So Long, My Wii — Now Playing: ?

I think the Wii was pretty dry on fighting games. I picked up Tatsunoko vs. Capcom and stopped playing after hitting the traditionally cheesy boss fight. Unfortunately, I don't have any history with the Tatsunoko characters so it was a bad purchase decision in retrospect.

ccesarano wrote:

I barely remember the original myself. The new one is pretty much a game of its own, and one I've been needing to pick up. I played it through GameFly and had a good old time. It also seems to be a nice addition for getting some physical activity going. Fantastic and fun.

I agree there's really no need to play the previous ones. It's all about patterns and reactions. You can get the original on VC if you want, not sure about Super Punch-Out though. Sunk a good amount of time into Super P-O in late grade school. Lots of fun.

Blind_Evil wrote:
NSMike wrote:

Sounds like a good time to get in on the Wii gaming. I just recently bought back into this console with the intent of playing Skyward Sword, and I decided I've been without a JRPG long enough to want to try Xenoblade Chronicles. We'll see how this goes.

Did you buy Xenoblade yet? If not, get the Last Story instead. >.>

Why, are you selling a copy?

I added a few games:

  • Little King's Story
  • Animal Crossing: City Folk
  • Mario Kart Wii
  • Punch-Out!
  • Zack & Wiki: The Quest for Barbaros' Treasure
  • Opoona

And I haven't even gotten to the WiiWare stuff yet. There's no way I'll get through this all in a year.

I also added markers to the original list to indicate games my non-gamer wife has enjoyed playing together. We pretty regularly get requests for games to play as couples on the Wii so that might be useful for some.

ClockworkHouse wrote:
garion333 wrote:

Are you going to play a Guilty Gear game?

I had planned to get BlazBlue on the 3DS. I think you or Ahrezmendi said that was the less bonkers one.

Speaking of fighting games: Any good ones on the Wii for people who don't normally like fighting games? Anything that's fun single-player? (I know, that's asking a lot from a fighting game.)

*facepalm* I knew we had discussed this, but couldn't remember your decision. Ahrez is correct, get BlazBlue.

Considering Wii was my only console until late 2010, and I didn't have an updated gaming computer until early 2010, I thought the Wii was great.

I'd personally say if you have any interest in the Overlord franchise, add Overlor Dark Legend to that list. I't s short at about 8hrs long if you take your time, but what's there is the best paced in the franchise, but it's a bit easy.

As for fighting games, the only Wii one I gave a chance was Smash Bros. (why hasn't this been mentioned yet?). When I put it down for other stuff, it was mostly because there were too many unlockables and I wasn't as motivated with it as Melee. But the single player campaign bit was enjoyable while it lasted and spending some time with the other modes gave a reason to try every character.

Muramasa needs to get near the top of the "to play" list.

If I still have Punch-out! I will gladly send it to you.

Dominic Knight wrote:

If I still have Punch-out! I will gladly send it to you.

That'd be awesome! Thanks!

That reminds me: f*ck Mario Kart Wii. Double Dash!! forever.

Not interested in any of the Lego franchise? Or did you play those on the 360?

The Nintendo Download Thread is over here, if you haven't looked there for WiiWare suggestions. (Edit: I see you've posted over there. But worth a link for anyone else who missed it.)

ClockworkHouse wrote:

Speaking of fighting games: Any good ones on the Wii for people who don't normally like fighting games? Anything that's fun single-player? (I know, that's asking a lot from a fighting game.)

A lot of the fighters on the Wii kind of defaulted into this. I own:

Mortal Kombat: Armageddon
Guilty Gear XX Accent Core Plus
Tatsunoko vs Capcom

All three have a sort of "easy mode" with the Wii Remote + Nunchuk. In other words, you can use modern waggle controls instead of obscure button combinations. I'm not a huge fighting game aficionado, but they all had that going for them. As far as single player...

Mortal Kombat has a role playing mode that also goes into tutorial territory. Very fun. It also has a Motor Kombat / Mario Kart style mode, although with a limited number of players and tracks. It still turned out to be very fun in a Mario Kart gone wrong sort of way. For good or ill, they scrapped the old Fatality system in favor of a generic "Kreate a Fatality" one. Thankfully the stage fatalities are still existing and fun. Kreate a Fighter is also a blast.

Guilty Gear XX Accent Core Plus has about three gazillion game modes. It also has Bridget. Some of the special moves in this game are very different -- as splitting the move between a setup and a payoff. I want to think it was the fastest/most manic of the three.

