iOS Games Thread Catch All

Thanks!

Yes, you had set a pretty high bar that stood for quite a while. Rounding out the GWJ top 5 (at least among people on my iOS friends list) are athros with 232k, TheGameGuru with 227k, and raptordinance with 216k.

Is there any way to collect particular idols, aside from just repeatedly playing through the game? (Now that I think about it, I think there's some power-up that causes more idols to appear -- I've never used that?)

I do seem to have some named idols on my list that you don't have, such as #0 -- would it help if I shared the names?

The idols seem to appear randomly, so you just have to keep playing. The Idolizer power does make them appear more often (in place of chests, or food, or imp sacks, I think).

What I figured out is that there are 4096 idols (2^12), and since there are three parts (hair, face, and mouth) each of those corresponds to a 4-bit value (or 1 hex digit, 0 through F). Each value corresponds to a particular appearance and a syllable of the name, which is what I put in my spreadsheet. So hair #0 looks like a monkey's and has the syllable "Ook" in the first position, face #3 looks like a skull's eye sockets and has "Eek" in the second position, mouth #15 (hex F) looks like a cat's mouth and has "Prrr" in the third position, etc. The perfect idols are ones where all 3 hex digits are the same (so 000, 111, up to FFF), and they have a nickname instead of the usual 3-syllable name. For instance 777 is a squid face, but instead of "Squik Thu Lhu" it's called "Squiddy".

(Yes, I've paid this far more attention than it probably deserves.)

So if you've got any named idols that aren't on my list, I'd love to know what they are. The idol numbers will be under "perfect decimal value" on my spreadsheet (so hex 222 is idol number 546 in decimal, etc). Thanks!

merphle wrote:
Crockpot wrote:

Angry Birds Epic is awesome. That is all.

Yeah, I was hesitant to mention this on here, because (a) I wasn't sure if it had come out a while ago and I was just completely oblivious to it until now, and (b) I figured everyone was totally burned out on the Angry Birds franchise already -- but this one's completely different: a turn-based RPG! It's really fun! I gave them a 99c tip to permanently unlock a full chili pepper at the start of every fight, just because. :)

I'm not an Angry Birds fans but I do like Bad Piggies a lot and this one is even better. The only thing I don't like is the typical business model... but it honestly doesn't detract from the game too much. I rather pay $20 for this game and remove all the ads and other pay for in game currency model. (yes $20, its that good).

546 is Choco-bite; 3822 is Slug Sluggoth. Those are the only perfects I have.

Looks like all of Halfbrick Studios games are free on the App store:

http://halfbrick.com/our-games/

*note: Birzzle Fever releases on Thursday, but looks like it will also be free.

nel e nel wrote:

Looks like all of Halfbrick Studios games are free on the App store:

http://halfbrick.com/our-games/

Thanks for the heads up. I've been meaning to check out several of these for a long time, and few is a hard price to beat.

Chumpy_McChump wrote:

546 is Choco-bite; 3822 is Slug Sluggoth. Those are the only perfects I have. :)

Thanks, Chumpy! Spreadsheet updated.

Dixie_Flatline wrote:

(Yes, I've paid this far more attention than it probably deserves.)

So if you've got any named idols that aren't on my list, I'd love to know what they are. The idol numbers will be under "perfect decimal value" on my spreadsheet (so hex 222 is idol number 546 in decimal, etc). Thanks!

Hey, if you can geek out and punch things (even virtually) at the same time, that sounds like a good way to spend your free time to me.

Here's what I can contribute:

0x000 (0): "Monkeydood"
0x444 (1092): "Auteur"
0xCCC (3276): "Khaaaaaan?!"

nel e nel wrote:

Looks like all of Halfbrick Studios games are free on the App store:

http://halfbrick.com/our-games/

Please "buy" all of them. Halfbrick makes almost universally great games.

WolverineJon wrote:

Hey, if you can geek out and punch things (even virtually) at the same time, that sounds like a good way to spend your free time to me.

Here's what I can contribute:

0x000 (0): "Monkeydood"
0x444 (1092): "Auteur"
0xCCC (3276): "Khaaaaaan?!"

Ha! I was trying to figure out what "Re Li Ant" was getting at for 0xCCC. Makes sense now.

Thanks again, and between you, me, and Chumpy we're better than halfway there now. (9/16) If anyone else has seen any of these, then please chime in. Otherwise ... back to the punching!

Apparently a list of the idol names doesn't exist anywhere on the Internet yet, at least in places Google can see -- I tried typing in a few of the ones we've found so far as a single Google query, and it came back with zero results.

Forging new territory!

athros wrote:
spider_j wrote:
Fredrik_S wrote:
spider_j wrote:

Isn't there some problem with crowd funded iOS games, as Apple only give out a limited number of codes to devs? I seem to recall that Republique had to go free for a day or two because they only had 100 codes to hand out.

No, that's standard Apple procedure. For every update you do to an app in their store, you get 100 free keys to hand out.

That's what I mean. How can they hand out copies to backers if they only get 100 keys per update?

They don't. Apple gives 100 codes, per update. That's it. If the Kickstarter has more than 100 slots for the free version of their iOS game, I don't back them because it's obvious they didn't do their research.

