JRPG Catch-All

The Last Story's art is nice. I picked it up today and looked at the art book. Makes me wish it was in high resolution.

JohnKillo wrote:

The Last Story's art is nice. I picked it up today and looked at the art book. Makes me wish it was in high resolution.

I need to get a rawdump compatible dvd drive so that I can rip Murumasa, Legend of Zelda and tun them with Dolphin. I still haven't got around to doing that.

I wish my pc was powerful enough to do Dolphin justice. I can get maybe 10 frames for Xenoblade.

I thought Last Story looked pretty kick ass. Graphics are by far the best I've seen on the Wii, and if I didn't know, might assume it was an Xbox360 game.

I could believe that for the character and enemy models, but the environmental textures anywhere outside of town are pretty bad. Monster Hunter Tri and Xenoblade looked better in that regard for sure.

Maybe I didn't see that. I haven't gotten out of the first area yet. I got to the second save point, I think we were about to cross a big bridge. I thought the environments looked nice there, but maybe I wasn't looking close enough.

A lot of times things like that are pretty subjective. It gets ugly in my eyes when you're close to the rock walls, seeing how few polygons are in there, and how far the textures on them are stretched. It also may be that I'm not remembering correctly, I haven't played since this morning. In general I think the game looks good when it's doing architecture, less so natural environments.

For those who were interested in the pre-order packaging, I took some shots. It's not the highest quality I've seen, but it's not bad. The artbook was nice, and it's a cool book-like design. The cover is sort of embroidered which is nice. Is embroidered the right word? I don't have another one coming to me.

IMAGE(http://img826.imageshack.us/img826/8417/img0175rl.jpg)

IMAGE(http://img444.imageshack.us/img444/4057/img0177i.jpg)

IMAGE(http://img9.imageshack.us/img9/1087/img0178or.jpg)

Buldgy. That's the word

The cover is sort of embroidered which is nice. Is embroidered the right word? I don't have another one coming to me.

It is what is known as an emboss. To be precise, it is a registered emboss, which was necessary due to the high level of detail they wanted to show on the characters. A regular or "blind" emboss is just a punch-through from a machine that causes a slightly raised section, but the registered emboss aligns with ink or art on the media itself (in this case board), or even another emboss on really fancy packaging, to create a cohesive image. It's the same concept as color registration, just with embossing.

[themoreyouknow.jpg]

I think "embossed" was the word you're looking for.

But buldgy works too.

Citizen86 wrote:

The cover is sort of embroidered which is nice. Is embroidered the right word? I don't have another one coming to me.

Bulge is the word. The Last Story is bulging. It has a bulge.

Spoiler:

I think it's actually just features a "raised surface." I'm sure there's a word for it but...

Edit: Min to the rescue.

This game almost makes me want to pick up a Wii.

I think Minarchist made all that up. I'm pretty sure.

Anyway, I have come to really enjoy the Last Story's battle system after playing a couple rounds in the arena. The enemy types all behave differently, the ways you take advantage of the environments vary as you level. I can't think of anything comparable, which I suppose is one of the best things you can say for a JRPG's battle system now. Then again, I miss out on more in the genre than ever before, so who knows. Either way, I'm most enamored by games that introduce me to new experiences, or that demonstrate complete mastery over a genre. This falls in to the first lot, so maybe my blessing should be taken with a grain of salt. I've seen a couple reviews that blast the combat, but I think it's got a hint of brilliance. We'll see if it holds up over the course of the full game.

Another element that feels new and fresh to me is the "seek mode" (hold Z to look around in first person). In combat, it mostly is used to find weak spots or interactive environmental elements, or simply aim the crossbow. In town and in the field, an icon will flash on the screen from time to time meaning that there's something to be found. You go into seek mode and target things to either identify them as items to pick up, or have a little chat about a point of interest. I don't know how much it really adds to the game yet, but it has some potential to turn out interesting.

The auto attack presents an issue when enemies are bunched up and you wish to either target a specific one, or bypass them entirely to reach something beyond the pack. I've gotten around this by blocking and stepping around, but that's not ideal. I'll try the same round again without auto attack and see how I fare.

Edit: Yeah, I've been going at the arena now for about two hours. Wii remote with auto attack off is definitely my preference.

There are so many new, cool ideas jammed into this game, but it also stumbles in a few areas that have been figured out for a while. As far as I can tell there is no quest log, and while it's not a huge deal *to me*, I know there are plenty of people that will bother. Main quests get marked on the map, but sidequests don't, and they can be sort of specific. A girl in the market alley wants sugar, a coconut, and a banana for a recipe. I'm missing the banana, so I'll get back to her on that. But if I progress the story, am I going to remember?

