JRPG Catch-All

NormanTheIntern wrote:

I really like Phantom Brave, but there are other options for playing that now.

I also really liked Soul Nomad, I don't think there are other options for that one.

As in the NiS game? I own that and haven't played it yet.

shoptroll wrote:

Touch Arcade has a review of TWEWY: Solo Remix up which also covers the main changes to the systems of the game.

Sweet. I'm REALLY loving the iOS of TWEWY. I spent a ton of time with it when chilling on my vacation. That said, this made me literally laugh out loud.

Spoiler:

Another amnesiac?

Oh hey, a 3rd Final Fantasy XIII game. No it's not Versus.

shoptroll wrote:

Oh hey, a 3rd Final Fantasy XIII game. No it's not Versus.

I like 1up's preview.

It sounds promising. I'll buy it, sometime. Hopefully I will have played XIII-2 by then.

SixteenBlue wrote:
Blind_Evil wrote:
SixteenBlue wrote:
Farscry wrote:
beeporama wrote:

I've resigned myself to never getting an English language XII with all the extras.

You and me both. :(

What are all the extras?

The Job boards were entirely different, set up like traditional Final Fantasy jobs. So you could set Balthier down the Dark Knight path, Vaan down the Thief, etc.

There were some other systemic changes but that was the main one.

Oh I was thinking like collector's edition goodies. That sounds awesome.

Yeah we should have been specific, it's called Final Fantasy XII International Zodiac Job System.

Here's the full description from Wikipedia:

An international version of the game called Final Fantasy XII International Zodiac Job System was announced on May 10, 2007. It would be released in Japan on August 9, 2007 as part of both Final Fantasy 20th anniversary and Ivalice Alliance. The game includes twelve License Boards available (instead of the original one), each corresponding to a different Zodiac sign and job. The battle system as a whole has been tweaked; guest characters and summons are controllable by the player, and holding the L1 button doubles the game's running speed. Additionally, the game features the English voices and the widescreen 16:9 ratio support of the North American version, along with a bonus disc based on the one initially released with the North American version. There is also a "New Game+" option, "New Game- (minus)" (where characters do not gain experience), and a "Trial Mode" which allows the player to hunt monsters in 100 different maps to gain items and money.

By the way, new bone to pick I have with XII - why's the music so terrible? It is out of context, anyway. There are like 7 songs from it in Theatrhythm and I can only handle one of them. The others make me doze off if I'm at all sleepy.

It's odd because it's from the same two composers as FF Tactics, and I can listen to that all day.

Blind_Evil wrote:

It sounds promising. I'll buy it, sometime. Hopefully I will have played XIII-2 by then.

I'll have to read the 1UP writeup, but from the descriptions I was reading earlier I'm half wondering if they're axed Versus XIII and moved the mechanics into this game instead.

EDIT: Good writeup, and while I barely scratched XIII and XIII-2 I'm curious about where they're going with this. Parish's elaborations make it sound less like VS XIII which is good since it'd be a shame to see them toss out that game after working on it for so long. I'm now wondering if "Lightning Returns: FFXIII" means we might see another game or two that puts other cast members in the limelight for a full game.

Definitely looking like this is going to be a big TGS for S-E (and a big 2013 release calendar by extension). Kingdom Hearts 3 and a 10th anniversary KH HD collection are actively hinted at. A possible TWEWY sequel. A new FFXIII game, FFXIV overhaul, and maybe VS XIII finally gets a release date?

If Square-Enix's HD versions of their PS2 games don't include the "International Edition" changes I'm not going to be interested in them at all.

shoptroll wrote:

If Square-Enix's HD versions of their PS2 games don't include the "International Edition" changes I'm not going to be interested in them at all.

I'd be down for XII regardless, assuming it's reasonably priced, but just because I never finished the original. I'd definitely prefer the expanded version though.

...wait, wait. Did they say they were making an HD version of XII?

Blind_Evil wrote:

...wait, wait. Did they say they were making an HD version of XII?

