JRPG Catch-All

Demyx wrote:

I paid $12 for Chaos Rings and don't regret it, it's a full-featured RPG of a decent length.

That's something they could easily charge more for if it were an XBLA/PSN release.

Blind_Evil wrote:
Demyx wrote:

Why, exactly, is $18 dollars not a fair price for Final Fantasy Tactics, an incredibly rich game that I've sunk easily 200 hours into? I paid $12 for Chaos Rings and don't regret it, it's a full-featured RPG of a decent length. And I bought FFIII for more than $17 when it was a DS release and didn't regret that either.

In the case of FFT, I think the issue is that it's $18 on iOS while it's $10 on PSN.

I agree on the whole, though. These games are generally worth what they charge.

The other issue is that it's a clunky port that makes me want to cry. But if it was excellent than yes surely $18 is not too much to ask.

ClockworkHouse wrote:

If it were on 3DS or Vita, it'd be a bargain at $30, so if it's that size of game, why not charge $30 for it on iOS except that games aren't "supposed" to be that expensive on that platform?

Personally I question whether $30 is a bargain for it.

I stayed up way too late, 2:20am, playing The Last Story.

Then I couldn't get to sleep until after 3am because I was trying to sort out why I loved it so much, and where it stands in various personal "best of" lists.

Then I had a dream largely inspired by The Last Story.

So far, I've come up with this: it's either my second or third favorite Wii game, it's my favorite original JRPG of the past 5 years, and I need to do some looking but it might be my favorite original since Final Fantasy Tactics.

Yup, both screen's actions are on one screen now. That's a pretty good way to adjust to a platform.

Why is the launch trailer getting so many dislikes?

Solo Remix, eh? Well I knew it was going to be hard to see a port of the game, but I didn't think they reimagine the fights. About the best it could be done I guess. Couldn't imagine the two screen fights being easy to pull off with only a touchscreen.

Looks great though with the larger redrawn graphics.

Also cool to see the English name making its way back to Japan. I assume its carrying back the additional soundtrack and slight tweaks to the game.

Hearing people talk about how great TWEWY makes me sad that I didn't try it. I think a Vita port sounds great to me but if its only an iOS port.. I would still like to try it. I can't find a DS copy.

garion333 wrote:

Why is the launch trailer getting so many dislikes?

For the same reason people 1-star bombed Amazon's listing of Spore over DRM.

There's some new mechanics on display there with the team attacks. I'm intrigued by this version.

EDIT: Oh wow, that's out tomorrow? Glad to see someone finally hype a game and then release it right at the end of the PR campaign.

shoptroll wrote:
garion333 wrote:

Why is the launch trailer getting so many dislikes?

For the same reason people 1-star bombed Amazon's listing of Spore over DRM.

I was more thinking because it's not a new TWEWY game like everyone had been hoping.

TWEWY fans, the teaser countdown is over, tomorrow (8/27) there's now an iPad/iPhone version available. On the right side of that site though, is a picture, "DS" written at the top, and "It's a Wonderful World" at the bottom, where the title would go. Here's the link again, help us out if you know what's going on there. My usual Japanese news site, Andriasang, doesn't have anything about it, just footage of the iOS version (which might be of interest to you anyway).

Edit: Might be just an ad for the DS version, apparently that's the game's name in Japan.

Price on the iOS port is $20 for iPad, $18 for iPhone. Buncha screenshots and the launch trailer here. I'm not sure because I haven't put more than 10 minutes into the game, but it looks like they excised whatever mechanics took place on one of the screens? One of you guys can clarify this for me I'm sure.

Edited for the proper date.

ccesarano wrote:

I was more thinking because it's not a new TWEWY game like everyone had been hoping.

This is why we never hope.

garion333 wrote:

Yup, both screen's actions are on one screen now. That's a pretty good way to adjust to a platform.

Why is the launch trailer getting so many dislikes?

That's insane. I want to play that. Should I just track down a DS version, though?

DSGamer wrote:
garion333 wrote:

Yup, both screen's actions are on one screen now. That's a pretty good way to adjust to a platform.

Why is the launch trailer getting so many dislikes?

That's insane. I want to play that. Should I just track down a DS version, though?

We can't answer whether or not it's worth playing on the iPad/iPhone, but it's totally a worthy purchase for any person who likes JPRGs and has a DS.

Demyx wrote:

I paid $12 for Chaos Rings and don't regret it, it's a full-featured RPG of a decent length.

And that is pretty much the only problem that I have with the price. Why is it more than any of the Chaos Rings games? They are full-featured 3d RPGs, whereas this seems to be a remake of some mobile phone games using old 2d assets, if the rumours are true.

