Forza Horizon Catch-All

Blind_Evil wrote:

I got mine too. It's strange, the package said next-day air, but I didn't pay for it.

Have you gotten an email with the other coupons yet? It said the 1600 would be sent once it was shipped, but I haven't seen anything.

Guys on NeoGaf say MS emails the codes a day or so after street date.

Alright, meetings are done, took the dog out for a bike ride, and shower is done. Now it's time to grab a beer, pull out the racing seat, and dig in.

It looked like no one created the GWJ car club yet, so I went ahead and made it. GWJ Motor Pool (GWJ for the club tag.)

Hennessey Venom GT

12.38 am... Just got back from nightshift.

To play, or not to play? Kids up in 5.5 hours, along with wife.

Double checks employee profile question about gaming and sleep... GAMING HERE I COME!

Editted to change nightshirt to nightshift.

LiquidMantis wrote:

Alright, meetings are done, took the dog out for a bike ride, and shower is done. Now it's time to grab a beer, pull out the racing seat, and dig in.

How the f*ck did you teach it to do that?

4 hours sleep is just not enough to deal with small children. Curse you Forizon, curse you!

Well the dog ran, I rode the bike. Besides, why would YOU be surprised?

IMAGE(http://3.bp.blogspot.com/-YQOdnOq3Nco/UAj9kBaYLyI/AAAAAAAAGRk/G-zZjN0z1lk/s1600/sheep_transported_on_motorcycle.gif)

If anybody gets the barn find car near the Gladstone Creek Horizon Outpost I could really do with somebody just telling me where it is. I've been driving the same four stretches of road for half an hour now looking for it.

*Nevermind! I knew if I posted about it asking for the location I would find it shortly after

Which one is that? I got the Bugatti just before I quit for the night. I didn't find the first one they notified me of, assuming the order is scripted, but I didn't look very hard at all.

LiquidMantis wrote:

Which one is that? I got the Bugatti just before I quit for the night. I didn't find the first one they notified me of, assuming the order is scripted, but I didn't look very hard at all.

It's the old 300SL Gullwing Coupe from Mercedes.

Also just got a '71 Plymouth Cuda 426, which is always fun

LiquidMantis wrote:

Well the dog ran, I rode the bike. Besides, why would YOU be surprised?

IMAGE(http://3.bp.blogspot.com/-YQOdnOq3Nco/UAj9kBaYLyI/AAAAAAAAGRk/G-zZjN0z1lk/s1600/sheep_transported_on_motorcycle.gif)

You're not trying hard enough, get that bugger up on the seat.

Also, wait, wut? Hidden cars in barns? Did you buy the in game treasure map, just jagged them or do they only appear at a certain point in the story progression (like the kudos style reputation)?

m0nk3yboy wrote:

Also, wait, wut? Hidden cars in barns? Did you buy the in game treasure map, just jagged them or do they only appear at a certain point in the story progression (like the kudos style reputation)?

I don't know if it's related to what area you're driving around in or what, but the festival woman will tell you she's heard a rumor and offer to mark your map. The radio guy will then talk about it too. I've only had two so far: the first was for a BMW M3, I just remembered, and the one I found was some mid-90s Bugatti. So I guess I'm getting a different order of cars than Thin_J.

Thin_J wrote:

If anybody gets the barn find car near the Gladstone Creek Horizon Outpost I could really do with somebody just telling me where it is. I've been driving the same four stretches of road for half an hour now looking for it.

*Nevermind! I knew if I posted about it asking for the location I would find it shortly after :P

Do share, can't find it.

MisterStatic wrote:

Do share, can't find it.

Uh, there's a river that runs through the search area. If you drive north on the kind of main road to the east of the river the barn will be in a little opening on your left right between the road and the river. Start north of the dirt roads, it's farther up than those.

If that's not specific enough I can maybe find a picture of the map or something.

Ok, so pardon my achievement whoring, but I spent an hour and put together a cheesy original take on making a GWJ racing logo (warning, it really is cheesy), and I uploaded it to my storefront for the minimum $1k credit price. If someone could buy it, I'd be eternally grateful.

Looked up the barns on TA, it is dependent on the event organizer mentioning it on the phone, even if you're sitting right in front of one. No rumor, no car.

The setup seems to be as follows:
She mentions it (usually backed up by radio guy).
The approximate area is marked on the map.
You head over there and try and find it in the area marked within the rumor zone.

Car and cheev pop.

