
Since 99% of games seem to be universal these days it seems silly to have both an iPhone and iPad games thread so I am creating this one to cover all iOS games.
If something is for one system only please mention it when you post about it so you don't get people's hopes up!
Oh thank goodness someone else was annoyed with the split discussion!
I refuse to accept the tiny screeners as equals!
I refuse to accept the tiny screeners as equals!
*gasp* That's resolutionist!
LiquidMantis wrote:I refuse to accept the tiny screeners as equals!
*gasp* That's resolutionist!
Hey, hey. We're all retinas here.
I created a same thread for non-game apps. Other threads were pretty much dead anyway.
You split the market again just after it had been unified.
Yomi looks interesting: http://www.pockettactics.com/reviews...
I am very happy that this exists.
Yomi looks interesting: http://www.pockettactics.com/reviews...
I believe Yomi was designed by David Sirlin who did Puzzle Strike as well as a bunch if balancing work on Puzzle Fighters HD and at least one other Capcom fighting game. He's also responsible for Chess 2.
Oh thank goodness someone else was annoyed with the split discussion!
Same boat. Glad this thread will merge the discussions!
Hey, hey. We're all retinas here.
Speak for yourself, Mister Fancypants!! This pauper is still using a lowly iPad 2.
Monument Valley is visually incredible, and the game itself is excellent. Well worth the 399 pennies it costs. I only played for 30 minutes (about 40% of the game), but I know I will feel like Zoidberg after he ate the last ever can of anchovies: I want MORE!
Speak for yourself, Mister Fancypants!! This pauper is still using a lowly iPad 2. :D
And now I will forever associate Certis with Mr. Fancy Pants
My work here is done. [size=8](totally unintentional, sorry Certis)[/size]
Yomi looks interesting: http://www.pockettactics.com/reviews...
Yomi is awesome. I've been playing it with what spare time I've got and so far it's a polished well put together app. The game itself seems to be living up to its reputation as a deep design that captures a lot of what makes fighting games great.
I played through the first mission of Warhammer Quest. Then a screen pops up, "Now go to town! Buy stuff! Random story events! Take your party places!"
Ok, I'll do that.
2 minutes and 3 "events" later, I went from 400 gold to 0. Luckily, I can press that handy plus sign to just buy some gold for the game to arbitrarily take.
Uninstalled.
Yay tactics but the RNG screwed me real hard there.
Switchbreak wrote:Yomi looks interesting: http://www.pockettactics.com/reviews...
Yomi is awesome. I've been playing it with what spare time I've got and so far it's a polished well put together app. The game itself seems to be living up to its reputation as a deep design that captures a lot of what makes fighting games great.
I'm getting a $9.99 purchase plus a $9.99 one-time in-app purchase. Is that right?
Tagging for merged iOS goodness.
Good call on merging the threads. The few exclusives to iPad didn't really warrant it's own.
I played through the first mission of Warhammer Quest. Then a screen pops up, "Now go to town! Buy stuff! Random story events! Take your party places!"
Ok, I'll do that.
2 minutes and 3 "events" later, I went from 400 gold to 0. Luckily, I can press that handy plus sign to just buy some gold for the game to arbitrarily take.
Uninstalled.
Yay tactics but the RNG screwed me real hard there.
What were you spending gold on? I played on medium difficulty and never felt I had to buy stuff. I bought stuff for fun but most of my real equipment came from quest rewards. The lack of story and samey dungeons did start to bore me after a while though.
gravity wrote:Switchbreak wrote:Yomi looks interesting: http://www.pockettactics.com/reviews...
Yomi is awesome. I've been playing it with what spare time I've got and so far it's a polished well put together app. The game itself seems to be living up to its reputation as a deep design that captures a lot of what makes fighting games great.
I'm getting a $9.99 purchase plus a $9.99 one-time in-app purchase. Is that right?
Yep. The IAP is totally optional and is only if you want to play as the 10 expansion characters. You can play against them with the original purchase though, so it's not like they're fully locked out for you with the base set.
As far as I can tell, they're doing almost everything right with this release. It's cross-platform play against people using the web version, so it grows the Yomi online community. I haven't dipped in to online play yet, but from Sirlin's announcement post it sounds like you start out online as a "student" class, with no ranking penalty for losing matches, and only start to lose ranks when you move in to the "master" class.
