Black Desert

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OK now that CBT for NA/EU is done and it's almost time for CBT2 I guess it's time to update this post.

What separates Black Desert from other games?

Action Combat - The combat in Black Desert is action oriented. What I mean by this is, you can not Tab Target or lock on to target. This means you have to manually face and aim at what ever you are attacking.

Expansive World - Many games boast a large world map, but in Black Desert the world is immersive. You cannot simply teleport from one location to another, or fly over the map to your destination. Instead you must walk, run, sail or ride. Each city you visit has its own bank, stable, dock; these places are not magically link to each other.

Graphics - The game engine support Black Desert was made for Black Desert. Without going too deep into specifications, suffice it to say that the graphics are on par with any mmo on the market with as light of a load as possible. For some pros and cons, vist the rest of /u/Devoire's post over on BDO Tome.

What are the minimum PC spec requirements?

Minimum:
32 bit Windows 7 or 8
Intel Core i3-530 2.9GHz
4gb RAM
GTS 250 / GeForce 9800 GTX / Radeon HD 6770

Recommended (For Medium to High graphic settings):
64 bit Windows 7, 8.1, or 10
Intel Core i5-650 3.2GHz
6gb RAM
GTX 650 / GTX 550ti / Radeon HD7770 / Radeon HD 6770.

While the game is F2P in KR, JP, RU it will be B2P here in NA. LIke GuildWars.

There will be a cash shop, but no details on what will be on it has been released yet.
After looking at some of the items from the other versions i suspect we'll see pets, and consumables for things like resetting skill points, and cosutmes.

The following classes (sexes are locked in) are slated to be available for launch with others coming a month or so after launch:

Warrior (m)
Ranger (f)
Berserker (m)
Sorceress (f)
Valkyrie (f)
Wizard/Witch (m/f)
Tamer (f)

Unreleased classes:
Ninja/Konoichi (male/female versions of Ninja)
Blader/Plum (male/female versions of Samurai)

I recommend anyone interested in playing spend the time and go through these basic videos. While this game has all the normal systems you'd expect in a MMO they're very unique in how they implement them, and there's a LOT of content available. So it's easy to get lost or confused. (thanks to maladen pointing them out)

End Game, Guilds, PvP, World Bosses:

Workers, Housing, Nodes:

Socketing, Enchanting, Upgrading Gear:

Horse Taming and Breeding:

Commerce, Trading, Crafting:

Grinding locations:
http://i.imgur.com/b3Vw3iL.jpg

Horse Taming locations:
http://i.imgur.com/p4FsYW6.jpg

Reddit:
https://www.reddit.com/r/BlackDesert...

---Class Guides---
Ranger: https://youtu.be/12Lb5YkMYAY
Tamer: https://youtu.be/fGT9ee0hlns
Blader/Plum: https://youtu.be/UkLjSv9u3sE
Wizard/Witch: https://youtu.be/3j7XkFpojb8
Valkyrie: https://youtu.be/ejO2bkleoAA
Ninja/Kunoichi: https://youtu.be/f0D-Y0NrEFY
Berserker(Giant): https://youtu.be/Wfxk8EeDd1o
Sorcerer: https://youtu.be/vKPHxNjQqEQ
Warrior: https://youtu.be/taFIzCQtWEc

What's that man doing to that sheep?

Bear wrote:

What's that man doing to that sheep?

Looks like faith healing to me. You know, pulling the diseased parts out of the body through the intact flesh?

Hrmmm...graphics look nice.

In my experience F2P titles that orginiate from Korea tend to be spendy.

Very interesting article...

I'm not 100% on the group tactic combat they're trying out. For a tight knit group or guild members maybe, but I cant see how public groups will manage that well.

You can't find a distinct tank, dps or support role in Black Desert so that in a boss battle, the formation becomes very important. The damage, defense and other stats of the team as a whole will differ a lot according to the formation. For example, if players stand in a circle, the defense of the whole team will be higher than in any other formations. If so, this formation is the best one to adopt to defend the boss attack. If players stand in a straight line, the first player in the line will cast the highest damage. The collaboration gameplay only works on super bosses for teams in the field, but not on general bosses in the field.

http://2p.com/5403317_1/Black-Desert...