There are 9 total (at this point, no idea if more will appear in future DLC or updates).

m0nk3yboy wrote:

Looked up the barns on TA, it is dependent on the event organizer mentioning it on the phone, even if you're sitting right in front of one. No rumor, no car.

That's kinda disappointing

Yah. That happened to me last night. I randomly found a closed barn but it didn't give me anything. Then after completing my next race, I got a rumor for that same barn. I went back and the doors were wide open with the car inside.

One cutscene later and Dak is now restoring the Cuda for me.

I've probably put about three hours into the game so far, but most of that was spent uploading my FM4 vinyls to the FH storefront (re-typing those descriptions with the controller is a real PITA), and driving around looking for leaves on the road for a screenshot (no luck—I could have sworn there was leaf litter on one of the roads in the demo, but I've driven over 40 roads now and can't find anything—it's not in-race only, is it? If someone could point me to a road with leaves I'd be eternally grateful) (And on that note, why don't the roads have obvious names, or use the HUD roadsigns like Burnout Paradise?).

So quick impressions: Matte paint! But the two-colour bug is still here—totally redonkulous. PR stunts are a really smart way to let the player get a taste of later cars. Following on that, with assists off, Forza physics are definitely in play—getting the Venom GT to stay on the road, let alone hit 180 MPH or whatever, was the real challenge. Despite tilting all the menus 5° and shuffling the aero and tire upgrades in front of engine etc, this is still a Forza game. However, I've had to bump the difficulty down from Hard to Medium: with unfamiliar roads, mixed surfaces, and traffic, racing is a lot trickier. I wrote in the FM4 thread about how I'm trying to race like a gentleman there—well that's all out the window here.

I beat Ramona Cravache's F-150 with my DS3 on the last straight by rubbing into her a concrete barrier, flipping her.

I've also zero problem with the map size and navigating it. You can change your car or buy a new car at any event, and access (almost?) all the hub areas (garage, upgrades, livery editor, storefront, etc) from any Outpost, which makes all the in-world menu business as convenient and expedient as you could want.

On the way to an event, I smash signs, set Speed Trap/Zone times, challenge another racer to a street race, get a barn find, level up my popularity, unlock new Outposts, tool around on a golf course, and see all the gorgeous sites. Who on earth thinks this world is empty? And even if you really have to fast travel, the PR stunts are hardly onerous or time-consuming (unless like me you keep trying to take a picture of the Finley Dam, not realizing it says "Finley Dam bridge").

Anyway, enough rambling. Loving this game. A few missteps, in the narrative, gender, and cynically calculated "cool" factor categories (what focus group in the world thinks Bluetooth earpieces are cool?), but most of that is thankfully ignorable when it's just the player, his or her car, and the road. And the occasional interruption from Hot Pants.

Nice write-up.

Just a side note, you don't have to be at an Outpost to warp to the Horizon festival. You can teleport to any of the hub areas instantly from anywhere on the map at no cost. Just press pause and highlight the sub-area in the hub to fast-travel.

I spent a good couple/few hours with the game last night and am utterly smitten thus far.

Aaron D. wrote:

Just a side note, you don't have to be at an Outpost to warp to the Horizon festival. You can teleport to any of the hub areas instantly from anywhere on the map at no cost. Just press pause and highlight the sub-area in the hub to fast-travel.

Sorry, I meant: you can also access the areas, i.e. menus, of the Festival hub (garage, livery editor, etc) at any Outpost.

Oh wait, maybe you're not correcting me, but pointing out an additional fact. Which I didn't know! So thank you for that. I think I'm less confused now.

Gravey wrote:

I wrote in the FM4 thread about how I'm trying to race like a gentleman there—well that's all out the window here.

Yeah, I hear that. I thought the AI in FM4 could get aggressive, the Horizon drivers straight up swerve into you to ram you, not just use you as a quick brake in the corners. The "sheep" drivers are annoyingly stupid, multiple lane changes, right-hand turns from the left-hand lane, randomly stopping in the middle of the road... so at least they accurately modeled that part of Colorado.

The more I read, the more I like. But I might hold off until this goes to On Demand. Right now NFS Shift is my go to racing game when the mood hits.

But as I said in my initial impression of the demo, this feels like the next PGR game I had been hoping for. That's kind of what I liked about the Shift series. It's coo that we are starting to see more games with a better balance between realism and arcade racing. Or action racing, as the devs of Forizon want to call it.

I think the GWJ crowd is fine an there's nothing to worry about. With Horizon especially I expect people are going to be more about having fun. I know I'm down for just some friendly MP. If someone wants to have a clean outing then I think that should be stated up front.

