iOS Games Thread Catch All

IMAGE(https://i.ytimg.com/vi/rWTQtTqrmJY/maxresdefault.jpg)

Keithustus wrote:

Re: Zombicide app

I've completed the campaign. I had a lot of fun with the game. Hopefully they can churn out some more content before long, maybe whatever expansions exist for the board game.

Bug alert: in the final mission, there are three objectives. The first two are prone to bugs:

- immediately after triggering the condition to accomplish the first objective, some spawn points will turn off. Don't tap the screen while this is happening or the objective will not clear!

- the second objective has bad programming. You must kill 40 zombies. That trigger is checked between player attacks. The programming is looking for exactly 40, not 40 or more. So very carefully kill the 38th, 39th, 40th zombie or else you may jump for instance from 39/40 to 41/40. If that happens the objective will not clear!

Now having played the app a bunch, would I want to go play the board game? No, probably not. The overall mechanics are alright, but they're not spectacular, and the amount of bookkeeping looks too prohibitive for me. An app taking care of all of that for me lets me enjoy the system, though.

Ive been out of touch with iOS games for a while so visiting Farley3k's game list helped me stumble on Road Not Taken by SpryFox (AlphaBears, Triple Town) from way back in 2014

Its a quasi-roguelike, moody, beautiful, puzzle game with some elements from Sokoban style puzzles and Triple Town object matching.

Anyone try "The Stillness of the Wind"? Seems odd and I am not sure I am sold.

Fascinating. Not often it's a reviewer tempting me like that, so I'll check it out...eventually...on the pile.

....but the App Store reviews are scaring me off.

Great news except I’m not a huge fan of those first name names games. If they can eventually port over Civilization Revolution, then I’d finally be able to upgrade the OS on my iPad.

farley3k wrote:

Anyone try "The Stillness of the Wind"? Seems odd and I am not sure I am sold.

It looks like this game does a great job of conveying the feeling of a certain type of melancholy. As someone who struggles with depression and has agoraphobic tendencies, this hits way too close to home. I understand the appeal of a game like this, but for me it touches a nerve that is way too familiar.

Wait, what?

I still play Space Miner once in a while, I’ve had no issues since the purge...

Cultist Simulator is now out for IOS and Android! 7USD this week, $10 after that.

Day 1 purchase if the controls are passable.

I knew that I would eventually get around to playing Stardew Valley on the iPad. It’s pretty damn good.

My only complaint is that as far as I can tell there is no cloud saving. I had to start a new game to play on my phone.

I've started playing this game called Another Eden, has anyone else played it? It seems to be a free, single player, JRPG that sort of pays homage to Chronotrigger with the whole time travel conceit. The production values seem great so far, game looks pretty, sound/music has been good. You aquire people to your party as you play, however there seems to also be some type of gacha mechanic where you can aquire other party members. It gives you a free ticket early on and I'm only an hour or so into the game but thus far there hasn't been a push for me to aquire more or to really spend money in any sort of way. There are no ads.

Anyway, thus far I'm really digging it.

https://itunes.apple.com/us/app/anot...

pizzaddict wrote:

I've started playing this game called Another Eden, has anyone else played it? It seems to be a free, single player, JRPG that sort of pays homage to Chronotrigger with the whole time travel conceit. The production values seem great so far, game looks pretty, sound/music has been good. You aquire people to your party as you play, however there seems to also be some type of gacha mechanic where you can aquire other party members. It gives you a free ticket early on and I'm only an hour or so into the game but thus far there hasn't been a push for me to aquire more or to really spend money in any sort of way. There are no ads.

Anyway, thus far I'm really digging it.

https://itunes.apple.com/us/app/anot...

The story part is pretty great, but after you finish the story the endgame is a giant grind.

I mean, JRPG's in general are usually a giant grind. Is this different than that? What is the end game like?

We talked about it several pages back. One of the few f2p mobile games I've actually found to be worth my time.

Thanks, I'll try to go find the previous discussion. I never have luck with the search function in this forum.

pizzaddict wrote:

Thanks, I'll try to go find the previous discussion. I never have luck with the search function in this forum.

I believe it starts on page 123.

Found it, thanks!

So, I see talk about having to grind to get keys or whatever for the end of the story. Is there anything beyond the story or is this truly a single player, go through the story and once your done, your done kind of game?