I just remember how tough it was to get players in Lotro to pull off Fellowship Maneuvers or people in every other MMO to not stand in the red spots. I can't imagine trying to get a bunch of people to pull off actual formations during combat.

Just heard about this and saw the character creator video.

Really digging the graphics! Also this Occulus Rift support.

So... FINALLY!

It's making it's way to NA shores.

You can sign up for closed beta here:

https://www.blackdesertonline.com/

• Start: Wednesday, December 16th – 07:00 a.m. UTC
• End: Tuesday, December 22nd – 07:00 a.m. UTC

o.O shortest BETA ever? i presume there will be more.

eta: I see some of the founders packs include things like "2,500 Pearls ($25 / €25 Value) " which makes me think this might be a microtransaction hell :/

Game has been released in Korea for almost 2 years and a year in Russia. Localization is all they're testing. Well mainly.

Again this is a Korean game... so yea microtransactions.

I am going to give this game a try. I picked up the conquers package because I am a sucker for a costume and weapon skin.

I like the GW2 payment model which looks like they are using.

If this game is like Archeage but with better graphics and combat but without the issues the housing and labor caused I think it has some promise.

The politics of ArcheAge is what drove me away from that game. I'll admit I'm a bit gunshy at this point so I doubt this will be a first day game for me. The mere mention of a Brazilian Alliance still leaves me in a cold sweat.

Kehama wrote:

The politics of ArcheAge is what drove me away from that game. I'll admit I'm a bit gunshy at this point so I doubt this will be a first day game for me. The mere mention of a Brazilian Alliance still leaves me in a cold sweat.

LOL! Then a good thing you didnt spend much time in DarkFall. BA were amateurs compared to what we had to deal with in DF.

Sadly, any open world opportunities in any game will be controlled by the biggest zerg herd.

I am old and I suck at any game where my hand eye coordination is pitted against most gamers these days. Heck who am I kidding I had that problem when I was a young gamer too.

I am more than happy these days to be in a zerg and play either a support class or cannon fodder class. Makes me feel like I somehow helped.

The thing that really killed Archeage for me, besides the hacking and technical issues, was how labor worked. It really made me feel like I had to maximize my labor utilization and because of my personality with games I ended up spending my limited game time playing farmville in Archeage.

Which was silly because I was part of a pirate guild for a while and had every intention of being a pirate before I just gave up.

All of that to say if Black Desert can deliver on what they say and of course improve over time it has a lot of potential in my book.

I imagine I am going to go all neurotic on trying to design the perfect looking character though.

maladen wrote:

I imagine I am going to go all neurotic on trying to design the perfect looking character though.

My fear is that I would get this game and the character creation will be the best part of the game.

Started downloading the beta today. No email went out telling me to download, which is a bit disappointing. I only new because I checked the website today.

It is close to 28GB download but getting OK download speeds from them.

maladen wrote:

Started downloading the beta today. No email went out telling me to download, which is a bit disappointing. I only new because I checked the website today.

It is close to 28GB download but getting OK download speeds from them.

Let us fence riders know how it is! All the videos I have seem the game looks ok, not particularly great or bad just middle of the road... with an amazingly in depth character creation model.

I will post up some information based off my experience this week.

I am not sure how well the CBT1 will play out for me since a big part of the game seems to be the PvP / GvG stuff post level 30 and just don't know how far I will get.

CBT goes live 2am EST Wednesday morning.

I have plans to sit with my artistic daughter Wednesday night to see what we can do with the character creator so guessing I will start playing Thursday.

The max level for CBT will be 50.99% and the PvP level requirement has been increased from level 20 to level 30. The reason for this is to give everyone a chance to actually develop their characters first, before enabling PvP. Speaking of PvP, a lot of the Alpha feedback received was pointing at the potion spamming in early PvP. Therefore, we have decided to increase the cooldown time for Red Potions (Health Point Recovery) from 3 to 5 seconds. Additionally, the highest tier potion (Extra Large) has been removed. We haven’t touched the Karma system yet, as we would like to gather more feedback from both parties, PvE and PvP players alike after CBT 1. Additionally, Pearl Abyss is working on rebalancing the Warrior, Berserker, Ranger and Sorceress classes, to make them able to go head-to-head with new classes such as the Wizard, Tamer and all other upcoming classes.

