TitanFall Catch All

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Doesn't seem like there is a thread for this one so here we go.

MS exclusive (sorry PS4) on PC and Xbox.

Interestingly enough there is no single player. The "campaign" will take place in multi-player with the results of the game influencing the story progression.

Release date is March 11th

Please use the below link to note your gamer tag if you are lucky enough to be in it!

https://docs.google.com/spreadsheet/...

Here's a pretty good look at what makes the game tick:

So no single player campaign? My interest took a deep plummet.

Honestly I just looked at the pretty pictures.

Nevin73 wrote:

So no single player campaign? My interest took a deep plummet.

They've been saying no single player campaign since day one. It was in all the initial announcement interviews and press. They've said it over and over. And over.

I'm wondering how much of a difference we'll see between the PC and xbox one graphic quality. Would love to see MS offer some sort of discount where if you buy one version of the game you can purchase for the other platform at 50% off or something like that.

If memory serves, I think this is really the first game that is eschewing single player and baking the story into multiplayer. The addition of the AI grunts (controlled via cloud servers) is going to be interesting as well.

For a game like this a singleplayer campaign is largely just a pure waste of development resources. The number of people who buy a game like this for the campaign and then actually play it is minuscule compared to the number that buy it and jump right into multiplayer without so much as a glance at the singleplayer options. A lot of the people at Respawn came from Infinity Ward after MW2. They know the numbers on all that stuff. They've seen it too many times before to ignore it.

If you're a startup studio like Respawn is you really need to focus your money and time where it's most effective. For them, as developers, I think it's pretty clear where their strengths have been in the past.

Quake III Arena was a multiplayer only title.

My guess is that these developers are fully aware of how many gamers bought CoD and never touched the campaigns. Spending 100% of their time baking the multiplayer will probably be great for them.

I'm on the fence to some degree, because I mostly play the solo campaigns and only dabble in multiplayer. I'm curious about how they are doing a story within the multiplayer mode, though.

Edit: I was so Thinhausered!

Internet high five, etc, etc.

I'm betting it's less to do with how many people ignore the single player portion, and more with the fact that the MP audience can provide an ongoing revenue stream through DLC map packs. Even with MP-focused games like the CoD series has become, there's still a pretty healthy portion of people who buy them for the campaign. However, as the campaign quality has been dropping and the series has gained a reputation for being MP-focused, it's likely that the number of SP-only purchases have dropped to the point where it makes more economic sense to cut the campaign entirely and lose those sales, especially since those people don't buy map packs, and are more likely to wait for the game's price to drop, since there's no rush to be in on day one.

JC wrote:

If memory serves, I think this is really the first game that is eschewing single player and baking the story into multiplayer. The addition of the AI grunts (controlled via cloud servers) is going to be interesting as well.

This is what I thought I had read or heard as well.

I'm highly interested in TitanFalling with GWJers. Topic favorited.

Chaz wrote:

Even with MP-focused games like the CoD series has become, there's still a pretty healthy portion of people who buy them for the campaign.

I think every developer out there who's seen numbers and talked about this would hugely disagree with "healthy" as an applicable word there. It comes up here and there on podcasts and in interviews. They talk about it. No specific numbers but they talk about it and the response is always the same. It's always an admittance that only a tiny fraction of buyers play the campaign.

This is the first I've heard of there being no SP campaign. Hasn't changed my mind at all. I bought an xbox one for this and Forza.
The story told through MP sounds neat!

ELewis17 wrote:

This is the first I've heard of there being no SP campaign. Hasn't changed my mind at all. I bought an xbox one for this and Forza.
The story told through MP sounds neat!

Agreed. I think it'd be fine if they just sort of injected a little story here and there to let us know that we're still doing some kind of good, but it doesn't need to fully resolve. I don't need us to be standing on some mountain-top, victorious... it could just be "we knew we were in a better place, that we had made a difference, but the war was far from over." That to me is the perfect "story" for multi-player. Rank up, keep fighting. It's a good way to let there be a "plot" without having a massive disconnect like the SP-style content ending the war while the MP war rages on.

These comments from folks that have played it make me very excited to try it

http://www.ign.com/articles/2013/08/...

I had not payed much attention to this one as I wasn't expecting to get an XBO as soon as I did. But now, I'm sure I'll be picking it up.

I will wait for when it is on sale. Not going to pay console prices. Enough other games out there that give me
the same experience, for way cheaper.
But the game does look slick for sure

On, so totally in on this one.

Are most folks thinking XB1 or PC?

I have yet to pick-up either new console, but did just install a GTX 760, so I'm leaning towards the latter -- but I have concerns about the player-base (purely volume) as compared to XB1.

Foxua wrote:

Are most folks thinking XB1 or PC?

I have yet to pick-up either new console, but did just install a GTX 760, so I'm leaning towards the latter -- but I have concerns about the player-base (purely volume) as compared to XB1.

PC4LYFE!

I'm going to start the bidding at XB1; I might get it for PC too if it turns out to be utterly brilliant. I will not be getting it for 360; something about having another studio handle it (from what I'd read, anyway) doesn't sit well with me.

I'm still waiting to hear what the differences will be on the PC before I decide whether I go for that version or if this is the game that sells me a new Xbox.

I think I'm going to go Xbox one with this one first, especially if they have a splitscreen co-op mode. They haven't said yes or no to that question from what I've read.

I'm going to get it on the XBone.

I will be day one on XBO.

I personally am excited with no SP - maybe they can realize what Splash Damage tried with Brink?

SallyNasty wrote:

I will be day one on XBO.

I personally am excited with no SP - maybe they can realize what Splash Damage tried with Brink?

They're already using the movement model or something very similar

Xbox One. I'm lazy, and Xbox Live just makes everything so easy. For a single-player, I can occasionally be tempted by PC, but, if I just want to relax, I can sit on my comfy couch in front of the big screen and yell "Xbox, go to Titanfall", and boom, it'll work automatically.

Barring some major technical hiccups, Xbox One for me. Very excited. Feels like this will be the first next-generation title.

Will need to look into it more to determine if its something I can get into as someone who has played absolutely zero multiplayer stuff before, it definitely looks interesting, so if I get it, it will be on the XBone.

I'll be on Xbox One, too. Likely day one.

Whoa -- I expected maybe 50/50, but looks like console is preferred. Cats and dogs, living together... mass hysteria.

I'm with Thin_J, waiting to see if there's feature parity too.

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