JRPG Catch-All

Kingdom Hearts 1.5 better come here so I can play Kingdom Hearts Final Mix in glorious not-Japanese.

Not that I have anything against Japanese except consulting a printed-out translation of the menus all the times kind of dampens my enjoyment.

Demyx wrote:

Kingdom Hearts 1.5 better come here so I can play Kingdom Hearts Final Mix in glorious not-Japanese.

I'm surprised they didn't simultaneously announce that for Wii U, although there might be some sort of exclusivity agreement thing going on.

Yeah, though I'm bummed it's not going to have KH2 in it.

momgamer wrote:

Yeah, though I'm bummed it's not going to have KH2 in it.

I'm assuming they're waiting to see if this one sells and then they'll make a KH2.5 with KH2, Birth by Sleep, and probably one/both of Re:Coded and 3D.

Demyx wrote:

KH2, Birth by Sleep, and probably one/both of Re:Coded and 3D.

I'd expect Re:Coded and they'll probably just do only the cutscenes like they're supposedly doing for 358/2.

Although I would've liked to see 358/2 proper included if only for couch co-op.

Ok, I think I missed something. What the heck is Kingdom Hearts 1.5?

I tried playing through Kingdom Hearts (the original on the PS2) twice, and just couldn't stick with it. First time, I got really bored/frustrated once I hit that town with all the shadow dudes (yes, the one after the "tutorial" opening island story bit). The second time, I got through the Alice in Wonderland portion, but not without getting raging frustrated with the controls and often-vague (to my memory; it's been a few years so I may be entirely imagining this part) objectives.

[edit]Which sucks, because I love the Final Fantasy + Disney hybrid idea.

Kingdom Hearts 1.5 is the newly announced HD re-release of Kingdom Hearts (the original), Re:Chain of Memories, and 358/2 (maybe cutscene only in the last case, I'm not clear on that point?)

Maybe I'll give the game a third shot...

It's so odd how I can have so much trouble enjoying a game that I want to like very much.

Farscry wrote:

It's so odd how I can have so much trouble enjoying a game that I want to like very much. :D

The platforming and camera on the older games are incredibly janky which I think can be off-putting. They've gotten better in recent entries with artificially blocking routes that aren't to the current objective which would probably help.

Minarchist might be the only one who cares about this, but Hyperdimension Neptunia Victory (known as Neptunia V in Japan) is confirmed for NA and Europe. The thing that has me interested is that Neptune is sent to an area that's set back in the 80's, which sounds like a good place for them to take the series.

Are those games any good? Their Metacritic isn't especially high but they seem like they might be entertaining.

Mr GT Chris wrote:

Are those games any good? Their Metacritic isn't especially high but they seem like they might be entertaining.

I unfortunately got distracted by other things, but I wrote up some words on a 10-hour impression. Long story short: I like it, I appreciate what they're doing, but it's probably not for everyone.

Add me to the list of people who want to love Kingdom Hearts but the controls on the first game made me put it down and never return. I still look at each new game wistfully, though.

garion333 wrote:

Minarchist might be the only one who cares about this, but Hyperdimension Neptunia Victory (known as Neptunia V in Japan) is confirmed for NA and Europe.

Lies! Minarchist isn't the only one who cares! :p

Mantid wrote:
garion333 wrote:

Minarchist might be the only one who cares about this, but Hyperdimension Neptunia Victory (known as Neptunia V in Japan) is confirmed for NA and Europe.

Lies! Minarchist isn't the only one who cares! :p

I also care!!.... What is it??

Minarchist wrote:
Mr GT Chris wrote:

Are those games any good? Their Metacritic isn't especially high but they seem like they might be entertaining.

I unfortunately got distracted by other things, but I wrote up some words on a 10-hour impression. Long story short: I like it, I appreciate what they're doing, but it's probably not for everyone.

That's an interesting write up thanks. I've noticed that the second game, MK2, seems to generally review better so I was always thinking that was the best one to get. But now I'm wondering if that is the best choice. Anyway, I'll keep an eye out for deals on either of them.

KidDork wrote:

Add me to the list of people who want to love Kingdom Hearts but the controls on the first game made me put it down and never return. I still look at each new game wistfully, though.

The two most recent games (ignoring Recoded as is proper) have greatly improved the combat system and rarely have the camera troubles of the first game.

Just sayin'!

Demyx wrote:

The two most recent games (ignoring Recoded as is proper) have greatly improved the combat system and rarely have the camera troubles of the first game.

Just sayin'!

I'll trust you. I just ordered Birth By Sleep, so we'll see.

I just learned on Playstation Blog that Persona 4 Golden is set to release on November 20. I guess that's okay but for some reason I'd thought it was early October.

grobstein wrote:

I just learned on Playstation Blog that Persona 4 Golden is set to release on November 20. I guess that's okay but for some reason I'd thought it was early October. :P

Nice, out of the way of big game releases and right before Black Friday.

grobstein wrote:

I just learned on Playstation Blog that Persona 4 Golden is set to release on November 20. I guess that's okay but for some reason I'd thought it was early October. :P

That was the original release month, but it was pushed back around July. The November 20 date has been unofficially known since then.

