JRPG Catch-All

SixteenBlue wrote:

So this has to be a 3DS game, right?

Could be DS if they don't think there's enough users to justify it, but I think we're past that point. Wii U would be another option but I think there's too much distance between the two screens to make the combat system really awkward and you also lose out on StreetPass interactions which was a key feature of the original game.

shoptroll wrote:
SixteenBlue wrote:

So this has to be a 3DS game, right?

Could be DS if they don't think there's enough users to justify it, but I think we're past that point. Wii U would be another option but I think there's too much distance between the two screens to make the combat system really awkward and you also lose out on StreetPass interactions which was a key feature of the original game.

This is exactly what I was thinking. The original was 100% designed to use the DS features and changing systems would change the game too much.

The fact that they got Knights in the Nightmare working on PSP tells me that any limitation can be overcome.

You know... Xenoblade and The Last Story are genuinely beautiful games, but geebus taking 480p resolution games and scaling them onto a large HDTV just doesn't do them any favors. The aliasing drives me bonkers sometimes. I'm not sure why, but it seems especially harsh on The Last Story.

I didn't give a damn on Xenoblade, and honestly get frustrated. It's like people can't just appreciate the game for how it looks, and it looks damn beautiful.

ccesarano wrote:

I didn't give a damn on Xenoblade, and honestly get frustrated.

Why? I'm not letting it stop me from buying and playing the games and commenting on the fact that they're beautiful in spite of the technical limitations, and it's not my fault I have such fine-tuned eyesight.

I notice the aliasing, but it doesn't bother me too badly most of the time. At the very least, it doesn't bug me nearly as much as the blocky dancing shadows in Unreal Engine games on the 360. It was strange to have everything look so good and then have these extremely ugly patches all over the floor. At least Wii games are extremely ugly all over.

ClockworkHouse wrote:

At the very least, it doesn't bug me nearly as much as the blocky dancing shadows in Unreal Engine games on the 360. It was strange to have everything look so good and then have these extremely ugly patches all over the floor.

That sounds like poor choice of what eye candy to enable in the engine... I remember in UT2003/2004 dynamic shadows looked really bad with low detail settings when compared to simpler ones (just a black disc on the ground). Bad developer, no twinkie!

Wow, all this love for TWEWY. I put in a few hours and while the mechanics seemed interesting, the main character annoyed the sh*t out of me. I can't think of any whiny Japanese hero that's annoyed me until TWEWY, but I just couldn't stand the guy. Certainly, I've never put down a game because of the main character before. Does he get any better? Enable me please, I'd like to get my money's worth on this one.

gravity wrote:

Wow, all this love for TWEWY. I put in a few hours and while the mechanics seemed interesting, the main character annoyed the sh*t out of me. I can't think of any whiny Japanese hero that's annoyed me until TWEWY, but I just couldn't stand the guy. Certainly, I've never put down a game because of the main character before. Does he get any better? Enable me please, I'd like to get my money's worth on this one.

I don't remember if he gets better, but if you didn't make it to the Joshua segment, you did yourself a major disservice.

He gets way better in a very satisfying way. And as shoptroll referenced, the supporting cast in this game is amazing. Of the three partners you get, the first one is the lamest by far....and even her story gets interesting later.

Definitely count me in the "breathless with anticipation" camp.

One of these days I really should get hold of TWEWY and play through it. For some reason it just didn't catch my interest when it came out, and I've been too busy with way too many games ever since.

gravity wrote:

Wow, all this love for TWEWY. I put in a few hours and while the mechanics seemed interesting, the main character annoyed the sh*t out of me. I can't think of any whiny Japanese hero that's annoyed me until TWEWY, but I just couldn't stand the guy. Certainly, I've never put down a game because of the main character before. Does he get any better? Enable me please, I'd like to get my money's worth on this one.

Yes. Minor spoiler: you end up playing the game for three "weeks" in-game, and the first week is all about the main character's transformation as a person.

After finishing the game, you open up a "parody" chapter of sorts as an epilogue, and much fun is made of his initial personality. "Must... resist... emo... urges..."

TWEWY is indeed one of the rare games where the characters actually change (at least in a way more meaningful than "I was reluctant to go out adventuring, but now I'm all about adventuring!") And the characters actually seem like real teenagers with real teenage insecurities.

That's one reason that I hope a TWEWY sequel will involve a new cast, since most of the original cast had distinct character arcs that concluded satisfactorily.

Demyx wrote:

TWEWY is indeed one of the rare games where the characters actually change (at least in a way more meaningful than "I was reluctant to go out adventuring, but now I'm all about adventuring!") And the characters actually seem like real teenagers with real teenage insecurities.

