The Wolf Among Us Catch-All - All episodes released!

I like this better than TWD. I was familiar with both comic series prior to the games and I like the fantastical elements that Fables presents. I think it opens some new doors that weren't available when you're constrained by the zombie apocalypse. I did not play through in one sitting, but I was still surprised that it was over. I hope they're on a monthly schedule for this one, I need some more Bigby.

I just finished it myself. Very, very good and a heck of a twist ending. I can't wait for the next one!

Also, if you don't know, the last Book of Fables entry requires you to replay the last chapter and make a different decision:

Spoiler:

Whether or not to tear Grendel's arm off.

Also, if you don't know, the last Book of Fables entry requires you to replay the last chapter and make a different decision

Thanks, I was wondering about that.

Spoiler:

Wow, that was unpleasant.

I've played the demo. Very impressed. Great fight were you feel kinda in control. The visuals are excellent.

Penny Arcade has a comic up about The Wolf Among Us.

It's called Cliffhanger.

Yes, that's pretty much my reaction : D

I'm intrigued on picking up The Wolf Among Us after hearing all the positive buzz about this game. But I have some reservations that I'm just going to lay out, even though I'm pretty sure they are minor objections to the game.

1) I'm a late coming Idle Thumbs fan. I'll lay that out there first, so maybe this will make more sense. I got on board with them after they came back with the Kickstarter. So, after Sean Vanaman and Jake Rodkin raised the bar of story telling in vidja games with The Walking Dead: Season 1 and since they are no longer with the company, I feel a certain something gnawing at the back of my mind. I don't know if you call it bias or a mild version of sadness that those two aren't there. Even though Sean and Jake weren't on the Wolf Among Us team to begin with, I feel without their input at all that the story telling might not be up to closing out like The Walking Dead was able to do. (Rationally, I know this isn't something to worry about. Just judge the game on its own merits, but it's still a thought in the back of my mind and I had to expel it somewhere. Believe me, I know that it's kind of irrational.)

2) As for the main character, Bigby: I don't know how much I like the fact that you're making decisions for a character that already is set up in the comics, from what I understand. It's weird to me to try to put my own personality onto a character that already exists, if that makes any sense. This is my major worry about this Telltale game. With The Walking Dead, they side-stepped this by creating a new character for you to have agency (sorta) over. This point I haven't seen brought up by anybody and this is my main hesitation with the game. I haven't seen this view expressed by any of the podcasts I have listened to, or by anybody here. Does anybody have this issue or have a way to help me work past this? I'm up to hear an arguement about this, as I am not a Fables comic fan, but I am aware of them and would maybe read them someday...(probably never).

I don't want to go on too much about this so, I'll leave my hesitations at that for now. But I just can't justify laying down 20-ish dollars on this season just based off the first episode and what people have said, right now. But I'm willing to give it a shot and have my ear to the ground on this one.

What you should do is: Spend 5 bucks for episode 1 and give it 2 hours and then come back.

I've thought about just getting this for 360 and just putting down the $5, but I'm concerned about what some people have said about that version, including Mitch Dyer (I think) on either Rebel FM or Podcast Unlocked. I've heard that the current gen console versions have a lot of pixelation and some weird hitches. But that's probably the best way to get the episodes one at a time for cheap. Might just wait til I get my PS4 and the inevitable version drops there.

Le0hart85 wrote:

As for the main character, Bigby: I don't know how much I like the fact that you're making decisions for a character that already is set up in the comics, from what I understand. It's weird to me to try to put my own personality onto a character that already exists, if that makes any sense. This is my major worry about this Telltale game. With The Walking Dead, they side-stepped this by creating a new character for you to have agency (sorta) over. This point I haven't seen brought up by anybody and this is my main hesitation with the game. I haven't seen this view expressed by any of the podcasts I have listened to, or by anybody here. Does anybody have this issue or have a way to help me work past this? I'm up to hear an arguement about this, as I am not a Fables comic fan, but I am aware of them and would maybe read them someday...(probably never).

I think it helps that this story occurs years before the Fable comic, so you can characterize Bigby however you want and just assume that Things Happen after the game and before the comic that changed his character yet again. But I've also never read a Fables comic and so I don't have any preconceived notions of Bigby's character anyway. I'm playing him in a way that I think is interesting, and I have no idea if this is consistent with his character in the comics.

The other thing that I think works is that because of his history, Bigby has a reputation as being really really scary, and so any attempt he makes at being a nice guy isn't likely to change his reputation regardless of how individual characters may come to view him. So I think you can play Bigby pretty much however you want, and if this isn't consistent with the comics you can just assume that he's stuck with the reputation he earned from the old country. Also, with his current job it's a reputation he kind of wants to protect because being an effective enforcer guy is at least somewhat reliant on people being afraid of him. So gruff exterior regardless, and maybe a few people know he has a kind heart and maybe not.

Personally, I am absolutely loving this game. With the zombie threat out of the way there's more opportunity for diverse character exploration. With Walking Dead everything was overhung by the conflict surrounding simple survival. Here, there are more social situations and more people to interact with, and so the story feels a lot more malleable.

Any word yet on when episode 2 is coming out?

Hemidal wrote:

Any word yet on when episode 2 is coming out?

Was wondering this myself. All I can find is "November."

So I think you can play Bigby pretty much however you want, and if this isn't consistent with the comics you can just assume that he's stuck with the reputation he earned from the old country.

Very slight spoiler, a passing observation by another character:

Spoiler:

Something along the lines of, "Bigby, you ate people. Of course they're scared of you."

