Elite Dangerous Catch-All

Gremlin wrote:
AnimeJ wrote:
You were too far away from the port (get within 6.5 km)

It's 7.5km, as it were.

So, I looked over the 1.1 planned stuff post. I didn't see anything about improving route planning in game. That really needs to be higher on the priority list.

1000ly route finding has been confirmed for 1.1. More details. Basically, the current route plotting that uses Dijkstra pathfinding to find routes to all the neighboring stars is going to stay the same, but they're going to add an A* based directed search to find long paths to a targeted star.

Edit:

zeroKFE wrote:

it defaults back to "economical routes" from the more useful "shortest routes" every time you log in

They're supposed to be fixing that too.

Thank goodness. When it's faster for me to use an out of game tool to find a route longer than about 50ly, then we have issues.

1.1 Beta is live. Looong list of fixes/changes.

The beta is a separate universe, with separate pilots, so won't affect the main game until the release version comes out in a week or two.

List of specific things they want people to test:

https://forums.frontier.co.uk/showth...

You also start with 100k credits and Type 6, Type 9, Vipers and Cobras cost 100cr.

I love that they give us a list of things that they specifically want us to test.

City lights and parallax clouds sure look nice:

IMAGE(http://i.imgur.com/QABWhyh.jpg)

Oooh, shiny.

I'm still 400ly from inhabited space. Anything interesting happening in the GalNet News?

The update looks pretty nice.

I don't have access to the beta stuff, so I may just suspend play until the patch is released and go back and experiment some more then. Sounds like it might improve some of my headaches. Not like I don't have enough other things to do.

The new route planner is perfect. Pick a star up to 1000ly away and get an instant route. It even tells you where you'll run out of fuel so you can plan refueling stops.

Gremlin wrote:

Also, with regard to the disappearing bounties thing, a webserver hotfix was announced today:

- Fix the bug that stopped the servers permanently recording fines and bounties (with all the various consequences of that)
- Fix the bug that caused Commanders' cargo holds to not be emptied when rebuying their ships through insurance

Ah, good, I'll find out shortly how well that worked.

Gremlin wrote:

I'm still 400ly from inhabited space. Anything interesting happening in the GalNet News?

You can always check here.

Orphu wrote:

The new route planner is perfect. Pick a star up to 1000ly away and get an instant route. It even tells you where you'll run out of fuel so you can plan refueling stops.

That sounds good.

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though.

Hrdina wrote:

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though. :D

"Man, I remember back in the day (last week), when the game was actually challenging."

billybob476 wrote:
Hrdina wrote:

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though. :D

"Man, I remember back in the day (last week), when the game was actually challenging."

Not to mention that ancient age of three months ago before the route planning existed at all and you had to pick each destination by hand.

Hrdina wrote:

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though. :D

BSDs?

I recognize the type of poster you're talking about, but don't know what the acronym stands for.

misplacedbravado wrote:
Hrdina wrote:

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though. :D

BSDs?

I recognize the type of poster you're talking about, but don't know what the acronym stands for.

Berkeley Software Distribution?

If they've ported Elite Dangerous to *nix by themselves, I'm pretty impressed!

misplacedbravado wrote:

I recognize the type of poster you're talking about, but don't know what the acronym stands for.

IMAGE(http://i.imgur.com/4whRvyN.jpg)

Hrdina wrote:

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though. :D

Will someone please translate this to English, preferrably without pictures of Richard Simmons, whatever the hell that was supposed to mean.

BadKen wrote:
Hrdina wrote:

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though. :D

Will someone please translate this to English, preferrably without pictures of Richard Simmons, whatever the hell that was supposed to mean.

Possible definition, mildly NSFW.

And FD? Fire Department?

BadKen wrote:

And FD? Fire Department?

Frontier Developments, the developers of the game.

Hrdina wrote:
Gremlin wrote:

I'm still 400ly from inhabited space. Anything interesting happening in the GalNet News?

You can always check here.

Orphu wrote:

The new route planner is perfect. Pick a star up to 1000ly away and get an instant route. It even tells you where you'll run out of fuel so you can plan refueling stops.

That sounds good.

It will probably have all the BSDs on the forum whining about how FD are coddling the care bear traders, though.

Yeah, it's not like we'd have some sort of computational device to handle these things 1000 years in the future. What would we even call it? A computer? That's a terrible name.

BadKen wrote:

preferrably without pictures of Richard Simmons, whatever the hell that was supposed to mean.

That's a big swinging Dick.

But Richard Simmons is 5' 7"...

Sorry for hijacking the ED (Erectile Dysfunction?) thread, I actually am interested in the game, even though I haven't yet convinced myself to buy it. Euro Truck Simulator 2 has been fulfilling my space-trucking gaming needs thus far.

Over on the official forum, Michael Brookes has been offering to extract the list of bodies your commander was the first to discover. You'll have this information once 1.1 launches for real, but for now this is a way to peek at any discoveries you were the first to make.

BadKen wrote:

But Richard Simmons is 5' 7"...

Sorry for hijacking the ED (Erectile Dysfunction?) thread, I actually am interested in the game, even though I haven't yet convinced myself to buy it. Euro Truck Simulator 2 has been fulfilling my space-trucking gaming needs thus far.

ED is ETS2 but you can blow up other drivers and there's no speed limit. At all. I'm currently doing 976c.

AnimeJ wrote:
BadKen wrote:

But Richard Simmons is 5' 7"...

Sorry for hijacking the ED (Erectile Dysfunction?) thread, I actually am interested in the game, even though I haven't yet convinced myself to buy it. Euro Truck Simulator 2 has been fulfilling my space-trucking gaming needs thus far.

ED is ETS2 but you can blow up other drivers and there's no speed limit. At all. I'm currently doing 976c.

And to quote the final line of Back to the Future.. "Roads? Where we're going there are no roads".

But if you like ETS2 you would most likely like Elite as well.

Carlbear95 wrote:
AnimeJ wrote:
BadKen wrote:

But Richard Simmons is 5' 7"...

Sorry for hijacking the ED (Erectile Dysfunction?) thread, I actually am interested in the game, even though I haven't yet convinced myself to buy it. Euro Truck Simulator 2 has been fulfilling my space-trucking gaming needs thus far.

ED is ETS2 but you can blow up other drivers and there's no speed limit. At all. I'm currently doing 976c.

And to quote the final line of Back to the Future.. "Roads? Where we're going there are no roads".

But if you like ETS2 you would most likely like Elite as well.

It's like driving a truck with up and down...and guns...and a hyperdrive...actually it's basically nothing like driving a truck.

Carlbear95 wrote:
AnimeJ wrote:
BadKen wrote:

But Richard Simmons is 5' 7"...

Sorry for hijacking the ED (Erectile Dysfunction?) thread, I actually am interested in the game, even though I haven't yet convinced myself to buy it. Euro Truck Simulator 2 has been fulfilling my space-trucking gaming needs thus far.

ED is ETS2 but you can blow up other drivers and there's no speed limit. At all. I'm currently doing 976c.

And to quote the final line of Back to the Future.. "Roads? Where we're going there are no roads".

But if you like ETS2 you would most likely like Elite as well.

Bzzzz. Hand in your geek card.
That's petty of me, I know. I'm only kidding, of course.

Back to the Future wrote:

Marty McFly: Hey, Doc, we better back up. We don't have enough road to get up to 88.

Dr. Emmett Brown: Roads? Where we're going, we don't need roads.

BadKen wrote:

Euro Truck Simulator 2 has been fulfilling my space-trucking gaming needs thus far.

IMAGE(http://i.imgur.com/S9FpWvH.gif)