The combat got a bit tedious towards the end, but ultimately, it's an amazing game. Will need to read all the thread, but it's gorgeous, the acting is superb, the animation and graphics mindblowing and the sound design... like I said A-MA-ZING.

Glad you liked it!

Lifts the spirits to see new people finding this gem. I expect it will keep happening.

Soooo....So. To help support my team at work, I decided to learn to use Premiere, and to do that, I poured a bunch of my feelings and thoughts on Hellblade into the video essay format. I've got a lot of anxieties over sharing something quite this earnest, but they effectively dared me to share it, so I'm doing so here.

Not everything I envisioned played out, some things that needed more emphasis I didn't quite have footage to convey, I regret some of the language but also am not sure if I should as much as I do, there are some audio issues, and while I like the sound of my own voice, I hate the recorded sound of my own voice. Anyway, f*ckit, link to the results.