JRPG Catch-All

Yeah, I think it's kind of a turd (FF9). But I'm more of a new school FF fan.

FF9.

Blind_Evil wrote:

While I'm not the biggest proponent of FF7, I think you should get through Midgar before giving up altogether. The first 3-4 hours are a bit bland. Once you get into the Shinra building, everything kicks into full gear and the game starts moving nicely. It's an odd contrast with 8, which I thought started very strong but went way off the rails after the first of four discs.

FF9 is definitely a favorite of mine, probably right next to 6 as the best in the franchise. My favorite thing about the game is that it's the most interactive world in the series. It's absolutely crawling with easter eggs, in a way reminiscent of Xenogears.

For as much as I miss the materia system, FF9 is probably my favorite 3d game in the main franchise. I had a similar experience trying to go back and replay FF7 on my PSP. I don't think I really felt like the game managed to get its hooks in me until sometime in the second disk when you have the opportunity to start playing with the Chocobo systems and have multiple objectives at your disposal. Up until that point I was just trudging forward because 6 years late to the party and just wanted to see what the fuss was all about.

Mr GT Chris wrote:

FF9.

Boo, you're a turd!

Haha sorry. My favourite mainline FF is 12 so there you go.

I have Arc Rise Fantasia and Sakura Wars: So Long, My Love in my list of games to get to.

But man, Blind_Evil, you've got me really excited to play The Last Story. Like kuddles mentioned in the Finished Games thread, I love that it's a 30 hour game and not a 60-100 hour one. As much as I love Persona 3 (take a drink, everyone) I've had a hard time getting over that 40 hour hump and pushing into the back half of the game.

Yeah I have 60+ hours of Xenoblade that I abandoned a while back...

ClockworkHouse wrote:

But man, Blind_Evil, you've got me really excited to play The Last Story. Like kuddles mentioned in the Finished Games thread, I love that it's a 30 hour game and not a 60-100 hour one. As much as I love Persona 3 (take a drink, everyone) I've had a hard time getting over that 40 hour hump and pushing into the back half of the game.

That was the main reason I opted to pre-order TLS instead of waiting for reviews. I was definitely feeling a little bummed after Xenoblade turned up and was 120 hours of single player MMO and I wasn't sure I really wanted to grab another Rainfall game without doing more of my homework. Really looking forward to hitting TLS once I'm done with KH 3D.

Also, don't feel bad about the 40 hour wall in P3. I lost interest in it somewhere in the 40-60 hour range and it took the FES release to really re-kindle my interest in the game.

Speaking of the Rainfall games, I think Pandora's Tower was the most interesting of the three but also seems the least likely to get a release over here. That makes me a sad panda.

First trailer for Shin Megami Tensei IV:

I'm intrigued. The thing I love about non-Persona SMT games is you can never tell what batsh*t crazy setting it will be set in.

I got in too late to comment on the sleeper RPGs other than to say, yeah, Brave Story is crap-ola. Crimson Gem Saga is a way better generic boring RPG.

I liked JdA OK, but I really like the down-the-rabbit-hole stuff in Disgaea, so the simplified nature of the game didn't appeal that much to me. Nor did the artstyle really resonate.

Loved Valkyria Chronicles, though. I played it together with a friend, trading off the controller between rounds and strategizing together. It's probably mostly due to the fact that we had some hilarious times playing it this way, but I just loved that game.

That Wizard of Oz games looks nuts. Never heard of it and you bet your ass I am tracking it down now.

necroyeti wrote:

I got in too late to comment on the sleeper RPGs

I posted it less than 24 hours ago. It's still very open for discussion. This thread just moves fast.

necroyeti wrote:

That Wizard of Oz games looks nuts. Never heard of it and you bet your ass I am tracking it down now.

I think it landed over here and didn't get more than a mediocre reception (RPGFan and RPGamer reviews). I vaguely recall navigation was wonkily done because you have to use a virtual trackball to move.

ClockworkHouse wrote:

Speaking of the Rainfall games, I think Pandora's Tower was the most interesting of the three but also seems the least likely to get a release over here. That makes me a sad panda.

Agreed, I'm very interested in that one.

I wonder if the street-pass like pin transform system is in the IOS version of TWEWY - it might be really cool if you could gain pin exp for passing other iphones or wireless access points with the app backgrounded.

necroyeti wrote:

They did it with the original DS version too. Which was hilarious because wireless communications was so much less of a thing back then. I don't think I ever got a single DS tag with it, much less another TWEWY player. I got all that experience (can't remember what it was called, the green one I think) from the charity hits it would give you.