No. I'm just extrapolating since it's Square-Enix. Eventually they'll remake it on a new platform

Before we start expecting HD XII, we should see if HD X actually resurfaces at this year's TGS after a lot of silence on the topic.

Final Fantasy: Dimensions was supposed to be out, but I'm not seeing it on the android app store (not surprising).

But I also read that it had released to iOS with broken in-app purchasing, so people could just get the prologue but none of the content. That one's a little surprising. Anyone iOS users get a chance to check out the prologue yet?

Blind_Evil wrote:

Final Fantasy: Dimensions was supposed to be out, but I'm not seeing it on the android app store (not surprising).

But I also read that it had released to iOS with broken in-app purchasing, so people could just get the prologue but none of the content. That one's a little surprising. Anyone iOS users get a chance to check out the prologue yet?

I just downloaded it last night, so hopefully I'll have a chance to check it out this weekend. The IAP stuff is fixed now. Reading through the Touch Arcade review makes it sound like Square locked the majority of the cool new mechanics behind the paywall. It'll be interesting to see how it works out for them with an iOS game this pricey.

Like DS, I am in love with TWEWY Solo remix on iOS. I had real control problems on the DS, even the XL, and gave up after about 3 hours. Thankfully, I had borrowed it, not bought it. I loved the music, premise and setting, but just couldn't use pins consistently.

On my iPad, I love it. The bigger, more responsive, screen means that I can carry out the attacks without any problems at all. I've been grinding out 5 stage battles with my level knocked down for a couple of hours this afternoon, messing about with pin combos and levelling things. Great fun. I like earning PP when I sleep too. Well worth the price of admission. My only gripe is the lack of retina graphics.

If SE have kept the interesting stuff on FFD behind the pay wall, people who picked it up as it is apparently free and on the front page of the app store aren't very likely to shell out for the full whack, I wouldn't have though.

spider_j wrote:

Like DS, I am in love with TWEWY Solo remix on iOS. I had real control problems on the DS, even the XL, and gave up after about 3 hours. Thankfully, I had borrowed it, not bought it. I loved the music, premise and setting, but just couldn't use pins consistently.

On my iPad, I love it. The bigger, more responsive, screen means that I can carry out the attacks without any problems at all. I've been grinding out 5 stage battles with my level knocked down for a couple of hours this afternoon, messing about with pin combos and levelling things. Great fun. I like earning PP when I sleep too. Well worth the price of admission. My only gripe is the lack of retina graphics.

If SE have kept the interesting stuff on FFD behind the pay wall, people who picked it up as it is apparently free and on the front page of the app store aren't very likely to shell out for the full whack, I wouldn't have though.

Unfortunately it chews the battery. This is a situation where I wish it worked on an iPod or Kindle Fire. Or I wish I had an iPad. That's minor stuff, though. I'm playing a version of TWEWY that's really fun. For once Square got a port to iOS right. I wish they would go back and give FFT similar enhancements and streamlining.

DSGamer wrote:
NormanTheIntern wrote:

I really like Phantom Brave, but there are other options for playing that now.

I also really liked Soul Nomad, I don't think there are other options for that one.

As in the NiS game? I own that and haven't played it yet.

I think im biased since it was the first nis game I've ever played, but man I love that game.

DSGamer wrote:

Unfortunately it chews the battery. This is a situation where I wish it worked on an iPod or Kindle Fire. Or I wish I had an iPad. That's minor stuff, though. I'm playing a version of TWEWY that's really fun. For once Square got a port to iOS right. I wish they would go back and give FFT similar enhancements and streamlining.

Yeah, it does take a lot out of my iPad battery too. There's a lot going on there, I suppose. It's no worse than the likes of NOVA 3, but I'll be keeping my charger handy during this one.

It actually hasn't been so battery draining for me. Do you guys have older devices?

Anyway, yeah, I really like the new content. It's so much easier to control your partner this time around.