So it seems there's classes missing from this version than the KR version.

The consensus seems to be that if you want to play a Ninja or Kunoichi (female ninja) when they get released here is to play a Tamer which uses the same weapons as they do.

http://forum.blackdesertonline.com/i...

Greetings Everyone!

The first closed beta is almost here and we are proud to announce our first series of in-game events. For those of you with a Conqueror’s Package, or the lucky winners of the CBT Key Giveaways, there will be several events hosted throughout the duration of the test. Keep reading to see what is in store, and we look forward to seeing everyone in game soon.

Dye Away!
Start: Thursday, Dec. 17th 9:00 a.m. CET [EU Server] / 3:00 a.m. EST [NA Server]
Repeats every day at 9:00 a.m. CET [EU Server] / 3:00 a.m. EST [NA Server]

Black Desert provides an extensive dye system that actually allows you to dye various parts of your equipment. We want to give everyone the chance to see the dye system, and let us know what you think about it. To make sure each participant has this opportunity, we will send out five dye bundles, each with three dyes, every day of the closed beta test. You will be able to apply these dyes to your equipment or, if you do not get the color you are looking for, you can combine any two dyes to get a new random dye.

You can access the dye combination page by hitting Esc in game and then clicking the combine button. Please note you do not need to be online to receive your dye, it will be delivered via the mail system

Fishing Tournament
Start: Wednesday, Dec. 16th 8:00 a.m. CET [EU Server] / 2:00 a.m. EST [NA Server]
End: Tuesday, Dec. 22nd 8:00 a.m. CET [EU Server] / 2:00 a.m. EST [NA Server]

Fishing is one of multiple professions in Black Desert, sporting over one hundred fish that are unique to different regions. Some fish can only be found in freshwater, while others are exclusive to salt water. When the Bait Master Tour begins, every player can make their way over to Cron Castle Cliff and try their luck at catching a Beltfish. Once you have managed to catch one, take a screenshot of the fish in your inventory along with your character sheet and post it on the forums in the Fishing Tournament thread. Every player that provides proof of their catch will be awarded a unique title once the game launches.

Cron Castle Cliff

If you are new to fishing and would like to participate in this event there are a few things you should try to do beforehand to make sure you are prepared. Most importantly, you will need to get a fishing rod. You can purchase one in Velia, from Fish Vendor Crio. Once you have that make your way to the Cron Castle Cliff. To start fishing, all you have to do is equip the fishing rod, walk up to the water and hit space bar. After a couple tries you should start catching fish and increasing your fishing skill. Keep at it and you will be able to catch your own Beltfish to earn the title.

Fish Vendor Crio

Horse Whisperer
Thursday, Dec. 17th – Sunday, Dec. 20th
08:00 p.m. CET [EU Server] / 10:00 p.m. EST [NA Server]

As some of you know, and others will soon find out, the Black Desert world is large. Sometimes you need to get somewhere and running simply is not quick enough. From Thursday through Sunday, our GMs will roam around the world between 8:00 p.m. - 10:00 p.m. to summon wild horses for you to see how taming works. This will be a great time to learn the ropes and catch your first mount. If you want to participate in this event, you will need to level your taming skill to Beginner Lv 5. You can do this by riding a donkey or vendor mount, available from every Stable-hand.

Once your taming skill is Beginner Lv 5 you will need to craft some sugar Lumps and purchase a few Capturing Ropes. To craft a sugar lump you will need to purchase 10 raw sugar and 1 mineral water, from any Chef, which you can usually find in an inn, then you heat the together with the production menu (J). Capturing Ropes can be purchased from any stable-hand.

The Festival of Lanterns
Saturday, Dec. 19th – Sunday, Dec. 20th
09:00 p.m. CET [EU Server] / 10:00 p.m. EST [NA Server]

The announcement of darker, more realistic nights sparked a lot of great feedback from the community. The fourth event invites everyone to make their way to Serendia to the south of Hidel or the Temple of Agris west of Velia, in the dead of night in channels 1 and 3. For the duration of this event you will get to experience the new stormy night weather effect. Don’t worry though, everyone will be given a lantern to light their way. Players who join us will be right on time to see what’s lurking in the shadows.

