RnRClown wrote:Ulairi wrote:The games division isn't doing anything good or bad for Sony. It's their property and insurance that is keeping the company afloat. Sony makes more from selling insurance than it does from selling games. They could cut the games out of their business and not really hurt from it.
This paragraph alone has just trashed a handful of articles by supposedly professional gaming journalists. Thanks for clearing it up. I need to rethink what sources are worth reading.
The part that still amazes me about that paragraph is that in Japan, it's not uncommon for a company to sell electronics...and insurance. Heck, Mitsubishi runs a bank, makes cars and sells orange juice in Japan. So weird.
Marlboro cigarettes sells you cheese in the form of Kraft!
If you grow up playing Minecraft, LoL, DOTA, and other Games as a Service titles you're not going all of a sudden when you're 18 decide to buy a PS# and Xbox StupidName. I just don't think that's going to happen. But, if you grow up playing a Nintendo portable and console, being trained by Nintendo on how console gaming works, you may graduate into the other platforms.
I grew up without a Nintendo and I f*cking love gaming. I never touched zelda or mario. I had access to a PC and played games like Golden Axe, lemmings, Zone 66 until I hit about 10 when I bought Mechwarrior 2, then command and conquer, need for speed and so on.
I now own a 360 and a PC and Looooove my gaming time. Life finds a way.
Marlboro cigarettes sells you pasteurized process cheese product in the form of Kraft!
FTFY
Which brings up a total non-sequitur, I've been buying their "Deli Deluxe" brand sliced cheeses once I figured out that the regular slices aren't really cheese.
What frightens me though is that when I smell and lick and nibble the (DD) slices, they smell and taste like the most incredible cheese ever! What are they putting in it!?
Ulairi wrote:If you grow up playing Minecraft, LoL, DOTA, and other Games as a Service titles you're not going all of a sudden when you're 18 decide to buy a PS# and Xbox StupidName. I just don't think that's going to happen. But, if you grow up playing a Nintendo portable and console, being trained by Nintendo on how console gaming works, you may graduate into the other platforms.
I grew up without a Nintendo and I f*cking love gaming. I never touched zelda or mario. I had access to a PC and played games like Golden Axe, lemmings, Zone 66 until I hit about 10 when I bought Mechwarrior 2, then command and conquer, need for speed and so on.
I now own a 360 and a PC and Looooove my gaming time. Life finds a way.
I with you on many things but I can't agree here.. there is no set path (or gateway drug) to console gaming.
BlackSabre wrote:Ulairi wrote:If you grow up playing Minecraft, LoL, DOTA, and other Games as a Service titles you're not going all of a sudden when you're 18 decide to buy a PS# and Xbox StupidName. I just don't think that's going to happen. But, if you grow up playing a Nintendo portable and console, being trained by Nintendo on how console gaming works, you may graduate into the other platforms.
I grew up without a Nintendo and I f*cking love gaming. I never touched zelda or mario. I had access to a PC and played games like Golden Axe, lemmings, Zone 66 until I hit about 10 when I bought Mechwarrior 2, then command and conquer, need for speed and so on.
I now own a 360 and a PC and Looooove my gaming time. Life finds a way.
I with you on many things but I can't agree here.. there is no set path (or gateway drug) to console gaming.
I don't know if you're disagreeing with BlackSabre or me. I assume me, because he was disagreeing with me and you seem to agree with him. I guess I misspoke (and that's my fault). I was basing my opinion on Kaz Hari stating the same thing. I think there are people who get there from a variety of different ways. I guess my point more was if you get started through Nintendo (or Sony or Microsoft) then you're already on the path of console gaming. But, if kids today are raised on hand-me-down mobile devices and then move into games as a service titles and stuff that's happening in the F2P marketplace. Will they be interested in the traditional packaged goods model that the console industry follows? I don't believe they will be interested in the traditional model. Iwata has been talking about that it will take them a couple years to transition Nintendo to a games as a service company where no matter the hardware you have access to the software much more like iOS, Android, and Steam. You posted about how with the Tegra processor and how quickly that space iterates that Nintendo could use that and allow console like graphics on the TV and on their portable devices. I see with Nintendo already having latency free streaming, which iOS and Android do not offer (not to the same quality as Nintendo) they could move to a device that streams/goes with you and follow the new model. I just feel like the current industry is done with. the disruption was too large back in 2008 with the introduction of the app store.
