Mass Effect Series Catch-All

Just finished ME2 as well. Had the opposite experience where I played very little ME2 but a lot of the other two. Man, wish I'd played more ME2 before ME 3 came out. ME2 was just awesome. I think I stopped playing first time around before any of the DLC had come out. I hope if they ever do a re-release they don't streamline the games to all be ME 3 style. I liked how much the inventory and powers changed from game to game. Gives them all a different feel. I love how much the three games are products of their times. I mean, they could clean up the first one's inventory to make it less of a nightmare, but otherwise keep it.

Makes me wish there were more games in between 1 and 3. Playing through 3 now, there's just so much cool stuff in this universe that it feels like we only got a nutshell treatment of. That we only encountered in the middle of a galactic war. I know Mass Effect is a mix of all kinds of prior sci-fi, but it's a great mix, a mix that makes for a great universe in which to set a game. It's a universe (well, galaxy) where there's just enough division and strife that there's plenty of action and combat, but there's also enough galactic peace that those adventures take place against the backdrop of functioning civil societies. Fantastic for a video game--it all ended too soon.

I jumped right into 3 because I wanted to play a lot of the game with Legion who is underrated but I forgot how quickly the rescue mission triggers and Legion died and I was like 'hmm, looks like I'm moving on from ME 2 again.' Also if you don't import an ME1 save Wrex is dead? That was disappointing, and feels wrong. The Krogan just seem like jerks without him around. And Garrus died on the last mission. So then Tali died, because that's the best romance of all. Might as well shoot Mordin in ME3 if I can--really make this in line with the endings.

And while it's true that Miranda is...very cinematic, I don't think she's a whiny brat. She's someone struggling with being given all kinds of advantages who feels she's not living up to her potential, I thought. She makes a great teammate with Jack, too. Shockwave is fun on standard difficulty. This game was fun. Only thing wrong with it is that it was one game in the middle of two other games and not the first of a trilogy-within-the-trilogy.

kuddles wrote:

P.S. I found this ranking by PC Gamer and the text for Kaidan almost made me spit my rum and coke on my computer.

Now that is a fairly decent list.
Well, except that Javik is awesome. Sure, $10 dollar or something, and Bioware should receive endless flak for having an essential story character behind DLC, but awesome nonetheless.

cheeze_pavilion wrote:

Also if you don't import an ME1 save Wrex is dead? That was disappointing, and feels wrong. The Krogan just seem like jerks without him around. And Garrus died on the last mission. So then Tali died, because that's the best romance of all. Might as well shoot Mordin in ME3 if I can--really make this in line with the endings.

The galaxy doesn't really seem worth saving at this point.

I feel like if there is one thing that could make the trilogy better, it would be if character deaths were more impactful to the game world than just replacing them with a generic version of themselves. What if Wrex's death led to more destabilization of his home world with a different leader, which means Grunt wouldn't even be welcome there and he had a completely different loyalty mission? What if Jack being killed means you have more biotic enemies in ME3 because they didn't have the academy to go to?

If these deaths carried more changes than a palette swap and/or a feeling that you are missing storytelling content that you came to this series for, more people might have been more comfortable roleplaying and less obsessed with gaming the system so that everything Shepard does ends up being the perfect decision each and every time.

Shadout wrote:
cheeze_pavilion wrote:

Also if you don't import an ME1 save Wrex is dead? That was disappointing, and feels wrong. The Krogan just seem like jerks without him around. And Garrus died on the last mission. So then Tali died, because that's the best romance of all. Might as well shoot Mordin in ME3 if I can--really make this in line with the endings.

The galaxy doesn't really seem worth saving at this point.

Exactly!

: D

There's a book I read a long time ago about the ancient Western world, and it describe the early history as a series of invasions that would come along and knock over the civilizations that had built up. Each time, though, there were traces of civilization left that the next civilization would build on, so on and so forth. When I first started playing Mass Effect that book came to mind. One of the reasons I found Mass Effect interesting was the idea of cycles that build upon each other.