Demyx wrote:

It actually hasn't been so battery draining for me. Do you guys have older devices?

Anyway, yeah, I really like the new content. It's so much easier to control your partner this time around.

Congrats!

SixteenBlue wrote:

Congrats!

Ooo this will be fun

NormanTheIntern wrote:
DSGamer wrote:
NormanTheIntern wrote:

I really like Phantom Brave, but there are other options for playing that now.

I also really liked Soul Nomad, I don't think there are other options for that one.

As in the NiS game? I own that and haven't played it yet.

I think im biased since it was the first nis game I've ever played, but man I love that game.

Interesting. I'll have to give it a look soonish. My first NiS game was La Pucelle Tactics and I loved it. Then played Disgaea and had trouble getting into that because I found it overly complex. I purchased Phantom Brave because I'm an SRPG fanboy, but I haven't cracked it open yet. I'll take the recommendation to heart.

Demyx wrote:

It actually hasn't been so battery draining for me. Do you guys have older devices?

Anyway, yeah, I really like the new content. It's so much easier to control your partner this time around.

I have played for about 90 mins this morning, and read comics for half an hour. Wifi on, 3G and Bluetooth off, 3rd gen iPad. I'm down to 69% from a full charge. The drain whilst reading comics is pretty negligible. The iPad is running hot, too; I can't normally feel the heat through the leather case, but I can now. It seems to be pretty resource intensive.

Hmmm. Not sure what I think about this. The battle system was the best part of the last two games.

1Up's FFXIII-3 (not what it's called!) preview

I'm okay with them changing stuff up. I think two games with that battle system was more than enough.

I really disliked the battle system. Matter of taste I guess.

spider_j wrote:

I have played for about 90 mins this morning, and read comics for half an hour. Wifi on, 3G and Bluetooth off, 3rd gen iPad. I'm down to 69% from a full charge. The drain whilst reading comics is pretty negligible. The iPad is running hot, too; I can't normally feel the heat through the leather case, but I can now. It seems to be pretty resource intensive.

I had a third gen iPad, played for several hours, and only had it down to like 70%. Not sure what the discrepancy is there.

Mr GT Chris wrote:

I really disliked the battle system. Matter of taste I guess.

I loved FFXIII's battle system but hey, new things can be fun too.

Mr GT Chris wrote:

I really disliked the battle system. Matter of taste I guess.

*blocks Mr GT Chris*

The battle system on the DS is really frenetic. I like it a lot, but I completely fail so far when trying to use both screens. It looks like the iOS version is less hectic.

Much preferred FF12 although even that wasn't perfect.

Demyx wrote:

I loved FFXIII's battle system

Me too, but it's based on a contrivance that I've never quite understood - why do commandos and ravagers have different effects on enemies? All the other classes make sense, but commando and ravager seem to be differentiated purely to add an extra layer to the combat, which isn't the best of intentions.

I mean, more of a contrivance than most JRPGs. Which is saying something!

Playing a bit of XIII-2 while trying to decide if I want to play this or Darksiders 2 next, and man. This game's bananas! The whole XIII world is just so divorced from any semblance of reality, sometimes it feels like the characters are aliens. I keep thinking to myself, "What kinda guy leaves his fiance with no clue about where he's going?"

shoptroll wrote:

...maybe VS XIII finally gets a release date?

;(

Third-hand report at andriasang that Versus XIII won't be at TGS.

Shar, a member of the Square Enix Members fan club, says that he spoke with Square Enix producer Shinji Hashimoto about Versus at today's Final Fantasy Gallery event. Wrote Shar at Twitter, "I spoke about a number of things with Mr. Hashimoto today. It looks like Versus won't be at Tokyo Game Show. They're first putting all their effort info FFXIV and the Lightning Saga finale."

Now that's just from a dude, so it should be taken with a grain of salt, but my instincts say it won't be there.

Edit: Square's now detailed their lineup and it won't be there. But at least Black Ops 2 will!