Obscure and Forgotten Games (Catch-All)

I bet my step father played it. He was into all sorts of dog fighting plane games. In fact, he was so into one of them that he quit because everyone was accusing him of cheating.

Well, we all know that people on the internet just say those things, but he got turned off by it big time.

I Just received "It's Mr. Pants" on the GBA while clearing my favs and decided to necro this thread.

Infernarl wrote:

I Just received "It's Mr. Pants" on the GBA while clearing my favs and decided to necro this thread.

I never saw this thread before. Nice.

Somewhat timely as I've just started replaying one of my favorite C64 games that I don't think I've ever read anyone talk about: Overlord. I think it might have had a different name in some markets, but I really like it still. Steep learning curve thought.

Never played any c64 games, but seeing a video about impossible mission prompted me to get one of the all-in-on guys:

Cheaper on ebay

Warriorpoet897 wrote:

Somewhat timely as I've just started replaying one of my favorite C64 games that I don't think I've ever read anyone talk about: Overlord. I think it might have had a different name in some markets, but I really like it still. Steep learning curve thought.

Played Overlord on NES and really got into it for a while. If I tried playing it again now, I´d be completely lost though.
...and the NES version is supposed to be really simplified compared to the computer versions.

Infernarl wrote:

Never played any c64 games, but seeing a video about impossible mission prompted me to get one of the all-in-on guys:

Cheaper on ebay

What video? I love that game.

Impossible Mission broke me for all future platformers.

I loved this though. Heard it a lot.

garion333 wrote:
Infernarl wrote:

Never played any c64 games, but seeing a video about impossible mission prompted me to get one of the all-in-on guys:

Cheaper on ebay

What video? I love that game.

Uh apparently it was this one and then I mis-remembered the name of "Rescue: the Embassy Mission".

Magic Candle series of CRPG's was always one of my favorites.. it did things that are still pretty cool even by today's standards.. you could assign party members jobs at various towns and they would work and earn income as you continued to adventure around. I was happy to see PoE do something similar with the Stronghold.

Dreamweb was one of my favorite adventure games of the 90's -

IMAGE(https://upload.wikimedia.org/wikipedia/en/2/2c/Dreamweb_cover.png)

"Ryan, a bartender from a dystopian future can't sleep peacefully for months. His nights are sequences of nightmares and strange dreams, days with frequent black-outs with strange visions, until one night a figure in monk attire appears to him, and tells him the story of the seven evil ones, uniting to destroy to Dreamweb, the only barrier between the world and darkness. The monk makes a proposition: Ryan becomes the "deliverer": the one who would keep the Dreamweb safe by killing those who try to destroy it."

Presented in an overhead camera style, I remember it most for it's amazing pixel art (fully animated), cyberpunk aesthetic, and the amazing pack-in "Diary of a (Mad?)man" book which looked hand-written and provided a suprisingly compelling backstory to the events of the game.

IMAGE(http://file.reverend.blog-fps.com/madman2.jpg)

Despite (or perhaps because of) "Hunt-the-Pixel" being the craze for adventure gaming at the time, Dreamweb offered a solution by providing a zoomed-in view where the cursor pointed. You could also interact with most things you find, and even let you take the useless "Flavor" items strewn about the world if you're a kleptomaniac.

IMAGE(http://scummvm.org/data/screenshots/other/dreamweb/dreamweb-cd-2-full.png)

Combined with some pretty innovative puzzles, it's dark, mature themes were ahead of it's time, and the story would sadly never see a sequel.

I remember being really into this:

IMAGE(https://upload.wikimedia.org/wikipedia/en/a/a8/Drakkhen_Shadowman.png)

And one of the first RPGs I ever played - on the Coco3 of all machines was this:

IMAGE(http://www.armchairarcade.com/neo/files/images/title.img_assist_custom-628x480.png)

Drakkhen looked cool, but oh boy did it ever hurt to play it! Don't know if that was due to design or to the limitations of the SNES, but that game was painful to me.

tboon wrote:

Impossible Mission broke me for all future platformers.

I loved this though. Heard it a lot.

The best!

I played it on a PC - I remember having no idea what to do 99% of the time. So most likely it was design failure. Very cool / atmospheric though, and once you got some decent gear you could actually survive long enough to start to stumble into plot.

garion333 wrote:
tboon wrote:

Impossible Mission broke me for all future platformers.

I loved this though. Heard it a lot.

The best!

I played the hell out of the first part of Impossible Mission II when I was a teen. The jumping mechanic was just so satisfying. I had no idea what I was supposed to do or how to do it. But I played it a lot just to jump over robots.

garion333 wrote:

Drakkhen looked cool, but oh boy did it ever hurt to play it! Don't know if that was due to design or to the limitations of the SNES, but that game was painful to me.

It's funny you mention this. I've been playing it on and off for the past few weeks. Yeah it's definitely tough to play (to say the least), but after a little while you kind of get the hang of all the idiosyncrasies. I generally can't keep my entire party alive for more than a battle or two and I end up walking around with just the two tougher guys.

How have I either not heard of or forgotten this thread until now Good grief! My basement is a treasure trove of this topic!

