Another Korean release which is about to start CBT after a 3 month push. It's similar to ArcheAge in that it's a sandbox. They were shopping around for a Western publisher at Gamescom this year so I'm hoping this one makes it to NA eventually as well.
Apollonius: On the aspect of Guilds, we read that Guilds will be able to follow one of three paths: Combat, Politics and Religion. I’ve encountered the first two in other games before, but religion? What can we imagine on that?
Brian Oh: We’ve been thinking on how to have religion affect the game. Once concept is, that if a Guild gathers enough players to follow their religion, the Guild Leader will be maybe able to affect the weather or open portals for a limited amount of time for players to use them for a fee.
Apollonius: This sounds really interesting. In regard to the weather, word was that it will be dynamic and may affect gameplay.
Brian Oh: Yes, we’re finalizing it. Depending on if it’s raining or not, certain animations might be faster or slower and certain spells might be stronger or weaker.For example if it’s raining, a swing with the sword by the fighter might take longer to execute and a fireball by the sorcerer might not be as effective.