Monolith is working on a new game based on Tolkien's universe entitled Middle-Earth: Shadow of Mordor. It'll be showing up on the cover of the next issue of Game Informer as well as additional details.
The platforms it will be available on are PC, the Playstations (3 & 4), and the Xboxes (360 and One). No Wii-U release mentioned.
While many previous games set in Middle-earth have revolved around the major events or characters depicted in Tolkien's books, Shadow of Mordor offers a new chapter that fits comfortably between The Hobbit and The Lord of the Rings. Players control a lone ranger by the name of Talion as he journeys deep into the heart of Mordor in the days before it transforms into a blasted hellscape. Along the way, developer Monolith is exploring a fascinating next-gen approach to enemies, encounters, and storytelling, one in which every player shapes their own story through the choices they make. The Nemesis System assures that every enemy you fight is a named foe, and if they survive their battle with you, they continue to grow, improve, and act in the world, even as you attempt to do the same with Talion. Our cover story recounts our extensive look at the game in action, from combat and leveling to story and setting.
While I typically hate deviating from the LotR books since so few have Tolkien's magic touch (see: my response to every deviation Peter Jackson makes from the books and my flip-flopping love/hate emotions whenever I see the trailer for Desolation of Smaug), the game sounds like it could be really cool if played and viewed as another fantasy RPG.
I'll be keeping my eye on it.