Video Game Deals Catch-All

qaraq wrote:

I usually use Steam and just remember if I want to play something else, but I also keep a folder on the desktop with all the Windows shortcuts in it, separated into approximately the same categories I have in Steam.

That's a neat idea. Might steal that.

Jonman wrote:
qaraq wrote:

I usually use Steam and just remember if I want to play something else, but I also keep a folder on the desktop with all the Windows shortcuts in it, separated into approximately the same categories I have in Steam.

That's a neat idea. Might steal that.

That's exactly what I do.

I remember when my game libraries were boxes I had in the extra bedroom

I've only got Steam, Origin, Ubisoft and Bethesda. When I'm playing a GOG game I add it to the task bar.

So another one is fine and I fancy Subnautica for free!

Running Man wrote:

Been away all day, look at all the posts. Must be an early holiday sale!
Oh...

Oh...

Cross-posted from the CRPG club thread:

Fanatical has a bundle of both Baldur's Gate 1 and 2 (Enhanced Editions) for $8, less than one day remaining, and limited stock. Steam keys.

If your already playing ac odessy on Google stream if you play it for an hour between now and Jan 15th you get a copy for free in Uplay.

Still unsure if your save will carry over but great game for free!

That's pretty darn cool.

According to the Ubisoft announcement and the Polygon article:

  1. any players that spend a minimum of an hour playing Assassin's Creed Odyssey in Project Stream between now and January 15 [not retroactively] will receive a free Uplay PC copy of the game via their linked Uplay account.
  2. All game saves will also transfer over to the free PC copy.
  3. Players that have met the criteria will receive an email after January 15 with instructions for how to access their free copy.

It was actually the save-game-uncertainty that cause me to stop playing a while back. I enjoyed it -- the setting is great, even though I'm not such a fan of AC -- so I didn't want to rush through or start all over again come mid-January. I wonder if others thought the same thing and player numbers fell off since the initial announcement.

Looks like I'll play for another hour or so soon to set things up. Nice!

PS: Project Stream doesn't seem to like uBlock Origin; I had to completely disable it (not just whitelist the site) before the game site would load. So if you can't make it past the network performance test page, try (temporarily) disabling it.

Just to add that it's US only.

Why not just have some icons on your screen for the games you are currently playing? Or a game folder on your screen?

I just open a folder even though they are from at least 3 different services they all sit there together.

Not being sarky I'm generally interested to learn what the dislike of different library's is about.

strangederby wrote:

Why not just have some icons on your screen for the games you are currently playing? Or a game folder on your screen?

I just open a folder even though they are from at least 3 different services they all sit there together.

Not being sarky I'm generally interested to learn what the dislike of different library's is about.

I currently have over 600 (or is it 700? 800? I don’t even know!) games in my steam library, and another couple of dozen spread out over the other services. I can’t keep them all installed at one time, and it’s easy to lose track of ones that I picked up in bundles but haven’t gotten around to playing yet.

Also, if a game goes on sale in one of the services then I have to check 7 others to make sure I don’t already own it.

Yeah, it’s a first world problem, but if people can complain that there are too many games coming out on PC every week then I can complain about the foibles that come with such abundance too.

Subnautica is free through Epic Games until December 27th. If you don't own it, you should definitely grab it, even if it'll just end up in the pile.

Sniper: Ghost Warrior Trilogy $1 via Fanatical

Can someone who's played Subnautica do me a solid and post a sentence or two that will make me crack it open tonight instead of playing something familiar and forgetting it on the pile?

(If it's good, that is!)

fenomas wrote:

Can someone who's played Subnautica do me a solid and post a sentence or two that will make me crack it open tonight instead of playing something familiar and forgetting it on the pile?

(If it's good, that is!)

I just started and while I can be a wuss for survival games, this seems to be pretty friendly at the start and the graphics are just beautiful.
Definitely worth at least opening it up.

lunchbox12682 wrote:

survival games

IMAGE(https://tse2.mm.bing.net/th?id=OGC.d92061b9c6928e18b6b020a83ae7895d&pid=Api&rurl=https%3a%2f%2fmedia.giphy.com%2fmedia%2f3orieWwjBEKenKfTcQ%2fgiphy.gif&ehk=2xf9I1r6IT9oQGHOBMiOTQ)

Saved me from even adding that one to my collection. Thanks!