I feel the disruption goes beyond specific players.. regardless of Nintendo success or not the entire industry is changing. I don't disagree the next generation of "gamers" will look dramatically different than the first generation (my generation) so much so that it's clear that eventually what we recognize today as the "Console" industry will look very different.
I agree with your point about the "living room" battle as well.. its to little to late.. for the most part that battle is for a dwindling audience as the living room essentially has shifted away from the TV and couch to mobile and its never coming back.
Interesting point. My Living Room, or "people huddled around a shared television experience" has evolved over the years to a point where the television itself is just background noise and everyone is engaged in their own mobile entertainment experience, be it laptop, smartphone, or tablet.
Socialization hasn't suffered a bit as we all talk just as much as we did before the personal gadgets showed up. Only difference is that our distractions are far more personalized. This is where I think Nintendo was on the right track with Wii U hardware. The console itself may have landed with a thud, but the idea of having a console-level game tablet in your hands is a sound goal.
In fact, I'd venture that game streaming will be the next revolution. Nintendo is doing it. Valve is doing it. Same goes for Sony w/Vita. As people become more and more accustomed to using apps across multiple devices, the expectation will follow for gaming. Think about Netflix. In mere moments I can flip a program I'm watching from my television, to my iPhone, to my laptop or tablet. That's some serious versatility.
If I can have a dedicated game box that will do the same, I'd be in 7th Heaven. I'm already "kind of" doing this with my gaming laptop, in the portability sense. I'd just rather have an upgradable box that can wirelessly shoot those "gaming signals" to any of my devices (which I know Valve is already experimenting with).
I think the industry could be a lot healthier if we were able to move away from a box anchored to a television set and instead had the option to take our gaming experiences with us anywhere across multiple platforms. It feels like more people would opt in if those 1 box/1 TV barriers were broken down.
Interesting point. My Living Room, or "people huddled around a shared television experience" has evolved over the years to a point where the television itself is just background noise and everyone is engaged in their own mobile entertainment experience, be it laptop, smartphone, or tablet.
Socialization hasn't suffered a bit as we all talk just as much as we did before the personal gadgets showed up. Only difference is that our distractions are far more personalized. This is where I think Nintendo was on the right track with Wii U hardware. The console itself may have landed with a thud, but the idea of having a console-level game tablet in your hands is a sound goal.
In fact, I'd venture that game streaming will be the next revolution. Nintendo is doing it. Valve is doing it. Same goes for Sony w/Vita. As people become more and more accustomed to using apps across multiple devices, the expectation will follow for gaming. Think about Netflix. In mere moments I can flip a program I'm watching from my television, to my iPhone, to my laptop or tablet. That's some serious versatility.
If I can have a dedicated game box that will do the same, I'd be in 7th Heaven. I'm already "kind of" doing this with my gaming laptop, in the portability sense. I'd just rather have an upgradable box that can wirelessly shoot those "gaming signals" to any of my devices (which I know Valve is already experimenting with).
I think the industry could be a lot healthier if we were able to move away from a box anchored to a television set and instead had the option to take our gaming experiences with us anywhere across multiple platforms. It feels like more people would opt in if those 1 box/1 TV barriers were broken down.
NO. Now pay $40 for an uprezzed "remake" of a ten-year-old game you've already bought twice.
NO. Now pay $40 for an uprezzed "remake" of a ten-year-old game you've already bought twice.
Not sure if serious or not, but this is my point exactly.
Talking about vintage games I currently own OG Doom on Steam. I can play the game on any PC that I'm logged into, whether I'm at my house in VA or my dad's house across the country in CA. When I upgrade my PC I will still be able to play Doom. In a sense it's "eternally" backwards compatible and I can play it on the go anywhere.
