JRPG Catch-All

Stele wrote:
Oops. Kept playing The Last Story way late last night. :D

Meanwhile my two-day shipping is currently on it's fourth day. At least FedEx shows it as still in transit instead of erroneously being delivered.

Mantid wrote:
Stele wrote:
Oops. Kept playing The Last Story way late last night. :D

Meanwhile my two-day shipping is currently on it's fourth day. At least FedEx shows it as still in transit instead of erroneously being delivered. :?

Damn it!

Stele wrote:
Oops. Kept playing The Last Story way late last night.

Think I made it to Ch 8.

Very fun. Getting more and more pieces of combat unlocked. I thought Slash was fun and then I got Gale. Looking forward to the command stuff where I can choose what my mages do and really combine stuff.

Posts like this are killing me. I should go find something to sell in exchange for this game.

Citizen86 wrote:
Mantid wrote:
Stele wrote:
Oops. Kept playing The Last Story way late last night. :D

Meanwhile my two-day shipping is currently on it's fourth day. At least FedEx shows it as still in transit instead of erroneously being delivered. :?

Damn it!

That's my line... Damn it! :p

Mantid wrote:
Citizen86 wrote:
Mantid wrote:
Stele wrote:
Oops. Kept playing The Last Story way late last night. :D

Meanwhile my two-day shipping is currently on it's fourth day. At least FedEx shows it as still in transit instead of erroneously being delivered. :?

Damn it!

That's my line... Damn it! :p

I know!

Well it wouldn't be an RPG if I didn't

Spoiler:
get thrown in jail
right?

Got a lot of time in this afternoon.

I've been playing Ys Origin on PC recently. It's okay; not bad, but nothing spectacular, either. It's essentially one long hack-and-slash dungeon crawl punctuated by big, pattern recognition boss battles. I've been told this is a bit of a departure from the other Ys games, which normally have towns and NPCs and all that jazz. There are some items to equip that help you explore the dungeon further, but otherwise there doesn't seem to be any kind of loot; Torchlight-style fountains of stuff aren't to be found here.

Instead enemies cough up little jewels that... do stuff? I can't quite tell, honestly. Sometimes my character is surrounded by fields of light, and there are little timers in the corner that count down my power-ups, but nothing has any dramatic enough effect that I look forward to it at all or even know what's happening.

In addition to the combat, there's some platforming that's often frustrating and never satisfying. I've had a good deal of difficulty lining up jumps just right, and the timing for the character's extended jump is remarkably finicky.

I'm playing with a keyboard only. I tried mouse and keyboard but found that to be awkward; keyboard only is less awkward, but if you have a gamepad then you should use it. If you do play with a keyboard only, mess with the keybinds a bit until you find something fairly comfortable. The default ZXCV setup is cramp-inducing, at least for me.

I've put a bit over an hour into it by the play clock, plus a bit of time for having to attempt the first boss a half-dozen or so times. I'll play a bit more to see if it picks up as it goes along, but I can't see myself putting too much time into this one. I probably would if I had a gamepad or if it were on a platform I enjoyed more, like the PSP or DS.

ClockworkHouse wrote:
Instead enemies cough up little jewels that... do stuff? I can't quite tell, honestly. Sometimes my character is surrounded by fields of light, and there are little timers in the corner that count down my power-ups, but nothing has any dramatic enough effect that I look forward to it at all or even know what's happening.
It is to power up your character.

Farscry wrote:
I just have one question. ONE question.

Where the hell is my Dragon Quest X?! GIMME.

Since all of you bums failed to help me out, I took some time and did some more digging, and this is still looking as bleak as I last recall. There's been no indication from Square-Enix or Nintendo that they're going to bring this over to the North American market, which makes me very disappointed.

Farscry wrote:
Farscry wrote:
I just have one question. ONE question.

Where the hell is my Dragon Quest X?! GIMME.

Since all of you bums failed to help me out, I took some time and did some more digging, and this is still looking as bleak as I last recall. There's been no indication from Square-Enix or Nintendo that they're going to bring this over to the North American market, which makes me very disappointed.

I don't think the outlook's bleak at all. I think once the Japanese Wii U version is out in the first half of next year we'll hear about a localization. I'm expecting it to release here about a year from now.

Blind_Evil wrote:
Farscry wrote:
Farscry wrote:
I just have one question. ONE question.

Where the hell is my Dragon Quest X?! GIMME.

