Leaked title of the Brad "the Vision" McQuaid's kickstarter mmo.
For what it is worth, I still enjoy plain old EQ warts and all. IMHO it is a much more fun game now with their mercenary system. Don't get me wrong, it is a very basic system and pretty much there is no use for any mercenary other than the tank. (they do have nice purely cosmetic race options... I favor froglok mercs!) I have used the wizard, rogue and cleric sparingly on different classes but always went back to the warrior/tank because of the safety it affords from bad pulls or adds. The length of individual fights is much longer than your typical post WoW mmo so the utility of being able to handle adds or even fight 2 at a time is a godsend, not a luxury.
They just need to make the other mercs more useful and provide more options for the archetypes. EQ2's mercs I have yet to mess around with but they do allow you to have a merc of any class in the game. Apparently most of the classes are broken and I am dying to try them out in EQ2 but am not $20 worth of station cash eager.
Well I just wanted to say that I initially spent a lot of time lamenting "the Vision" in EQ and Vanguard. But I have grown to appreciate the positive aspects of it on reflection. So while I am not going to kickstart it, especially with no info other than a title, I am really intrigued if he can incorporate what currently and historically worked about EQ and mix in a lot of the flavor while trimming the fat of the classes of Vanguard, I am pretty much sold.
There is a not-as-narrow-as-you-might-think sweet spot between credible threat and punitive death; class interdependency, class utility and class self sufficiency; expansive landscape and intimate exploration.