
I finally got around to trying this out after getting it in the humble monthly a while ago. I know I'm in the minority, but I'm pretty sure this isn't for me. I'm afraid I just find it pretty boring. Before I give up an move on, am I missing something? I plant some seeds, water my plants, harvest if ready, sell the crops, find people to talk to and clear more land. I don't think my opinion would change if I was feeding animals or some other chore. I don't think I've ever been too fond of crafting type of games.
I don't enjoy the wandering around looking for people to talk to. I somehow can't find 2 people to hit the opening goal of meeting a certain number of people.
If the crafting doesn't do it for you, it might not be the game for you. Though I'm quickly working my way to having as many sprinklers as possible so I can skip most of the watering and spend more time in the mines prospecting and fighting.
I don't enjoy the wandering around looking for people to talk to. I somehow can't find 2 people to hit the opening goal of meeting a certain number of people.
Which two are you missing? The last two I found were Haley and the Wizard.
If the crafting doesn't do it for you, it might not be the game for you. Though I'm quickly working my way to having as many sprinklers as possible so I can skip most of the watering and spend more time in the mines prospecting and fighting.
robc wrote:I don't enjoy the wandering around looking for people to talk to. I somehow can't find 2 people to hit the opening goal of meeting a certain number of people.
Which two are you missing? The last two I found were Haley and the Wizard.
I have Haley, but am missing the wizard. I think the other one is the miner. I couldn't reach him, but I didn't search hard to see if there was a way I could get to him. Mining the rock that is between us didn't seem to make any progress.
You need a better pick to get rid of the rock, same with any meteors. But don't worry about the person in the mines they don't count for the initial meet and greet.
One tip I can give you, everyone lives in a house, if you figure out who lives where you can meet them in the morning and when they come back home. You can also find people at work and in the bar.
If you haven't met the wizard then you most likely haven't started on the major plotline/progression track.
Though, double-checking, it looks like the wizard doesn't count for the meet-and-greet either. So the person you're looking for probably lives in town.
Has anyone done the corporate route for this game?
If you haven't met the wizard then you most likely haven't started on the major plotline/progression track.
Though, double-checking, it looks like the wizard doesn't count for the meet-and-greet either. So the person you're looking for probably lives in town.
Yeah, the wizard doesn't count.
Have you found:
Leah, who lives below Marnie's ranch?
Elliott, who lives in a shack by the sea?
Willy, who lives on the docks?
Sebastian, who rarely leaves his room in Robin's house (try by the lake in the evening)?
Shane, who I think you have to catch when he's not working at Joja Mart (try the saloon in the evening)?
OTOH the game might just not be for you, but I'd give it at least an in-game week or so to try to get into a rhythm of farming. It's a slow paced game and it's mainly about planning, time management, and doing "chores".
I'm not sure just visiting someone's store counts as 'talking' to them. You have to either catch them outside of business hours or walk around the counter and stand right next to them before talking. That's how I was missing a couple of people early on.
It was Leah that I was missing and now I've met everyone. I'm in summer now and built a chicken coup. I haven't' been maximizing my time, sometimes I go to bed at 1-3PM just so I can get some crops harvested. I've been mostly ignoring trying to make friends by gifting items.
So, I'm not really trying to do 'well', just trying to do enough to see what some of the progression is. I think it's fair to say Stardew Valley isn't really my kind of game. It's likely that I'll putz around a bit more with the farming, and cave exploring and call it quits in the not to distant future.
It was Leah that I was missing and now I've met everyone. I'm in summer now and built a chicken coup. I haven't' been maximizing my time, sometimes I go to bed at 1-3PM just so I can get some crops harvested. I've been mostly ignoring trying to make friends by gifting items.
So, I'm not really trying to do 'well', just trying to do enough to see what some of the progression is. I think it's fair to say Stardew Valley isn't really my kind of game. It's likely that I'll putz around a bit more with the farming, and cave exploring and call it quits in the not to distant future.
If your planning to play past winter time I highly suggest building a Silo, otherwise it'll be VERY expensive in the winter to feed your chickens
So, I finished up Year 2 and got my 4-candle evaluation from Grandpa. I'd like to do the rest of the achievements (except the Prairie King cheevos, screw those), but my farm is a mess. I've been looking at too many gorgeous, neatly planned farms online. I've never felt the need to customize or build in this sort of game before -- my Harvest Moon farms are always just things thrown anywhere -- and yet I find myself sitting with a farm planning tool working out where everything will eventually go on my brand new farm (forest map for convenience and beauty). Fences, paths, decorations and all.
Seriously though I've never cared for that sort of thing in games. SDV has its hooks in me hard. Maybe I'll post my plan later when it's done
Farm planning tool?
Farm planning tool?
Mmhm, farm planning tool.
Which conveniently links to this farm uploading/sharing tool.
Here's my first farm, just after evaluation. See what a mess? :p
There is something about Stardew Valley where even though I can't say it's that interesting, it kept me playing for the last couple days and I'm just about done with my first year. I've spent a lot of time in the mine, while trying to minimize the social aspect of the game but cultivate a couple friendships. For some reason there is a but of a rush when I landed a big haul in the mine, upgrading my tools, etc.