Serendia Temple

Altar of Agris

Shadows Looming
Saturday, Dec. 19th – Sunday, Dec. 20th
08:00 p.m. CET [EU Server] / 10:00 p.m. EST [NA Server]

This event will show everyone why it is dangerous to go alone into the night. There are monsters in the world that are simply too powerful for any one person to face without allies. All those gathered together at the Serendia Temple and Temple of Agris in channels 1 & 3 will have to work together if they want to take down one of the strongest monsters in the game.

6. Copy Cat
Start: Wednesday, Dec. 16th - Tuesday, Dec. 22nd

One of the most impressive features of Black Desert is surely its incredible Character Creation Module (CCM). We would like to invite everyone to experience the richness of this feature and recreate yourself, a friend, an actor or just anyone that comes into your mind and participate in our Facebook event. All you need to do is to take a screenshot

[Default key: Print Screen à C:\Users\PC_Name\Documents\Black Desert\ScreenShot]

and use your newly created character to replace your profile picture on Facebook. Then head over to our Facebook page and leave a comment to this announcement.

We will pick 30 lucky winners and ask them to contact us via Facebook to share their address. Our lucky winners will receive a very unique “Drawstring Bag” with a Black Desert Design, which we gave away at Paris Games Week.

Best of luck!

So this popped up on Reddit. Someone made Emma Watson in the games character creation module:

IMAGE(https://i.imgur.com/W3Q4u8u.png)

Now I have to wonder how much of this game will just be creepy obsessed fans with various fantasies acting out certain scenarios with avatars that look like the object of their obsession.

krev82 wrote:

Now I have to wonder how much of this game will just be creepy obsessed fans with various fantasies acting out certain scenarios with avatars that look like the object of their obsession.

6. Copy Cat
Start: Wednesday, Dec. 16th - Tuesday, Dec. 22nd

One of the most impressive features of Black Desert is surely its incredible Character Creation Module (CCM). We would like to invite everyone to experience the richness of this feature and recreate yourself, a friend, an actor or just anyone that comes into your mind and participate in our Facebook event. All you need to do is to take a screenshot

My first day with CBT1 was bit uneventful. This is going to be sort of long and ramble a little I am sure but here is what I did and experienced. If you have any questions of course let me know and I can either answer them now or go see how it works in game and let you know later.

I messed with the character creator a bit but did not try to make Emma Watson or any other famous or not so famous characters.

The classes available in close beta 1 are Tamer, Sorcereress, Ranger, Wizard, Warrior, and I believe Berserker.

I created a Wizard using various preset options and created a Sorceress using the editor some more but not a lot. My teenage daughter, who has some artistic talent, is going to sit with me tonight and see what she can do with the character creator.

There appears to be one server but several channels. You create your character on the server and can move between channels as you wish. The channels look to be nothing more than an instance of the world like GW2. What is different is instead of choosing a server and getting moved into a random instance you can select the instance but at least in beta there is only 1 server.

When making your first character you have to pick a family name. This name is used on all of your characters and can’t be changed.

Each character has a unique first name.

It looks like booth family name and first name must be unique to the server.

Character creation was straightforward. You get to pick between a half dozen starting outfits in addition to how you look and sound.

You also have to pick a zodiac sign, which I can’t tell if it does anything now or maybe in the future.

The intro is very generic fantasy stuff with very generic quests. I only made level 8 so take what I know with a grain of salt but there was nothing from a PvE introduction that made me say wow this is awesome.

The game does look awesome. The animations are nice and everything is well done.

Wyser is playing with me so we decided to group up and mess with some random stuff as it is beta and our first day.

I did mess with some silly things learning for example I could crouch and crawl to move about.

Wyser reported that with my dark clothes it was hard to spot me when crawling. My nameplate vanished when crawling and when I was lying still in tall grass I was certainly hidden. That was kind of cool and I thought as an ambush tactic that would be great but to go from a crawl to combat ready is not as fast as I like and makes me wonder how useful it would be.