Tatsunoko vs Capcom: The closest that the Wii came to getting its own Street Fighter title. It has unlockable characters and Street Fighter 2 style story lines. There are more weird special moves to this one -- and I still can't manage to work any of Mega Man's moveset.

Of the three, I probably spent more time with Mortal Kombat but felt the most fun-per-minute out of Guilty Gear. This isn't to dismiss the Capcom game: online multiplayer with my brother was almost always fluid and great.

All of the games have unlockable characters. There is one character I never invested the time into unlocking in Mortal Kombat, but the rest were easy enough to get with help from FAQs. And, again, all three offer that Wiimote + Nunchuk mode.

Considering hooking up my Wii to my Monitor. I want to play Xenoblade/Last Story without going downstairs to play it.

Just a suggestion: no more suggestions that aren't already on that list. He's NEVER gonna make it through that list as is. Why would we add more games?

Dyni wrote:

Just a suggestion: no more suggestions that aren't already on that list. He's NEVER gonna make it through that list as is. Why would we add more games?

Actually, I'm enjoying the suggestions. I've been filtering through them and looking for things I like. Think of the list up there less as a task sheet and more like a carefully selected menu of delicious snacks and entrées.

And if there is something you see on that list you really think I shouldn't miss, say something. I'm definitely taking things like that into consideration in deciding where to go next.

Fair enough! My 2 suggestions to prioritize would be DKCR and Pikmin 2.

And if you don't like Pikmin 2, you can probably cross Little King's Story off your list.

Dyni wrote:

Fair enough! My 2 suggestions to prioritize would be DKCR and Pikmin 2.

And if you don't like Pikmin 2, you can probably cross Little King's Story off your list.

Honestly, cross LKS off the list now. I love Pikmin; hated Little King Story.

The art and concept was neat, but the gameplay sucked. I can't remember the ability now, but 2 hours in they give you a useful ability that felt like it should have been there from the start. That's annoying, but it's only 2 hours. The pathfinding, however, is straight up broken. Apparently you get an ability several hours in that makes it better, but I dropped it after 3. I'm apparently the only person (on the internet no less) that is this bothered by those faults, though, so take it with a grain of salt.

Edit to add that you should have Warioland Shake It on your list. Oddly, it's letterboxed, and a couple of the bosses were irritating but aside from that it was excellent.

Stele wrote:

Muramasa needs to get near the top of the "to play" list. ;)

Seconded.

Katy wrote:

Not interested in any of the Lego franchise? Or did you play those on the 360?

I haven't played a Lego game. My biggest problem with them is that there are about as many of them as there are Guitar Hero games, and I just don't know where to start.

Each Lego series is stand alone - there are no ties between Lego Batman and Lego Indiana Jones, for example. So just start with the first one in whatever mold appeals to you. The Complete Star Wars Saga is pretty damned awesome, actually.

And you're missing No More Heroes 2 off your list, and I'd recommend adding it.

momgamer wrote:

And you're missing No More Heroes 2 off your list, and I'd recommend adding it.

Meh, I honestly didn't enjoy it as much as the first. I think he's fine leaving the second off.

ccesarano wrote:
momgamer wrote:

And you're missing No More Heroes 2 off your list, and I'd recommend adding it.

Meh, I honestly didn't enjoy it as much as the first. I think he's fine leaving the second off.

Well, I did, and I think he needs to put it on! PPPfffffffbbbbbbbbbttttttttt!!!!

NERD FIGHT!

Yeah I'm with mom, LEGO Star Wars is still probably the best one. It totally pokes fun at the movies in an appropriate way and has solid gameplay to back it up. Also, it's not nearly as buggy as some of the other entries in the series.

I haven't tried the Harry Potter one since it was split by years. Figured I'd wait for HP Complete like they did with SW, assuming they ever do...

momgamer wrote:

Each Lego series is stand alone - there are no ties between Lego Batman and Lego Indiana Jones, for example. So just start with the first one in whatever mold appeals to you. The Complete Star Wars Saga is pretty damned awesome, actually.

Are there any significant differences in gameplay between the franchises? Does the quality vary from one to the next, or are the mechanics different?

Star Wars looks like it could be cute, but that's mostly my Star Wars nostalgia talking. I played the demos for Batman and Indiana Jones on the 360 once upon a time. They were enjoyable but nothing that I felt like I needed to play.

And you're missing No More Heroes 2 off your list, and I'd recommend adding it.

Is it really all that different from the first? Since I have a pretty epic list of games already, I'm trying to avoid putting down multiple entries in a series if they're largely similar in terms of quality and gameplay.

ClockworkHouse wrote:
And you're missing No More Heroes 2 off your list, and I'd recommend adding it.