For now, I'll keep it reigned in and just mention three:

Let's start with God Hand for the PS2, the last game to come out of Clover Studios. Classic brawler with a unique combo system that dynamically scaled the difficulty to how well you were doing during a fight. You could also build your own combos from an exhaustive moves-list. I beat that game three times in a row without pause, and it was a good six to eight hours long.

Also for the PS2 was Gungrave: Overdose, and third-person shooter where you play an undead assassin who carries his coffin on his back and occasionally transforms it into a rocket launcher.

For the PSP there was Chili Con Carnage, a combo-based third person shooter which gave you extra points for shooting enemies out from under their hats and then leaping to catch those hats on your head before they hit the ground. Also, you have to shoot men dressed as chickens at one point.

Maq wrote:

Sentinel Worlds I: Future Magic

The dogfighting, the secrets, the puzzles, the loot, the proto-Mako planetary landings, the team full of Arnolds....

IMAGE(http://csdb.dk/gfx/releases/67000/67988.png)

So after the podcast I scoured google with half-baked description of an obscure game I've occasionally tried to identify for years, then gave up and started perusing the thread ONLY TO FIND IT FINALLY IDENTIFIED FOR ME RIGHT HERE YOU GUYS!! Sorry, probably a dumb little thing but it seems an awesomely far-flung coincidence to me, and brings a heavy wallop of feels as it was one of the last games I got to experience playing with my dad.

I frigging love this place.

Oh yes, Sentinel Worlds is so, so great. I still need to play Hard Nova.

What happens when you combine a Cthulhu style horror game with an RPG and add in elements of Ultima Underworld?

IMAGE(http://oddballupdate.com/wp-content/uploads/2011/12/2011-12-19_legacy_box.jpg)

I remember geeking out over this in my 20's. It was my first PC that I bought with my own money and one of the first games I got on it
IMAGE(http://www.rockpapershotgun.com/images/sept08/leg1.jpg)

IMAGE(http://www.rockpapershotgun.com/images/sept08/leg.jpg)

IMAGE(http://www.mobygames.com/images/shots/l/127060-the-legacy-realm-of-terror-dos-screenshot-the-face-of-evil.png)

Richard Cobbett used to run a regular column called Saturday Crap Shoot for PC Gamer that might be of particular interest to this thread as a couple of the games recently mentioned were covered there. He's no longer doing the column for them but he's running a spiritual successor with his Shooting Crap video series.

Anyone have a retro computer for playing games? I have a Power Mac 8600 for this purpose.

Infernarl wrote:

Anyone have a retro computer for playing games? I have a Power Mac 8600 for this purpose.

I have a Vic 20 and a C64 somewhere but I haven't been able to find them. Those and my Coleco Gemini are the only retro systems I own that I cant find. I'm thinking of buying some replacements if I can still get ahold of C64 games that will run.

Infernarl wrote:

Anyone have a retro computer for playing games? I have a Power Mac 8600 for this purpose.

Nah, I use emulators. I've got one for my old Atari 800 games and another for the Atari ST games when I'm feeling nostalgic.

Early IBM compatible games are a mystery to me since I was a Mac lad.

Infernarl wrote:

Anyone have a retro computer for playing games? I have a Power Mac 8600 for this purpose.

The combination of space, money, and time has yet to arrive, but building a retro Mac collection focused on gaming is one of my ambitions.

Especially with DOSBox, playing the old PC games that I missed out on in the day by being Mac-only is pretty easy. But on the Mac side, there are a lot of classic games that can only be played on old hardware.

shoptroll wrote:

Richard Cobbett used to run a regular column called Saturday Crap Shoot for PC Gamer that might be of particular interest to this thread as a couple of the games recently mentioned were covered there. He's no longer doing the column for them but he's running a spiritual successor with his Shooting Crap video series.

I miss that column, it is something that I prefer to read rather than watch.

misplacedbravado wrote:
Infernarl wrote:

Anyone have a retro computer for playing games? I have a Power Mac 8600 for this purpose.

The combination of space, money, and time has yet to arrive, but building a retro Mac collection focused on gaming is one of my ambitions.

Especially with DOSBox, playing the old PC games that I missed out on in the day by being Mac-only is pretty easy. But on the Mac side, there are a lot of classic games that can only be played on old hardware.

I built a Win98SE system from cast off parts I collected when I first started my podcast. I believe it's a Pentium II. Apologies for the FB photo album link.

https://www.facebook.com/media/set/?...

billybob476 wrote:
misplacedbravado wrote:
Infernarl wrote:

Anyone have a retro computer for playing games? I have a Power Mac 8600 for this purpose.

The combination of space, money, and time has yet to arrive, but building a retro Mac collection focused on gaming is one of my ambitions.

Especially with DOSBox, playing the old PC games that I missed out on in the day by being Mac-only is pretty easy. But on the Mac side, there are a lot of classic games that can only be played on old hardware.

I built a Win98SE system from cast off parts I collected when I first started my podcast. I believe it's a Pentium II. Apologies for the FB photo album link.

https://www.facebook.com/media/set/?...

Nice. I actually still have my Win 98 PC laying around as well as a Windows 2000 machine. I still fire them up from time to time.

billybob476 wrote:

I built a Win98SE system from cast off parts I collected when I first started my podcast. I believe it's a Pentium II. Apologies for the FB photo album link.

https://www.facebook.com/media/set/?...

So jealous, that's very similar to the Win98SE PC I'd also love to build.