At $18, I would buy the whole lot on day 1, no problem. I never liked the full price for the remakes on DS etc; the only one that I paid full whack for was CT.

One reason that I don't like S-E's iOS pricing is that, for the premium prices, the games don't tend to launch in premium conditions, and updates are far and few between.

Demyx wrote:

I paid $12 for Chaos Rings and don't regret it, it's a full-featured RPG of a decent length.

And that is pretty much the only problem that I have with the price. Why is it more than any of the Chaos Rings games? They are full-featured 3d RPGs, whereas this seems to be a remake of some mobile phone games using old 2d assets, if the rumours are true.

At $18, I would buy the whole lot on day 1, no problem. I never liked the full price for the remakes on DS etc; the only one that I paid full whack for was CT.

One reason that I don't like S-E's iOS pricing is that, for the premium prices, the games don't tend to launch in premium conditions, and updates are far and few between.

DSGamer wrote:
garion333 wrote:

Yup, both screen's actions are on one screen now. That's a pretty good way to adjust to a platform.

Why is the launch trailer getting so many dislikes?

That's insane. I want to play that. Should I just track down a DS version, though?

I just started playing it last week for DS and am loving it. Completely unique in so many respects, especially setting and battle system.

ccesarano wrote:
shoptroll wrote:
garion333 wrote:

Why is the launch trailer getting so many dislikes?

For the same reason people 1-star bombed Amazon's listing of Spore over DRM.

I was more thinking because it's not a new TWEWY game like everyone had been hoping.

That's the point I was making. Gamers get upset so we down vote it wherever we can. I'll be surprised if the app isn't stuck at one star after the first week. Especially if there's any launch troubles.

Edit: and by gamers I mean "the Internet"

I beat FFXIII! Overall the combat system really grew on me, and the ending was suitably epic. The class achievements are there taunting me, but for some reason I have zero desire to go back, I'm really just "done" with the game.

shoptroll wrote:
ccesarano wrote:
shoptroll wrote:
garion333 wrote:

Why is the launch trailer getting so many dislikes?

For the same reason people 1-star bombed Amazon's listing of Spore over DRM.

I was more thinking because it's not a new TWEWY game like everyone had been hoping.

That's the point I was making. Gamers get upset so we down vote it wherever we can. I'll be surprised if the app isn't stuck at one star after the first week. Especially if there's any launch troubles.

Edit: and by gamers I mean "the Internet"

Since people have to buy it to review it on iOS, that would be a very expensive way to register discontent! I'm not saying people won't do it, but it would be a fine comment on human stupidity.

So I took the plunge. It's really fun so far. Live the music. Not sure why I didn't love this originally. Problem is that it's smoking my battery. Like 10% every 10 minutes. I clearly need to just get the DS version. This is where dedicated gaming machines win. Better battery life and I need my phone for other stuff.

I wish a version like this was on Vita.

Interesting Game Informer article: 10 Sleeper RPGs you shouldn't miss.

I think most of them have been mentioned here, but just in case:
Nier, Jeanne D'arc, Legend of Heroes: Trails in the Sky, Radiant Historia, Valkyria Chronicles, Sakura Wars: So Long My Love, Brave Story: New Traveler, 3D Dot Game Heroes, Arc Rise Fantasia, and The Wizard of Oz: Beyond the Yellow Brick Road

Nier - Love this game, really original setting, very haunting.

Jeanne D’Arc - Much more simplistic than Tactics Ogre or Disgaea but in a good way. Charming story.

Legend of Heroes - Great traditional JRPG, harkens back to the PS1 days. Lots of polish, interesting take on turn based combat.

Radiant Historia - Sadly lacking in production values. Interesting premise with some hiccups along the way. Haven't finished it yet.

Valkyria Chronicles - Just didn't quite do it for me. Gorgeous looking game, terrible voice acting though and story is pretty naff.

Sakura Wars - Would really like to get round to trying a SW game one of these days.

Brave Story - WTF? This game is TERRIBLE.

3D Dot Game Heroes - Doesn't seem like my cup of tea.

The last two I somehow hadn't heard of until now.

I've played... five of those, and the only one I'd say you shouldn't miss is Nier.

I've never understood the praise for Jeanne D'arc, and can't agree with anything more positive than, "if you've played every other PSP SRPG, this is one of those."

Legend of Heroes: Trails in the Sky saw some love here from the PSP faithful, and it's fine in a very traditional way, but nothing really grabbed me, while the slow mechanics pushed me away.