It's been a while since I played ME3, but from what I can remember, the Defy/Refuse/whatevs ending is the closest ending to the mystery that first drew me in. The galaxy will not be saved this cycle. The game series started out with the idea that this would be the cycle when the Reapers were 'done'. It is not. This cycle is like the Prothean cycle--another step on the ladder.

kuddles wrote:

- Another reason why you should never listen to fan complaints: Replacing the very smart overheating system in ME1 so that you had to do pointless ammo hunting is dumb.

This so many times. I really feel this was them trying to make it appeal to a more traditional shooter audience who they fear may have found the heat mechanic too frustrating.

kuddles wrote:

What if Wrex's death led to more destabilization of his home world with a different leader,

That's...pretty much exactly what happens by ME3, to the point that

Spoiler:

if Wreave is in charge and Eve dies, you can talk Mordin into the plan to dupe the Krogan, as he has to admit that Wreave will certainly start a war and there is no one to leaven his ambitions. Mordin becomes a war asset, and I'm not going to argue that system was great, but it is a change. I don't recall how odious Wreave is if encountered in 2, but some of the context of, say, the conflict with the rival Krogan changes quite a bit. It's not amazing and could certainly be better communicated, but it's there.

I see several problems, but I think the biggest two are giving writers time and support to bolster or create alternate paths, but also making players aware of them, because a difference won't become apparent until you play again, differently, or talk to someone else about it. Like, the issue with this Wrex example is made clear on this very page--I don't want to say "Nobody kills Wrex"...but nobody kills Wrex, people love him, so he's always around and very few people will even know that there are, sure minute but still real differences in the paths. TT's infamous "Soandso Will Remember That" is crude and blunt, but it works. Hopefully someone comes up with something more effective but also more elegant.

Also, counterpoint to Heat vs Ammo: The Widow reloading animation is bad ass and I love it.

SpacePPoliceman wrote:

I see several problems, but I think the biggest two are giving writers time and support to bolster or create alternate paths, but also making players aware of them, because a difference won't become apparent until you play again, differently, or talk to someone else about it. Like, the issue with this Wrex example is made clear on this very page--I don't want to say "Nobody kills Wrex"...but nobody kills Wrex, people love him, so he's always around and very few people will even know that there are, sure minute but still real differences in the paths. TT's infamous "Soandso Will Remember That" is crude and blunt, but it works. Hopefully someone comes up with something more effective but also more elegant.

For your second point, I don't think that's needed anymore. Not in the internet age of 2019 and beyond. The differences between choices in the original trilogy were laid out in fancy charts within mere days of the games releasing. You can also look at the community response to stuff like The Witcher 3 and I think it's been shown that a fanbase will all start discovering and talking about the differences in content way faster than the developers ever anticipate.

The first part I feel is the primary issue and is why even games with the low level of differences that exist now aren't made very often. Wasn't there that chart that came out from BioWare that basically said most people playing Mass Effect just played the default male in the Soldier class? It's hard enough to get funding for these single-player story based games these days. I'm sure it's even harder to get the funding to spend days making content that 90% of your players will never see.

I'm mostly just fantasizing here.

DOUBLE

IMAGE(https://upload.wikimedia.org/wikipedia/en/c/cb/JohnLennon-albums-doublefantasy.jpg)

Rykin wrote:
kuddles wrote:

- Another reason why you should never listen to fan complaints: Replacing the very smart overheating system in ME1 so that you had to do pointless ammo hunting is dumb.

This so many times. I really feel this was them trying to make it appeal to a more traditional shooter audience who they fear may have found the heat mechanic too frustrating.

I really don't know why. I hit upon a mod combination that let me fire the soldier's rifle for long enough that it may as well have been unlimited ammo.

I thought the mod stuff was way more interesting than 'clip hunting'.

