
Is there a catchall for this? If not...
It's due On Early Access next week and is one I've been REALLY eager to get my hands on.
The early access version consists of "three dungeon environments, ten classes, 130+ items and dozens of monster types" with more being added through to the proper release in the "second half of the year"
Darkest Dungeon is a challenging gothic roguelike turn-based RPG about the psychological stresses of adventuring.Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You'll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
Striking hand-drawn gothic crowquill art style
Innovative turn-based combat pits you against a host of diabolical monsters
Ten (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
Camp to heal wounds or deliver inspiring speeches.
Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
Classic CRPG and roguelike features, including meaningful permadeath, procedural dungeons, and incredible replayCan you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Urgh...never has a game made me regret not being an annoying Youtube personality with thousands of followers (bunch of 'em got the Early Access version of the game early from the developers).
It's looking SO GOOD.... On the one hand I should sensibly wait for the full version rather than jumping into the incomplete Early Access version but...I don't think I'll be able to resist on this occasion.
<3 <3 <3 the whole "Mike Mignola" thing going on with the graphics.
I am so looking forward to this but early access...must...resist...until....release....gah!
Twitch has had some streamers hyping this and it's been a blast to watch people play. From everything I've seen this looks like a really well polished early access game.
I'm so glad early impressions are positive.
This is on my radar after getting air time on the last Giant Bomb UPF. I'm hoping to hold out until it's less 'early', but it already looks real interesting.
I was lucky enough to get an "early" Early Access key from the developers and have been streaming it the past couple of days. I've been enjoying it a lot. I had a lot of trouble with stress management in the early going but after a patch and my characters developing I've been able to manage it much better. The game mechanics are fairly formed for an Early Access game, with future updates including new content and characters.
Threw this on my wishlist only to check my email and realize I'd backed it and forgotten and had early access already. Free game, right!?
Had fun with it tonight, though stress management and a poor choice of upgrade has me thinking my first party is about doomed. Plays right into my restart-itis though; as if I wouldn't have restarted even if things had been going swimmingly. Hah!
My pile will probably be put on hold when I dive onto this. Been looking forward to it since I saw it at PAX east last year.
I've been looking forward to this one since it announced, at backed it on one of the early backer tiers. I've only got about an hour or so in it (which included a total party wipe on the first adventure and a quick re-start), but it's been exactly what I was hoping for from it. And, as others have said, very, very well polished. No idea about game balance. Still learning the classes and how to spend time in town between delvings. Usually I stay far away from early access and just wait on the final game, but this one is going to be hard to stay away from.
Ok, this is pretty great
And I'm really glad you can rename the characters
Stalwart Crusader Demiurge and cunning highwayman Elysium made short work of the road bandits, escorting their fair leader to the manor ruins. Joined shortly afterwards by Sister Hypatia and the enigmatic Doctor Clocky. Sadly, their first foray into the ruins ended in a route - close to death, only the combined focus of Hypatia and Demiurge broke through the ambush of an undead horde without loss of life. Sadly, Doc Clock was less fortunate - mind broken, her sarcastic abuse echoed through those fallow halls all the way to the relative safety of camp.Licking their wounds, the team try to settle their weakened will while new hapless fools join the team. With most of the team out of action temporarily, it is left to the probably unreliable Doctor Clocky to lead the newcomers - A suspicious Highwayman known only as "The Rabbit", A ferocious wildwoman - "Dee the barbarian" and the mysterious "Certis the Wise" - back into those haunted tunnels in search of elusive redemption...
OMG that's awesome!
Been looking forward to this for a year, and I've got it loaded up. Can't wait to play.
Doctor Clocky is almost certainly unreliable. I wouldn't trust her to lead them out alive.
I've only run a couple of non-tutorial excursions so I'm probably just missing it, but how do you retreat from the dungeon and not just a specific encounter? Not seeing an option to camp either (despite characters having skills for use in camp), but maybe it doesn't open up in the initial weeks?
Heh. "Pious."
This looks really interesting...
So much good stuff out there right now - it hurts!
Yea, I'd really like to hold out and not play this until release but it's not happening. Soaked up about 4 hours already thus far as I attempt and mostly fail to get out of my "everyone must survive" mindset. A little bad luck in the beginning seems to go a long way though.
Are there any traits or tricks for using stacks of books especially? I've gotten one good result and about 10 bad out of those stacks and am considering just bypassing them every time. Most other interactive items thus far have been pretty negative as well. Unless perhaps it's related to the darkness level loot boost, just thought of that but I think it'll be awhile before I can try running darker; barely survive in the light at the moment.
I'm holding off by the combined powers of Apotheon and Transistor currently being free, DA:I, Lords of Xulima, and this not being full release yet. The damn would break if any of those things wasn't happening.
Also congrats to the increasingly dangerous, potentially unhinged, zealot Demiurge the crusader, who is the first mercenary to survive to reach level 2
Yes!
I hope you're doing the usual snarky screenshots Pyxi, they're the highlight of my Steam activity feed.
I'm going to have to get this I think, I just can't resist that amazing atmosphere combined with the gorgeous art style. And whoever does the voice-over work is incredible. Like I needed another game to play!
I'm going to play this on PS4 when it finally washes up on the shores of the PSN Store.
And whoever does the voice-over work is incredible.
That's Wayne June. I know you can find him on twitter @ wayne_june if you want to let them know you're thoughts
I'm going to play this on PS4 when it finally washes up on the shores of the PSN Store.
Have they mentioned this will appear on the PS4 as well? Its really an awesome game! I can see it fit nicely as a PSN game though.
As someone asked earlier - does anyone know how to camp? I can't see any way to use skills for camping.
Was finally able to really sit down and put a couple hours into the game last night. Had successful novice runs for weeks 4 and 5 (I think a bug caused week 2 to duplicate itself into week 3; 'twas weird), clearing out 90% of rooms. (And I finally understand how camping works! Very cool system, that.) Started a run at a necromancer and I'm just cruising. Headed into the final couple rooms, fresh out of camp at nearly full health and with low stress levels. Took a couple bad beats against a generic pack, but was still in good shape when I faced the necromancer, who proceeded to straight up put a beat down on the party. My vestral saved the other three party members from death in four separate rounds before I finally had a successful retreat roll (three attempts) and abandoned the quest with all party members still alive and the necro still around 80 health (out of like 100).
Brutal, but so much fun.
Have they mentioned this will appear on the PS4 as well? Its really an awesome game! I can see it fit nicely as a PSN game though.
It's definitely on it's way :).
As someone asked earlier - does anyone know how to camp? I can't see any way to use skills for camping.
Camping is only available on medium length and greater missions. During mission provisioning, they will give you a firewood bundle for your inventory that you can use to camp when you want.
Thanks guys - Looks like I will be double-Dipping in this game then!
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