Radiant Historia's got a great premise, interesting plot, and is well written, but the combat quickly becomes a chore. There's too much of it and most of the environments are extremely bland.

I picked up Arc Rise Fantasia recently. I only played the first thirty minutes, so I'll be trying it again, but I was not initially impressed.

Blind_Evil wrote:

I've never understood the praise for Jeanne D'arc, and can't agree with anything more positive than, "if you've played every other PSP SRPG, this is one of those."

The thing about other SRPGs is they tend to drag you into these intricate side quests and power levelling techniques. Like, Disgaea is pretty fun but I have trouble not getting distracted by the item world (for one thing) and it's comedy gets tiring. Tactics Ogre is just an all round awesome game, can't recommend it enough. But it is relatively complex.

If you're a beginner to the genre or just looking for something that's not so taxing, Jeanne D'arc offers simple, easy to understand systems with colourful graphics and nice presentation. Also, it can be finished in less than 20 hours which is always a bonus these days.

I only have Nier (which I haven't opened yet) and 3D Dot Game Heroes, which is basically LoZ or LttP style game so far. Fun but I have only played a dungeon or two.

Blind_Evil wrote:

Legend of Heroes: Trails in the Sky saw some love here from the PSP faithful, and it's fine in a very traditional way, but nothing really grabbed me, while the slow mechanics pushed me away.

That's the key point I think. It's a very traditional game but really well made. And it's a new game, not just another bloody remake.

Blind_Evil wrote:

Radiant Historia's got a great premise, interesting plot, and is well written, but the combat quickly becomes a chore. There's too much of it and most of the environments are extremely bland.

Yeah, seems to mirror my feelings mostly. Part of it is being on such a low spec platform (the DS) but the environments are really ugly. What hurts it more for me though is that there is only one portrait for each character. The art is really nice but whether the character is joking around or crying over the death of someone, the portrait is exactly the same. This might have been OK back in the 16 bit era but now it just seems ultra cheap.

Thanks for the write-up on Last Story, Blind_Evil! We've been busy looking for a place to live so I haven't really been gaming much, other than occasional spurts on the PSP when I have 10-20 minutes. I'm really looking forward to getting deep into Last Story though. Hopefully within a month I'll be settled and have some time for it.

Talking PSP though, I purchased FF7 and FF9. I started FF7, put something like 5 to 10 hours into it. I don't know, the story, the characters, something just doesn't click with me. I think the mechanics also don't catch me either. I got somewhere after the bordello type area (what a strange part of the game), and did not feel like continuing at all.

Then I fired up FF9. I know it wasn't a lot of peoples favorites, but dang, I still love it for some reason. The characters and art direction seem so much more charming to me. The teeny-bopper "Will you go on a date with me" that seems to be in the majority of FF games is a little tiresome, but it's not a big part of the story like it seemed to be in FF7, (Aeris talking about her past bf's, etc. etc.) I also enjoy the mechanics of the game more than FF7, although there are quite a few battles, those random encounters could have been lessened.

I also really liked the card game.

Anyways, I'm still resolute in playing FF9 around the top of my FF favorites, or even JRPG favorites list.

Citizen86 wrote:

Thanks for the write-up on Last Story, Blind_Evil!

My pleasure! I love talking too much about games I'm really passionate about.

Citizen86 wrote:

Talking PSP though, I purchased FF7 and FF9.

I take it you'd played 9 before but not 7?

While I'm not the biggest proponent of FF7, I think you should get through Midgar before giving up altogether. The first 3-4 hours are a bit bland. Once you get into the Shinra building, everything kicks into full gear and the game starts moving nicely. It's an odd contrast with 8, which I thought started very strong but went way off the rails after the first of four discs.

FF9 is definitely a favorite of mine, probably right next to 6 as the best in the franchise. My favorite thing about the game is that it's the most interactive world in the series. It's absolutely crawling with easter eggs, in a way reminiscent of Xenogears.

In my childhood, I played through FF8 and 9, I think I did FF9 twice or close to.

I played FF7 but never finished it. Don't think I got past the first CD, but probably got close. I think I got to the boat section where you fight Sephiroth, or some big monster... that's about as far as I remember, but I can't be certain.

I'll probably give FF7 another chance later, but right now I'm really enjoying 9 so I'll probably play through that first. I'm glad it's someone else's favorite as well though, I never see it very high on people's list of favorite FF games.

Mr GT Chris wrote:

Yeah, I think it's kind of a turd. But I'm in more of a new school FF fan.

7 or 9?