Has anyone else played Final Fantasy Dimensions? I've put about 45 minutes into the prologue (finished the first boss) and I can't decide what I think about it yet. It's definitely classic FF, possibly even more so than is necessary. Given how many FF tropes (wrong word?) I've seen already I'm surprised that I haven't run into Cid yet. The classic nature is why I am torn though. Given how many awesome JRPGs have innovated on the system since the 16-bit FF days I'm not sure if I'm really ready to spend $30 on what amounts to a nostalgia trip.

SixteenBlue wrote:

Has anyone else played Final Fantasy Dimensions? I've put about 45 minutes into the prologue (finished the first boss) and I can't decide what I think about it yet. It's definitely classic FF, possibly even more so than is necessary. Given how many FF tropes (wrong word?) I've seen already I'm surprised that I haven't run into Cid yet. The classic nature is why I am torn though. Given how many awesome JRPGs have innovated on the system since the 16-bit FF days I'm not sure if I'm really ready to spend $30 on what amounts to a nostalgia trip.

I'm curious, what innovations? I've been working on a project that is basically a homage to the 16 bit era of JRPGs, and I'm genuinely curious.

A little background, I basically quit playing JRPGS after FFVI. I played through VII (just because) didn't play VIII or IX, played (and enjoyed) X but nothing after that. I played just about every JRPG in the SNES (still have my Super Famicom in a box) era. I've played and beaten Final Fantasy Tactics and Tactics Advance, Ogre Battle, Tactics Ogre, Illusion of Gaia, Chrono Trigger, Vanguard Story, Fire Emblem, every FF up to VII and X. I've watched Legend of Dragoon, and Persona I, II, and III

At least in the Playstation Ea, I didn't see much innovation, just refinement. I dropped them completely after FFX in the PS2 era and stopped looking for them.

I'm contemplating Lunar and FF:Dimensions is downloading as I type.

Well take your pick of any modern JRPG, honestly. But take a series like Persona or SMT in general that make trash mobs still interesting. Auto mode in FF Dimensions is really helpful but the fact that it exists is a sign of a big problem.

You don't see innovation in Persona 3?

P3 and 4 both have auto-battle commands <,<

I think modern Final Fantasy games are far more innovative in terms of combat, for better or worse. There was nothing quite like XII or XIII at the times of their release. There's a lot of Persona 2 in the PS2 games. The latter-day Persona games' main innovations, IMO, are the dungeon structures (I don't like 'em) and the social links (I like 'em lots).

Harder fights aren't what I'd call innovation either, just a deviation from what's been most popular. 7th Saga and Vagrant Story are violent reminders that wickedly difficult JRPGs aren't a new thing. Even Final Fantasy V and Tactics also have some bottlenecks that can trip up the unprepared.

Anyway, if you want to talk about a JRPG with a focus on innovation... Seriously, it brings as many new ideas to the genre as FFXII and XIII combined, but actually does everything well.

I agree with you overall, SixteenBlue, just not on the example. JRPGs are wildly diverse as an entire genre. To answer your question, the few reviews I've seen for Dimensions have been positive, but the Android version still hasn't released.

Blind_Evil wrote:

P3 and 4 both have auto-battle commands <,<

I think modern Final Fantasy games are far more innovative in terms of combat, for better or worse. There was nothing quite like XII or XIII at the times of their release. There's a lot of Persona 2 in the PS2 games. The latter-day Persona games' main innovations, IMO, are the dungeon structures (I don't like 'em) and the social links (I like 'em lots).

Harder fights aren't what I'd call innovation either, just a deviation from what's been most popular. 7th Saga and Vagrant Story are violent reminders that wickedly difficult JRPGs aren't a new thing. Even Final Fantasy V and Tactics also have some bottlenecks that can trip up the unprepared.

Anyway, if you want to talk about a JRPG with a focus on innovation... Seriously, it brings as many new ideas to the genre as FFXII and XIII combined, but actually does everything well.

I agree with you overall, SixteenBlue, just not on the example. JRPGs are wildly diverse as an entire genre. To answer your question, the few reviews I've seen for Dimensions have been positive, but the Android version still hasn't released.

That's a good point, I totally forgot about the auto modes in P3/P4 since I rarely use them. I found after the first few levels that's risking death more often than not. Maybe that applies for Dimensions as well.

I wasn't saying FF games don't innovate, I'm saying Dimensions goes back to before those days.

Unfortunately the prologue doesn't open the job system or give me much of an indicator of what the rest of the game will be like. I could buy the cheap first chapter but by doing so I give up the ability to buy the bundle. So it might cost 3 bucks but it costs another 5 if you play the whole game.

How are the controls?

Blind_Evil wrote:

How are the controls?

Great and meh at the same time. The menus are mostly great. Buttons would often be faster but it's still very intuitive and easy. Movement is ok, it's a virtual d-pad anywhere on the screen that you press. Since movement is essentially grid based you don't really need fine control so it does get the job done. I hate virtual controls so the fact that it doesn't stop me from playing is a good sign.

For anyone who missed Final Fantasy III on the DS, Android, or iOS, it's coming out on PSN tomorrow for the PSP. Since this is only out in Japan on UMD, maybe there's still hope for Type-0?

They're really making up for lost time with the number of times they've released FF III on various platforms. Is it really seminal enough to warrant all this attention or are they just cashing in on North American confusion with the beloved FF6?