Lost Ark - Diablo 3 Clone MMO

So this is a gamepad game...

On the plus side, the way the story and level design are integrated is epic in the true sense of the word.

I may start using C instead of mouse click for attack. I find things a bit awkward with mouse controls and they have a ton of attacks. The style and flow of the few characters I've tried are good. I just don't feel like I am capably in control.

And bosses just absolutely wreck you. Yes there is dodging but it seems to be on a cooldown where you can dodge 1 out of every 4 boss telegraphs.

I am glad they don't make you wait forever to get your advanced class. Plus they give you ample opportunity to test out each one before you commit to an advanced class.

I'm also glad I supported the game for the great positives. I can't shake the feeling that this is a diablo game for those RTS players that can do 17+ clicks/commands per second.

I use K/M without issue. As usual I bind things to the way I like

fangblackbone wrote:

And bosses just absolutely wreck you. Yes there is dodging but it seems to be on a cooldown where you can dodge 1 out of every 4 boss telegraphs.

This sounds like it might positive to me. Would not be an A-RPG if you could just dodge roll out of all hits.

fangblackbone wrote:

So this is a gamepad game...

A lot less positive, though people dont seem to agree on it

You can pretty much run out of all the boss telegraphs. The trick is letting them attack first so you can position accordingly. Use the roll only for the big ones. Also at the end of most attacks the boss has a few second downtime so use that. Attacks from behind give bonus damage. Also don't forget to use your class special.

DeThroned wrote:

Every class is soloable, you can play what you enjoy.

Been reading up a little bit on Lost Ark. Sounds like there are "raids" designed for 4 people. Doesn't sound very soloable. Do they scale with player count?

Shadout wrote:
DeThroned wrote:

Every class is soloable, you can play what you enjoy.

Been reading up a little bit on Lost Ark. Sounds like there are "raids" designed for 4 people. Doesn't sound very soloable. Do they scale with player count?

I'm not sure if you ever played WoW, but I see this statement as "WoW is not soloable because there are raids designed for xx people". There is a ton of content you can do otherwise without ever needing to group. I only got to play to 17 so not sure how much there is to the end game in Lost Ark, although from what I've read, you can solo everything but the end game content.

As for higher end raids, I don't know. My hopes is that there is a lot of content to do without having to group. What I noticed when I went into a dungeon was that there was a matchmaking option. I want it to work as I see it in my mind and be awesome

DeThroned wrote:

I'm not sure if you ever played WoW, but I see this statement as "WoW is not soloable because there are raids designed for xx people".

It would also be very accurate to say WoW is not completely soloable. Heck, not even remotely close to completely soloable, with both dungeons and raids taking up the vast majority of its endgame.

No need for pendantics... There's not been a MMO where end game content is soloable by the average player.

Everything UP to that point is though and it's a f*ck ton of content AND it doesn't matter what class you choose.

ranalin wrote:

No need for pendantics... There's not been a MMO where end game content is soloable by the average player.

Which is why I asked if it was completely soloale or MMO-like. And it looks like it is an MMO. That hardly seems like pendantics.

That is fine though. As mentioned earlier the A-RPG space is crowded suddenly, so it is not like there aren't choices to be had even if Lost Ark is not part of it.
I am just disappointed.

The thread title says "MMO" and is in the "MMORPG" forum...

Plenty of games are playing loose with their genre-definitions. I still dont see the problem in asking how much of an MMO the game is

I have certainly heard Lost Ark described as an MMO before. Always just assumed it was still first and foremost an A-RPG, with a tiny bit of MMO elements sprinkled on, such as being able to run into other players, like you can do in towns in PoE.

Shadout wrote:

Plenty of games are playing loose with their genre-definitions. I still dont see the problem in asking how much of an MMO the game is

I have certainly heard Lost Ark described as an MMO before. Always just assumed it was still first and foremost an A-RPG, with a tiny bit of MMO elements sprinkled on, such as being able to run into other players, like you can do in towns in PoE.

I agree that the 'mmo' label is used when it shouldn't and it's not there when it should.

Have you looked at the game play at all? It's obviously VERY much an ARPG.

At the same time it's a very expansive and interwoven world so the MMO suffix definitely applies