Dragon Age: Inquisition Catch-All

Added myself to the doc for PC and friended up all y'all. Looking forward to coop. I've heard it's a lot of fun.

Wait... Gamepad controls are better than KB/m? Didn't see that coming.

A few reviews I read mentioned that it would be more of a challenge to use a gamepad on difficulties above normal. Because of the lack of party control. Is that the case?

Is anybody playing the PS4 version? Does it run okay or should I just get the pc version? I have about 20 psn space bucks but if it plays bad then I will probably get it on pc.

JohnKillo wrote:

Is anybody playing the PS4 version? Does it run okay or should I just get the pc version? I have about 20 psn space bucks but if it plays bad then I will probably get it on pc.

I am about 2 hours in, works great on my PS4, no problems.

In fact, every problem I have heard about the game from a technical perspective has all been from the PC version.

Oh wow I'm a dumbass. I guess the first campsite I setup I must have missed the notice and have wasted a lot of time running or riding a horse around the Hinterlands.

You can teleport back to a campsite from the map at any time out of combat.

Just click on it in the map. I feel so stupid. At least I'm only 6 hours in.

Well, I've got a 2600K @4.4GHz, and an NVidia 680 with 4 gigs of RAM, and it's kinda okay during regular play, but it's extremely stuttery and distracting during cutscenes, to the point that I dropped out of the game and came to whine about it here. I see the 60fps fix mentioned upthread, and I see the reddit thread on Google, so I'm going to go try that.

I'm running at 2560x1600, which is well beyond what most folks do, so I suppose I shouldn't be upset that the 680 isn't keeping up, but it's been really good up 'til now, playing everything pretty much flawlessly. After doing the settings that NVidia suggested for the card, I'm benching at mid-40s, low of I think 32fps, which oughta be mostly okay (and it mostly is), but as soon as the cutscenes fire, it's absolutely horrible. It's so hard to focus on what's being said when everything is that choppy.

I was going to wait on the 970 until 8 gig versions shipped, but it's suddenly developed a lot more appeal.

edit: also, I tried running at quarter-res (1280x800), but for some reason, it looks really bad in this particular title. I don't know why, but for some reason, the scaling comes out weirdly blurry and unpleasant. Normally, quarter-res games aren't too bad, but in this title, it doesn't look good.

cls33 wrote:

Wait... Gamepad controls are better than KB/m? Didn't see that coming.

A few reviews I read mentioned that it would be more of a challenge to use a gamepad on difficulties above normal. Because of the lack of party control. Is that the case?

I'm on hard and haven't really had any trouble but I only just got to the hinterlands. I was distracted by killing the elusive eastern bunny-pigs. I don't know how reviewers didn't call out the m/k functionality as lacking. It's almost like they must have been using a different control scheme then what shipped.

One nice feature is that regardless of tactical or action setting AOE spells automatically pause the game. So you can fire off a barrier spell and roll right into combat.

Stele wrote:

Didn't have to do that. Switched, exited that menu, clicked save, and the gamepad was working.

If you're wireless you'll have issues, especially once you exit and come back in. Not a big deal but they should have caught it in QA

Malor wrote:

edit: also, I tried running at quarter-res (1280x800), but for some reason, it looks really bad in this particular title.

Malor I had to go with the x1200 res to maintain the 2560x1600 aspect ratio at full screen. I am hitting 70-100 FPS on Crossfire 6970 (relatively old cards). I am using low settings for everything except mesh and textures. The characters look great, but the environment is plain.

I saw amazon is starting black friday specials early and am keeping an eye out for dual 290s. I am not yet convinced 2560x1600 can be handled by a single card if you want high settings.

Malor wrote:

Well, I've got a 2600K @4.4GHz, and an NVidia 680 with 4 gigs of RAM, and it's kinda okay during regular play, but it's extremely stuttery and distracting during cutscenes, to the point that I dropped out of the game and came to whine about it here. I see the 60fps fix mentioned upthread, and I see the reddit thread on Google, so I'm going to go try that.

That's pretty much the same setup I have, and yet cutscenes are fine for me. Automatic graphics settings (high/ultra plus fade touched textures) puts me at a pretty solid 50fps with vsync turned off.

I really like how you can hit different locales and they might be too high level for you. I hate RPG's that level with you.

