Dragon Age: Inquisition Catch-All

So... When the next DA comes out will it be another case of sorry you should have bought the dlc?

Spoiler:

Spoiler:

If the main villain is anyone other than Solas, I will be sad

strangederby wrote:

So... When the next DA comes out will it be another case of sorry you should have bought the dlc?

Going to make this as spoiler free as I can.

Jaws of...whatever that dragon's name was... Unlikely. The normal human antagonist was killed by the end.

Descent. Maybe? Red Lyrium is revealed as a much bigger deal than it was previously (along with some explanation on just what lyrium even is), and that's saying something. Some mid-level world building with the reveal of a group of beings we didn't really have any information on before and possibly what kind of war led to the ascendancy of some people talked about in...

Trespasser. Pretty much guaranteed. The main antagonist isn't coming back, but there's both some fairly major world building reveals and a very big confirmation with some character building on a specific character who I can't imagine won't be a focus for the next game.

Whether or not we'll be continuing on directly as the Inquisitor is likely up for debate. The last bits of in-game cinematics before the fairly standard "pre-credits character wrap up slideshow... which also probably has some setup for 4" kind of suggest not... and Trespasser also does contain some bits on "why not" for the Inquisitor (well, for two classes anyway).

nah. If anything the inquisitor will probably be the one recruiting the new player character to the mission. It'll probably just read your inquisitor's appearance from a save file and incorporate them as a non-playable NPC, the way it did for Hawke.

So I went into the game cold regarding who could romance who and truly had emotions about how some things turned out.

Spoiler:

I'm playing a female inquisitor, and tried to romance Cassandra as I thought there was lots of interesting relationship dynamics between the two. Everything was going extremely well, and then all of a sudden BAM. Cassandra stops my cold, says she isn't into girls and that was it. I have hopes that the game explores this further, and allows a more indepth discussion of the feelings going on, as I think based upon the previous interaction, there was some reciprocation going on with flirting.

Yoreel wrote:

So I went into the game cold regarding who could romance who and truly had emotions about how some things turned out.

Spoiler:

I'm playing a female inquisitor, and tried to romance Cassandra as I thought there was lots of interesting relationship dynamics between the two. Everything was going extremely well, and then all of a sudden BAM. Cassandra stops my cold, says she isn't into girls and that was it. I have hopes that the game explores this further, and allows a more indepth discussion of the feelings going on, as I think based upon the previous interaction, there was some reciprocation going on with flirting.

Same thing can happen with...

Spoiler:

Dorian and a female Inquisitor. As I remember it in that case during my second playthrough where I was curious what would happen... that final "discussion" was pretty much it. If we continued it would be playful but no real, the end. You can accuse him of leading you on which prompts a sincere apology.

I will say though that the romance you're referring to Yoreel, was probably my favorite. There's another one with a bit more... fun, I suppose would be the best word... but the one you were trying, when it's able to be and taken to completion felt like the most real.

But, the establishment of specific sexual identities for each of the romance partners I think might have been in regards to some of the negative feedback that everyone in DA2 was basically "Hawkesexual" (going so far as not just everyone is effectively bi- but that you could romance partners with either high approval OR disapproval from them which felt suuuuper weird... like being a full in on Templars and hating magic Hawke who could romance either of the two mages in your group). Except maybe Sebastian who might have been the only hetero- romance partner. Some people liked that anyone could be romanced with any Hawke. Others suggested it stopped, for instance, Anders from being gay which... I dunno?

I thought it seemed kind of silly that everyone basically just loved Hawke, but also appreciated everyone could pursue their romance with their preferred orientation in peace and that just worked.

And i'm done. I didn't finish up all the little side quests, and won't be jumping into the DLC, but I do love what the did with a few key characters and how the tied everything together.

If you don't play Trespasser you're missing out on something special.

Like... the real end of the game.

BadKen wrote:

If you don't play Trespasser you're missing out on something special.

Like... the real end of the game.

Yeah, as annoying as it is... Trespasser really is the actual ending and reveals a lot. If you care.

[quote="steinkrug"]

BadKen wrote:

If you don't play Trespasser you're missing out on something special.

Like... the real end of the game.

Yeah, as annoying as it is... Trespasser really is the actual ending and reveals a lot. If you care. [/quote

I took care of that with a little YouTube.

steinkrug wrote:
BadKen wrote:

If you don't play Trespasser you're missing out on something special.

Like... the real end of the game.

Yeah, as annoying as it is... Trespasser really is the actual ending and reveals a lot. If you care.

I took care of that with a little YouTube.

Good solution.

BadKen wrote:

If you don't play Trespasser you're missing out on something special.

Like... the real end of the game.

This one quote right here makes me want to give up on video games for good.

Well, that's not really fair. Inquisition does have an ending, but Trespasser makes it more fulfilling.

BadKen wrote:

Well, that's not really fair. Inquisition does have an ending, but Trespasser makes it more fulfilling.

And, honestly, I think the time between the two, from a community perspective was quite good. A lot of the DA community was spending a lot of time talking about "Oh my god, is he who we think he is?!" "What does that even mean? What are his goals? What's he going to do next?"

If we had gone right into Trespasser territory, I think that discussion would have died out much quicker.

Course, the obvious follow up to that would have been either a new book or surprise, we've been working on the game for a while already and here's some new materials.