I didn't make much of an elaborate farm in the first year, but now I have some of the advanced sprinklers and gold water bucket and hoe, so I'm ready for spring. I feel kind of guilty about spending so much time with this - moreso than other games. On one hand it feels so pointless, but there is something about it that makes me want to get more advanced stuff so I can be more efficient.I think that is what Diablo is supposed to do, but for some reason that gets tedious very fast.
I should mention that I thought the little scene was pretty cool when I started to become better friend with - I can't remember her name, she lives in the store and likes video games.
So, I'm not exactly sure why I've played this much, but there it is...
It's the same thing as Diablo yeah, it's all about the optimization. Figuring out what you feel is the best plan of action is half the fun sometimes, even if you don't actually spend the time to put it into practice.
I started my farm over! I'm documenting its progress mainly through Steam screenshots/commentary. Man it is crazy going from a well-developed farm back to no money, no sprinklers, crap tools, no energy. Gathering forage off the beach to try and afford some cauliflower seeds. And it is super dark without my trusty glow ring -- I kept getting lost in my forest farm and bumping into trees. Thankfully I found another glow ring in the mines.
I should mention that I thought the little scene was pretty cool when I started to become better friend with - I can't remember her name, she lives in the store and likes video games.
Abby's video game heart event is one of my favorites!
Stardew Valley turned 1 yesterday! ConcernedApe posted some cool screencaps and things from his early dev days. It's feels like I've been playing a lot longer than a year, but I guess not.
Stardew Valley turned 1 yesterday! ConcernedApe posted some cool screencaps and things from his early dev days. It's feels like I've been playing a lot longer than a year, but I guess not.
Those rough screencaps of the early days are great. It looks like a primitive version of Friends of Mineral Town, and yet, a few things are exactly the same (like Pam's spot at the bar).
I picked this up on the Switch yesterday and played two weeks. I'm thinking I've done what many have and tried to get involve with everything at once, only to find that there isn't time to do everything in any given day. Just starting to get a hang of it, but I can easily see how I am going to get myself into trouble by winter if I don't find some time to do farm improvements before then. As of now, I've only got about 20 crops for money, 3 levels in the mine for resources, only 1 heart on about half the people, and the intro to the wizard.
I've determined that I'm going to try for people first while clearing as much of the farm as I can, selling crops and storing resources. If that doesn't work...yay reset button?
Hey, glad you're trying this out. My two cents is, it's the sort of game where you'll like it more if you cast "effectiveness" to the wind and play through a year or two without much thought of whether achievable things are being achieved or not. Inevitably you'll have a lot of "oh, I should have done X but it's almost Autumn already" moments, but I think that's meant to be part of the game. And generally it's not a game that punishes missing opportunities.
Also as you get farther in the game will throw things at you - town festivals and whatnot - which sometimes have outcomes that aren't possible to achieve if you don't know they're coming beforehand. But if you worry about playing optimally you'll wind up spending all your time on the wiki instead of just playing.
That's my advice anyway. It's advice I don't always convince myself to follow, but for what it's worth.
Keep in mind that there is no time limit in the game too. In my first year, I didn't bother much at all with relationships and only kept a very small garden of mixed seeds. Most of my income came from fishing and collecting shells on the beach. I also focused on upgrading tools whenever I had the opportunity. Whatever you don't get done in the first year, you have a gazillion more years to do it. I don't believe there is anything you can do or not do that would mandate pressing a reset button. There are setbacks, but they can all be overcome given time.
For me, it's a game for no-stress relaxation rather than a rush to achieve this or that.
One could always splurge for the (gorgeous) official guide.
One could always splurge for the (gorgeous) official guide.
That is mouthwateringly tempting...
One could always splurge for the (gorgeous) official guide.
That is REALLY nice looking. I've already played through the game a few times and I still kinda want to get this.
garion333 wrote:One could always splurge for the (gorgeous) official guide.
That is mouthwateringly tempting...
It's really pretty!
One could always splurge for the (gorgeous) official guide.
Shut up and take my money!
I’ve fallen in love with the Dew all over again thanks to the Switch.
ETA: and I also ordered the vinyl soundtrack. I blame the pain meds.
Just picked this up in advance of a business trip for a few days. I need a nice chill game I can continuously build on for the switch and this sounds like the ticket.
Filthy enablers!
Got it on the Switch.
Sooooooooooooo perfect to play in bed for one or two turns before falling asleep.
I'm also stalling out on this, the whole no rain for 2 weeks straight really killed my momentum, I need the rain to get the mermaid pendant but the fact that the guy only shows in middle of rain is highly inconvenient. So I'm not sure if my game is bugged out or I'm actually experiencing a drout. I started a new game just to see and it rained within first three days.
I went back to this couple days ago, played few more days and it finally rained on 18th of Spring, got that pendant finally!
Sooooooooooooo perfect to play in bed for one or two turns before falling asleep.
What are you defining as a turn, if you don't mind me asking?
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