I just went to

Spoiler:

Fallow Mire

, oh my god it's beautiful and REALLY creepy. Can't wait until I can actually survive more than 10 sec in a fight there.

Huh, I dunno. Even with the 60fps fix, and most settings on Medium, it really sucks, and I don't feel it's very playable.

Guess I'll shelve it, and wait for the patch.

edit: I suppose I could try turning off hyperthreading, but I was under the distinct impression that the Frostbite engine liked HT.

Really enjoying just exploring the different environments. Having a few run-ins with some deadly monsters along the way has been fun in the "oh sh*t, run" kind of way. The first dragon I encountered one-shot half my party, leaving the third member to burn to death as I high tailed it out of there.

Oh look a rocky outcropping above a few of the green fades/shades. This will be an easy fight!

Oh crap, they have friends, that knock you down. ugh. Party got slaughtered.

How is it 10:30 already? This is a bad sign... In a really good way.

Grrr. Made it 3/5ths of the way through a multiplayer session, playing fairly well for a level one, and then boom. CTD.

JohnKillo wrote:

Is anybody playing the PS4 version? Does it run okay or should I just get the pc version? I have about 20 psn space bucks but if it plays bad then I will probably get it on pc.

It's perfectly fine on PS4. Even looks pretty damn good for a console game.

Malor wrote:

Well, I've got a 2600K @4.4GHz, and an NVidia 680 with 4 gigs of RAM, and it's kinda okay during regular play, but it's extremely stuttery and distracting during cutscenes, to the point that I dropped out of the game and came to whine about it here. I see the 60fps fix mentioned upthread, and I see the reddit thread on Google, so I'm going to go try that.

I'm running at 2560x1600, which is well beyond what most folks do, so I suppose I shouldn't be upset that the 680 isn't keeping up, but it's been really good up 'til now, playing everything pretty much flawlessly. After doing the settings that NVidia suggested for the card, I'm benching at mid-40s, low of I think 32fps, which oughta be mostly okay (and it mostly is), but as soon as the cutscenes fire, it's absolutely horrible. It's so hard to focus on what's being said when everything is that choppy.

I was going to wait on the 970 until 8 gig versions shipped, but it's suddenly developed a lot more appeal.

edit: also, I tried running at quarter-res (1280x800), but for some reason, it looks really bad in this particular title. I don't know why, but for some reason, the scaling comes out weirdly blurry and unpleasant. Normally, quarter-res games aren't too bad, but in this title, it doesn't look good.

Don't feel bad, I have a GTX780 and I still can't get a locked 60 framerate on medium settings. Thought that might be because of my AMD CPU.

I have had no success using the PS4 controller on PC with DAI. I've tried the two branches of DS4Windows and while the controller is visible and responds in the Control Panel for game controllers, inside the game I get nadda.

Anyone have suggestions? Or is it revert back to the 360 controller?

(I'll add it is very poor design that once you switch from M/K to a controller you cannot switch back to M/K with the mouse and keyboard -- you have to delete the preferences file in order to return controls back from the non-responsive controller!)

Hm. 360 Controller isn't working either. Puzzling.

JC wrote:
cls33 wrote:

Wait... Gamepad controls are better than KB/m? Didn't see that coming.

A few reviews I read mentioned that it would be more of a challenge to use a gamepad on difficulties above normal. Because of the lack of party control. Is that the case?

I'm on hard and haven't really had any trouble but I only just got to the hinterlands. I was distracted by killing the elusive eastern bunny-pigs. I don't know how reviewers didn't call out the m/k functionality as lacking. It's almost like they must have been using a different control scheme then what shipped.

One nice feature is that regardless of tactical or action setting AOE spells automatically pause the game. So you can fire off a barrier spell and roll right into combat.

Stele wrote:

Didn't have to do that. Switched, exited that menu, clicked save, and the gamepad was working.

If you're wireless you'll have issues, especially once you exit and come back in. Not a big deal but they should have caught it in QA

None of the reviewers that I have seen played with a keyboard of mouse. All the screenshots show controller buttons meaning they played with controllers. That's a big freaking oversight. This is a total regression of how a PC game is suppose to control.

Dramatic Marlin wrote:

Hm. 360 Controller isn't working either. Puzzling.