Is it really all that different from the first? Since I have a pretty epic list of games already, I'm trying to avoid putting down multiple entries in a series if they're largely similar in terms of quality and gameplay.

My overall impression of No More Heroes 2:

Instead of fixing what was broke, just throws it in the trash can or completely replaces it with something different (i.e. throwing away the open world instead of fixing it, replacing gimmicky Wiimote side-jobs and missions with gimmicky retro ones that were okay but nothing special).

I barely remember much of the second one's story. It felt like the first No More Heroes started as a comedy which later became a commentary on violence in entertainment (that never actually said anything intelligent). The second had...I dunno. More cel-shaded boobies? I'm still not totally sure what was going on.

It's not that it was worse, and it's not that they didn't add things, but what they added didn't give me any reason to think "Yes, I must buy this!" Instead, if I ever want more No More Heroes, I'll just go back and replay the first game.

Are you sure we were playing the same game!?

Yes, it was different, but I came away feeling very positive overall about it. But I'm very much a story-based gamer, and I had plenty to keep me occupied. It's been several years, so I can't really comment too much on it, though.

Try the first one, if you like it, try the second. It's not going to set you back much, by now.

No for New Super Mario Bros. Wii. That is accurate. Well truthfully we did pretty good, mostly, though never finished the final level.

I thought Epic Yarn would be a more enjoyable co-op, but I fizzled on it early for being too easy.

The other best co-ops experiences my wife and I had on the Wii were Wii Sports Tennis, until we both became experts and matches were just trading aces; and House of the Dead Overkill, but it's only three hours long. I would have loved to've shared Trauma Team with her, but the RN couldn't take the ridiculousness.

Also: a game suggestion. Did you already play Okami on the PS2? I never did, so quite liked the brush mechanic with the Wiimote. For that reason, despite being a port, I'd say it warrants inclusion on a list of worthy Wii games. (I'd be less inclined to recommend the Wii port of Bully for the same reason—but on the other hand, I'm always inclined to recommend Bully, period.)

Gravey wrote:

No for New Super Mario Bros. Wii. That is accurate. Well truthfully we did pretty good, mostly, though never finished the final level.

I thought Epic Yarn would be a more enjoyable co-op, but I fizzled on it early for being too easy.

We didn't actually play NSMB together. She's not interested in Mario.

We really enjoyed Kirby's Epic Yarn in part because it was so easy. We could create some challenge by trying to gold medal levels, but she wasn't worried that if she screwed anything up that we'd have to start the level over or otherwise fail out. It's a really good game for non-gamers.

The other best co-ops experiences my wife and I had on the Wii were Wii Sports Tennis, until we both became experts and matches were just trading aces; and House of the Dead Overkill, but it's only three hours long. I would have loved to've shared Trauma Team with her, but the RN couldn't take the ridiculousness.

Trauma Team would have gotten a except that my wife wasn't crazy about all the different activities. If it had been all forensics and no endoscopy, she'd have been in heaven.

Also: a game suggestion. Did you already play Okami on the PS2? I never did, so quite liked the brush mechanic with the Wiimote. For that reason, despite being a port, I'd say it warrants inclusion on a list of worthy Wii games. (I'd be less inclined to recommend the Wii port of Bully for the same reason—but on the other hand, I'm always inclined to recommend Bully, period.)

I've been going back and forth on Okami. I've added it to the list, taken it off the list. I rented it from Gamefly awhile ago, loved it and then turned on it and sent it back, but it's always felt like the one that got away. My feeling is that if I could go back to where I left off, I'd really enjoy it, but I don't know if I a.) still have the save file, or b.) remember how to play it.

So I dunno. Mixed feelings.

ClockworkHouse wrote:

Trauma Team would have gotten a except that my wife wasn't crazy about all the different activities. If it had been all forensics and no endoscopy, she'd have been in heaven.

Endoscopy was THE WORST. I'm really surprised they didn't go ahead and break the game apart into WiiWare titles or even new WiiWare games for each activity. I easily would've paid $10-15 a pop for more Trauma Team activities.

shoptroll wrote:

Endoscopy was THE WORST. I'm really surprised they didn't go ahead and break the game apart into WiiWare titles or even new WiiWare games for each activity. I easily would've paid $10-15 a pop for more Trauma Team activities.

Endoscopy wasn't bad. I mostly just found it tedious.

I hadn't thought about them splitting the game up into WiiWare games. I'm not sure whether that would make the spread-out narrative cooler or would mess it up. I do think I'd easily pay for more Trauma Team. If they announce a sequel, I'm there day one, for sure.