iPad Games (and Apps) Catch All

KingGorilla wrote:

One thing I have been wondering as I look at the ipad, possibly for a later in the year purchase is if it has a gyroscope in it? My favorite iphone games have been things like Rolando.

Seeing as it auto-rotates for portrait/landscape mode, I'd guess it does.

I decided not to go stand in line at the local independent apple store this morning. I went and got a coffee and did some reading at a nearby bookstore. I got back in my car around 11 and decided to just swing by the store and look at the display models. They had one 64gb version left of the 45 they had gotten it. Being a weak willed man with disposable income is a deadly combination, and $750 later I was carrying it home. My wife just rolled her eyes, and my 2 year old daughter instantly tried to hit the videos icon on the box to watch her Sesame Street.

Anyhow, It's syncing my music and videos. My kid accidentally pulled the USB cord, and now it's syncing very slowly, so I might have to reboot. I've been browsing the app store on my laptop on iTunes, and thats quite annoying. They don't make it easy to find the link to browse categories, and once you get down to subcategories, its all just an alphabetical list.

KingGorilla wrote:

One thing I have been wondering as I look at the ipad, possibly for a later in the year purchase is if it has a gyroscope in it? My favorite iphone games have been things like Rolando.

Yes. The Labyrinth game and Real Racing HD both make heavy (and awesome) use of this. Frankly, I think the wider gaming industry isn't going to know what hit them.

I'm subscribing so I can follow this too. I'm not sure if I want someone here to convince me to buy one or if I want someone here to convince me that it's not worth it. Fight!

So I have spent the last five hours or so with the thing. Or I should say I have when I have been able to wrest it from the hands of my Wife and children. I'm on the clock for reviews by Sunday night, so I plan in playing the heck out of everything. It would be easy to spend 300 bucks on apps today. Luckily, im kind of getting paid to do that.

Of the big budget games. Mirrors edge is a total surprise and the only ten plus dollar app i'm really happy about. Civ rev is great, small world (no ai, two player only) is solid, c&c is c&c but definitely shows the potential for strategy games here. Map navigation is just unlike the experience on any other device. Pvz and dungeon hunter are wonderful upscales, and I'm really impressed with DH in particular.

All the chess/card toolboxes seem to be buggy. Wait in those.

Scrabble and UNO are the bomb.

As expected, xplane and real racing are the graphics superstars. Xplane is as good as id hoped for. I find real racing hard to control (I did on the iPhone too).

The silly labyrinth marble game is a hit as a demonstrator and surprisingly fun.

Outside of games: pages suffers from the lack of a file system and numbers is numbers, which means it's not excel, so it's terrible. Brushes is awesome fun even if you can't draw. The wall st journal is absolutely amazing. I already have an online sub, but it's too bad so few people will experience it. It really does feel like being in the future.

Comiczeal is fantastic, as is the marvel app. I agree on the or pricing comments above, but more important, marvel has to figure out their distribution model. I want complete stiry arcs, not random issues. And I want subscriptions to NEW comics. Not figuring this out will drive everyone to the torrents.

Netflix on demand is flawless.

More later. And im still getting used to the keyboard, so all typos here are evidence of how well that's going.

I'm sure tempted, but I think I'll hold off for the next version, which I'm guessing will include camera/video capabilities, as well as some other feature I haven't thought of yet.

In the meantime, I'll be following this thread from time to time, especially for any more info on the sheet music capabilities.

Those of you that have one already: does it seem as strangely durable as the iPhone is?

Also...does the 3G version allow you to make calls/send texts? Seemed like a silly question when I first had the thought--carrying something that big around to make calls--but you know, with an earbud/mic plugged in, or a Bluetooth headset...why not?

Sheet music app + microphone = auto-scrolling miracle waiting to happen. And a metronome!

Man, I just got back from the store. It had way more impulse-purchase appeal than I thought. I had to fight with all my might not to pick one up but I'm standing firm and waiting for the next generation. The first thing I noticed was just how snappy and quick everything was from browsing apps to checking out web sites in Safari. The upscaled iPhone apps don't look too bad but you can definitely tell they are upscaled. iBooks was also pretty sweet although the device was heavier than I thought it would be so I don't know how prolonged sessions will feel. Typing felt weird and I didn't get a lot of time with it but it seemed serviceable. I think Google did an amazing job with the YouTube app and the iTunes store and iPod player looked great in large form factor. And Plants Vs. Zombies... man if I had an iPad I think I'd triple dip and pick it up for that too.

Definitely impressed and jealous of anyone who is picking one up.

Rabbit, can we get some Geometry Wars impressions? I'm dying to hear how it controls.