Picked this up in the Steam Sale. Played the first episode last night and loved it, can really tell how they have improved on the Walking Dead formula. With the fights and other action scenes feeling more smooth than anything in Walking Dead. Hard to judge where it is story wise compared to Walking Dead but it really has made me excited for Season two of The Walking Dead.

Spoiler:

It also did a really good job of making me feel the guilt of the wolf when I got carried away in the bar fight with Grendel and decided to rip his arm off. Wanted to take that back straight away but couldn't.

I did that too u_u

Spoiler:

You don't get to call my lady a bitch and get away with it u_u

Got it on the steam sale also. It was better than some episodes of TWD but not others but it was a great start that left me wanting more. The episode felt short but I guess it was about average length compared to TWD.

Stuff at the end

Spoiler:

The fable that dies at the end is a major fable so I would think she would be hard to kill. The nameless woodsmen was pretty tough. I believe that is how it works the more people know of of the fable the stronger the fable. So I was surprise she was dead at the end.

I got this during the sale as well. I must say I'm pretty impressed. Somehow I clicked with it a lot more than with TWD.

I'm kind of pissed with the story though...

Spoiler:

I guess I shouldn't be getting emotionally involved with characters. Damn that was gut wrenching.

(Spoilers for those who haven't read the comics plus ending spoilers for Ep. 1 of the game.)

Spoiler:

Sadly the "reveal" at the end kind of went over like a lead balloon with me, the comic reader. Yeah yeah, it'll be cute to see how you write around it, but Snow White can't have a litter of my freakish shapeshifting demon puppies in thirty years if she's dead, ergo she's not dead. That's the trouble with prequels I suppose.

Other than that, freaking fantastic. Great writing, great action, great puzzles, great dialogue, great plotting, great player choices, great art style, great voice acting.

Regarding Grendel at the end:

Spoiler:

You're darn right I ripped his arm off. He was lucky I didn't beat him with it. I played Bigby sweet as a puppy to those who played nice with him... and big and bad as the stories to those who crossed him. Simple solution to the good citizens of Fabletown: Play. Nice. With. Bigby.

I think we'll see something to do with

Spoiler:

Glamours and things not being what they seem, hence Snow's head really isn't her's. I've read the first 75 or so issues of the comic and it threw me at first, but then I got to thinking about the mirror and some of the other clues in the Episode.

Yeah, I think the Mirror is a clue.

Spoiler:

It had no trouble showing the Prince's dead father, so why couldn't it show Faith? Something was blocking it. I think she and Snow are both still alive.

I think the plot is that someone is trying to discredit Bigby and/or push him over the edge to turn the other Fables the rest of the way against him. I suspect the guy who bumped into Bigby and Snow as they were leaving Bigby's apartment. They made a point of including that scene which means the guy must be important in some way; no real point to it otherwise since I can't think of any other scene that doesn't advance the plot or expand the setting.

tanstaafl wrote:

Yeah, I think the Mirror is a clue.

Spoiler:

It had no trouble showing the Prince's dead father, so why couldn't it show Faith? Something was blocking it. I think she and Snow are both still alive.

I think the plot is that someone is trying to discredit Bigby and/or push him over the edge to turn the other Fables the rest of the way against him. I suspect the guy who bumped into Bigby and Snow as they were leaving Bigby's apartment. They made a point of including that scene which means the guy must be important in some way; no real point to it otherwise since I can't think of any other scene that doesn't advance the plot or expand the setting.

On the identity of you know who...

Spoiler:

"Ginger" has a shepherds crook on his tie, hence he's probably "The Boy Who Cried Wolf" (which is also more or less a title of one of the future episodes). I'd assume he would have something of a long standing grudge against Bigby.

He also shows up in EVERY scene (e.g: he's walking away from the woodsman's apartment as Bigby approaches at the start of the game) AND is driving the taxi when Bigby gets dropped off at the Trip Trap meaning he was the last person we know was in direct contact with Snow.

Of course, could all be a big red herring.

About your spoiler

Spoiler:

Nice catch. I hadn't noticed the others. At this point we definitely need to invoke the Law of Conservation of Characters. (Warning: TV Tropes link)

And it makes sense. Snow sees Faith's head and comes upstairs to get Bigby. They leave the apartment and find "Ginger".

If he had come in after (or shortly before) Snow he would have seen the head. So he was either just randomly wandering around the apartment building or...

It's now available on the App Store for iOS. $4.99 for the first episode and $14.99 for the other 4 episodes.

Sigh, but no Ep2.

Telltale: WRITE FASTER.

That is all.

I'd be surprise if ep 2 isn't already done.

Aristophan wrote:

It's now available on the App Store for iOS. $4.99 for the first episode and $14.99 for the other 4 episodes.

How is it on iPad? I've wanted to check out a TellTale game on it, but I already have the good ones on PC and don't feel like replaying them or trying it out I with Jurassic Park or Back To The Future.

I enjoyed Back to the Future. It doesn't seem to be well-liked, but I thought it was quite good.

Wonder what the holdup is on Wolf Ep2? This is getting pretty annoying.

The Boy that cried wolf said ep2 came out already.

I just wrapped up episode one in a single sitting.

sh*t, Telltale is on fire! I really like the change of pace, subject matter, art style and setting (new to me). Crap, was not expecting that to be as engrossing as it was.

Yeah, but the slow release schedule is freaking maddening. I bought it before Halloween, and they haven't shipped Ep2 by Christmas.

They should hold back asking for money until they know they can deliver about an episode a month. I don't think I'm going to be buying any more Telltale games until they're finished, after this one.