Obduction Kickstarter by Cyan (the Makers of Myst, Riven, et. al.)

Pardon if this is the wrong place for this, but I thought I'd mention the fairly new kickstarter for Obduction, which is a new adventure game by Cyan, Inc., the studio responsible for Myst, Riven and several other games. They are asking for a fair bit of change - $1.1M USD - but I'd love to have something as cutting edge as Myst was when it was released. Myst was the reason I bought a $341 caddy-loading CD-ROM drive for my Macintosh SE. (It was the new blazing fast double-speed version after all - and external - with a SCSI connector - and made by Apple.) Myst sucked quite a few days between Christmas and New Years the year it came out. I'd be ecstatic if they manage to come up with anything as captivating as that game was to me, but I'm willing to fund them to give it a try. Details are still a bit sparse, but give their pitch a listen at http://www.kickstarter.com/projects/cyaninc/obduction.

I just came here to post this myself. I decided not too long ago to go through the Myst series again, since it had been many years since I had. It was about a week later that I heard that it was the 20th anniversary of Myst's launch. I've finished the original and I'm currently making my way through Riven.

For me, they could not have more perfectly timed the Obduction kickstarter. Going through the series again is bringing back all those wonderful, immersive (and often frustrating) experiences. I can't wait to see what the Cyan team plans to do with modern tech and the Unreal 4 engine. It sounds like they're focusing on the exploration that made Myst so unique for it's time, which makes me very hopeful.

Proud to back this one.

Just watching the Cyan company intro sequence at the beginning of the kickstarter video gave me chills. I think I'll probably be in for $25 before long.

D-Man777 wrote:

I just came here to post this myself. I decided not too long ago to go through the Myst series again, since it had been many years since I had. It was about a week later that I heard that it was the 20th anniversary of Myst's launch. I've finished the original and I'm currently making my way through Riven.

For me, they could not have more perfectly timed the Obduction kickstarter. Going through the series again is bringing back all those wonderful, immersive (and often frustrating) experiences. I can't wait to see what the Cyan team plans to do with modern tech and the Unreal 4 engine. It sounds like they're focusing on the exploration that made Myst so unique for it's time, which makes me very hopeful.

Proud to back this one.

I never got around to buying and playing Uru and V. It looks like I've got a couple years before Obduction hits, so maybe I'll start over as well. III and IV seem to be missing from Steam. It could take some major excavation to find my disc copies in the basement...

Myst III: Exile was always my favorite for some reason. I think it was because of the free-look they added. It just put you in the game better.

III and IV aren't on GOG.com either. I believe they were the only two published by Ubisoft, so I'm sure it's a licensing thing. GOG has other Ubi titles, so I'm hopeful they'll be added.

The Cyan kickstarter is doing really well. They passed 1/3 of their $1.1M goal in less than 3 days. Having been in several kickstarters, I expected the rate of pledges to drop off by now. It may still, but this one seems to have legs.

Another kickstarter in the same vein is The Gallery: Six Elements. They met their kickstarter goal back in April 2013, but they are now using Ignition Deck to fund their stretch goals. What really interests me in this one is full Oculus VR and (with a stretch goal) Razer Hydra support - being built in from the beginning rather than bolted on afterward. Like Myst got me to buy a CD-ROM drive (and the original Marathon got me to buy an Apple PowerMac), this might be the reason I buy a Rift and Hydra. Check out the videos on their site and on their Steam Greenlight page. I've ponied up the $30 amount just to get beta access (estimated around March 2013).

The Kickstarter is at $860K/$1,100K with 7 days left.

For cryin' out loud, tell your friends!

Phew, looks like there is just $50K left to go, and there are 3 days left. I chipped in right off the bat for the boxed copy. The timing of this was great for me, I just finished playing realMyst on the iPad and I am halfway through the books right now. That gives me until 2015 to get through the rest of the series!

I think I'll wait for a Steam sale

This does look awesome and amazing, and with $40k to go they should hit it. I just can't fund a game that is targetted for 23 months from now but may be delayed even farther. I backed Grim Dawn in May 2012 and still waiting on that. It's killing me and I'm not sure if I can do it again.

Grim Dawn is out on Early Access on Steam. Did they not get copies to backers?

tanstaafl wrote:

Grim Dawn is out on Early Access on Steam. Did they not get copies to backers?

Grim Dawn backers were sent their alpha keys last year, and the alpha was on Steam starting in July or August this year.

THEY MADE IT!

D-Man777 wrote:

THEY MADE IT!

I figured this would get funded but I'm really surprised it didn't happen until this late in the campaign.

tanstaafl wrote:

Grim Dawn is out on Early Access on Steam. Did they not get copies to backers?

My backing was just for the game, not early access. AFAIK I have to sit and wait patiently.