Shadout wrote:
kuddles wrote:

P.S. I found this ranking by PC Gamer and the text for Kaidan almost made me spit my rum and coke on my computer.

Now that is a fairly decent list.

I’m seriously so f*cking tired of this sh*t. Guys who keep saying Kaidan is “boring” when they never even talked to him and even when they did, they thought that a guy who has dealt with his issues is boring.
Way to completely miss what straight women and gay or bi men are into. That “article” shows the guy has zero depth.

Just... enough already. I have asked in this thread, time and again, for the Kaidan bashing to cease, but you people just aren’t getting the memo. It’s one thing to say you don’t like a character, but this is really getting old.

kuddles wrote:

For your second point, I don't think that's needed anymore. Not in the internet age of 2019 and beyond. The differences between choices in the original trilogy were laid out in fancy charts within mere days of the games releasing. You can also look at the community response to stuff like The Witcher 3 and I think it's been shown that a fanbase will all start discovering and talking about the differences in content way faster than the developers ever anticipate.

That's all after the fact, though. I still feel there's a need for feedback in the moment that basically says "Choice Registered" just to keep players mindful of the fact that they are making choices. Witcher 3 had those odd summative comic-y bits, for example, there just weren't very many of them and they could be very oddly spaced out.

When I saw that list I felt sympathy for Eleima (and every other Kaidan fan in the universe). If it's any consolation, Eleima, most of the rest of the list is questionable. I know that doesn't make up for the history of character assassination around here, though.

Sorry.
I don't particularly dislike the character, it's just a Mass Effect 'meme' that keeps showing up. Not too different from the ones against Miranda, Jack etc.

Well, to be fair, Jack's the actual worst.

Actually, all the humans (besides Shepard herself) are kind of whatever at best.

Oh no, they got the worst right on that list. Jacob is the worst.

When it comes to Mass Effect companions, no one's the worst. It's just that someone has to be the least best.

Agent 86 wrote:
Rykin wrote:
kuddles wrote:

- Another reason why you should never listen to fan complaints: Replacing the very smart overheating system in ME1 so that you had to do pointless ammo hunting is dumb.

This so many times. I really feel this was them trying to make it appeal to a more traditional shooter audience who they fear may have found the heat mechanic too frustrating.

I really don't know why. I hit upon a mod combination that let me fire the soldier's rifle for long enough that it may as well have been unlimited ammo.

I thought the mod stuff was way more interesting than 'clip hunting'.

Frictionless Materials X. I played around with them a lot. You can turn some of the sniper rifles and shotguns into rapid fire murder machines with two of them and any assault rifle into a bottomless bullet hose.

Regardless of who is worst, objectively we can all agree that Morinth is the best companion because we all secretly wish we could have sex with a blue lady who murders us and steals our lifeforce right after climax.

With enough blue body paint and a sufficiently open-minded partner, many things are possible.

kuddles wrote:

Regardless of who is worst, objectively we can all agree that Morinth is the best companion because we all secretly wish we could have sex with a blue lady who murders us and steals our lifeforce right after climax.

No.

Still missing the point.

Eleima wrote:

Way to completely miss what straight women and gay or bi men are into.

Hi all. I need some expert Mass Effect advice and this seems to be the thread for it.

I played ME1 and 2 back when they came out and I absolutely loved ME2 especially. Anyway, by the time 3 came out my 360 had packed up and I did not have a PC capable of playing it.

Now, I have a gaming PC (for a while now, but who’s counting), so I’m starting my first ever playthrough of ME3 and I’m wondering about the starting options.

Some context: I played as male Sheppard back then (I usually don’t create an unique identity in RPG’s and go with vanilla, which in this case was Jack Sheppard) and cannot see anyone else in the role just because this guy has gone through all the crap the game throws at him, especially the ending of 2 as I had not done all the loyalty missions. I know Femshep is canon, but that will probably have to wait until I do an actual playthrough of all 3 games.

