iPhone Games Catch-All

Archangel wrote:

The incomparable Fruit Ninja is free, today only. First time ever.

Along with the rest of Halfbrick's catalog, meaning all the different variations of Fruit Ninja (FN, FN Puss-in-Boots, FN HD, FNPIB HD), plus Age of Zombies (& the universal HD version, AoZ Anniversary) and Monster Dash. Jetpack Joyride has been free for a long time, of course, but it seems worth grabbing everything just to give it a try.

Is Monster Dash any good?

Aaron D. wrote:

Is Monster Dash any good?

Haven't the foggiest. I've been working on the principle of "grab now, play later" when things are free. (Which means I have an iOS pile that's probably approaching the dimensions of my PC/console pile.)

Word.

Good idea.

I am really enjoying Eufloria but it breaks one of my big time iPhone game rules. That is to let me listen to my own music/podcast while playing the game. It always infuriates me when developers do this weather because they think their music is too awesome to go away or they just forget to add the feature.

The Walking Dead, Episode 1 is free today. I hear it's an ok game

Playdek just released the PENNY ARCADE deckbuilding game on iOS.

https://itunes.apple.com/us/app/penn...

$4.99.

so real quickly, a couple of things I picked because they dropped to $1: knights of pen and paper and puzzle agent 2.
at that price point, both well worth it imo.

I started a catch-all thread for iOS boardgames.

http://www.gamerswithjobs.com/node/1...

5000brians wrote:

I need another asynchronous online strategy game like I need a hole in my head, but...

http://toucharcade.com/2012/07/16/asynchronous-online-strategy-game-rad-soldiers-launches-open-beta-in-canadian-app-store/

Not out yet in the states, but it looks interesting.

This has now had its worldwide release; trailer is up here.

Disclosure: the company I work for made this. And I did voice acting for it!

Floomi wrote:

Disclosure: the company I work for made this. And I did voice acting for it!

Please tell me there's an easter egg somewhere with a robot voice saying "Floomi in the butt!"

Unfortunately I went nowhere near the code, so it's pretty damn unlikely

Dixie_Flatline wrote:
Aaron D. wrote:

Is Monster Dash any good?

Haven't the foggiest.

It's an older "infinite run" game. Basically, a good Canabalt clone where you can also shoot stuff. Controls well, but it lacks the mission structure and shop feedback loop which makes Joyride so addicting. You're just chasing a leaderboard for distance, nothing more.

Arc Squadron is Free today

TempestBlayze wrote:

Arc Squadron is Free today

Guess I might as well give it a try now. Please tell me I'm not using a simulated buttons input style.

EDIT: Just read the article bit about controls. Sounds good to me.

mrtomaytohead wrote:
TempestBlayze wrote:

Arc Squadron is Free today

Guess I might as well give it a try now. Please tell me I'm not using a simulated buttons input style.

EDIT: Just read the article bit about controls. Sounds good to me.

I grabbed it and have to say, the controls are the most natural I've used for a slidey shooty game like this.

Question about Spaceteam, which is bloody brilliant and wacky fun...

When you hit a wormhole and the instruction is to "flip" does that mean you just turn your device upside down so the top is on the bottom?

Yes, that seems to be what it's looking for. Lock button towards the floor!

Be sure to unlock screen rotation before starting the game if you want the avoid the wormholes. For me it doesn't seem to work until I do.

Punch Quest is free right now. It's the Jetpack Joyride of pugilism! Or perhaps a pugilistic Jetpack Joyride. Either way, it's punch-tastic.

Archangel wrote:

Punch Quest is free right now. It's the Jetpack Joyride of pugilism! Or perhaps a pugilistic Jetpack Joyride. Either way, it's punch-tastic.

It's a punch-based endless runner in the style of the far superior Jetpack Joyride.

In other news, Final Fantasy IV was relased on iOS within the last couple of days. At $15 it seems a little too much, however, it is the full enhanced FF4 on an iphone.

I have a 24 hour shift monitoring a phone and some locked doors tomorrow, so I purchased it. Any bets on whether or not I can finish it in one day? (I will have a phone charger with me, and a book to let the phone cool off every now and then.)

Hmm...Grinding is the key to this question. If you can get away with little then you should be fine.

Sounds like an awesome challenge that is bet-worthy.

From what I remember when I played the SNES version, FF4 was one of the worst for grinding. The spells are learned at certain levels like pokemon, instead of at plot points like towns, bosses, or sidequests. I'll go with the normal difficulty instead of hard, but it still could be rough.

I ended up not finishing the game because I got to the last boss room but was so far behind in levels that I couldn't even handle the random encounters leading up to the boss...

Also, there's this part:

Spoiler:

When Cecil changes to Paladin he goes back to lvl 1....really?

Squee9 wrote:

Also, there's this part:

Spoiler:

When Cecil changes to Paladin he goes back to lvl 1....really?

I think that may have changed for the DS/iOS version.

Still don't understand the griping about the price. It was $30-40 on the DS originally. $15 is a no-brainier.

Squee9 wrote:

In other news, Final Fantasy IV was relased on iOS within the last couple of days. At $15 it seems a little too much, however, it is the full enhanced FF4 on an iphone.

And by enhanced, you mean ruined. Supposedly the DS remake (assuming that's what this is a port of) was really overly tough. Plus, being a DS game in 3D it looked like PS1/N64 rubbish.

IV DS is hard mostly because they revamped many of the bosses to have some nasty counterattacks to specific strategies that worked really well in the SNES. Unfortunately, this was mostly done due to how powerful you can get your party via the augment system. So, if you miss a couple of the really good augments (and unfortunately a number of the augments are crap) you'll struggle in the last 1/3rd of the game. Highly recommend having a FAQ handy so you don't have to do a fair bit of backtracking once you hit a wall.

Matrix's art style looks tons better at a higher resolution and with anti-aliasing.

As long as we're talking about Final Fantasy games on iOS... I picked up Final Fantasy Dimensions during the Square-Enix sale a couple of weeks ago. You can play through the prologue for free, and the four chapters are $3-7 each (or $20 for all four chapters). I'm only partway through chapter 1 right now, but so far it feels very much like FF5 (Job system; acquire new Jobs by picking up Crystal Bits™). The one thing I really appreciate that they've added is the "Auto" combat menu choice, which just auto-assigns Attack for every character, and speeds combat animations up by about 50% to get through it faster. So far, so good, and it's really scratching a nagging 16-bit RPG itch I've had for a while.

Squee9 wrote:
Spoiler:

When Cecil changes to Paladin he goes back to lvl 1....really?

Spoiler:

in 1 battle, I was able to get him to level 10... It's made that way.

Could someone recommend some iPhone (4s) games my mom would like? Extremely low difficulty and cute graphics are probably a plus.

kyrieee wrote:

Could someone recommend some iPhone (4s) games my mom would like? Extremely low difficulty and cute graphics are probably a plus.

Fairway Solitaire
Any Dash games (I like Cooking Dash best)
Bejeweled
Little Things
Flight Control
Cut the Rope
Doodle God