The game features a very satisfying amount of character customization. You can change the color of your equipment through multiple layers and remove bits of detail if you don't like them (waistcoats or belts, for example). On the other hand, the equipment screen seems to give no detail at all regarding what stats a certain piece of gear bestow. I had thought all the gear was purely aesthetic until I saw them for sale, where it details the statistical benefits. No excuse there, that's just busted. I can't help but think it's a translating issue.

Edit of the edit: looks like I may be wrong, and that you need to upgrade the armor before it actually does anything. In parentheses at the bottom it says, for example, +7 bonus: Move 8% faster in battle. Hard to say, but I would guess that means once I upgrade it to 7 I'll get that bonus. Does that sound right? Either way, this could have been better explained. I've seen nothing of it in the manual.

Okay, yes, all armor at a base gives no defense bonus. Upgrading from base Stealth Greaves to +3 Stealth Greaves added 60 magic defense and 46 regular. That's still only indicated by the stats, though, not the item description. I'm really playing the guinea pig here.

ccesarano wrote:

I actually like how games like Super Paper Mario, NSMBWii and Metroid: Other M can simplify the game's control to just the Wiimote held sideways. I always felt it represented a greater versatility to the system. I wish more games took advantage of that, truth told.

Kirby's Epic Yarn did this really well. It had some really fun sections where like Kirby turned into a tank and you'd control the cannon angle with the motion while still holding it sideways.

Man... Chapter 7 of The Last Story has paralyzed me with one of the best, but simplest choices I've ever been asked to make in a game.

Spoiler:

Talk to her. < > Touch her.

Well I'm not clicking that spoiler tag! I'll reply in a couple hours or weeks, depending on when I get there...

Citizen86 wrote:

Well I'm not clicking that spoiler tag! I'll reply in a couple hours or weeks, depending on when I get there...

If you don't spend 2-3 hours in the arena like me, it's probably 2 hours into the game.

Speaking of that, I suppose I should recommend against all that arena time. The game's already kind of easy, having all +5 weapons and way too much money makes it maybe too easy. The two bosses still posed a temporary challenge, though.

Woke up to read this tweet from Mr. Jack DeVries.

Oh sh*t! WAKE UP @garfep! RT @masterprongs: @jackdrat TWEWY 2 CONFIRMED! http://www.square-enix.co.jp/subaseka/ Rejoice!

Link. Not sure if this music and/or image and/or word "subaseka" means anything to TWEWY fans. Seems likely, though.

Blind_Evil wrote:

Woke up to read this tweet from Mr. Jack DeVries.

Oh sh*t! WAKE UP @garfep! RT @masterprongs: @jackdrat TWEWY 2 CONFIRMED! http://www.square-enix.co.jp/subaseka/ Rejoice!

Link. Not sure if this music and/or image and/or word "subaseka" means anything to TWEWY fans. Seems likely, though.

WOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!

Blind_Evil wrote:

Woke up to read this tweet from Mr. Jack DeVries.

Oh sh*t! WAKE UP @garfep! RT @masterprongs: @jackdrat TWEWY 2 CONFIRMED! http://www.square-enix.co.jp/subaseka/ Rejoice!

Link. Not sure if this music and/or image and/or word "subaseka" means anything to TWEWY fans. Seems likely, though.

I died, just died.

Please be true, you beautiful game.

EDIT: The most obvious hint to TWEWY is the font of the countdown, which looks just like the mission timers.

Nice!

I suppose now would be a pretty good time to finally fire up my copy of TWEWY that's been tempting me for the past few months.

Demyx wrote:

EDIT: The most obvious hint to TWEWY is the font of the countdown, which looks just like the mission timers.

Yup. AWESOME.

EDIT: "CHARACTER DESIGN:TETSUYA NOMURA & GEN KOBAYASHI". TWEWY 1 had the same character designers. Music sounds vaguely like the bass line for Twister too.

EDIT: Worth noting that TGS is exactly a month away now.

I was one of those fools that passed up buying TWEWY when it first came out. Now it is really hard to find. Doh!

Really? I didn't ever buy it because I kept seeing it in the bargain bins at Best Buy and assumed it was a large print run with low sales.

IIRC, the initial print run sold out and it was really hard to find for a while, then they did another print run.

Also, Amazon has copies for $27 right now for those of you who missed it (go play it).

Demyx wrote:

IIRC, the initial print run sold out and it was really hard to find for a while, then they did another print run.

That was an incredibly brutal 1-2 month wait for that to get back in stock. So worth it though.

So this has to be a 3DS game, right?

SixteenBlue wrote:

So this has to be a 3DS game, right?

Or Wii U? But realistically, 3DS is the answer.