Gravey wrote:

Sheet music app + microphone = auto-scrolling miracle waiting to happen. And a metronome!

We actually met with the CEO of CuriousBrain on Wednesday to discuss this very thing...so it's coming. Also be on the lookout for vocal Rockband-style games for both this and the iPhone in the not too distant future, possibly hooked up to OpenFeint or something similar.

I need to find a way to expense one of these things.

I decided to wait for the 3G version, as I travel a fair bit, so mine won't arrive until near the end of the month

Geo Wars is solid -- I played maybe half an hour of it. The problem is that compared to the Xbox version, it feels very zoomed in. The controls are two sticks that exist wherever you happen to put your thumbs, which is as good as it really gets for fake joystiqs. I am inclined to say though that any game that uses fake joystiqs is a bit of an issue right off. Even Dungeon Hunter does it, and its awesome -- it would be better, somehow, without the fake joystiq thing.

rabbit wrote:

Comiczeal is fantastic, as is the marvel app. I agree on the or pricing comments above, but more important, marvel has to figure out their distribution model. I want complete stiry arcs, not random issues. And I want subscriptions to NEW comics. Not figuring this out will drive everyone to the torrents.

I use Comiczeal for iPhone a lot, so that's good to know.

To be fair, this is brave new world territory for Marvel. I'd assume that it will start to take shape as we go along. As I mentioned before, the biggest hurdle is going to be whether Marvel has the stones to offer NEW comics. I honestly don't think they will, or else they'll go for some sort of Netflix/Redbox "wait a month after release in stores" model because their core retailers will pitch a completely deserved fit.

It's not that new -- ive been a marvel digital sub for 2 years. They never figured it out there either.

rabbit wrote:

It's not that new -- ive been a marvel digital sub for 2 years. They never figured it out there either.

That is disappointing. Ultimately, I think it just comes down to that fear of upsetting the retailers. On the one hand, they NEED to give us new comics in order to sell the system and cut production costs. On the other hand, they still make the majority of their money from new issue sales through the direct market. Just like with TV on the internet, I fear we're always going to have this dilemma.

It'd be nice if there was some sort of generic MP3-esque format that all publishers could agree upon (i'm not counting cbz/cbr), so that you could read any comics from any publisher in the same app.

Purchases for me so far have been PvZ, Angry Birds HD and Labyrinth HD. Apparently 'HD' is the new moniker to indicate your app is for the iPad. As far as non-game apps Epicurious and Kayak are really well done. I was surprised to see the Marvel app has a bunch of free comics included, looks like older issues but I haven't read any comics in almost 10 years so it's all new to me.

I'm not convinced on the iBooks book reading. I've had multiple Sony Readers since the first version four years ago. Flipping through the included Winnie the Pooh book I have a hard time seeing how reading on an LCD will be near as good, but I will give it a try.

I am close to buying Fieldrunners HD - anyone have impressions?

LeapingGnome wrote:

I was surprised to see the Marvel app has a bunch of free comics included, looks like older issues but I haven't read any comics in almost 10 years so it's all new to me.

Not sure I'd say a "bunch"-- it was five or six, when I tried this morning. Oddly enough, there were other, DIFFERENT comics that were free when I looked yesterday (Brubaker's Captain America #1). Those same freebies I saw yesterday were back to being $1.99 each today. I wonder if that was a glitch, or if they're actually going to rotate the books.

That's a bummer about Small World, that's probably useless for me now. No AI? Damn.

This thing requires its own separate data plan, right? That's always been the thing that keeps me away from high-powered mobile toys. Even so, if the iPad becomes a platform for awesome games (especially the sort of 'core gamer' games I'm into) I will be feeling some serious temptation.

4xis.black wrote:

This thing requires its own separate data plan, right? That's always been the thing that keeps me away from high-powered mobile toys. Even so, if the iPad becomes a platform for awesome games (especially the sort of 'core gamer' games I'm into) I will be feeling some serious temptation.

For the 3G version, but you can buy it month-to-month. You do not have to sign a contract.

I dunno. These dataplans seem like a racket to me. I probably won't use $30 worth of bandwidth every month, but I will use more than 250mb. So whose internet am I paying for with that extra $10 or whatever? How much of that goes to AT&T/Apple as profit? Why should I have to pay $60 for unlimited iPhone/iPad when the services are basically exactly the same thing? (And why is talk and text some magical extra thing that is billed separately?)

I am trying to hold off on jumping into the whole mobile thing until service providers adopt a less opaque/exploitative pricing model for bandwidth. Not only would it make buying a device like the iPad much more palatable, but it would probably also give developers more freedom to do web-based gaming as well as cross-platform mobile gaming.