That link also has a fun rant as to why he thinks Yomi is a better competitive game than something like Hearthstone where people who grind more or spend more money have a very real competitive advantage. It's something I identify with personally.
My only complaint about the app is that there's no pass and play. I'd love to be able to play against my wife without making a set or shelling out $100 for the cards.
The future
We'd like to add more features, and the more of you who support us, the more we'll be able to do. The first things I'd like to see are an iPhone / iPad Touch version added, as well as translations into a few other languages. After that, we might experiment with random packs of sparkly cards (*cosmetic only*), but not in a way that would restrict you from any gameplay. I'm also looking to add an automated tournaments feature that would let you easily form 8-person tournaments any time. There could be even more, too, if you help spread the word.
*happy dance*
Agricola on sale again $0.99
oilypenguin wrote:I played through the first mission of Warhammer Quest. Then a screen pops up, "Now go to town! Buy stuff! Random story events! Take your party places!"
Ok, I'll do that.
2 minutes and 3 "events" later, I went from 400 gold to 0. Luckily, I can press that handy plus sign to just buy some gold for the game to arbitrarily take.
Uninstalled.
Yay tactics but the RNG screwed me real hard there.
What were you spending gold on? I played on medium difficulty and never felt I had to buy stuff. I bought stuff for fun but most of my real equipment came from quest rewards. The lack of story and samey dungeons did start to bore me after a while though.
I can't speak for Oily, but I stopped playing after about two hours because I kept getting random events that were stealing so much gold from me that I literally couldn't afford to buy or upgrade anything. I eventually uninstalled in disgust because I had hit a wall that felt like I was required to buy gold to progress since the game wouldn't let me accumulate enough on my own.
EvilDead wrote:oilypenguin wrote:I played through the first mission of Warhammer Quest. Then a screen pops up, "Now go to town! Buy stuff! Random story events! Take your party places!"
Ok, I'll do that.
2 minutes and 3 "events" later, I went from 400 gold to 0. Luckily, I can press that handy plus sign to just buy some gold for the game to arbitrarily take.
Uninstalled.
Yay tactics but the RNG screwed me real hard there.
What were you spending gold on? I played on medium difficulty and never felt I had to buy stuff. I bought stuff for fun but most of my real equipment came from quest rewards. The lack of story and samey dungeons did start to bore me after a while though.
I can't speak for Oily, but I stopped playing after about two hours because I kept getting random events that were stealing so much gold from me that I literally couldn't afford to buy or upgrade anything. I eventually uninstalled in disgust because I had hit a wall that felt like I was required to buy gold to progress since the game wouldn't let me accumulate enough on my own.
This +1. The random events that took gold were a really shitty design decision. Pretty graphics and ok tactics - but that caused me to uninstall it.
ruhk wrote:EvilDead wrote:oilypenguin wrote:I played through the first mission of Warhammer Quest. Then a screen pops up, "Now go to town! Buy stuff! Random story events! Take your party places!"
Ok, I'll do that.
2 minutes and 3 "events" later, I went from 400 gold to 0. Luckily, I can press that handy plus sign to just buy some gold for the game to arbitrarily take.
Uninstalled.
Yay tactics but the RNG screwed me real hard there.
What were you spending gold on? I played on medium difficulty and never felt I had to buy stuff. I bought stuff for fun but most of my real equipment came from quest rewards. The lack of story and samey dungeons did start to bore me after a while though.
I can't speak for Oily, but I stopped playing after about two hours because I kept getting random events that were stealing so much gold from me that I literally couldn't afford to buy or upgrade anything. I eventually uninstalled in disgust because I had hit a wall that felt like I was required to buy gold to progress since the game wouldn't let me accumulate enough on my own.
This +1. The random events that took gold were a really shitty design decision. Pretty graphics and ok tactics - but that caused me to uninstall it.
I didn't get far enough to know if I actually needed gold or not because the random events took it all before I could figure out the most impactful item to purchase.
In other news, I downloaded the iOS version of Hearthstone, Hitman Go (which is really cool so far), Async Corp. and Out of the Park Baseball. We'll see.
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