Now, do the choices I make at the start affect the game meaningfully? If I choose that I lost “numerous” or only Kaidan/Ashley (cannot remember who I saved back then, but I think it was Kaidan), does that have an impact. And if I choose to play the game in story mode, is combat dumbed out of existence or is there still some challenge involved?

Bonus question: Is Mass Effect Andromeda a game worth playing now? Does it match up to the other 3 according to you fine folks here in this thread? Thx!

The start choices do affect the game meaningfully, and if you are not continuing a save from a previous game, there are some things in the game you can't do. The starting thingie doesn't give you absolutely every option. It's not a huge deal, but you should be aware of it. If you're curious you can always watch results you miss on YouTube or read about them.

The choice of Kaidan or Ashley affects who you can romance, as well as who appears in the game (obviously, since one of them will be dead). Not rescuing everyone will cause quite a bit of ME3 to be skipped, as characters are either dead or were never introduced.

If you're not already using it, I recommend the free "Genesis 2" DLC which allows you to make 6 choices from ME and 6 choices from ME2. Detailed results of choices, with no ME3 spoilers, can be found here: https://masseffect.fandom.com/wiki/M...

Bioware's Story Mode is very much for people who don't care about combat at all. If you want some combat, don't choose that.

What BadKen said.
As for your bonus question, Mass Effect: Andromeda is absolutely worth playing today. The worst of the animations bugs have been patched and it’s still a pretty solid game. The Nomad is super fun to drive. The gameplay is pretty sweet too, very dynamic. Just don’t expect a Mass Effect 3 or Mass Effect 2. It’s great but it’s not epic. (And I’m convinced that it would have had a better reception, if it didn’t have the “Mass Effect” label on it)

Eleima wrote:

(And I’m convinced that it would have had a better reception, if it didn’t have the “Mass Effect” label on it)

Yeah very much so. A good game. But a disappointing Mass Effect.

I enjoyed playing through Andromeda because it clearly copies the gameplay loop of Dragon Age: Inquisition in a sci-fi setting which worked for me. But the storytelling not only is pretty weak, but feels like a retread of the original Mass Effect in many ways.

Thanks for the fast feedback, peeps! Much appreciated!

BadKen wrote:

If you're not already using it, I recommend the free "Genesis 2" DLC which allows you to make 6 choices from ME and 6 choices from ME2. Detailed results of choices, with no ME3 spoilers, can be found here: https://masseffect.fandom.com/wiki/M...

I'm not sure where to find this as a free DLC? Can you point me to a link? The sites all look dodgy... In the EA Access launcher I need to pay 320 Bioware points...

kuddles wrote:

I enjoyed playing through Andromeda because it clearly copies the gameplay loop of Dragon Age: Inquisition in a sci-fi setting which worked for me. But the storytelling not only is pretty weak, but feels like a retread of the original Mass Effect in many ways.

While I loved this loop in DA:I I felt that it didn't work as well in ME:A. The more focused linear missions were the stronger part of ME:A and the open world parts largely felt like filler which lead to like 80% of the game feeling like filler to me.

KramNesnah wrote:

Thanks for the fast feedback, peeps! Much appreciated!

BadKen wrote:

If you're not already using it, I recommend the free "Genesis 2" DLC which allows you to make 6 choices from ME and 6 choices from ME2. Detailed results of choices, with no ME3 spoilers, can be found here: https://masseffect.fandom.com/wiki/M...

I'm not sure where to find this as a free DLC? Can you point me to a link? The sites all look dodgy... In the EA Access launcher I need to pay 320 Bioware points...

I don't ever remember seeing this DLC for free (even though it should be). Obviously the correct solution is to replay the whole series

Hmm... I don't know if it is free if you are playing via EA Access. I had read that the console versions installed the Genesis DLC with the retail game. EA Access games typically don't include DLC, but this one was free before, so it shouldn't be left out. It really is a must-have DLC if you are not importing a save, because without it you will end up missing out on quite a bit of ME3.

Maybe EA support can help.