I'd like to see a natural evolution of this as described above. That way, I'd only be purchasing Doom once instead of having to rebuy it for every new console I own (I think I've purchased it at least 6 times over the years).
EDIT:
Yeah, reading your post again, sounds like you were being sarcastic. :p
Where's my coffee?
Considering the June 9th date matches he timing of their E3 presentation something must've seriously spooked management to jump the gun on the announcement.
Maybe at first they were all like "this will be GREAT news for E3!" and then they realized "We Dun Goofed!" is not exactly what you want to be the major message of your E3 presentation to be.
breander wrote:Marlboro cigarettes sells you pasteurized process cheese product in the form of Kraft!
FTFY
Which brings up a total non-sequitur, I've been buying their "Deli Deluxe" brand sliced cheeses once I figured out that the regular slices aren't really cheese.
What frightens me though is that when I smell and lick and nibble the (DD) slices, they smell and taste like the most incredible cheese ever! What are they putting in it!?
How to save Nintendo: Marlboro buys it. They already know a lot about marketing addictive products to children *badow*
More staff cuts at Harmonix. This time, they're also moving Rigopulos from CEO to chief creative officer. With their Amplitude kickstarter barely getting funded and Chroma looking pretty dead, this doesn't look like good news for Harmonix.
More staff cuts at Harmonix. This time, they're also moving Rigopulos from CEO to chief creative officer. With their Amplitude kickstarter barely getting funded and Chroma looking pretty dead, this doesn't look like good news for Harmonix.
I wonder if the news about Kinect not being required for Xbone anymore affected this at all. It seemed like Kinect was a pretty heavy focus for them.
In name only.. the studio itself died a good time ago.
In name only.. the studio itself died a good time ago.
I think you could say that about many of EA's acquisitions...
More staff cuts at Harmonix. This time, they're also moving Rigopulos from CEO to chief creative officer. With their Amplitude kickstarter barely getting funded and Chroma looking pretty dead, this doesn't look like good news for Harmonix.
It's a damn shame about Chroma. I got into the alpha for that and while some of the systems did need work (Hell, it was an alpha), that game had SO much potential and I was stoked to see where it went. I hope they manage to land another major gig after they ship Fantastia: Music Evolved (I'm sure Microsoft unbundling Kinect did them a huge favour) cause I think Amplitude is going to be a niche product at best and it certainly isn't going to fund a 100+ person studio. This industry needs more focused developers like Harmonix in it.
From what I read on RPS, Chroma isn't dead, they just thought it kinda sucked in its current form
I'm thoroughly convinced that Minecraft is to the current generation of kids what Mario was to me.
Couldn't have happened to a better game. Whenever I get addicted to Minecraft all over again, I think back to the GWJ thread where someone(s?) was questioning the popularity of the game, wondering if it was just a passing fad that no one would be playing or thinking about anymore, and I laugh. I laugh in their stupid, smelly faces.
Anyway, mobile gaming isn't going to kill console gaming until console game experiences can be had on mobile. The only way I can see that happening is using your mobile device to stream a console-like game to a big screen to play with a controller. If consoles are going to die, I think PC gaming will kill it. Just like how console gaming killed the PC!
Finally, CHROMA, NOOOOOOOO!!! I was in the Alpha, but my computer is balls and won't run it. I was really looking forward to trying it, so I hope that it comes back in some form.
Or Lego's in my case...
The situation they're in now is that they can't catch-up in relative terms without completely ditching the platform they've spent years and millions of dollars developing for.
I still think they don't really need to catch up. The real problem is that they fouled up the marketing; people don't realize that the Wii U is a new console.
I think that's the majority of the problem. The console being weak doesn't help, exactly, but the biggest reason people aren't buying it is because they don't know it exists.
And then if they hear about a great new Wii game that they can't play, I imagine they'll be more angry about it than anything.
And then if they hear about a great new Wii game that they can't play, I imagine they'll be more angry about it than anything.
We're all pretty used to upgrading to get new software. In any case, the kinds of people that would get angry about it aren't the customers you want to have.