So weird seeing Blizzard almost perfectly maintain the hype train for WoW over the last two years with new patches, new raids, new dungeons, and another new expansion and seeing other devs having learned a bit on how to maintain the hype and discussion but then just never following through. I mean, different team sizes, different release content sizes, etc... etc... I get it, but man... feels weird that we've gone as long as we have at this point with almost nothing new for this series that Bioware is clearly very heavily invested in.

I guess what I want is for games to carry a warning if the story isn't finished yet.

Fascinating Reddit post from someone who met with the Weekeses and Gaider at HavenCon (an LGBTQ+ geek and gamer convention held in Austin).

Some highlights:

Gaider started the world by drawing the map

*He drew it in the typical table top rpg way with grid paper

[...]

The cost of romances is astronomical

*Because these aren’t considered core pieces (as in they’re parts that not every player will experience), they have to be choosy on where to go with them

*Romances with multiple options for sexual preference or being able to romance with more than one PC species can cost half a million to well over a million due to voice acting, writing, and animation

[...]

Gaider on the fragility of masculinity

*I mentioned to him that I appreciated Krem so much because I’m ftm

*Gaider said that their first trans character was Maevaris, an mtf character (she’s in the comics), and it was interesting to see response to her vs. Krem

*He said that masculinity is so fragile regarding trans men because it’s an ‘invasion’ to some on masculinity

*As far as some cishet males are concerned, an mtf person or character has already compromised their masculinity, and is somewhat easier to swallow

*For this same reason, they saw backlash among straight male players when Anders comes onto their male characters seemingly unprovoked, but not when Isabela does it to their female characters

*All of this is very upsetting to him, but there’s never been anything analytically to show that the games have been harmed by having diverse characters

[...]

Sensitivity readers/players are used to try to help with diverse characters when they are written by people who not like the characters they write

*Not all characters can be written by someone who is like them (the same race, gender, sexuality, etc)

*These characters are showed to people who are like them who can help make them more realistic

*Despite this, not everyone will have the same response to the way the characters are represented

*For example, in ME3 Samantha Traynor (a lesbian woman) was written by Patrick Weekes (a pansexual male)

*When he wrote her, Patrick asked people who identify as lesbians to review the romance, and they all loved the steamy shower scene

*When the game shipped, many people responded to it as though it was an unrealistic lesbian romance written to pander to men despite the actual approval received by lesbians beforehand

Unfortunately there are still missteps like the Mass Effect Andromeda trans character, despite Bioware's sensitivity readers.

There's a LOT more in the post. Now I really want to watch some of the panels from that con!

Oh, one two more things:

*Karin [Weekes] will automatically not like you if you killed Wrex or if you sacrificed Bull’s Chargers

*Patrick [Weekes] thinks Dean is the hottest Winchester, while Gaider and Karin think Sam is hotter

Hey all,

I finished DA:I slightly more than 6 years ago (eek!) at 80 hours played and loved it, but for whatever reason couldn't bring myself to get to the DLC, even though I've heard some of it, Trespasser in particular, was very good and worth playing. Now that DA:I is a part of EA Play, I hoped that would mean the DLC is free for me on PC and the answer to that seems to be yes--before I installed the EA Play version, it listed 7 DLC items for the game for sale, but after I installed it, all those DLC items are now marked as owned. The curious thing is, Trespasser doesn't seem to be on the list. Not as owned, not as available for purchase, just...not there at all. When I search in the EA app for 'trespasser' nothing comes up. I wondered if perhaps the version of the game on EA Play is some sort of GOTY/Complete edition that Trespasser got wrapped into, but if that is the case, I don't have any Trespasser quests in my quest log and don't see any obvious ways to get them to appear. I'm confused. Anyone have any ideas whether/where I might acquire Trespasser now, especially if through EA Play?

That's weird. I just went in my Origin app, pulled up DA:I and clicked on "Extra Content". Scrolled down and Trespasser was there (and I too haven't played it yet, I didn't get any of the DLC). I don't have EA play, so maybe that's why? Not sure...

Wow, super weird...I closed the new EA app and opened the old Origin app...and once I logged in, the old Origin app immediately began downloading Trespasser, which I definitely have not bought! When I look at the DLC store for DA:I on Origin, Trespasser shows up as a purchasable DLC, but on the EA app it still does not show up there. Extremely strange!

In any case, I'm assuming this means once Origin completes my download of Trespasser I'll be able to play it? But I guess I'll try out some of the other DLCs first, since I understand starting Trespasser will be a true point of no return.

The EA stuff is a mess. I had the urge to replay Inquisition recently and after downloading it just wouldn't play. I even deleted and re-downloaded to no effect.

I'm playing this game... the War Room is an absolute disaster of a user interface. I mean, the UIs of DA:I are in general pretty poor but the War Room is just abysmal.

Yeah some baffling design choices, why do areas need to be given a choice of secrets/ forces/ connections to unlock? Why do some mission markers disappear but others stay with complete status? Why divide the map?

"You know what's missing from Dragon Age? Jumping and jumping puzzles!"

Whoever decided that should never work in the industry again.

Quintin_Stone wrote:

"You know what's missing from Dragon Age? Jumping and jumping puzzles!"

Whoever decided that should never work in the industry again.

"And an active sonar the more OCD prone gamers will have to press every .5 seconds because of FOMO. Who cares if they ruin three controllers every playthrough?"

With all the talk on Waypoint about DAI multiplayer, anyone up for a match sometime? PS4.