I find this weird. I swear I've gotten some of my backed games on iOS with no wait times. While Republique was a mess, it was only a mess to international backers like myself. Their solution of gifting each backer the game over iTunes seemed at least a half-solution that required a bunch of effort on their part. Plus the $5 refund. They made good on the limitations, and I can really only blame Apple for the difficulty.

Crockpot wrote:

Angry Birds Epic is awesome. That is all.

It is?! The vibe I got off of Toucharcade was that it was very IAP heavy

Janci wrote:
Crockpot wrote:

Angry Birds Epic is awesome. That is all.

It is?! The vibe I got off of Toucharcade was that it was very IAP heavy

It is very IAP heavy. The combat encounters are fun but repetitive. My 4 year old son loves it (Dad, shoot with the yellow!) - it's a 5/10 for me personally. The novelty wore off pretty quick

I'm liking it, but i can see the specter of pay to win creeping up on me.
They have an intersting little system for powers though, i'd love to see someone pick it up and run with it.

So I still haven't played Bastion. I've noticed that it does exist as a universal app and I could play it on my phone on commutes - will that significantly diminish the experience?

TheHarpoMarxist wrote:

So I still haven't played Bastion. I've noticed that it does exist as a universal app and I could play it on my phone on commutes - will that significantly diminish the experience?

I have heard it's a good port but I hate touch controls for actions games so I never tried it. That being said if you have a pair of good headphones then I would say give it a go. The real immersion comes from the narration and music reflecting your actions.

EvilDead wrote:
TheHarpoMarxist wrote:

So I still haven't played Bastion. I've noticed that it does exist as a universal app and I could play it on my phone on commutes - will that significantly diminish the experience?

I have heard it's a good port but I hate touch controls for actions games so I never tried it. That being said if you have a pair of good headphones then I would say give it a go. The real immersion comes from the narration and music reflecting your actions.

I second everything you said. I'd add that if you have one of those fancy iOS controllers, definitely get it. If not, put it on your Steam wishlist and surely someone will gift it to you on PC during the current Steam sale.

I don't have a fancy controller, but I'm more likely to play it on my phone than I am at home, as my gaming time has been quite limited these past few weeks between my film, my job, my wedding planning, and general NYC-itis whereby all citizens must at all times have entirely packed calendars. It is a law that's been on the books since Dinkins was mayor, and the fine for violating it is fairly steep.

So that thirty minute subway ride to work and to home is an hour of ideal gaming time each day :).

TheHarpoMarxist wrote:

I don't have a fancy controller, but I'm more likely to play it on my phone than I am at home, as my gaming time has been quite limited these past few weeks between my film, my job, my wedding planning, and general NYC-itis whereby all citizens must at all times have entirely packed calendars. It is a law that's been on the books since Dinkins was mayor, and the fine for violating it is fairly steep.

So that thirty minute subway ride to work and to home is an hour of ideal gaming time each day :).

Last year it dropped to a buck mid summer so you may just want to wait if you aren't sure.

TheHarpoMarxist wrote:

I don't have a fancy controller, but I'm more likely to play it on my phone than I am at home, as my gaming time has been quite limited these past few weeks between my film, my job, my wedding planning, and general NYC-itis whereby all citizens must at all times have entirely packed calendars. It is a law that's been on the books since Dinkins was mayor, and the fine for violating it is fairly steep.

So that thirty minute subway ride to work and to home is an hour of ideal gaming time each day :).

Maybe it would be worth it to get one of those controllers than. I saw someone had one that was a case too and the controller slid out from below. I might end up getting that one myself!

EA is having a pretty massive sale on their mobile games: Dead Space, Mirror's Edge, ME: Infiltrator, all the Need For Speeds, Command and Conquer, and the majority of their board game licenses are all $0.99 each.

Also want to recommend The Silent Age:

https://itunes.apple.com/us/app/the-...

Very cool point & click adventure puzzler. Only Episode 1 is available, but the studio successfully kickstarted funding for Ep2, and they are currently working on it.

Janci wrote:
Crockpot wrote:

Angry Birds Epic is awesome. That is all.

It is?! The vibe I got off of Toucharcade was that it was very IAP heavy

It is, but from my experience the majority of it can be ignored. It's distracting but not a deal breaker for me. If you play well the game doesn't require any or much grinding.

Crockpot wrote:

Doug Dug is really good.

Can you contrast with Steamworld Dig?

Infernarl wrote:
Crockpot wrote:

Doug Dug is really good.

Can you contrast with Steamworld Dig?

Never played. Looks fun! I'm a sucker of dig dug like games.

FTL for iPad is currently on sale for $7 (down from $10). I probably don't need to tell you that it's an amazing game, but it's an amazing game.

Anyone tried Wayward Souls?

Its a tough rogue-like game that has a bit in common with Rogue Legacy (random dungeons, real time action oriented) only the fighting style is more like the older top-down Zelda games. I played for a few hours last night and quite enjoyed it.

I'm waiting for the PC release. Seems like something I'd very much enjoy.

Archangel wrote:

FTL for iPad is currently on sale for $7 (down from $10). I probably don't need to tell you that it's an amazing game, but it's an amazing game.

Did you prefer it on the PC or the iPad?