Since all of you bums failed to help me out, I took some time and did some more digging, and this is still looking as bleak as I last recall. There's been no indication from Square-Enix or Nintendo that they're going to bring this over to the North American market, which makes me very disappointed.

I don't think the outlook's bleak at all. I think once the Japanese Wii U version is out in the first half of next year we'll hear about a localization. I'm expecting it to release here about a year from now.

Well, patience isn't my problem, I just don't want them to skip us over like they used to with Dragon Quest stuff.

JohnKillo wrote:
ClockworkHouse wrote:
Instead enemies cough up little jewels that... do stuff? I can't quite tell, honestly. Sometimes my character is surrounded by fields of light, and there are little timers in the corner that count down my power-ups, but nothing has any dramatic enough effect that I look forward to it at all or even know what's happening.
It is to power up your character.

I figured, but I don't notice a difference. Whatever changes are made are so incremental that it doesn't make what the enemies drop very engaging.

Not sure if this is technically a JRPG or not, but the Half Minute Hero localizers (I forgot if it's NIS or Xseed) are running a survey to gauge interest in localizing the sequel:

http://www.surveygizmo.com/s3/108011...

Got a lot more The Last Story in this weekend. Up to Ch28. Maybe 15 hours of playtime?

Definitely a lot of fun. Think I've unlocked all of the special skills for my party members now, so I really have the full range of combat to play with. Loving it.

As for the story, great so far. I'm not entirely sure who the real bad guy is... For the longest time I suspected

Spoiler:
The Count. Even his character intro talks about Calista's parents dying and you think he's the real evil.

But the way Dagran keeps running off on his own... and especially right before the General died. And he admits to framing Jirall. Makes me wonder who is really making deals with the Gurak?

And of course Knight Therius is still a bit of a mystery. He seemed loyal to the general and I'd hate to think he killed him. But I really can't see Jirall being competent enough to do it. He's shown his cowardice in battle and I don't think the General would have been sneaked up on by him. The only two people the General would have let his guard down for are maybe the Count and Therius. And then Dagran might be capable enough to have killed him heads up, and definitely ran off just before.

General said "don't trust him" but I'm still not sure who him is. :?

No Stele, I won't go back and play 2012's Game of the Year again.

Blind_Evil wrote:
No Stele, I won't go back and play 2012's Game of the Year again.

Don't feel bad Stele, I'll gladly remember it should be on my list for next year

I want it so bad. IMAGE(http://i.imgur.com/FhEDz.jpg)

So is that a remaster of Legend of Heroes: Trails in the Sky?

I can't read Japanese. Except for the second character in the title. That is "no". That's all I know.

Also, Colin from Who's Line. Nice.

I've been playing The Last Remnant on the PC. Pretty fun so far. Was jonesing for a JRPG and I only have a PC and 360 controller. Some one on the localization team is a genius. One of the main characters is frequently referred to as "Dave" and everyone goes in to an awkward silence. A few other nice translation touched too. Interesting combat and fun mechanics. It's scratching the itch.

Underestimated my time earlier. Was actually up to 20+ hours on the Last Story. And now up to 24 or so after another run tonight.

Think I'm at the "point of no return" for the story. Trying to catch up on some arena battles and max out my armor the best I can at this point. Hopefully will finish tomorrow.

Aristophan wrote:
So is that a remaster of Legend of Heroes: Trails in the Sky?

Yes. Here's the PSP box:

IMAGE(http://media.giantbomb.com/uploads/1/14939/1373560-snkfcboxart.jpg)

psoplayer wrote:
Yes. Here's the PSP box:

Wouldn't the "PSP Remaster" stick also give it away?

Nah, that's just a sticker. Any schmuck could have stuck that on there.

It does say HD edition. Or are they just saying that because it's on the PS3 and displays at a higher resolution?

Have they announced any NA plans for this?

Nope.

Edit: This is what Falcom's president had to say about getting Trails in the Sky: Second Chapter to North America:

"It is something we here at Falcom cannot do alone, but we will continue to discuss with Xseed to try to make that happen in the future," Kondo said. "There is perhaps a better possibility now because we are working on the code once again. We will definitely continue to discussions and see if there is a way we can put out an English version."

An HD collection of Trails in the Sky on Vita... *swoon*

That's quite the leap from anything mentioned so far. Although there's apparently a Vita port of one of the Trails games in development; Trails of Zero, which I don't think was ever localized. There's also a rumor that the Trails series will be moving to the 3DS and smartphones instead of being a Sony exclusive. Might be ports, might be the next game in the series, but that's interesting.