ClockworkHouse wrote:
lunchbox12682 wrote:

survival games

IMAGE(https://tse2.mm.bing.net/th?id=OGC.d92061b9c6928e18b6b020a83ae7895d&pid=Api&rurl=https%3a%2f%2fmedia.giphy.com%2fmedia%2f3orieWwjBEKenKfTcQ%2fgiphy.gif&ehk=2xf9I1r6IT9oQGHOBMiOTQ)

Saved me from even adding that one to my collection. Thanks!

This is a single player only experience and there are difficulty settings that track health/air/food/water, or just health/air. Also there's a one-life mode for the really 'hardcore'.

The game is beautiful and at time pretty creepy as it requires you slowly building up your tech so you can dive deeper(and deep water is scary). Here's the main point of the game: The spaceship you're on crashes and you are jettisoned off in an escape pod. Now you're trying to find survivors and a means to get off the primarily water planet.

Gamersgate has massive discounts on all Assassin's Creed games. (May not be available in all regions.)

US prices:
Odyssey: 50% off ($30)
Origins: 67% off ($20)
Syndicate and Unity: 60% off ($12)

and more. And other Ubisoft titles, too.

Archangel wrote:

According to the Ubisoft announcement and the Polygon article:

  1. any players that spend a minimum of an hour playing Assassin's Creed Odyssey in Project Stream between now and January 15 [not retroactively] will receive a free Uplay PC copy of the game via their linked Uplay account.
  2. All game saves will also transfer over to the free PC copy.
  3. Players that have met the criteria will receive an email after January 15 with instructions for how to access their free copy.

It was actually the save-game-uncertainty that cause me to stop playing a while back. I enjoyed it -- the setting is great, even though I'm not such a fan of AC -- so I didn't want to rush through or start all over again come mid-January. I wonder if others thought the same thing and player numbers fell off since the initial announcement.

Looks like I'll play for another hour or so soon to set things up. Nice!

PS: Project Stream doesn't seem to like uBlock Origin; I had to completely disable it (not just whitelist the site) before the game site would load. So if you can't make it past the network performance test page, try (temporarily) disabling it.

I played a bit over the weekend and I'm stunned how well the streaming works. The resolution would drop occasionally, but the game never stuttered, had no noticeable lag, never crashed, and loads remarkably fast. I wonder how much power is working on the back-end to serve this game.

I saw details about Subnautica back in 2015. I was skeptical, so I pirated a copy of the alpha to try it out. I put probably over 100 hours into that alpha version, which didn't have a story, didn't have half the stuff you build, several biomes weren't created yet, and it was glitchy as hell. I bought it not long after, and continued to play through the alpha and beta.

The game is visually good even on mid and low end systems. The survival/crafting is challenging without being overtly tedious like some games. The drive is to go deeper, and you have everything you need at one depth range to build up to the next, though it might be a puzzle to find everything. It's single player only, so no worries about someone coming and raiding your underwater base for the 6 materials you've been able to gather since the last time. There are very few predators in the shallows where you start, so you get a good feel for dangerous enemies before really encountering the absolutely massive things out there that will eat you.

If you don't want to bother with the survival, you can put it into creative (all items unlocked, no damage, no food/water/air) and I believe you can still go through the story. The audio in this game is equally well done, and decent voice acting helps push the story along.

PaladinTom wrote:

I played a bit over the weekend and I'm stunned how well the streaming works. The resolution would drop occasionally, but the game never stuttered, had no noticeable lag, never crashed, and loads remarkably fast. I wonder how much power is working on the back-end to serve this game.

I had mixed experience, first time I tried it it worked really well, no input lag, but resolution would drop on occassion, tried it last night, and the input lag was severe, made it almost unplayable, I finally managed to fall in the cave, after that It worked perfect, the moment I got out of the cave, the input lag returned. I have fairly good internet (in my opinion, 500down 50up, hardwired to router) but it was still telling me that I had spotty connection. I have 0 issues in any other online games.

fenomas wrote:

Can someone who's played Subnautica do me a solid and post a sentence or two that will make me crack it open tonight instead of playing something familiar and forgetting it on the pile?