In other words, it is the most Atlus of all the Square games.

In other news, I finally sunk a decent amount of time into The Last Story last night, roughly three hours (much of which was spent laconically meandering through the city). It's good. Daddy like.

Minarchist wrote:

In other words, it is the most Atlus of all the Square games. :)

Oddly enough I read there's some Persona cameos appearing in the next iteration of Lords of Vermillion which is S-E's CCG arcade game thingy.

I need to get TWEWY. My copy of Last Story is burning a hole in my desk - I can vouch that the soundtrack is classic Uematsu though (the CD came with the game).

momgamer wrote:

I need to get TWEWY. My copy of Last Story is burning a hole in my desk - I can vouch that the soundtrack is classic Uematsu though (the CD came with the game).

I've actually been really disappointed in the performance of it so far. Almost entirely sampled, and not even particularly good samples (or very poorly manipulated). No Vienna Symphonic Library here, at least to my ears. I'm starting to think that Uematsu's fees for composition are so high that it leaves no money left for actual musicians.

Minarchist wrote:
momgamer wrote:

I need to get TWEWY. My copy of Last Story is burning a hole in my desk - I can vouch that the soundtrack is classic Uematsu though (the CD came with the game).

I've actually been really disappointed in the performance of it so far. Almost entirely sampled, and not even particularly good samples (or very poorly manipulated). No Vienna Symphonic Library here, at least to my ears. I'm starting to think that Uematsu's fees for composition are so high that it leaves no money left for actual musicians. :neutral:

I was just commenting on the shape and structure of the music, not the quality of the performance. I also felt it was thin, but assumed it was because the CD was a cheap pack-in and my car stereo is crappy. Drat.

I guess we look for the next Tour de Japon or something for a good rendition. In other news, I woke up with the main theme to Lost Odyssey stuck in my head. I'm idly trying to figure out if it's something Freudian or not.

Speaking of TWEWY and soundtracks, I realized that I'm somehow actually missing the TWEWY soundtrack from my collection and bought it immediately.

Demyx wrote:

Speaking of TWEWY and soundtracks, I realized that I'm somehow actually missing the TWEWY soundtrack from my collection and bought it immediately.

Just so you know, the soundtrack we're kvetching about is the Last Story soundtrack. I can't comment on the TWEWY one.

momgamer wrote:

Just so you know, the soundtrack we're kvetching about is the Last Story soundtrack. I can't comment on the TWEWY one.

Oh, I realize, I'm just saying, TWEWY has a great soundtrack, as long as one is okay with j-pop.

Demyx wrote:
momgamer wrote:

Just so you know, the soundtrack we're kvetching about is the Last Story soundtrack. I can't comment on the TWEWY one.

Oh, I realize, I'm just saying, TWEWY has a great soundtrack, as long as one is okay with j-pop.

Yay. Something else I need to go track down.

Demyx wrote:

Speaking of TWEWY and soundtracks, I realized that I'm somehow actually missing the TWEWY soundtrack from my collection and bought it immediately.

Don't forget the EP which has all the international tracks. Or you know, you could've just grabbed my copy :p

momgamer wrote:

Something else I need to go track down. ;)

A quick trip to iTunes will solve that.

I know I could get it from you, but some things deserve my monetary support.

shoptroll wrote:
momgamer wrote:

Something else I need to go track down. ;)

A quick trip to iTunes will solve that.

I'm a disk-based Luddite when it comes to this stuff.

momgamer wrote:

I was just commenting on the shape and structure of the music, not the quality of the performance. I also felt it was thin, but assumed it was because the CD was a cheap pack-in and my car stereo is crappy. Drat. :(

Oh, I know. Sorry, I should have given that a bit more context.

I do like the main theme. The underlying chord structure is pretty cliché Uematsu, but since it is actually Uematsu writing this, I guess that can be forgiven

About 30 min into TWEWY now. This game is weird... Good weird though!

I am a bit confused about what to do with the top screen combat atm.

Dyni wrote:

I am a bit confused about what to do with the top screen combat atm.

Flip the AI control to have it immediately take over until you really want to learn how to pass the puck (the glowy thing) back and forth quickly. Or just spaz on the d-pad. But probably best to let the AI handle the top screen until you get familiar with Neku and/or up the difficulty.

Dyni wrote:

About 30 min into TWEWY now. This game is weird... Good weird though!

I am a bit confused about what to do with the top screen combat atm.

Just mash left and right.

If you tire of that, you can try focusing on the screen with the green puck.