Really impressed with it so far. Just playing around with photos is fun. It somehow gives the physical feel back to looking at pictures that has always been lacking with viewing digital photos on a monitor from a distance. Triple dipped and picked up PvZ again, and Flight Control HD. I really wish you received some kind of credit toward purchases if you already own the iPod version. Overall very happy with the response time. Everything is ultra smooth.

For those on the fence or waiting for version 2, just suck it up and buy it. You can always ebay it when the next version comes out if you take care of it and lose relatively little money on the exchange.

4xis.black wrote:

I dunno. These dataplans seem like a racket to me. I probably won't use $30 worth of bandwidth every month, but I will use more than 250mb. So whose internet am I paying for with that extra $10 or whatever? How much of that goes to AT&T/Apple as profit? Why should I have to pay $60 for unlimited iPhone/iPad when the services are basically exactly the same thing? (And why is talk and text some magical extra thing that is billed separately?)

I am trying to hold off on jumping into the whole mobile thing until service providers adopt a less opaque/exploitative pricing model for bandwidth. Not only would it make buying a device like the iPad much more palatable, but it would probably also give developers more freedom to do web-based gaming as well as cross-platform mobile gaming.

You can buy an Ipad that only uses Wi-Fi and there is no data plan required. The data plan is only necessary if you want 3G access.

Skip multiball pinball. The guys from Monster made it (best iPhone pinball game) but it's unplayably buggy, even after a hard reset.

Sam & Max, however, is der bomb.

Ok, so not really a game question specifically, but is there an app that would let you access your home computer through the internet? So lets say I wanted to use an ipad as an at work/on the go system, would I be able to access files from my Mac set up at home?

How does the gaming compare graphically to a DS or PSP ? and gaming complexity?

I can't believe you bought one you idiot.

Spoiler:

Just kidding! Actually, just subscribing to the thread to hear all about this slick new piece of tech.

HantaXP wrote:

Ok, so not really a game question specifically, but is there an app that would let you access your home computer through the internet? So lets say I wanted to use an ipad as an at work/on the go system, would I be able to access files from my Mac set up at home?

How does the gaming compare graphically to a DS or PSP ? and gaming complexity?

You might take a look at logmein. I've not tried it (I'm waiting for a gotomypc app), but it looks like it might fit the bill.

From Techcrunch a very short video of Crysis on the Ipad

Looks pretty, but I can't really tell much more than that, of course I could be distracted by the hair. The interesting bit for me is that it's using OTOY

No, Apple hasn’t secretly packed a state-of-the-art desktop graphics card into the groundbreaking device. We’re told the game is running on OTOY, a service that uses extremely fast computers in the cloud to handle the game’s graphics rendering and then streams the output to your computer via the web (which means your computer, or in this case, iPad, needs a relatively small amount of processing power to run the game).

I'll be picking up the 3G one (great for vacations and what not). My dev license for the iPhone OS just expired, so I'll probably renew that at the same time. However, even waiting that long may be hard since over half the office is going to walk in with one on Monday (some even bought two so they wouldn't have to share with their family).

After playing with 'our' 32GB for a little while today my wife decided she wanted one for herself, after initially saying last night she didn't understand the point it is just a big iPhone (she has been an iPhone user since launch). I think it is one of those things you really need to use to see the usefulness.

Tried a couple more apps/games today -

'We Rule' is dumb. I guess if you are into those micro-transaction facebook-type games it would be ok but I'm not so I uninstalled it after about 5 minutes.

Touch Hockey Extreme, the iPad version of the popular air-hockey iPhone game, is a decent implementation. Works as well as the iPhone app for two player action, also offers two player over bluetooth between iPads but it can be a little choppy in spots so a single iPad is best.

The Weather Channel free app is pretty nice, much prettier than their website and the iPhone version. And it's free!

Kayak's app (online travel) is pretty good too for quickly pricing flights, better than the typical web experience trying to book travel.

Still missing iPad versions for some apps out there that you think would have been ready, like Paypal and Redbox, so just waiting for them to show up to replace iPhone versions.

HedgeWizard wrote:

On the nom gaming front: GoodReader is a must have app, and at .99 cent you can't go wrong. Syncs with Google Docs and you can upload just about any file type via wireless server to the iPad (massive PDFs, movies, whatever). The interface is crisp, and more important, the documentation in the app is top notch.

Thanks for the recommendation. Great app at an unbelievable price for all that it can do. Syncs with Dropbox accounts as well. Makes the iPad feel more like a normal PC with a file system in place for storing documents.