I read somewhere that you need to have a wired controller (it's the only kind I have so I can't verify). Also, it has to be plugged in before you start the game or DA3 won't see it.

Bizzare -- Although Windows detects them, the game will not recognize any of the following controllers: PS4 (Bluetooth or Wired), 360 (Wireless) or Xbox One (Wired). All are visible and function fully in the control panel and using Xinput Test.

I guess Mouse & Keyboard it is for now, but this is making we regret cancelling my PS4 purchase at the last minute to opt for PC. I want to sit back and play on my TV!

Flipped from KB+M to 360 wired controller. Not going back

Dramatic Marlin wrote:

Bizzare -- Although Windows detects them, the game will not recognize any of the following controllers: PS4 (Bluetooth or Wired), 360 (Wireless) or Xbox One (Wired). All are visible and function fully in the control panel and using Xinput Test.

I guess Mouse & Keyboard it is for now, but this is making we regret cancelling my PS4 purchase at the last minute to opt for PC. I want to sit back and play on my TV! :-P

Weird. I'm using PS3 dualshock with DS3 tool, emulating a 360 controller, and it works great.

The 360 emulation usually works best, as almost every game is set to work with a wired 360 controller noawadays.

In a way I'm surprised at how many of you seem to be playing this on PC, but then again, I guess this series started on PC. All these "ooh interface/control issues" seem a bit moot when you're playing a game in proper position on your couch on your uberconsole, the PS4.

At any rate, for a gamer used to having a drink or two or three during a play session, there is a LOT of sh*t going on in this game. It takes some learning. I was thinking Mass Effect levels of complexity but this is clearly a whole other level.

PS Is there a way to change the default camera view? haven't found one, would like to zoom in a bit more on my dude during combat.

Stele wrote:
Dramatic Marlin wrote:

Bizzare -- Although Windows detects them, the game will not recognize any of the following controllers: PS4 (Bluetooth or Wired), 360 (Wireless) or Xbox One (Wired). All are visible and function fully in the control panel and using Xinput Test.

I guess Mouse & Keyboard it is for now, but this is making we regret cancelling my PS4 purchase at the last minute to opt for PC. I want to sit back and play on my TV! :-P

Weird. I'm using PS3 dualshock with DS3 tool, emulating a 360 controller, and it works great.

The 360 emulation usually works best, as almost every game is set to work with a wired 360 controller noawadays.

Fixed! I hadn't thought until a moment ago to unplug my HOTAS (the guilty purchase for Elite Dangerous). Unplugged it, rebooted the game -- XBox One controller works fine now. I haven't tried PS4 but I expect it probably will work now too. Phew!

I am about to switch to gamepad, even though I'm a M+K diehard.

My first custom character was not to my liking, so I redid her after the first cut scene. That eyebrow customizer is a frightening thing.

I don't find mouse and keyboard that bad. My main problem is with crashes. Getting a lot, and with the long load times it really sucks.

I'm level 6 or 7 now and still in the Hinterlands. Wondering if I should start going to other places. If someone plays the game slowly, and can only do like an hour a night, I can easily see the Hinterlands taking them a couple weeks. It's huge.

Really disappointed to hear about the mouse and keyboard controls being poor.

I find that the first load takes forever. When I did it for benchmark the first night, or just loading in since then, the first load is super slow. I can read all 3 loading screen cards multiple times. But then after that, it's super quick. Zone loading is so fast I can barely read 1 card. Re-loading a save is the same. Dying when I stumbled on level 12 enemies coming out of a rift when I was only level 5 and reloading, super quick.

And yeah I feel like I'm halfway done with the Hinterlands, but I went back to Haven, sent my crew on some more sidequests, and think I might try out one of the other low-level areas. Maybe.

This thing really is huge. Talk about a 180 from DA2.

I think all of you complaining about the keyboard and mouse controls are a little crazy. I just got done playing DA2, and it's the same thing except you can't click on terrain to move there. There's a very good reason you can't do that in Inquisition. The pathfinding is so piss poor you would get frustrated trying to move your character around that way. Just watch your companions try to follow you up a hillside once in awhile.

I guess I'm confused because I don't see how you could change the system to be better than it is given the constraints of the game world and mechanics. I'll happily use a controller when it works better. I don't really see a need to in this case, though.