They gave you charity hits?

They did it with the original DS version too. Which was hilarious because wireless communications was so much less of a thing back then. I don't think I ever got a single DS tag with it, much less another TWEWY player. I got all that experience (can't remember what it was called, the green one I think) from the charity hits it would give you.

EDIT: I misread your post, Norman. though yeah, given all the iDevices out there nowadays, you'd be getting a crazy amount of tags.

EDIT MORE: That's such a great conceit though, and fits so well with the Night Watch/Neverwhere kind of vibe in the game. What a great game.

See, THIS is why people are disappointed.

Yeah, if you put it in tag mode and just left it you would occasionally get a tag from "an alien" or something like that. I used to leave it overnight and I'd have one or two in the morning usually. Any pin that needed to be leveled from that XP, that's how it got done for me. SO SLOW.

ClockworkHouse wrote:

First trailer for Shin Megami Tensei IV:

Sold.

Not like that was going to be difficult. That looks like it will be fun to get immersed in. It seems they might do a good job with the 3d parts too.

I used my other DS (phat) to tag myself. You didn't have to be playing TWEWY or anything, just broadcasting in the menu without a game in even.

necroyeti wrote:

Yeah, if you put it in tag mode and just left it you would occasionally get a tag from "an alien" or something like that. I used to leave it overnight and I'd have one or two in the morning usually. Any pin that needed to be leveled from that XP, that's how it got done for me. SO SLOW.

Agreed, I would walk around with it in my bag in the city (and even change my route to walk by the nintendo world store sometimes ) and never got anything other than those UFOs and whatever the generic wireless access points give you.

necroyeti wrote:

Yeah, if you put it in tag mode and just left it you would occasionally get a tag from "an alien" or something like that. I used to leave it overnight and I'd have one or two in the morning usually. Any pin that needed to be leveled from that XP, that's how it got done for me. SO SLOW.

Tag XP had a 20x modifier. So you needed only more than 1/20th of the total pin xp to get tag evolutions, assuming that the remaining 95% was battle xp.

Shutdown xp was counted at a 9x rate.

necroyeti wrote:

Yeah, if you put it in tag mode and just left it you would occasionally get a tag from "an alien" or something like that. I used to leave it overnight and I'd have one or two in the morning usually. Any pin that needed to be leveled from that XP, that's how it got done for me. SO SLOW.

Oh yeah that's right, I forgot about the aliens.

Stele wrote:

I used my other DS (phat) to tag myself. You didn't have to be playing TWEWY or anything, just broadcasting in the menu without a game in even.

I think I did this with my Wii by using the Wii to server up DS demos. Also tried it at PAX East which was humorous since you hit 20 tags in about 30 seconds.

MrAndrewJ wrote:
ClockworkHouse wrote:

First trailer for Shin Megami Tensei IV:

Sold.

Not like that was going to be difficult. That looks like it will be fun to get immersed in. It seems they might do a good job with the 3d parts too.

Yeah.... I need a date to put that in the budget. And I need to get my Time-Turner back from Granger again. Sigh.

So I'm past the point of no return in The Last Story, and will mostly echo Blind_Evil's comments. You should really, really play this game. I'll write further when I finish; I'm pretty sure the game still has more to say about some of its topics.

I will say this: Whereas Xenoblade started off really fun and then got more and more tedious and boring as time went on, this game has been just the opposite: It started off a bit strange but has gotten really, really enjoyable. I already recommend it heartily. Buy it now; XSeed games are notoriously hard to find!

I'll Nth it, as far as the first boss, anyways. I broke down and played it at 3am because I was not taking it to PAX unopened (have I mentioned yet that I'm an idiot!?) and got that far before I realized I was headed into that Civ-V-one-turn-too-many-ville.

I'm going to restart afterwards, when I have two brain cells on speaking terms with one another.

Just a head's up on the iOS version of The World Ends with With You, if you have a 1st gen iPad, when you try to buy it you get an error message saying it's not compatible because it requires a gyroscope to run.

It's also not compatible with a 4th gen Touch, according to the reviews on iTunes.

momgamer wrote:

it requires a gyroscope to run.

That's curious... Some new pin mechanic?