I am disappointed there's no drop-in/drop-out MP. I would love it having the usual system of play where you control the availability of your game and people can just drop right in and you can run around, choosing competitions. It might be a limitation of the 360 though, since there's no civilian traffic in MP.

LiquidMantis wrote:
Gravey wrote:

I wrote in the FM4 thread about how I'm trying to race like a gentleman there—well that's all out the window here.

Yeah, I hear that. I thought the AI in FM4 could get aggressive, the Horizon drivers straight up swerve into you to ram you, not just use you as a quick brake in the corners. The "sheep" drivers are annoyingly stupid, multiple lane changes, right-hand turns from the left-hand lane, randomly stopping in the middle of the road... so at least they accurately modeled that part of Colorado.

This really is the scary part of online racing for me. PGR 2 is still my favorite racer of all time, but I was absolutely guilty of using CPU opponents as brakes in turns, and basically just driving overly aggressive.

But that is so not welcome in online racing, for good reason, so I mainly avoid it. Where I would not mind that kind of driving and competition, I don't want to ruin anyone else's fun. And I'm pretty sure I am in the minority, at least among people I want to play with.

Jayhawker wrote:

The more I read, the more I like. But I might hold off until this goes to On Demand. Right now NFS Shift is my go to racing game when the mood hits.

But as I said in my initial impression of the demo, this feels like the next PGR game I had been hoping for. That's kind of what I liked about the Shift series. It's coo that we are starting to see more games with a better balance between realism and arcade racing. Or action racing, as the devs of Forizon want to call it.

Not wanting to enable you, or crack your resolve, but coming from that lineage of PGR and Shift, you will love this one.

I have a place in my heart for the true blood racers, but I got more enjoyment than I should from Shift, and PGR (and Metropolis Street Racer/Vanishing Point on DC). This effortlessly steps into the next phase for this genre. E-Brake drift bonuses, near miss, drafting, all with a chain multiplier bonus. All those actions rank up points, alla kudos, and unlock sponsor bonuses.

You even score points for conduct. Dodge between two cars, getting a near miss, hop into oncoming traffic, almost take them out, the e-brake, take a corner, take out a few road signs, then keep going, DareDevil level x of x pops up.

I'm having a blast with this, and I've only done three official races so far

If anyone needs to fill out their rivals and we're not already Xbox friends, then friend me up! GT is dwk Gravey.

Farscry wrote:

Ok, so pardon my achievement whoring, but I spent an hour and put together a cheesy original take on making a GWJ racing logo (warning, it really is cheesy), and I uploaded it to my storefront for the minimum $1k credit price. If someone could buy it, I'd be eternally grateful. ;)

Cheers.

Well, my impression from the demo was right: this is absolutely the game I've been wanting from Forza. Also super happy with the wheel implementation -- my CSR feels every bit as good (maybe better?) than it did in Forza 4. After struggling to enjoy Dirt 2 despite its terrible wheel implementation, it's nice to actually be able to do some off road driving and have it be fun with the CSR. The rally expansion can't come soon enough for me.

A few other things:

Barn finds definitely seem to come up in a random order, although I'm guessing they are in tiers. Really hoping to get the Shelby Daytona sooner rather than later though.

Also, do I just suck or are some of those skill challenge PR stunts crazy hard? I found five outposts last night and the speed and photo challenges were manageable enough for all of them, as were the first two skill challenges with a bit of effort (8k points in a car I can't remember out in the desert, and 20k+ in some Ford along a freeway). However the next three (20k+ in an Ruf, 20k+ in an LFA, and 20k+ in a Radical) beat my ass -- I just couldn't drive fast enough to build up the needed skill combos while also driving cleanly. Any tips there, or should I maybe swallow my pride and turn on some assists?

zeroKFE wrote:

However the next three (20k+ in an Ruf, 20k+ in an LFA, and 20k+ in a Radical) beat my ass -- I just couldn't drive fast enough to build up the needed skill combos while also driving cleanly. Any tips there, or should I maybe swallow my pride and turn on some assists?

I was trying to do it the way it sounds like you're trying to do it for a while. Then eventually I just threw my hands into the air and started chaining together drifting combos because it's by far the easiest way to keep the points coming in. Haven't had to try one of those PR Stunts more than once or twice since then.

I haven't had a chance to play since my limited run on Tuesday, but didn't they take out the assist display on the rivals leaderboard since the demo? I know it was there then. I'd rather focus on the people that are playing on a level field rather than the cheaters.