I did not read any of the quest dialogs and skipped cut scenes. I did this on purpose since I want to experience that when the game goes live. What I know is for some reason there is this black spirit thing that has decided you are his project, friend, or whatever and he leads you through tutorial steps early on.

The game has a couple of unique concepts, such as knowledge, but since I was not reading anything I can’t comment too much on it. I do know one way you gain knowledge by fighting things. I also know that some NPC will not tell you things if your knowledge is not high enough.

Early PvE was a bit bland. Like any launch the areas were full of people and it seemed like everything died in 1 hit. I get it is early but 1 shot to kill is a bit too easy. Your spirit friend leads you through a series of kill x# of things to gain knowledge quests. X is often 2 to 5 and with things dying in 1 hit you fly through those things.

Wyser and I messed with the friend and group mechanics a bit. Adding a friend was straightforward and it is done on the family name level.

Making a group required us to be next to each other to form the group. Which was a pain finding each other in all the people at first.

Once we had a group we just ran off in a random direction to see what we could see.

I jumped off a cliff to see how falling damage worked and I took surprising little damage for a large fall.

I jumped into the water to see how that worked and came away a bit confused. There is clearly a breath meter and you can swim both on and under the water. After being in the water for sometime though I just started losing health for no reason. I let myself die to see how that worked and was presented with the option to resurrect nearby with a small penalty or in town.

I resurrected nearby just to keep exploring.

Wyser reported that when he got out of the water his character looked wet. I looked at his character and noted he did not look wet. I jumped in the water and then back out and noted I did look wet but to Wyser I looked normal. Clearly there are some graphics that are local to you only.

There were no fish or anything in the water. While it all looked good it was very sterile in the water.

The beach also was devoid of anything.

I went back to the cliff and tried to climb up it. That worked well with my guy able to jump and pull himself up in a natural way in places that made sense as likely places to climb.

Once back up the cliff I messed a bit with destroying crates and barrels in the landscape that where in camps of creatures.

Wyser and I had free loot on and we both noted that it told us what the other person looted.

Something that is either really cool or lame is how travel works. You can of course run around like normal. You can also chart a path to a place and your guy will auto run to it. This works in 1 of 2 ways. If you have an active quest you can just hit T and your guy will auto path to the target. If you want to go to a place in the world you can go to the world map and select a place or person on your map with a right click which will chart a path. You then close the map and hit T and off you go.

I used it a couple times and it worked with no issues. Wyser reported he got stuck on a bush one time. All in all it seemed to work. No clue what happens if you get attacked when doing it. I think it is a nice compromise though between the extreems of no fast travel and fast travel all over the place.

That is all I did but a couple other things we noted.

First if you have multiple characters as long as they are over level 4 you do not need to log out or go to a character select screen to change to them. You can select any of your characters in game and you will swap to that character wherever they last were in game.

Second it looked like when I logged out it gave me an option to enter a description or log of some kind of my play session. I will have to look at this further and guess for people who like RP that will be nice.

I think that covers day 1.

environments in this game are top notch!

Love the sunrises!

IMAGE(http://i298.photobucket.com/albums/mm272/ranalin/2015-12-17_646137212-64_-3_-146_zps9s7nr50m.jpg)

I agree. Wyser and I found a waterfall near the starting area that was really nice looking.

Looks like you are further along than we are if that is your guy in CBT1.

I hear post 15 quests more or less end. Is that true?

maladen wrote:

I agree. Wyser and I found a waterfall near the starting area that was really nice looking.

Looks like you are further along than we are if that is your guy in CBT1.

I hear post 15 quests more or less end. Is that true?

not at all! If you zoom in on the quest bar i have ton of level 19-20 quests that run past the window. There's so much in some of these areas that i'm having a hard time getting back to turn in my level 15-16 quests.

Yea this is my first jump into the game. I've been following it, but didn't want to spend the money to play in KR like i did with ArcheAge. Disappointed that the classes i wanted to play aren't in the beta or at launch.

FYI:

I've heard multiple folks say it though that this game from 1-50 is easy and quick, but 50+ it becomes VERY grindy in every Korean fashion.

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