(If it's good, that is!)

Subnautica is what No Man's Sky wishes it could be.

Edit: Moving this to the Subnautica discussion thread instead.

garion333 wrote:
fenomas wrote:

Can someone who's played Subnautica do me a solid and post a sentence or two that will make me crack it open tonight instead of playing something familiar and forgetting it on the pile?

(If it's good, that is!)

Subnautica is what No Man's Sky wishes it could be.

Space..Water, Water...Space.

b12n11w00t wrote:
ClockworkHouse wrote:
lunchbox12682 wrote:

survival games

IMAGE(https://tse2.mm.bing.net/th?id=OGC.d92061b9c6928e18b6b020a83ae7895d&pid=Api&rurl=https%3a%2f%2fmedia.giphy.com%2fmedia%2f3orieWwjBEKenKfTcQ%2fgiphy.gif&ehk=2xf9I1r6IT9oQGHOBMiOTQ)

Saved me from even adding that one to my collection. Thanks!

This is a single player only experience and there are difficulty settings that track health/air/food/water, or just health/air. Also there's a one-life mode for the really 'hardcore'.

Single-player or not, Pepperidge Farm and I remember when indies weren't all Lovely Rita's Meter Maintenance; now everything's a bingo card of atmospheric procedurally generated open world rogue-lite survival experiences with crafting elements and skill-based progression with a level of difficulty best described as "very challenging but fair". It's a very crowded genre and not one I especially enjoy at the best of times.

ClockworkHouse wrote:
b12n11w00t wrote:
ClockworkHouse wrote:
lunchbox12682 wrote:

survival games

IMAGE(https://tse2.mm.bing.net/th?id=OGC.d92061b9c6928e18b6b020a83ae7895d&pid=Api&rurl=https%3a%2f%2fmedia.giphy.com%2fmedia%2f3orieWwjBEKenKfTcQ%2fgiphy.gif&ehk=2xf9I1r6IT9oQGHOBMiOTQ)

Saved me from even adding that one to my collection. Thanks!

This is a single player only experience and there are difficulty settings that track health/air/food/water, or just health/air. Also there's a one-life mode for the really 'hardcore'.

Single-player or not, Pepperidge Farm and I remember when indies weren't all Lovely Rita's Meter Maintenance; now everything's a bingo card of atmospheric procedurally generated open world rogue-lite survival experiences with crafting elements and skill-based progression with a level of difficulty best described as "very challenging but fair". It's a very crowded genre and not one I especially enjoy at the best of times.

Don’t worry. Now that Minecraft is over they’ll all start being Battle Royale games soon enough.

ClockworkHouse wrote:

Single-player or not, Pepperidge Farm and I remember when indies weren't all Lovely Rita's Meter Maintenance; now everything's a bingo card of atmospheric procedurally generated open world rogue-lite survival experiences with crafting elements and skill-based progression with a level of difficulty best described as "very challenging but fair". It's a very crowded genre and not one I especially enjoy at the best of times.

While you're not wrong in regards to the popularity of the Survival genre these days, Subnautica's map is not procedurally generated, it's handcrafted. You can also turn off hunger & thirst meters if that's not your thing.

ClockworkHouse wrote:

Single-player or not, Pepperidge Farm and I remember when indies weren't all Lovely Rita's Meter Maintenance; now everything's a bingo card of atmospheric procedurally generated open world rogue-lite survival experiences with crafting elements and skill-based progression with a level of difficulty best described as "very challenging but fair". It's a very crowded genre and not one I especially enjoy at the best of times.

This.

Thanks for the stories chaps and chappettes, I'm ~3 hours into Subnautica and it's spiffing. I actually came to this thread to post exactly what Garion said, that it feels like what No Man's Sky wants to be when it grows up. Past that, I'll hie myself off to the thread where I should have posted to begin with.