And then if they hear about a great new Wii game that they can't play, I imagine they'll be more angry about it than anything.We're all pretty used to upgrading to get new software. In any case, the kinds of people that would get angry about it aren't the customers you want to have.
I dunno, their money spent pretty good back when the Wii was on top.
I don't think they're actively looking for new Wii games right now. I think their Wii is sitting in the closet next to the Shake Weight.
I don't think they're actively looking for new Wii games right now. I think their Wii is sitting in the closet next to the Shake Weight.
And Nintendo is still spending their money. Their failure isn't that they attracted "the wrong kind of customer" for the Wii: money is money. Their failure is not attracting enough customers for the Wii U. They didn't retain the customers who bought the Wii in droves, and they didn't attract back the ones who jumped Ninty's ship a long time ago for more powerful / better-third-party-supported / competently-online-serviced platforms.
DSGamer wrote:I don't think they're actively looking for new Wii games right now. I think their Wii is sitting in the closet next to the Shake Weight.
And Nintendo is still spending their money. Their failure isn't that they attracted "the wrong kind of customer" for the Wii: money is money. Their failure is not attracting enough customers for the Wii U. They didn't retain the customers who bought the Wii in droves, and they didn't attract back the ones who jumped Ninty's ship a long time ago for more powerful / better-third-party-supported / competently-online-serviced platforms.
I agree with this 100%. They made money and stayed in the game long enough to make some amazing games for the DS, do R&D on the 3DS, develop a slew of amazing games for the 3DS and a few really great games for the Wii U. So the money was well spent either way. But they did nothing to retain those customers. And honestly the more I think about the name confusion thing, the more I wonder if those customers were ever something they could retain in the first place. It's a shame they didn't spend more of that money creating their version of XBox Live. Especially when the Miiverse is a really really good idea to build off of. IMO. Stamps > achievements. And more creative and interesting than what the average person was doing with games like Little Big Planet.
Well MK8 is certainly helping: http://www.eurogamer.net/articles/20...
In the UK, 2nd place in software sales (behind Watch_Dogs), hardware up 666%. 82% of hardware sales are from the MK8 bundle.
Hopefully this isn't a one week blip.
Well MK8 is certainly helping: http://www.eurogamer.net/articles/20...
In the UK, 2nd place in software sales (behind Watch_Dogs), hardware up 666%. 82% of hardware sales are from the MK8 bundle.
Hopefully this isn't a one week blip.
Sadly I think it'll be back down within a couple of weeks. E3 will draw the attention away, or at least spread it around.
Great news for Microsoft! Xbox One sans Kinect sold twice as many units in May as it did in April. No numbers were given, but the One sold about 115,000 in April, so somewhere in the range of 230,000 in June may make sense.
According to NPD figures cited by Sony, however, the PS4 still outsold the One.
I'll just quote this last bit: "Nintendo's superb racer was June's best-selling disc-based game, and helped drive purchases of the Wii U and its software. Sales of both increased by 233 percent and 373 percent respectively in June 2014 compared to June 2013."
That's good news for the Wii U also.
Great news for Microsoft! Xbox One sans Kinect sold twice as many units in May as it did in April. No numbers were given, but the One sold about 115,000 in April, so somewhere in the range of 230,000 in June may make sense.
According to NPD figures cited by Sony, however, the PS4 still outsold the One.
I'll just quote this last bit: "Nintendo's superb racer was June's best-selling disc-based game, and helped drive purchases of the Wii U and its software. Sales of both increased by 233 percent and 373 percent respectively in June 2014 compared to June 2013."
That's good news for the Wii U also.
Also, Mario Kart 8 was the #1 selling individual SKU for the month.
ventruebeat[/url]]Another big winner in June was Mario Kart 8. Nintendo’s mascot racer snatched the No. 2 spot despite being on just one platform. The only other single-platform exclusive game to make the top 10 was also a Nintendo release: the social-life simulator Tomodachi Life.
Mario Kart 8 sold 470,000 physical and digital copies in June, which brings its total to 885,000 in just a little over a month.
Mario Kart 8 was actually the top-selling game on any one system, outselling Watch Dogs for PS4.
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